blob: d2c3493179b1af0344ac9e0f0534dae1df9ade15 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/observer_list.h"
#include "base/observer_list_threadsafe.h"
#include <utility>
#include <vector>
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/memory/weak_ptr.h"
#include "base/run_loop.h"
#include "base/sequenced_task_runner.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/waitable_event.h"
#include "base/task_scheduler/post_task.h"
#include "base/task_scheduler/task_scheduler.h"
#include "base/test/scoped_task_environment.h"
#include "base/test/scoped_task_scheduler.h"
#include "base/threading/platform_thread.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace base {
namespace {
class Foo {
public:
virtual void Observe(int x) = 0;
virtual ~Foo() {}
virtual int GetValue() const { return 0; }
};
class Adder : public Foo {
public:
explicit Adder(int scaler) : total(0), scaler_(scaler) {}
~Adder() override {}
void Observe(int x) override { total += x * scaler_; }
int GetValue() const override { return total; }
int total;
private:
int scaler_;
};
class Disrupter : public Foo {
public:
Disrupter(ObserverList<Foo>* list, Foo* doomed, bool remove_self)
: list_(list), doomed_(doomed), remove_self_(remove_self) {}
Disrupter(ObserverList<Foo>* list, Foo* doomed)
: Disrupter(list, doomed, false) {}
Disrupter(ObserverList<Foo>* list, bool remove_self)
: Disrupter(list, nullptr, remove_self) {}
~Disrupter() override {}
void Observe(int x) override {
if (remove_self_)
list_->RemoveObserver(this);
if (doomed_)
list_->RemoveObserver(doomed_);
}
void SetDoomed(Foo* doomed) { doomed_ = doomed; }
private:
ObserverList<Foo>* list_;
Foo* doomed_;
bool remove_self_;
};
template <typename ObserverListType>
class AddInObserve : public Foo {
public:
explicit AddInObserve(ObserverListType* observer_list)
: observer_list(observer_list), to_add_() {}
void SetToAdd(Foo* to_add) { to_add_ = to_add; }
void Observe(int x) override {
if (to_add_) {
observer_list->AddObserver(to_add_);
to_add_ = nullptr;
}
}
ObserverListType* observer_list;
Foo* to_add_;
};
static const int kThreadRunTime = 2000; // ms to run the multi-threaded test.
// A thread for use in the ThreadSafeObserver test
// which will add and remove itself from the notification
// list repeatedly.
class AddRemoveThread : public PlatformThread::Delegate,
public Foo {
public:
AddRemoveThread(ObserverListThreadSafe<Foo>* list, bool notify)
: list_(list),
loop_(nullptr),
in_list_(false),
start_(Time::Now()),
count_observes_(0),
count_addtask_(0),
do_notifies_(notify),
weak_factory_(this) {
}
~AddRemoveThread() override {}
void ThreadMain() override {
loop_ = new MessageLoop(); // Fire up a message loop.
loop_->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&AddRemoveThread::AddTask, weak_factory_.GetWeakPtr()));
RunLoop().Run();
delete loop_;
loop_ = reinterpret_cast<MessageLoop*>(0xdeadbeef);
delete this;
}
// This task just keeps posting to itself in an attempt
// to race with the notifier.
void AddTask() {
count_addtask_++;
if ((Time::Now() - start_).InMilliseconds() > kThreadRunTime) {
VLOG(1) << "DONE!";
return;
}
if (!in_list_) {
list_->AddObserver(this);
in_list_ = true;
}
if (do_notifies_) {
list_->Notify(FROM_HERE, &Foo::Observe, 10);
}
loop_->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&AddRemoveThread::AddTask, weak_factory_.GetWeakPtr()));
}
void Quit() {
loop_->task_runner()->PostTask(FROM_HERE,
MessageLoop::QuitWhenIdleClosure());
}
void Observe(int x) override {
count_observes_++;
// If we're getting called after we removed ourselves from
// the list, that is very bad!
DCHECK(in_list_);
// This callback should fire on the appropriate thread
EXPECT_EQ(loop_, MessageLoop::current());
list_->RemoveObserver(this);
in_list_ = false;
}
private:
ObserverListThreadSafe<Foo>* list_;
MessageLoop* loop_;
bool in_list_; // Are we currently registered for notifications.
