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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/animation_timelines_test_common.h"
#include "base/memory/ptr_util.h"
#include "cc/animation/animation_events.h"
#include "cc/animation/animation_id_provider.h"
#include "cc/animation/animation_player.h"
#include "cc/animation/animation_ticker.h"
#include "cc/animation/animation_timeline.h"
#include "cc/animation/element_animations.h"
#include "cc/paint/filter_operation.h"
#include "cc/paint/filter_operations.h"
#include "cc/trees/property_tree.h"
#include "ui/gfx/transform.h"
namespace cc {
std::unique_ptr<TestLayer> TestLayer::Create() {
return base::WrapUnique(new TestLayer());
}
TestLayer::TestLayer() {
ClearMutatedProperties();
}
TestLayer::~TestLayer() = default;
void TestLayer::ClearMutatedProperties() {
transform_ = gfx::Transform();
opacity_ = 0;
filters_ = FilterOperations();
scroll_offset_ = gfx::ScrollOffset();
has_potential_animation_.reset();
is_currently_animating_.reset();
mutated_properties_.reset();
}
int TestLayer::transform_x() const {
gfx::Vector2dF vec = transform_.To2dTranslation();
return static_cast<int>(vec.x());
}
int TestLayer::transform_y() const {
gfx::Vector2dF vec = transform_.To2dTranslation();
return static_cast<int>(vec.y());
}
float TestLayer::brightness() const {
for (unsigned i = 0; i < filters_.size(); ++i) {
const FilterOperation& filter = filters_.at(i);
if (filter.type() == FilterOperation::BRIGHTNESS)
return filter.amount();
}
NOTREACHED();
return 0;
}
TestHostClient::TestHostClient(ThreadInstance thread_instance)
: host_(AnimationHost::CreateForTesting(thread_instance)),
mutators_need_commit_(false) {
host_->SetMutatorHostClient(this);
host_->SetSupportsScrollAnimations(true);
}
TestHostClient::~TestHostClient() {
host_->SetMutatorHostClient(nullptr);
}
void TestHostClient::ClearMutatedProperties() {
for (auto& kv : layers_in_pending_tree_)
kv.second->ClearMutatedProperties();
for (auto& kv : layers_in_active_tree_)
kv.second->ClearMutatedProperties();
}
bool TestHostClient::IsElementInList(ElementId element_id,
ElementListType list_type) const {
return list_type == ElementListType::ACTIVE
? layers_in_active_tree_.count(element_id)
: layers_in_pending_tree_.count(element_id);
}
void TestHostClient::SetMutatorsNeedCommit() {
mutators_need_commit_ = true;
}
void TestHostClient::SetMutatorsNeedRebuildPropertyTrees() {}
void TestHostClient::SetElementFilterMutated(ElementId element_id,
ElementListType list_type,
const FilterOperations& filters) {
TestLayer* layer = FindTestLayer(element_id, list_type);
if (layer)
layer->set_filters(filters);
}
void TestHostClient::SetElementOpacityMutated(ElementId element_id,
ElementListType list_type,
float opacity) {
TestLayer* layer = FindTestLayer(element_id, list_type);
if (layer)
layer->set_opacity(opacity);
}
void TestHostClient::SetElementTransformMutated(
ElementId element_id,
ElementListType list_type,
const gfx::Transform& transform) {
TestLayer* layer = FindTestLayer(element_id, list_type);
if (layer)
layer->set_transform(transform);
}
void TestHostClient::SetElementScrollOffsetMutated(
ElementId element_id,
ElementListType list_type,
const gfx::ScrollOffset& scroll_offset) {
TestLayer* layer = FindTestLayer(element_id, list_type);
if (layer)
layer->set_scroll_offset(scroll_offset);
}
void TestHostClient::ElementIsAnimatingChanged(
ElementId element_id,
ElementListType list_type,
const PropertyAnimationState& mask,
const PropertyAnimationState& state) {
TestLayer* layer = FindTestLayer(element_id, list_type);
if (!layer)
return;
for (int property = TargetProperty::FIRST_TARGET_PROPERTY;
property <= TargetProperty::LAST_TARGET_PROPERTY; ++property) {
TargetProperty::Type target_property =
static_cast<TargetProperty::Type>(property);
if (mask.potentially_animating[property])
layer->set_has_potential_animation(target_property,
state.potentially_animating[property]);
if (mask.currently_running[property])
layer->set_is_currently_animating(target_property,
state.currently_running[property]);
}
}
void TestHostClient::SetScrollOffsetForAnimation(
const gfx::ScrollOffset& scroll_offset) {
scroll_offset_ = scroll_offset;
}
gfx::ScrollOffset TestHostClient::GetScrollOffsetForAnimation(
ElementId element_id) const {
return scroll_offset_;
}
void TestHostClient::RegisterElement(ElementId element_id,
