| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_PROXY_H__ |
| #define IPC_IPC_CHANNEL_PROXY_H__ |
| #pragma once |
| |
| #include <vector> |
| |
| #include "base/ref_counted.h" |
| #include "ipc/ipc_channel.h" |
| |
| class MessageLoop; |
| |
| namespace IPC { |
| |
| class SendTask; |
| |
| //----------------------------------------------------------------------------- |
| // IPC::ChannelProxy |
| // |
| // This class is a helper class that is useful when you wish to run an IPC |
| // channel on a background thread. It provides you with the option of either |
| // handling IPC messages on that background thread or having them dispatched to |
| // your main thread (the thread on which the IPC::ChannelProxy is created). |
| // |
| // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel. |
| // When you send a message to an IPC::ChannelProxy, the message is routed to |
| // the background thread, where it is then passed to the IPC::Channel's Send |
| // method. This means that you can send a message from your thread and your |
| // message will be sent over the IPC channel when possible instead of being |
| // delayed until your thread returns to its message loop. (Often IPC messages |
| // will queue up on the IPC::Channel when there is a lot of traffic, and the |
| // channel will not get cycles to flush its message queue until the thread, on |
| // which it is running, returns to its message loop.) |
| // |
| // An IPC::ChannelProxy can have a MessageFilter associated with it, which will |
| // be notified of incoming messages on the IPC::Channel's thread. This gives |
| // the consumer of IPC::ChannelProxy the ability to respond to incoming |
| // messages on this background thread instead of on their own thread, which may |
| // be bogged down with other processing. The result can be greatly improved |
| // latency for messages that can be handled on a background thread. |
| // |
| // The consumer of IPC::ChannelProxy is responsible for allocating the Thread |
| // instance where the IPC::Channel will be created and operated. |
| // |
| class ChannelProxy : public Message::Sender { |
| public: |
| |
| struct MessageFilterTraits; |
| |
| // A class that receives messages on the thread where the IPC channel is |
| // running. It can choose to prevent the default action for an IPC message. |
| class MessageFilter |
| : public base::RefCountedThreadSafe<MessageFilter, MessageFilterTraits> { |
| public: |
| virtual ~MessageFilter() {} |
| |
| // Called on the background thread to provide the filter with access to the |
| // channel. Called when the IPC channel is initialized or when AddFilter |
| // is called if the channel is already initialized. |
| virtual void OnFilterAdded(Channel* channel) {} |
| |
| // Called on the background thread when the filter has been removed from |
| // the ChannelProxy and when the Channel is closing. After a filter is |
| // removed, it will not be called again. |
| virtual void OnFilterRemoved() {} |
| |
| // Called to inform the filter that the IPC channel is connected and we |
| // have received the internal Hello message from the peer. |
| virtual void OnChannelConnected(int32 peer_pid) {} |
| |
| // Called when there is an error on the channel, typically that the channel |
| // has been closed. |
| virtual void OnChannelError() {} |
| |
| // Called to inform the filter that the IPC channel will be destroyed. |
| // OnFilterRemoved is called immediately after this. |
| virtual void OnChannelClosing() {} |
| |
| // Return true to indicate that the message was handled, or false to let |
| // the message be handled in the default way. |
| virtual bool OnMessageReceived(const Message& message) { |
| return false; |
| } |
| |
| // Called when the message filter is about to be deleted. This gives |
| // derived classes the option of controlling which thread they're deleted |
| // on etc. |
| virtual void OnDestruct() { |
| delete this; |
| } |
| }; |
| |
| struct MessageFilterTraits { |
| static void Destruct(MessageFilter* filter) { |
| filter->OnDestruct(); |
| } |
| }; |
| |
| // Initializes a channel proxy. The channel_id and mode parameters are |
| // passed directly to the underlying IPC::Channel. The listener is called on |
| // the thread that creates the ChannelProxy. The filter's OnMessageReceived |
| // method is called on the thread where the IPC::Channel is running. The |
| // filter may be null if the consumer is not interested in handling messages |
| // on the background thread. Any message not handled by the filter will be |
| // dispatched to the listener. The given message loop indicates where the |
| // IPC::Channel should be created. |
| ChannelProxy(const std::string& channel_id, Channel::Mode mode, |
| Channel::Listener* listener, MessageFilter* filter, |
| MessageLoop* ipc_thread_loop); |
| |