// in_list_ is only used on |this| thread.
Time start_; // The time we started the test.
int count_observes_; // Number of times we observed.
int count_addtask_; // Number of times thread AddTask was called
bool do_notifies_; // Whether these threads should do notifications.
base::WeakPtrFactory<AddRemoveThread> weak_factory_;
};
} // namespace
TEST(ObserverListTest, BasicTest) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1), e(-1);
Disrupter evil(&observer_list, &c);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
EXPECT_TRUE(observer_list.HasObserver(&a));
EXPECT_FALSE(observer_list.HasObserver(&c));
for (auto& observer : observer_list)
observer.Observe(10);
observer_list.AddObserver(&evil);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
// Removing an observer not in the list should do nothing.
observer_list.RemoveObserver(&e);
for (auto& observer : observer_list)
observer.Observe(10);
EXPECT_EQ(20, a.total);
EXPECT_EQ(-20, b.total);
EXPECT_EQ(0, c.total);
EXPECT_EQ(-10, d.total);
EXPECT_EQ(0, e.total);
}
TEST(ObserverListTest, DisruptSelf) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter evil(&observer_list, true);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
for (auto& observer : observer_list)
observer.Observe(10);
observer_list.AddObserver(&evil);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& observer : observer_list)
observer.Observe(10);
EXPECT_EQ(20, a.total);
EXPECT_EQ(-20, b.total);
EXPECT_EQ(10, c.total);
EXPECT_EQ(-10, d.total);
}
TEST(ObserverListTest, DisruptBefore) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter evil(&observer_list, &b);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&evil);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& observer : observer_list)
observer.Observe(10);
for (auto& observer : observer_list)
observer.Observe(10);
EXPECT_EQ(20, a.total);
EXPECT_EQ(-10, b.total);
EXPECT_EQ(20, c.total);
EXPECT_EQ(-20, d.total);
}
TEST(ObserverListThreadSafeTest, BasicTest) {
MessageLoop loop;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
Adder a(1);
Adder b(-1);
Adder c(1);
Adder d(-1);
observer_list->AddObserver(&a);
observer_list->AddObserver(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
RunLoop().RunUntilIdle();
observer_list->AddObserver(&c);
observer_list->AddObserver(&d);
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
observer_list->RemoveObserver(&c);
RunLoop().RunUntilIdle();
EXPECT_EQ(20, a.total);
EXPECT_EQ(-20, b.total);
EXPECT_EQ(0, c.total);
EXPECT_EQ(-10, d.total);
}
TEST(ObserverListThreadSafeTest, RemoveObserver) {
MessageLoop loop;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
Adder a(1), b(1);
// A workaround for the compiler bug. See http://crbug.com/121960.
EXPECT_NE(&a, &b);
// Should do nothing.
observer_list->RemoveObserver(&a);
observer_list->RemoveObserver(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
RunLoop().RunUntilIdle();
EXPECT_EQ(0, a.total);
EXPECT_EQ(0, b.total);
observer_list->AddObserver(&a);
// Should also do nothing.
observer_list->RemoveObserver(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
RunLoop().RunUntilIdle();
EXPECT_EQ(10, a.total);
EXPECT_EQ(0, b.total);
}
TEST(ObserverListThreadSafeTest, WithoutSequence) {
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
Adder a(1), b(1), c(1);
// No sequence, so these should not be added.
observer_list->AddObserver(&a);
observer_list->AddObserver(&b);
{
// Add c when there's a sequence.
MessageLoop loop;
observer_list->AddObserver(&c);
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
RunLoop().RunUntilIdle();
EXPECT_EQ(0, a.total);
EXPECT_EQ(0, b.total);
EXPECT_EQ(10, c.total);
// Now add a when there's a sequence.
observer_list->AddObserver(&a);
// Remove c when there's a sequence.
observer_list->RemoveObserver(&c);
// Notify again.
observer_list->Notify(FROM_HERE, &Foo::Observe, 20);
RunLoop().RunUntilIdle();
EXPECT_EQ(20, a.total);
EXPECT_EQ(0, b.total);
EXPECT_EQ(10, c.total);
}
// Removing should always succeed with or without a sequence.
observer_list->RemoveObserver(&a);
// Notifying should not fail but should also be a no-op.