ElementListType list_type) {
ElementIdToTestLayer& layers_in_tree = list_type == ElementListType::ACTIVE
? layers_in_active_tree_
: layers_in_pending_tree_;
DCHECK(layers_in_tree.find(element_id) == layers_in_tree.end());
layers_in_tree[element_id] = TestLayer::Create();
DCHECK(host_);
host_->RegisterElement(element_id, list_type);
}
void TestHostClient::UnregisterElement(ElementId element_id,
ElementListType list_type) {
DCHECK(host_);
host_->UnregisterElement(element_id, list_type);
ElementIdToTestLayer& layers_in_tree = list_type == ElementListType::ACTIVE
? layers_in_active_tree_
: layers_in_pending_tree_;
auto kv = layers_in_tree.find(element_id);
DCHECK(kv != layers_in_tree.end());
layers_in_tree.erase(kv);
}
bool TestHostClient::IsPropertyMutated(ElementId element_id,
ElementListType list_type,
TargetProperty::Type property) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->is_property_mutated(property);
}
FilterOperations TestHostClient::GetFilters(ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->filters();
}
float TestHostClient::GetOpacity(ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->opacity();
}
gfx::Transform TestHostClient::GetTransform(ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->transform();
}
gfx::ScrollOffset TestHostClient::GetScrollOffset(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->scroll_offset();
}
bool TestHostClient::GetTransformIsCurrentlyAnimating(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->is_currently_animating(TargetProperty::TRANSFORM);
}
bool TestHostClient::GetHasPotentialTransformAnimation(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->has_potential_animation(TargetProperty::TRANSFORM);
}
bool TestHostClient::GetOpacityIsCurrentlyAnimating(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->is_currently_animating(TargetProperty::OPACITY);
}
bool TestHostClient::GetHasPotentialOpacityAnimation(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->has_potential_animation(TargetProperty::OPACITY);
}
bool TestHostClient::GetFilterIsCurrentlyAnimating(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->is_currently_animating(TargetProperty::FILTER);
}
bool TestHostClient::GetHasPotentialFilterAnimation(
ElementId element_id,
ElementListType list_type) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
return layer->has_potential_animation(TargetProperty::FILTER);
}
void TestHostClient::ExpectFilterPropertyMutated(ElementId element_id,
ElementListType list_type,
float brightness) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
EXPECT_TRUE(layer->is_property_mutated(TargetProperty::FILTER));
EXPECT_EQ(brightness, layer->brightness());
}
void TestHostClient::ExpectOpacityPropertyMutated(ElementId element_id,
ElementListType list_type,
float opacity) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
EXPECT_TRUE(layer->is_property_mutated(TargetProperty::OPACITY));
EXPECT_EQ(opacity, layer->opacity());
}
void TestHostClient::ExpectTransformPropertyMutated(ElementId element_id,
ElementListType list_type,
int transform_x,
int transform_y) const {
TestLayer* layer = FindTestLayer(element_id, list_type);
EXPECT_TRUE(layer);
EXPECT_TRUE(layer->is_property_mutated(TargetProperty::TRANSFORM));
EXPECT_EQ(transform_x, layer->transform_x());
EXPECT_EQ(transform_y, layer->transform_y());
}
TestLayer* TestHostClient::FindTestLayer(ElementId element_id,
ElementListType list_type) const {
const ElementIdToTestLayer& layers_in_tree =
list_type == ElementListType::ACTIVE ? layers_in_active_tree_
: layers_in_pending_tree_;
auto kv = layers_in_tree.find(element_id);
if (kv == layers_in_tree.end())
return nullptr;
DCHECK(kv->second);
return kv->second.get();
}
TestAnimationDelegate::TestAnimationDelegate()
: started_(false),
finished_(false),
aborted_(false),
takeover_(false),
start_time_(base::TimeTicks()) {}
void TestAnimationDelegate::NotifyAnimationStarted(
base::TimeTicks monotonic_time,
int target_property,
int group) {
started_ = true;
start_time_ = monotonic_time;
}
void TestAnimationDelegate::NotifyAnimationFinished(
base::TimeTicks monotonic_time,
int target_property,
int group) {
finished_ = true;
}
void TestAnimationDelegate::NotifyAnimationAborted(
base::TimeTicks monotonic_time,
int target_property,
int group) {
aborted_ = true;
}
void TestAnimationDelegate::NotifyAnimationTakeover(