| virtual ~ChannelProxy() { |
| Close(); |
| } |
| |
| // Close the IPC::Channel. This operation completes asynchronously, once the |
| // background thread processes the command to close the channel. It is ok to |
| // call this method multiple times. Redundant calls are ignored. |
| // |
| // WARNING: The MessageFilter object held by the ChannelProxy is also |
| // released asynchronously, and it may in fact have its final reference |
| // released on the background thread. The caller should be careful to deal |
| // with / allow for this possibility. |
| void Close(); |
| |
| // Send a message asynchronously. The message is routed to the background |
| // thread where it is passed to the IPC::Channel's Send method. |
| virtual bool Send(Message* message); |
| |
| // Used to intercept messages as they are received on the background thread. |
| // |
| // Ordinarily, messages sent to the ChannelProxy are routed to the matching |
| // listener on the worker thread. This API allows code to intercept messages |
| // before they are sent to the worker thread. |
| void AddFilter(MessageFilter* filter); |
| void RemoveFilter(MessageFilter* filter); |
| |
| // Called to clear the pointer to the IPC message loop when it's going away. |
| void ClearIPCMessageLoop(); |
| |
| #if defined(OS_POSIX) |
| // Calls through to the underlying channel's methods. |
| // TODO(playmobil): For now this is only implemented in the case of |
| // create_pipe_now = true, we need to figure this out for the latter case. |
| int GetClientFileDescriptor() const; |
| #endif // defined(OS_POSIX) |
| |
| protected: |
| class Context; |
| // A subclass uses this constructor if it needs to add more information |
| // to the internal state. If create_pipe_now is true, the pipe is created |
| // immediately. Otherwise it's created on the IO thread. |
| ChannelProxy(const std::string& channel_id, Channel::Mode mode, |
| MessageLoop* ipc_thread_loop, Context* context, |
| bool create_pipe_now); |
| |
| // Used internally to hold state that is referenced on the IPC thread. |
| class Context : public base::RefCountedThreadSafe<Context>, |
| public Channel::Listener { |
| public: |
| Context(Channel::Listener* listener, MessageFilter* filter, |
| MessageLoop* ipc_thread); |
| void ClearIPCMessageLoop() { ipc_message_loop_ = NULL; } |
| MessageLoop* ipc_message_loop() const { return ipc_message_loop_; } |
| const std::string& channel_id() const { return channel_id_; } |
| |
| // Dispatches a message on the listener thread. |
| void OnDispatchMessage(const Message& message); |
| |
| protected: |
| friend class base::RefCountedThreadSafe<Context>; |
| virtual ~Context() { } |
| |
| // IPC::Channel::Listener methods: |
| virtual void OnMessageReceived(const Message& message); |
| virtual void OnChannelConnected(int32 peer_pid); |
| virtual void OnChannelError(); |
| |
| // Like OnMessageReceived but doesn't try the filters. |
| void OnMessageReceivedNoFilter(const Message& message); |
| |
| // Gives the filters a chance at processing |message|. |
| // Returns true if the message was processed, false otherwise. |
| bool TryFilters(const Message& message); |
| |
| // Like Open and Close, but called on the IPC thread. |
| virtual void OnChannelOpened(); |
| virtual void OnChannelClosed(); |
| |
| // Called on the consumers thread when the ChannelProxy is closed. At that |
| // point the consumer is telling us that they don't want to receive any |
| // more messages, so we honor that wish by forgetting them! |
| virtual void Clear() { listener_ = NULL; } |
| |
| private: |
| friend class ChannelProxy; |
| friend class SendTask; |
| |
| // Create the Channel |
| void CreateChannel(const std::string& id, const Channel::Mode& mode); |
| |
| // Methods called via InvokeLater: |
| void OnSendMessage(Message* message_ptr); |
| void OnAddFilter(MessageFilter* filter); |
| void OnRemoveFilter(MessageFilter* filter); |
| void OnDispatchConnected(); |
| void OnDispatchError(); |
| |
| MessageLoop* listener_message_loop_; |
| Channel::Listener* listener_; |
| |
| // List of filters. This is only accessed on the IPC thread. |
| std::vector<scoped_refptr<MessageFilter> > filters_; |
| MessageLoop* ipc_message_loop_; |
| Channel* channel_; |
| std::string channel_id_; |
| int peer_pid_; |
| bool channel_connected_called_; |
| }; |
| |
| Context* context() { return context_; } |
| |
| private: |
| friend class SendTask; |
| |
| void Init(const std::string& channel_id, Channel::Mode mode, |
| MessageLoop* ipc_thread_loop, bool create_pipe_now); |
| |
| // By maintaining this indirection (ref-counted) to our internal state, we |
| // can safely be destroyed while the background thread continues to do stuff |
| // that involves this data. |
| scoped_refptr<Context> context_; |
| }; |
| |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_PROXY_H__ |