| // Copyright (C) 2013 Google Inc. All rights reserved. |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are |
| // met: |
| // |
| // * Redistributions of source code must retain the above copyright |
| // notice, this list of conditions and the following disclaimer. |
| // * Redistributions in binary form must reproduce the above |
| // copyright notice, this list of conditions and the following disclaimer |
| // in the documentation and/or other materials provided with the |
| // distribution. |
| // * Neither the name of Google Inc. nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef GraphicsContextState_h |
| #define GraphicsContextState_h |
| |
| #include <memory> |
| #include "platform/graphics/DrawLooperBuilder.h" |
| #include "platform/graphics/GraphicsTypes.h" |
| #include "platform/graphics/StrokeData.h" |
| #include "platform/graphics/paint/PaintFlags.h" |
| #include "platform/wtf/Allocator.h" |
| #include "platform/wtf/Noncopyable.h" |
| #include "platform/wtf/PtrUtil.h" |
| #include "third_party/skia/include/core/SkColorFilter.h" |
| #include "third_party/skia/include/core/SkRefCnt.h" |
| |
| namespace blink { |
| |
| // Encapsulates the state information we store for each pushed graphics state. |
| // Only GraphicsContext can use this class. |
| class PLATFORM_EXPORT GraphicsContextState final { |
| USING_FAST_MALLOC(GraphicsContextState); |
| |
| public: |
| static std::unique_ptr<GraphicsContextState> Create() { |
| return WTF::WrapUnique(new GraphicsContextState()); |
| } |
| |
| static std::unique_ptr<GraphicsContextState> CreateAndCopy( |
| const GraphicsContextState& other) { |
| return WTF::WrapUnique(new GraphicsContextState(other)); |
| } |
| |
| void Copy(const GraphicsContextState&); |
| |
| // PaintFlags objects that reflect the current state. If the length of the |
| // path to be stroked is known, pass it in for correct dash or dot placement. |
| const PaintFlags& StrokeFlags(int stroked_path_length = 0) const; |
| const PaintFlags& FillFlags() const { return fill_flags_; } |
| |
| uint16_t SaveCount() const { return save_count_; } |
| void IncrementSaveCount() { ++save_count_; } |
| void DecrementSaveCount() { --save_count_; } |
| |
| // Stroke data |
| Color StrokeColor() const { return stroke_flags_.getColor(); } |
| void SetStrokeColor(const Color&); |
| |
| const StrokeData& GetStrokeData() const { return stroke_data_; } |
| void SetStrokeStyle(StrokeStyle); |
| void SetStrokeThickness(float); |
| void SetLineCap(LineCap); |
| void SetLineJoin(LineJoin); |
| void SetMiterLimit(float); |
| void SetLineDash(const DashArray&, float); |
| |
| // Fill data |
| Color FillColor() const { return fill_flags_.getColor(); } |
| void SetFillColor(const Color&); |
| |
| // Shadow. (This will need tweaking if we use draw loopers for other things.) |
| SkDrawLooper* DrawLooper() const { |
| DCHECK_EQ(fill_flags_.getLooper(), stroke_flags_.getLooper()); |
| return fill_flags_.getLooper().get(); |
| } |
| void SetDrawLooper(sk_sp<SkDrawLooper>); |
| |
| // Text. (See TextModeFill & friends.) |
| TextDrawingModeFlags TextDrawingMode() const { return text_drawing_mode_; } |
| void SetTextDrawingMode(TextDrawingModeFlags mode) { |
| text_drawing_mode_ = mode; |
| } |
| |
| SkColorFilter* GetColorFilter() const { |
| DCHECK_EQ(fill_flags_.getColorFilter(), stroke_flags_.getColorFilter()); |
| return fill_flags_.getColorFilter().get(); |
| } |
| void SetColorFilter(sk_sp<SkColorFilter>); |
| |
| // Image interpolation control. |
| InterpolationQuality GetInterpolationQuality() const { |
| return interpolation_quality_; |
| } |
| void SetInterpolationQuality(InterpolationQuality); |
| |
| bool ShouldAntialias() const { return should_antialias_; } |
| void SetShouldAntialias(bool); |
| |
| private: |
| GraphicsContextState(); |
| explicit GraphicsContextState(const GraphicsContextState&); |
| GraphicsContextState& operator=(const GraphicsContextState&); |
| |
| // This is mutable to enable dash path effect updates when the paint is |
| // fetched for use. |
| mutable PaintFlags stroke_flags_; |
| PaintFlags fill_flags_; |
| |
| StrokeData stroke_data_; |
| |
| TextDrawingModeFlags text_drawing_mode_; |
| |
| InterpolationQuality interpolation_quality_; |
| |
| uint16_t save_count_; |
| |
| bool should_antialias_ : 1; |
| }; |
| |
| } // namespace blink |
| |
| #endif // GraphicsContextState_h |