MessageLoop loop;
observer_list->AddObserver(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 30);
RunLoop().RunUntilIdle();
EXPECT_EQ(20, a.total);
EXPECT_EQ(30, b.total);
EXPECT_EQ(10, c.total);
}
class FooRemover : public Foo {
public:
explicit FooRemover(ObserverListThreadSafe<Foo>* list) : list_(list) {}
~FooRemover() override {}
void AddFooToRemove(Foo* foo) {
foos_.push_back(foo);
}
void Observe(int x) override {
std::vector<Foo*> tmp;
tmp.swap(foos_);
for (std::vector<Foo*>::iterator it = tmp.begin();
it != tmp.end(); ++it) {
list_->RemoveObserver(*it);
}
}
private:
const scoped_refptr<ObserverListThreadSafe<Foo> > list_;
std::vector<Foo*> foos_;
};
TEST(ObserverListThreadSafeTest, RemoveMultipleObservers) {
MessageLoop loop;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
FooRemover a(observer_list.get());
Adder b(1);
observer_list->AddObserver(&a);
observer_list->AddObserver(&b);
a.AddFooToRemove(&a);
a.AddFooToRemove(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
RunLoop().RunUntilIdle();
}
// A test driver for a multi-threaded notification loop. Runs a number
// of observer threads, each of which constantly adds/removes itself
// from the observer list. Optionally, if cross_thread_notifies is set
// to true, the observer threads will also trigger notifications to
// all observers.
static void ThreadSafeObserverHarness(int num_threads,
bool cross_thread_notifies) {
MessageLoop loop;
const int kMaxThreads = 15;
num_threads = num_threads > kMaxThreads ? kMaxThreads : num_threads;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
Adder a(1);
Adder b(-1);
Adder c(1);
Adder d(-1);
observer_list->AddObserver(&a);
observer_list->AddObserver(&b);
AddRemoveThread* threaded_observer[kMaxThreads];
base::PlatformThreadHandle threads[kMaxThreads];
for (int index = 0; index < num_threads; index++) {
threaded_observer[index] = new AddRemoveThread(observer_list.get(), false);
EXPECT_TRUE(PlatformThread::Create(0,
threaded_observer[index], &threads[index]));
}
Time start = Time::Now();
while (true) {
if ((Time::Now() - start).InMilliseconds() > kThreadRunTime)
break;
observer_list->Notify(FROM_HERE, &Foo::Observe, 10);
RunLoop().RunUntilIdle();
}
for (int index = 0; index < num_threads; index++) {
threaded_observer[index]->Quit();
PlatformThread::Join(threads[index]);
}
}
TEST(ObserverListThreadSafeTest, CrossThreadObserver) {
// Use 7 observer threads. Notifications only come from
// the main thread.
ThreadSafeObserverHarness(7, false);
}
TEST(ObserverListThreadSafeTest, CrossThreadNotifications) {
// Use 3 observer threads. Notifications will fire from
// the main thread and all 3 observer threads.
ThreadSafeObserverHarness(3, true);
}
TEST(ObserverListThreadSafeTest, OutlivesMessageLoop) {
MessageLoop* loop = new MessageLoop;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>);
Adder a(1);
observer_list->AddObserver(&a);
delete loop;
// Test passes if we don't crash here.
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
}
namespace {
class SequenceVerificationObserver : public Foo {
public:
explicit SequenceVerificationObserver(
scoped_refptr<SequencedTaskRunner> task_runner)
: task_runner_(std::move(task_runner)) {}
~SequenceVerificationObserver() override = default;
void Observe(int x) override {
called_on_valid_sequence_ = task_runner_->RunsTasksOnCurrentThread();
}
bool called_on_valid_sequence() const { return called_on_valid_sequence_; }
private:
const scoped_refptr<SequencedTaskRunner> task_runner_;
bool called_on_valid_sequence_ = false;
DISALLOW_COPY_AND_ASSIGN(SequenceVerificationObserver);
};
} // namespace
// Verify that observers are notified on the correct sequence.
