| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ipc/ipc_channel_win.h" |
| |
| #include <windows.h> |
| #include <sstream> |
| |
| #include "base/auto_reset.h" |
| #include "base/compiler_specific.h" |
| #include "base/logging.h" |
| #include "base/non_thread_safe.h" |
| #include "base/stats_counters.h" |
| #include "base/utf_string_conversions.h" |
| #include "base/win_util.h" |
| #include "ipc/ipc_logging.h" |
| #include "ipc/ipc_message_utils.h" |
| |
| namespace IPC { |
| //------------------------------------------------------------------------------ |
| |
| Channel::ChannelImpl::State::State(ChannelImpl* channel) : is_pending(false) { |
| memset(&context.overlapped, 0, sizeof(context.overlapped)); |
| context.handler = channel; |
| } |
| |
| Channel::ChannelImpl::State::~State() { |
| COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State, context), |
| starts_with_io_context); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| Channel::ChannelImpl::ChannelImpl(const std::string& channel_id, Mode mode, |
| Listener* listener) |
| : ALLOW_THIS_IN_INITIALIZER_LIST(input_state_(this)), |
| ALLOW_THIS_IN_INITIALIZER_LIST(output_state_(this)), |
| pipe_(INVALID_HANDLE_VALUE), |
| listener_(listener), |
| waiting_connect_(mode == MODE_SERVER), |
| processing_incoming_(false), |
| ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { |
| if (!CreatePipe(channel_id, mode)) { |
| // The pipe may have been closed already. |
| LOG(WARNING) << "Unable to create pipe named \"" << channel_id << |
| "\" in " << (mode == 0 ? "server" : "client") << " mode."; |
| } |
| } |
| |
| Channel::ChannelImpl::~ChannelImpl() { |
| Close(); |
| } |
| |
| void Channel::ChannelImpl::Close() { |
| if (thread_check_.get()) { |
| DCHECK(thread_check_->CalledOnValidThread()); |
| } |
| |
| if (input_state_.is_pending || output_state_.is_pending) |
| CancelIo(pipe_); |
| |
| // Closing the handle at this point prevents us from issuing more requests |
| // form OnIOCompleted(). |
| if (pipe_ != INVALID_HANDLE_VALUE) { |
| CloseHandle(pipe_); |
| pipe_ = INVALID_HANDLE_VALUE; |
| } |
| |
| // Make sure all IO has completed. |
| base::Time start = base::Time::Now(); |
| while (input_state_.is_pending || output_state_.is_pending) { |
| MessageLoopForIO::current()->WaitForIOCompletion(INFINITE, this); |
| } |
| |
| while (!output_queue_.empty()) { |
| Message* m = output_queue_.front(); |
| output_queue_.pop(); |
| delete m; |
| } |
| } |
| |
| bool Channel::ChannelImpl::Send(Message* message) { |
| DCHECK(thread_check_->CalledOnValidThread()); |
| #ifdef IPC_MESSAGE_DEBUG_EXTRA |
| DLOG(INFO) << "sending message @" << message << " on channel @" << this |
| << " with type " << message->type() |
| << " (" << output_queue_.size() << " in queue)"; |
| #endif |
| |
| #ifdef IPC_MESSAGE_LOG_ENABLED |
| Logging::current()->OnSendMessage(message, ""); |
| #endif |
| |
| output_queue_.push(message); |
| // ensure waiting to write |
| if (!waiting_connect_) { |
| if (!output_state_.is_pending) { |
| if (!ProcessOutgoingMessages(NULL, 0)) |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| const std::wstring Channel::ChannelImpl::PipeName( |
| const std::string& channel_id) const { |
| std::wostringstream ss; |
| // XXX(darin): get application name from somewhere else |
| ss << L"\\\\.\\pipe\\chrome." << ASCIIToWide(channel_id); |
| return ss.str(); |
| } |
| |
| bool Channel::ChannelImpl::CreatePipe(const std::string& channel_id, |
| Mode mode) { |
| DCHECK(pipe_ == INVALID_HANDLE_VALUE); |
| const std::wstring pipe_name = PipeName(channel_id); |
| if (mode == MODE_SERVER) { |
| SECURITY_ATTRIBUTES security_attributes = {0}; |
| security_attributes.bInheritHandle = FALSE; |
| security_attributes.nLength = sizeof(SECURITY_ATTRIBUTES); |
| if (!win_util::GetLogonSessionOnlyDACL( |
| reinterpret_cast<SECURITY_DESCRIPTOR**>( |
| &security_attributes.lpSecurityDescriptor))) { |
| NOTREACHED(); |
| } |
| |
| pipe_ = CreateNamedPipeW(pipe_name.c_str(), |
| PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | |
| FILE_FLAG_FIRST_PIPE_INSTANCE, |
| PIPE_TYPE_BYTE | PIPE_READMODE_BYTE, |
| 1, // number of pipe instances |
| // output buffer size (XXX tune) |
| Channel::kReadBufferSize, |
