blob: be24a744112cdcbc7f56c038891ed7eb5a9f6dfd [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <queue>
#include "chrome/browser/ui/app_modal_dialogs/app_modal_dialog.h"
template <typename T> struct DefaultSingletonTraits;
// Keeps a queue of AppModalDialogs, making sure only one app modal
// dialog is shown at a time.
// This class is a singleton.
class AppModalDialogQueue {
// Returns the singleton instance.
static AppModalDialogQueue* GetInstance();
// Adds a modal dialog to the queue, if there are no other dialogs in the
// queue, the dialog will be shown immediately. Once it is shown, the
// most recently active browser window (or whichever is currently active)
// will be app modal, meaning it will be activated if the user tries to
// activate any other browser windows. So the dialog being shown should
// assure it is the child of BrowserList::GetLastActive() so that it is
// activated as well. See browser_list.h for more notes about our somewhat
// sloppy app modality.
// Note: The AppModalDialog |dialog| must be window modal before it
// can be added as app modal.
void AddDialog(AppModalDialog* dialog);
// Removes the current dialog in the queue (the one that is being shown).
// Shows the next dialog in the queue, if any is present. This does not
// ensure that the currently showing dialog is closed, it just makes it no
// longer app modal.
void ShowNextDialog();
// Activates and shows the current dialog, if the user clicks on one of the
// windows disabled by the presence of an app modal dialog. This forces
// the window to be visible on the display even if desktop manager software
// opened the dialog on another virtual desktop. Assumes there is currently a
// dialog being shown. (Call BrowserList::IsShowingAppModalDialog to test
// this condition).
void ActivateModalDialog();
// Returns true if there is currently an active app modal dialog box.
bool HasActiveDialog() {
return active_dialog_ != NULL;
// Accessor for |active_dialog_|.
AppModalDialog* active_dialog() {
return active_dialog_;
friend struct DefaultSingletonTraits<AppModalDialogQueue>;
// Shows |dialog| and notifies the BrowserList that a modal dialog is showing.
void ShowModalDialog(AppModalDialog* dialog);
// Returns the next dialog to show. This removes entries from
// app_modal_dialog_queue_ until one is valid or the queue is empty. This
// returns NULL if there are no more dialogs, or all the dialogs in the queue
// are not valid.
AppModalDialog* GetNextDialog();
// Contains all app modal dialogs which are waiting to be shown, with the
// currently modal dialog at the front of the queue.
std::queue<AppModalDialog*> app_modal_dialog_queue_;
// The currently active app-modal dialog box's delegate. NULL if there is no
// active app-modal dialog box.
AppModalDialog* active_dialog_;
// Stores if |ShowModalDialog()| is currently being called on an app-modal
// dialog.
bool showing_modal_dialog_;