TEST(ObserverListThreadSafeTest, NotificationOnValidSequence) {
test::ScopedTaskEnvironment scoped_task_environment;
auto task_runner_1 = CreateSequencedTaskRunnerWithTraits(TaskTraits());
auto task_runner_2 = CreateSequencedTaskRunnerWithTraits(TaskTraits());
auto observer_list = make_scoped_refptr(new ObserverListThreadSafe<Foo>());
SequenceVerificationObserver observer_1(task_runner_1);
SequenceVerificationObserver observer_2(task_runner_2);
task_runner_1->PostTask(
FROM_HERE, Bind(&ObserverListThreadSafe<Foo>::AddObserver, observer_list,
Unretained(&observer_1)));
task_runner_2->PostTask(
FROM_HERE, Bind(&ObserverListThreadSafe<Foo>::AddObserver, observer_list,
Unretained(&observer_2)));
TaskScheduler::GetInstance()->FlushForTesting();
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
TaskScheduler::GetInstance()->FlushForTesting();
EXPECT_TRUE(observer_1.called_on_valid_sequence());
EXPECT_TRUE(observer_2.called_on_valid_sequence());
}
// Verify that when an observer is added to a NOTIFY_ALL ObserverListThreadSafe
// from a notification, it is itself notified.
TEST(ObserverListThreadSafeTest, AddObserverFromNotificationNotifyAll) {
test::ScopedTaskEnvironment scoped_task_environment;
auto observer_list = make_scoped_refptr(new ObserverListThreadSafe<Foo>());
Adder observer_added_from_notification(1);
AddInObserve<ObserverListThreadSafe<Foo>> initial_observer(
observer_list.get());
initial_observer.SetToAdd(&observer_added_from_notification);
observer_list->AddObserver(&initial_observer);
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
base::RunLoop().RunUntilIdle();
EXPECT_EQ(1, observer_added_from_notification.GetValue());
}
namespace {
class RemoveWhileNotificationIsRunningObserver : public Foo {
public:
RemoveWhileNotificationIsRunningObserver()
: notification_running_(WaitableEvent::ResetPolicy::AUTOMATIC,
WaitableEvent::InitialState::NOT_SIGNALED),
barrier_(WaitableEvent::ResetPolicy::AUTOMATIC,
WaitableEvent::InitialState::NOT_SIGNALED) {}
~RemoveWhileNotificationIsRunningObserver() override = default;
void Observe(int x) override {
notification_running_.Signal();
barrier_.Wait();
}
void WaitForNotificationRunning() { notification_running_.Wait(); }
void Unblock() { barrier_.Signal(); }
private:
WaitableEvent notification_running_;
WaitableEvent barrier_;
DISALLOW_COPY_AND_ASSIGN(RemoveWhileNotificationIsRunningObserver);
};
} // namespace
// Verify that there is no crash when an observer is removed while it is being
// notified.
TEST(ObserverListThreadSafeTest, RemoveWhileNotificationIsRunning) {
auto observer_list = make_scoped_refptr(new ObserverListThreadSafe<Foo>());
RemoveWhileNotificationIsRunningObserver observer;
WaitableEvent task_running(WaitableEvent::ResetPolicy::AUTOMATIC,
WaitableEvent::InitialState::NOT_SIGNALED);
WaitableEvent barrier(WaitableEvent::ResetPolicy::AUTOMATIC,
WaitableEvent::InitialState::NOT_SIGNALED);
// This must be after the declaration of |barrier| so that tasks posted to
// TaskScheduler can safely use |barrier|.
test::ScopedTaskEnvironment scoped_task_environment;
CreateSequencedTaskRunnerWithTraits({WithBaseSyncPrimitives()})
->PostTask(FROM_HERE,
base::Bind(&ObserverListThreadSafe<Foo>::AddObserver,
observer_list, Unretained(&observer)));
TaskScheduler::GetInstance()->FlushForTesting();
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
observer.WaitForNotificationRunning();
observer_list->RemoveObserver(&observer);
observer.Unblock();
}
TEST(ObserverListTest, Existing) {
ObserverList<Foo> observer_list(ObserverList<Foo>::NOTIFY_EXISTING_ONLY);
Adder a(1);
AddInObserve<ObserverList<Foo> > b(&observer_list);
Adder c(1);
b.SetToAdd(&c);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
for (auto& observer : observer_list)
observer.Observe(1);
EXPECT_FALSE(b.to_add_);
// B's adder should not have been notified because it was added during
// notification.
