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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <utility>
#include <string>
#include <vector>
#include "base/basictypes.h" // For DISALLOW_COPY_AND_ASSIGN
#include "base/gtest_prod_util.h"
#include "base/string16.h"
class Profile;
// Cross-platform logic needed for the encoding menu.
// For now, we don't need to track state so all methods are static.
class EncodingMenuController {
FRIEND_TEST_ALL_PREFIXES(EncodingMenuControllerTest, EncodingIDsBelongTest);
FRIEND_TEST_ALL_PREFIXES(EncodingMenuControllerTest, IsItemChecked);
typedef std::pair<int, string16> EncodingMenuItem;
typedef std::vector<EncodingMenuItem> EncodingMenuItemList;
EncodingMenuController() {}
// Given a command ID, does this command belong to the encoding menu?
bool DoesCommandBelongToEncodingMenu(int id);
// Returns true if the given encoding menu item (specified by item_id)
// is checked. Note that this header is included from objc, where the name
// "id" is reserved.
bool IsItemChecked(Profile* browser_profile,
const std::string& current_tab_encoding,
int item_id);
// Fills in a list of menu items in the order they should appear in the menu.
// Items whose ids are 0 are separators.
void GetEncodingMenuItems(Profile* profile,
EncodingMenuItemList* menu_items);
// List of all valid encoding GUI IDs.
static const int kValidEncodingIds[];
const int* ValidGUIEncodingIDs();
int NumValidGUIEncodingIDs();