blob: 894e2c7259f74b830da181b31bd3515cd10a1863 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/window_port.h"
namespace aura {
// When WindowTreeClient is destroyed any existing windows get a
// WindowPortForShutdown assigned to them. This allows for the Window to keep
// working without a WindowTreeClient. This class is *only* used inside aura.
class WindowPortForShutdown : public WindowPort {
~WindowPortForShutdown() override;
static void Install(aura::Window* window);
// WindowPort:
void OnPreInit(Window* window) override;
void OnDeviceScaleFactorChanged(float device_scale_factor) override;
void OnWillAddChild(Window* child) override;
void OnWillRemoveChild(Window* child) override;
void OnWillMoveChild(size_t current_index, size_t dest_index) override;
void OnVisibilityChanged(bool visible) override;
void OnDidChangeBounds(const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override;
std::unique_ptr<ui::PropertyData> OnWillChangeProperty(
const void* key) override;
void OnPropertyChanged(const void* key,
int64_t old_value,
std::unique_ptr<ui::PropertyData> data) override;
std::unique_ptr<cc::CompositorFrameSink> CreateCompositorFrameSink() override;
cc::SurfaceId GetSurfaceId() const override;
void OnWindowAddedToRootWindow() override;
void OnWillRemoveWindowFromRootWindow() override;
} // namespace aura