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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_PROXY_CONNECT_JOB_H_
#define NET_HTTP_HTTP_PROXY_CONNECT_JOB_H_
#include <memory>
#include <string>
#include "base/callback_forward.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/time/time.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_export.h"
#include "net/base/network_isolation_key.h"
#include "net/base/request_priority.h"
#include "net/http/http_auth.h"
#include "net/quic/quic_chromium_client_session.h"
#include "net/socket/connect_job.h"
#include "net/socket/ssl_client_socket.h"
#include "net/spdy/spdy_session_key.h"
#include "net/ssl/ssl_cert_request_info.h"
#include "net/traffic_annotation/network_traffic_annotation.h"
namespace net {
class HttpAuthController;
class HttpResponseInfo;
class NetworkQualityEstimator;
class SocketTag;
class ProxyClientSocket;
class SpdyStreamRequest;
class SSLSocketParams;
class TransportSocketParams;
class QuicStreamRequest;
// HttpProxySocketParams only needs the socket params for one of the proxy
// types. The other param must be NULL. When using an HTTP proxy,
// |transport_params| must be set. When using an HTTPS proxy or QUIC proxy,
// |ssl_params| must be set. Also, if using a QUIC proxy, |quic_version| must
// not be quic::QUIC_VERSION_UNSUPPORTED.
class NET_EXPORT_PRIVATE HttpProxySocketParams
: public base::RefCounted<HttpProxySocketParams> {
public:
HttpProxySocketParams(scoped_refptr<TransportSocketParams> transport_params,
scoped_refptr<SSLSocketParams> ssl_params,
bool is_quic,
const HostPortPair& endpoint,
bool is_trusted_proxy,
bool tunnel,
const NetworkTrafficAnnotationTag traffic_annotation,
const NetworkIsolationKey& network_isolation_key);
const scoped_refptr<TransportSocketParams>& transport_params() const {
return transport_params_;
}
const scoped_refptr<SSLSocketParams>& ssl_params() const {
return ssl_params_;
}
bool is_quic() const { return is_quic_; }
const HostPortPair& endpoint() const { return endpoint_; }
bool is_trusted_proxy() const { return is_trusted_proxy_; }
bool tunnel() const { return tunnel_; }
const NetworkIsolationKey& network_isolation_key() const {
return network_isolation_key_;
}
const NetworkTrafficAnnotationTag traffic_annotation() const {
return traffic_annotation_;
}
private:
friend class base::RefCounted<HttpProxySocketParams>;
~HttpProxySocketParams();
const scoped_refptr<TransportSocketParams> transport_params_;
const scoped_refptr<SSLSocketParams> ssl_params_;
bool is_quic_;
const HostPortPair endpoint_;
const bool is_trusted_proxy_;
const bool tunnel_;
const NetworkIsolationKey network_isolation_key_;
const NetworkTrafficAnnotationTag traffic_annotation_;
DISALLOW_COPY_AND_ASSIGN(HttpProxySocketParams);
};
// HttpProxyConnectJob optionally establishes a tunnel through the proxy
// server after connecting the underlying transport socket.
class NET_EXPORT_PRIVATE HttpProxyConnectJob : public ConnectJob,
public ConnectJob::Delegate {
public:
HttpProxyConnectJob(RequestPriority priority,
const SocketTag& socket_tag,
const CommonConnectJobParams* common_connect_job_params,
scoped_refptr<HttpProxySocketParams> params,
ConnectJob::Delegate* delegate,
const NetLogWithSource* net_log);
~HttpProxyConnectJob() override;
// A single priority is used for tunnels over H2 and QUIC, which can be shared
// by multiple requests of different priorities either in series (tunnels for
// HTTP/1.x requests) or simultaneously (tunnels for H2 requests). Changing
// the priority of the tunnel based on the current request also potentially
// leaks private data to the proxy.
static const RequestPriority kH2QuicTunnelPriority;
// ConnectJob methods.