| // input buffer size (XXX tune) |
| Channel::kReadBufferSize, |
| 5000, // timeout in milliseconds (XXX tune) |
| &security_attributes); |
| LocalFree(security_attributes.lpSecurityDescriptor); |
| } else { |
| pipe_ = CreateFileW(pipe_name.c_str(), |
| GENERIC_READ | GENERIC_WRITE, |
| 0, |
| NULL, |
| OPEN_EXISTING, |
| SECURITY_SQOS_PRESENT | SECURITY_IDENTIFICATION | |
| FILE_FLAG_OVERLAPPED, |
| NULL); |
| } |
| if (pipe_ == INVALID_HANDLE_VALUE) { |
| // If this process is being closed, the pipe may be gone already. |
| LOG(WARNING) << "failed to create pipe: " << GetLastError(); |
| return false; |
| } |
| |
| // Create the Hello message to be sent when Connect is called |
| scoped_ptr<Message> m(new Message(MSG_ROUTING_NONE, |
| HELLO_MESSAGE_TYPE, |
| IPC::Message::PRIORITY_NORMAL)); |
| if (!m->WriteInt(GetCurrentProcessId())) { |
| CloseHandle(pipe_); |
| pipe_ = INVALID_HANDLE_VALUE; |
| return false; |
| } |
| |
| output_queue_.push(m.release()); |
| return true; |
| } |
| |
| bool Channel::ChannelImpl::Connect() { |
| DLOG_IF(WARNING, thread_check_.get()) << "Connect called more than once"; |
| |
| if (!thread_check_.get()) |
| thread_check_.reset(new NonThreadSafe()); |
| |
| if (pipe_ == INVALID_HANDLE_VALUE) |
| return false; |
| |
| MessageLoopForIO::current()->RegisterIOHandler(pipe_, this); |
| |
| // Check to see if there is a client connected to our pipe... |
| if (waiting_connect_) |
| ProcessConnection(); |
| |
| if (!input_state_.is_pending) { |
| // Complete setup asynchronously. By not setting input_state_.is_pending |
| // to true, we indicate to OnIOCompleted that this is the special |
| // initialization signal. |
| MessageLoopForIO::current()->PostTask(FROM_HERE, factory_.NewRunnableMethod( |
| &Channel::ChannelImpl::OnIOCompleted, &input_state_.context, 0, 0)); |
| } |
| |
| if (!waiting_connect_) |
| ProcessOutgoingMessages(NULL, 0); |
| return true; |
| } |
| |
| bool Channel::ChannelImpl::ProcessConnection() { |
| DCHECK(thread_check_->CalledOnValidThread()); |
| if (input_state_.is_pending) |
| input_state_.is_pending = false; |
| |
| // Do we have a client connected to our pipe? |
| if (INVALID_HANDLE_VALUE == pipe_) |
| return false; |
| |
| BOOL ok = ConnectNamedPipe(pipe_, &input_state_.context.overlapped); |
| |
| DWORD err = GetLastError(); |
| if (ok) { |
| // Uhm, the API documentation says that this function should never |
| // return success when used in overlapped mode. |
| NOTREACHED(); |
| return false; |
| } |
| |
| switch (err) { |
| case ERROR_IO_PENDING: |
| input_state_.is_pending = true; |
| break; |
| case ERROR_PIPE_CONNECTED: |
| waiting_connect_ = false; |
| break; |
| case ERROR_NO_DATA: |
| // The pipe is being closed. |
| return false; |
| default: |
| NOTREACHED(); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool Channel::ChannelImpl::ProcessIncomingMessages( |
| MessageLoopForIO::IOContext* context, |
| DWORD bytes_read) { |
| DCHECK(thread_check_->CalledOnValidThread()); |
| if (input_state_.is_pending) { |
| input_state_.is_pending = false; |
| DCHECK(context); |
| |
| if (!context || !bytes_read) |
| return false; |
| } else { |
| // This happens at channel initialization. |
| DCHECK(!bytes_read && context == &input_state_.context); |
| } |
| |
| for (;;) { |
| if (bytes_read == 0) { |
| if (INVALID_HANDLE_VALUE == pipe_) |
| return false; |
| |
| // Read from pipe... |
| BOOL ok = ReadFile(pipe_, |
| input_buf_, |
| Channel::kReadBufferSize, |
| &bytes_read, |
| &input_state_.context.overlapped); |
| if (!ok) { |
| DWORD err = GetLastError(); |
| if (err == ERROR_IO_PENDING) { |
| input_state_.is_pending = true; |
| return true; |
| } |
| LOG(ERROR) << "pipe error: " << err; |
| return false; |
| } |
| input_state_.is_pending = true; |
| return true; |
| } |
| DCHECK(bytes_read); |
| |
| // Process messages from input buffer. |
| |
| const char* p, *end; |
| if (input_overflow_buf_.empty()) { |
| p = input_buf_; |
| end = p + bytes_read; |
| } else { |
| if (input_overflow_buf_.size() > (kMaximumMessageSize - bytes_read)) { |
| input_overflow_buf_.clear(); |
| LOG(ERROR) << "IPC message is too big"; |
| return false; |
| } |
| input_overflow_buf_.append(input_buf_, bytes_read); |