EXPECT_EQ(0, c.total);
// Notify again to make sure b's adder is notified.
for (auto& observer : observer_list)
observer.Observe(1);
EXPECT_EQ(1, c.total);
}
// Same as above, but for ObserverListThreadSafe
TEST(ObserverListThreadSafeTest, Existing) {
MessageLoop loop;
scoped_refptr<ObserverListThreadSafe<Foo> > observer_list(
new ObserverListThreadSafe<Foo>(ObserverList<Foo>::NOTIFY_EXISTING_ONLY));
Adder a(1);
AddInObserve<ObserverListThreadSafe<Foo> > b(observer_list.get());
Adder c(1);
b.SetToAdd(&c);
observer_list->AddObserver(&a);
observer_list->AddObserver(&b);
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
RunLoop().RunUntilIdle();
EXPECT_FALSE(b.to_add_);
// B's adder should not have been notified because it was added during
// notification.
EXPECT_EQ(0, c.total);
// Notify again to make sure b's adder is notified.
observer_list->Notify(FROM_HERE, &Foo::Observe, 1);
RunLoop().RunUntilIdle();
EXPECT_EQ(1, c.total);
}
class AddInClearObserve : public Foo {
public:
explicit AddInClearObserve(ObserverList<Foo>* list)
: list_(list), added_(false), adder_(1) {}
void Observe(int /* x */) override {
list_->Clear();
list_->AddObserver(&adder_);
added_ = true;
}
bool added() const { return added_; }
const Adder& adder() const { return adder_; }
private:
ObserverList<Foo>* const list_;
bool added_;
Adder adder_;
};
TEST(ObserverListTest, ClearNotifyAll) {
ObserverList<Foo> observer_list;
AddInClearObserve a(&observer_list);
observer_list.AddObserver(&a);
for (auto& observer : observer_list)
observer.Observe(1);
EXPECT_TRUE(a.added());
EXPECT_EQ(1, a.adder().total)
<< "Adder should observe once and have sum of 1.";
}
TEST(ObserverListTest, ClearNotifyExistingOnly) {
ObserverList<Foo> observer_list(ObserverList<Foo>::NOTIFY_EXISTING_ONLY);
AddInClearObserve a(&observer_list);
observer_list.AddObserver(&a);
for (auto& observer : observer_list)
observer.Observe(1);
EXPECT_TRUE(a.added());
EXPECT_EQ(0, a.adder().total)
<< "Adder should not observe, so sum should still be 0.";
}
class ListDestructor : public Foo {
public:
explicit ListDestructor(ObserverList<Foo>* list) : list_(list) {}
~ListDestructor() override {}
void Observe(int x) override { delete list_; }
private:
ObserverList<Foo>* list_;
};
TEST(ObserverListTest, IteratorOutlivesList) {
ObserverList<Foo>* observer_list = new ObserverList<Foo>;
ListDestructor a(observer_list);
observer_list->AddObserver(&a);
for (auto& observer : *observer_list)
observer.Observe(0);
// If this test fails, there'll be Valgrind errors when this function goes out
// of scope.
}
TEST(ObserverListTest, BasicStdIterator) {
using FooList = ObserverList<Foo>;
FooList observer_list;
// An optimization: begin() and end() do not involve weak pointers on
// empty list.
EXPECT_FALSE(observer_list.begin().list_);
EXPECT_FALSE(observer_list.end().list_);
// Iterate over empty list: no effect, no crash.
for (auto& i : observer_list)
i.Observe(10);
Adder a(1), b(-1), c(1), d(-1);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (FooList::iterator i = observer_list.begin(), e = observer_list.end();
i != e; ++i)
i->Observe(1);
EXPECT_EQ(1, a.total);
EXPECT_EQ(-1, b.total);
EXPECT_EQ(1, c.total);
EXPECT_EQ(-1, d.total);
// Check an iteration over a 'const view' for a given container.