LoadState GetLoadState() const override;
bool HasEstablishedConnection() const override;
bool IsSSLError() const override;
scoped_refptr<SSLCertRequestInfo> GetCertRequestInfo() override;
// ConnectJob::Delegate implementation.
void OnConnectJobComplete(int result, ConnectJob* job) override;
void OnNeedsProxyAuth(const HttpResponseInfo& response,
HttpAuthController* auth_controller,
base::OnceClosure restart_with_auth_callback,
ConnectJob* job) override;
// In some cases, a timeout that's stricter than the TCP (+SSL, if applicable)
// is used for HTTP proxies during connection establishment and SSL
// negotiation for the connection to the proxy itself. In those cases, returns
// the connection timeout that will be used by a HttpProxyConnectJob created
// with the specified parameters, given current network conditions. Otherwise,
// returns base::TimeDelta().
static base::TimeDelta AlternateNestedConnectionTimeout(
const HttpProxySocketParams& params,
const NetworkQualityEstimator* network_quality_estimator);
// Returns the timeout for establishing a tunnel after a connection has been
// established.
static base::TimeDelta TunnelTimeoutForTesting();
// Updates the field trial parameters used in calculating timeouts.
static void UpdateFieldTrialParametersForTesting();
private:
enum State {
STATE_BEGIN_CONNECT,
STATE_TCP_CONNECT,
STATE_TCP_CONNECT_COMPLETE,
STATE_SSL_CONNECT,
STATE_SSL_CONNECT_COMPLETE,
STATE_HTTP_PROXY_CONNECT,
STATE_HTTP_PROXY_CONNECT_COMPLETE,
STATE_SPDY_PROXY_CREATE_STREAM,
STATE_SPDY_PROXY_CREATE_STREAM_COMPLETE,
STATE_QUIC_PROXY_CREATE_SESSION,
STATE_QUIC_PROXY_CREATE_STREAM,
STATE_QUIC_PROXY_CREATE_STREAM_COMPLETE,
STATE_RESTART_WITH_AUTH,
STATE_RESTART_WITH_AUTH_COMPLETE,
STATE_NONE,
};
// Begins the tcp connection and the optional Http proxy tunnel. If the
// request is not immediately serviceable (likely), the request will return
// ERR_IO_PENDING. An OK return from this function or the callback means
// that the connection is established; ERR_PROXY_AUTH_REQUESTED means
// that the tunnel needs authentication credentials, the socket will be
// returned in this case, and must be released back to the pool; or
// a standard net error code will be returned.
int ConnectInternal() override;
ProxyServer::Scheme GetProxyServerScheme() const;
void OnIOComplete(int result);
void RestartWithAuthCredentials();
// Runs the state transition loop.
int DoLoop(int result);
// Determine if need to go through TCP or SSL path.
int DoBeginConnect();
// Connecting to HTTP Proxy
int DoTransportConnect();
int DoTransportConnectComplete(int result);
// Connecting to HTTPS Proxy
int DoSSLConnect();
int DoSSLConnectComplete(int result);
int DoHttpProxyConnect();
int DoHttpProxyConnectComplete(int result);
int DoSpdyProxyCreateStream();
int DoSpdyProxyCreateStreamComplete(int result);
int DoQuicProxyCreateSession();
int DoQuicProxyCreateStream(int result);
int DoQuicProxyCreateStreamComplete(int result);
int DoRestartWithAuth();
int DoRestartWithAuthComplete(int result);
// ConnectJob implementation.
void ChangePriorityInternal(RequestPriority priority) override;
void OnTimedOutInternal() override;
int HandleConnectResult(int result);
void OnAuthChallenge();
const HostPortPair& GetDestination();
std::string GetUserAgent() const;
SpdySessionKey CreateSpdySessionKey() const;
scoped_refptr<HttpProxySocketParams> params_;
scoped_refptr<SSLCertRequestInfo> ssl_cert_request_info_;
State next_state_;
bool has_restarted_;
bool using_spdy_;
NextProto negotiated_protocol_;
// Set to true once a connection has been successfully established. Remains
// true even if a new socket is being connected to retry with auth.
bool has_established_connection_;
std::unique_ptr<ConnectJob> nested_connect_job_;
std::unique_ptr<ProxyClientSocket> transport_socket_;
std::unique_ptr<SpdyStreamRequest> spdy_stream_request_;
std::unique_ptr<QuicStreamRequest> quic_stream_request_;
std::unique_ptr<QuicChromiumClientSession::Handle> quic_session_;
scoped_refptr<HttpAuthController> http_auth_controller_;
NetErrorDetails quic_net_error_details_;
// Time when the connection to the proxy was started.
base::TimeTicks connect_start_time_;
base::WeakPtrFactory<HttpProxyConnectJob> weak_ptr_factory_{this};
DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob);
};
} // namespace net
#endif // NET_HTTP_HTTP_PROXY_CONNECT_JOB_H_