| p = input_overflow_buf_.data(); |
| end = p + input_overflow_buf_.size(); |
| } |
| |
| while (p < end) { |
| const char* message_tail = Message::FindNext(p, end); |
| if (message_tail) { |
| int len = static_cast<int>(message_tail - p); |
| const Message m(p, len); |
| #ifdef IPC_MESSAGE_DEBUG_EXTRA |
| DLOG(INFO) << "received message on channel @" << this << |
| " with type " << m.type(); |
| #endif |
| if (m.routing_id() == MSG_ROUTING_NONE && |
| m.type() == HELLO_MESSAGE_TYPE) { |
| // The Hello message contains only the process id. |
| listener_->OnChannelConnected(MessageIterator(m).NextInt()); |
| } else { |
| listener_->OnMessageReceived(m); |
| } |
| p = message_tail; |
| } else { |
| // Last message is partial. |
| break; |
| } |
| } |
| input_overflow_buf_.assign(p, end - p); |
| |
| bytes_read = 0; // Get more data. |
| } |
| |
| return true; |
| } |
| |
| bool Channel::ChannelImpl::ProcessOutgoingMessages( |
| MessageLoopForIO::IOContext* context, |
| DWORD bytes_written) { |
| DCHECK(!waiting_connect_); // Why are we trying to send messages if there's |
| // no connection? |
| DCHECK(thread_check_->CalledOnValidThread()); |
| |
| if (output_state_.is_pending) { |
| DCHECK(context); |
| output_state_.is_pending = false; |
| if (!context || bytes_written == 0) { |
| DWORD err = GetLastError(); |
| LOG(ERROR) << "pipe error: " << err; |
| return false; |
| } |
| // Message was sent. |
| DCHECK(!output_queue_.empty()); |
| Message* m = output_queue_.front(); |
| output_queue_.pop(); |
| delete m; |
| } |
| |
| if (output_queue_.empty()) |
| return true; |
| |
| if (INVALID_HANDLE_VALUE == pipe_) |
| return false; |
| |
| // Write to pipe... |
| Message* m = output_queue_.front(); |
| BOOL ok = WriteFile(pipe_, |
| m->data(), |
| m->size(), |
| &bytes_written, |
| &output_state_.context.overlapped); |
| if (!ok) { |
| DWORD err = GetLastError(); |
| if (err == ERROR_IO_PENDING) { |
| output_state_.is_pending = true; |
| |
| #ifdef IPC_MESSAGE_DEBUG_EXTRA |
| DLOG(INFO) << "sent pending message @" << m << " on channel @" << |
| this << " with type " << m->type(); |
| #endif |
| |
| return true; |
| } |
| LOG(ERROR) << "pipe error: " << err; |
| return false; |
| } |
| |
| #ifdef IPC_MESSAGE_DEBUG_EXTRA |
| DLOG(INFO) << "sent message @" << m << " on channel @" << this << |
| " with type " << m->type(); |
| #endif |
| |
| output_state_.is_pending = true; |
| return true; |
| } |
| |
| void Channel::ChannelImpl::OnIOCompleted(MessageLoopForIO::IOContext* context, |
| DWORD bytes_transfered, DWORD error) { |
| bool ok; |
| DCHECK(thread_check_->CalledOnValidThread()); |
| if (context == &input_state_.context) { |
| if (waiting_connect_) { |
| if (!ProcessConnection()) |
| return; |
| // We may have some messages queued up to send... |
| if (!output_queue_.empty() && !output_state_.is_pending) |
| ProcessOutgoingMessages(NULL, 0); |
| if (input_state_.is_pending) |
| return; |
| // else, fall-through and look for incoming messages... |
| } |
| // we don't support recursion through OnMessageReceived yet! |
| DCHECK(!processing_incoming_); |
| AutoReset<bool> auto_reset_processing_incoming(&processing_incoming_, true); |
| ok = ProcessIncomingMessages(context, bytes_transfered); |
| } else { |
| DCHECK(context == &output_state_.context); |
| ok = ProcessOutgoingMessages(context, bytes_transfered); |
| } |
| if (!ok && INVALID_HANDLE_VALUE != pipe_) { |
| // We don't want to re-enter Close(). |
| Close(); |
| listener_->OnChannelError(); |
| } |
| } |
| |
| //------------------------------------------------------------------------------ |
| // Channel's methods simply call through to ChannelImpl. |
| Channel::Channel(const std::string& channel_id, Mode mode, |
| Listener* listener) |
| : channel_impl_(new ChannelImpl(channel_id, mode, listener)) { |
| } |
| |
| Channel::~Channel() { |
| delete channel_impl_; |
| } |
| |
| bool Channel::Connect() { |
| return channel_impl_->Connect(); |
| } |
| |
| void Channel::Close() { |
| channel_impl_->Close(); |
| } |
| |
| void Channel::set_listener(Listener* listener) { |
| channel_impl_->set_listener(listener); |
| } |
| |
| bool Channel::Send(Message* message) { |
| return channel_impl_->Send(message); |
| } |
| |
| } // namespace IPC |