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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H_
#define UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H_
#include <vector>
#include "base/containers/flat_map.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host.h"
#include "ui/aura_extra/aura_extra_export.h"
namespace aura_extra {
// Computes the native window occlusion status for each aura::WindowTreeHost in
// |windows|.
AURA_EXTRA_EXPORT
base::flat_map<aura::WindowTreeHost*, aura::Window::OcclusionState>
ComputeNativeWindowOcclusionStatus(
const std::vector<aura::WindowTreeHost*>& windows);
} // namespace aura_extra
#endif // UI_AURA_EXTRA_WINDOW_OCCLUSION_WIN_H