blob: 39e311bf5284bf0b1882c8a174f1e430a70bfcc6 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_GPU_ANDROID_FAKE_CODEC_ALLOCATOR_H_
#define MEDIA_GPU_ANDROID_FAKE_CODEC_ALLOCATOR_H_
#include <memory>
#include "base/sequenced_task_runner.h"
#include "media/base/android/mock_media_codec_bridge.h"
#include "media/gpu/android/avda_surface_bundle.h"
#include "media/gpu/android/codec_allocator.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/android/surface_texture.h"
namespace media {
// A codec allocator that provides a configurable fake implementation
// and lets you set expecations on the "Mock*" methods.
class FakeCodecAllocator : public testing::NiceMock<CodecAllocator> {
public:
FakeCodecAllocator(scoped_refptr<base::SequencedTaskRunner> task_runner);
~FakeCodecAllocator() override;
void StartThread(CodecAllocatorClient* client) override;
void StopThread(CodecAllocatorClient* client) override;
// These are called with some parameters of the codec config by our
// implementation of their respective functions. This allows tests to set
// expectations on them.
MOCK_METHOD2(MockCreateMediaCodecSync, void(AndroidOverlay*, TextureOwner*));
MOCK_METHOD2(MockCreateMediaCodecAsync, void(AndroidOverlay*, TextureOwner*));
// Note that this doesn't exactly match the signature, since unique_ptr
// doesn't work. plus, we expand |surface_bundle| a bit to make it more
// convenient to set expectations.
MOCK_METHOD3(MockReleaseMediaCodec,
void(MediaCodecBridge*, AndroidOverlay*, TextureOwner*));
std::unique_ptr<MediaCodecBridge> CreateMediaCodecSync(
scoped_refptr<CodecConfig> config) override;
void CreateMediaCodecAsync(base::WeakPtr<CodecAllocatorClient> client,
scoped_refptr<CodecConfig> config) override;
void ReleaseMediaCodec(
std::unique_ptr<MediaCodecBridge> media_codec,
scoped_refptr<AVDASurfaceBundle> surface_bundle) override;
// Satisfies the pending codec creation with |codec| if given, or a new
// MockMediaCodecBridge if not. Returns a raw pointer to the codec, or nullptr
// if the client WeakPtr was invalidated.
MockMediaCodecBridge* ProvideMockCodecAsync(
std::unique_ptr<MockMediaCodecBridge> codec = nullptr);
// Satisfies the pending codec creation with a null codec.
void ProvideNullCodecAsync();
// Most recent codec that we've created via CreateMockCodec, since we have
// to assign ownership. It may be freed already.
MockMediaCodecBridge* most_recent_codec = nullptr;
// The DestructionObserver for |most_recent_codec|.
std::unique_ptr<DestructionObserver> most_recent_codec_destruction_observer;
// The most recent overlay provided during codec allocation.
AndroidOverlay* most_recent_overlay = nullptr;
// The most recent texture owner provided during codec allocation.
TextureOwner* most_recent_texture_owner = nullptr;
// Whether CreateMediaCodecSync() is allowed to succeed.
bool allow_sync_creation = true;
// Copy of most of the fields in the most recent config, except for the ptrs.
scoped_refptr<CodecConfig> most_recent_config;
private:
// Copy |config| to |most_recent_config| etc.
void CopyCodecConfig(scoped_refptr<CodecConfig> config);
// Whether CreateMediaCodecAsync() has been called but a codec hasn't been
// provided yet.
bool codec_creation_pending_ = false;
base::WeakPtr<CodecAllocatorClient> client_;
// The surface bundle of the pending codec creation.
scoped_refptr<AVDASurfaceBundle> pending_surface_bundle_;
DISALLOW_COPY_AND_ASSIGN(FakeCodecAllocator);
};
} // namespace media
#endif // MEDIA_GPU_ANDROID_FAKE_CODEC_ALLOCATOR_H_