base::TimeTicks monotonic_time,
int target_property,
base::TimeTicks animation_start_time,
std::unique_ptr<AnimationCurve> curve) {
takeover_ = true;
}
AnimationTimelinesTest::AnimationTimelinesTest()
: client_(ThreadInstance::MAIN),
client_impl_(ThreadInstance::IMPL),
host_(nullptr),
host_impl_(nullptr),
timeline_id_(AnimationIdProvider::NextTimelineId()),
player_id_(AnimationIdProvider::NextPlayerId()),
next_test_layer_id_(0) {
host_ = client_.host();
host_impl_ = client_impl_.host();
element_id_ = ElementId(NextTestLayerId());
}
AnimationTimelinesTest::~AnimationTimelinesTest() = default;
void AnimationTimelinesTest::SetUp() {
timeline_ = AnimationTimeline::Create(timeline_id_);
player_ = AnimationPlayer::Create(player_id_);
}
void AnimationTimelinesTest::TearDown() {
host_impl_->ClearMutators();
host_->ClearMutators();
}
void AnimationTimelinesTest::CreateTestLayer(
bool needs_active_value_observations,
bool needs_pending_value_observations) {
CreateTestMainLayer();
if (needs_pending_value_observations)
CreateTestImplLayer(ElementListType::PENDING);
if (needs_active_value_observations)
CreateTestImplLayer(ElementListType::ACTIVE);
}
void AnimationTimelinesTest::CreateTestMainLayer() {
client_.RegisterElement(element_id_, ElementListType::ACTIVE);
}
void AnimationTimelinesTest::DestroyTestMainLayer() {
client_.UnregisterElement(element_id_, ElementListType::ACTIVE);
}
void AnimationTimelinesTest::CreateTestImplLayer(
ElementListType element_list_type) {
client_impl_.RegisterElement(element_id_, element_list_type);
}
void AnimationTimelinesTest::AttachTimelinePlayerLayer() {
host_->AddAnimationTimeline(timeline_);
timeline_->AttachPlayer(player_);
player_->AttachElement(element_id_);
element_animations_ = player_->element_animations();
}
void AnimationTimelinesTest::CreateImplTimelineAndPlayer() {
host_->PushPropertiesTo(host_impl_);
GetImplTimelineAndPlayerByID();
}
void AnimationTimelinesTest::GetImplTimelineAndPlayerByID() {
timeline_impl_ = host_impl_->GetTimelineById(timeline_id_);
EXPECT_TRUE(timeline_impl_);
player_impl_ = timeline_impl_->GetPlayerById(player_id_);
EXPECT_TRUE(player_impl_);
element_animations_impl_ = player_impl_->element_animations();
}
void AnimationTimelinesTest::ReleaseRefPtrs() {
player_ = nullptr;
timeline_ = nullptr;
player_impl_ = nullptr;
timeline_impl_ = nullptr;
}
void AnimationTimelinesTest::TickAnimationsTransferEvents(
base::TimeTicks time,
unsigned expect_events) {
std::unique_ptr<MutatorEvents> events = host_->CreateEvents();
// TODO(smcgruer): Construct a proper ScrollTree for the tests.
ScrollTree scroll_tree;
host_impl_->TickAnimations(time, scroll_tree);
host_impl_->UpdateAnimationState(true, events.get());
auto* animation_events = static_cast<const AnimationEvents*>(events.get());
EXPECT_EQ(expect_events, animation_events->events_.size());
host_->TickAnimations(time, scroll_tree);
host_->UpdateAnimationState(true, nullptr);
host_->SetAnimationEvents(std::move(events));
}
AnimationTicker* AnimationTimelinesTest::GetTickerForElementId(
ElementId element_id) {
const scoped_refptr<ElementAnimations> element_animations =
host_->GetElementAnimationsForElementId(element_id);
return element_animations ? &*element_animations->tickers_list().begin()
: nullptr;
}
AnimationTicker* AnimationTimelinesTest::GetImplTickerForLayerId(
ElementId element_id) {
const scoped_refptr<ElementAnimations> element_animations =
host_impl_->GetElementAnimationsForElementId(element_id);
return element_animations ? &*element_animations->tickers_list().begin()
: nullptr;
}
int AnimationTimelinesTest::NextTestLayerId() {
next_test_layer_id_++;
return next_test_layer_id_;
}
bool AnimationTimelinesTest::CheckTickerTimelineNeedsPushProperties(
bool needs_push_properties) const {
DCHECK(player_);
DCHECK(timeline_);
bool result = true;
AnimationTicker* ticker = player_->animation_ticker();
if (ticker->needs_push_properties() != needs_push_properties) {
ADD_FAILURE() << "ticker->needs_push_properties() expected to be "
<< needs_push_properties;
result = false;
}
if (timeline_->needs_push_properties() != needs_push_properties) {
ADD_FAILURE() << "timeline_->needs_push_properties() expected to be "
<< needs_push_properties;
result = false;
}
return result;
}
void AnimationTimelinesTest::PushProperties() {
host_->PushPropertiesTo(host_impl_);
}
} // namespace cc