| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PLATFORM_DRM_HOST_DRM_OVERLAY_MANAGER_H_ |
| #define UI_OZONE_PLATFORM_DRM_HOST_DRM_OVERLAY_MANAGER_H_ |
| |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| #include "base/containers/mru_cache.h" |
| #include "base/macros.h" |
| #include "base/synchronization/lock.h" |
| #include "ui/ozone/platform/drm/host/gpu_thread_adapter.h" |
| #include "ui/ozone/public/overlay_candidates_ozone.h" |
| #include "ui/ozone/public/overlay_manager_ozone.h" |
| |
| namespace ui { |
| class DrmWindowHostManager; |
| class OverlaySurfaceCandidate; |
| |
| class DrmOverlayManager : public OverlayManagerOzone { |
| public: |
| DrmOverlayManager(GpuThreadAdapter* proxy, |
| DrmWindowHostManager* window_manager); |
| ~DrmOverlayManager() override; |
| |
| // OverlayManagerOzone: |
| std::unique_ptr<OverlayCandidatesOzone> CreateOverlayCandidates( |
| gfx::AcceleratedWidget w) override; |
| |
| bool SupportsOverlays() const override; |
| |
| // Invoked on changes to the window (aka display) that require re-populating |
| // the cache from the DRM thread. |
| void ResetCache(); |
| |
| // Communication-free implementations of actions performed in response to |
| // messages from the GPU thread. |
| void GpuSentOverlayResult(gfx::AcceleratedWidget widget, |
| const OverlaySurfaceCandidateList& params, |
| const OverlayStatusList& returns); |
| |
| // Service method for DrmOverlayCandidatesHost |
| void CheckOverlaySupport( |
| OverlayCandidatesOzone::OverlaySurfaceCandidateList* candidates, |
| gfx::AcceleratedWidget widget); |
| |
| void set_supports_overlays(bool yes) { supports_overlays_ = yes; } |
| |
| private: |
| // Value for the request cache, that keeps track of how many times a |
| // specific validation has been requested, if there is a GPU validation |
| // in flight, and at last the result of the validation. |
| struct OverlayValidationCacheValue { |
| OverlayValidationCacheValue(); |
| OverlayValidationCacheValue(const OverlayValidationCacheValue&); |
| ~OverlayValidationCacheValue(); |
| int request_num = 0; |
| std::vector<OverlayStatus> status; |
| }; |
| |
| void SendOverlayValidationRequest( |
| const OverlaySurfaceCandidateList& candidates, |
| gfx::AcceleratedWidget widget) const; |
| bool CanHandleCandidate(const OverlaySurfaceCandidate& candidate, |
| gfx::AcceleratedWidget widget) const; |
| |
| // Whether we have DRM atomic capabilities and we can support HW overlays. |
| bool supports_overlays_ = false; |
| |
| GpuThreadAdapter* const proxy_; // Not owned. |
| DrmWindowHostManager* const window_manager_; // Not owned. |
| |
| // List of all OverlaySurfaceCandidate instances which have been requested |
| // for validation and/or validated. |
| base::MRUCache<OverlaySurfaceCandidateList, OverlayValidationCacheValue> |
| cache_; |
| // The cache can be accessed from multiple threads in some cases (e.g. with |
| // mus, it can be accessed from the UI thread, and the window-service |
| // thread.) |
| // TODO(rjkroege): In the future (with --enable-viz), this code will not need |
| // the lock, but will require farther refactoring. |
| base::Lock cache_lock_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DrmOverlayManager); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PLATFORM_DRM_HOST_DRM_OVERLAY_MANAGER_H_ |