const FooList& const_list = observer_list;
for (FooList::const_iterator i = const_list.begin(), e = const_list.end();
i != e; ++i) {
EXPECT_EQ(1, std::abs(i->GetValue()));
}
for (const auto& o : const_list)
EXPECT_EQ(1, std::abs(o.GetValue()));
}
TEST(ObserverListTest, StdIteratorRemoveItself) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, true);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveBefore) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, &b);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-1, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveAfter) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, &c);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(0, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveAfterFront) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, &a);
observer_list.AddObserver(&a);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(1, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveBeforeBack) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, &d);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&d);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(0, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveFront) {
using FooList = ObserverList<Foo>;
FooList observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, true);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
bool test_disruptor = true;
for (FooList::iterator i = observer_list.begin(), e = observer_list.end();
i != e; ++i) {
i->Observe(1);
// Check that second call to i->Observe() would crash here.
if (test_disruptor) {
EXPECT_FALSE(i.GetCurrent());
test_disruptor = false;
}
}
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, StdIteratorRemoveBack) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, true);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
observer_list.AddObserver(&disrupter);
for (auto& o : observer_list)
o.Observe(1);
for (auto& o : observer_list)
o.Observe(10);
EXPECT_EQ(11, a.total);
EXPECT_EQ(-11, b.total);
EXPECT_EQ(11, c.total);
EXPECT_EQ(-11, d.total);
}
TEST(ObserverListTest, NestedLoop) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1), c(1), d(-1);
Disrupter disrupter(&observer_list, true);
observer_list.AddObserver(&disrupter);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
observer_list.AddObserver(&c);
observer_list.AddObserver(&d);
for (auto& o : observer_list) {
o.Observe(10);
for (auto& o : observer_list)
o.Observe(1);
}
EXPECT_EQ(15, a.total);
EXPECT_EQ(-15, b.total);
EXPECT_EQ(15, c.total);
EXPECT_EQ(-15, d.total);
}
TEST(ObserverListTest, NonCompactList) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1);
Disrupter disrupter1(&observer_list, true);
Disrupter disrupter2(&observer_list, true);
// Disrupt itself and another one.
disrupter1.SetDoomed(&disrupter2);
observer_list.AddObserver(&disrupter1);
observer_list.AddObserver(&disrupter2);
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
for (auto& o : observer_list) {
// Get the { nullptr, nullptr, &a, &b } non-compact list
// on the first inner pass.
o.Observe(10);
for (auto& o : observer_list)
o.Observe(1);
}
EXPECT_EQ(13, a.total);
EXPECT_EQ(-13, b.total);
}
TEST(ObserverListTest, BecomesEmptyThanNonEmpty) {
ObserverList<Foo> observer_list;
Adder a(1), b(-1);
Disrupter disrupter1(&observer_list, true);
Disrupter disrupter2(&observer_list, true);
// Disrupt itself and another one.
disrupter1.SetDoomed(&disrupter2);
observer_list.AddObserver(&disrupter1);
observer_list.AddObserver(&disrupter2);
bool add_observers = true;
for (auto& o : observer_list) {
// Get the { nullptr, nullptr } empty list on the first inner pass.
o.Observe(10);
for (auto& o : observer_list)
o.Observe(1);
if (add_observers) {
observer_list.AddObserver(&a);
observer_list.AddObserver(&b);
add_observers = false;
}
}
EXPECT_EQ(12, a.total);
EXPECT_EQ(-12, b.total);
}
TEST(ObserverListTest, AddObserverInTheLastObserve) {
using FooList = ObserverList<Foo>;
FooList observer_list;
AddInObserve<FooList> a(&observer_list);
Adder b(-1);
a.SetToAdd(&b);
observer_list.AddObserver(&a);
auto it = observer_list.begin();
while (it != observer_list.end()) {
auto& observer = *it;
// Intentionally increment the iterator before calling Observe(). The
// ObserverList starts with only one observer, and it == observer_list.end()
// should be true after the next line.
++it;
// However, the first Observe() call will add a second observer: at this
// point, it != observer_list.end() should be true, and Observe() should be
// called on the newly added observer on the next iteration of the loop.
observer.Observe(10);
}
EXPECT_EQ(-10, b.total);
}
} // namespace base