| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/animation/animation.h" |
| |
| #include <cmath> |
| |
| #include "base/strings/string_util.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/animation/animation_curve.h" |
| #include "cc/base/time_util.h" |
| |
| namespace { |
| |
| // This should match the RunState enum. |
| static const char* const s_runStateNames[] = {"WAITING_FOR_TARGET_AVAILABILITY", |
| "WAITING_FOR_DELETION", |
| "STARTING", |
| "RUNNING", |
| "PAUSED", |
| "FINISHED", |
| "ABORTED"}; |
| |
| static_assert(static_cast<int>(cc::Animation::LAST_RUN_STATE) + 1 == |
| arraysize(s_runStateNames), |
| "RunStateEnumSize should equal the number of elements in " |
| "s_runStateNames"); |
| |
| // This should match the TargetProperty enum. |
| static const char* const s_targetPropertyNames[] = {"TRANSFORM", |
| "OPACITY", |
| "FILTER", |
| "SCROLL_OFFSET", |
| "BACKGROUND_COLOR"}; |
| |
| static_assert(static_cast<int>(cc::Animation::LAST_TARGET_PROPERTY) + 1 == |
| arraysize(s_targetPropertyNames), |
| "TargetPropertyEnumSize should equal the number of elements in " |
| "s_targetPropertyNames"); |
| |
| } // namespace |
| |
| namespace cc { |
| |
| scoped_ptr<Animation> Animation::Create( |
| scoped_ptr<AnimationCurve> curve, |
| int animation_id, |
| int group_id, |
| TargetProperty target_property) { |
| return make_scoped_ptr(new Animation(curve.Pass(), |
| animation_id, |
| group_id, |
| target_property)); } |
| |
| Animation::Animation(scoped_ptr<AnimationCurve> curve, |
| int animation_id, |
| int group_id, |
| TargetProperty target_property) |
| : curve_(curve.Pass()), |
| id_(animation_id), |
| group_(group_id), |
| target_property_(target_property), |
| run_state_(WAITING_FOR_TARGET_AVAILABILITY), |
| iterations_(1), |
| iteration_start_(0), |
| direction_(DIRECTION_NORMAL), |
| playback_rate_(1), |
| fill_mode_(FILL_MODE_BOTH), |
| needs_synchronized_start_time_(false), |
| received_finished_event_(false), |
| suspended_(false), |
| is_controlling_instance_(false), |
| is_impl_only_(false), |
| affects_active_observers_(true), |
| affects_pending_observers_(true) { |
| } |
| |
| Animation::~Animation() { |
| if (run_state_ == RUNNING || run_state_ == PAUSED) |
| SetRunState(ABORTED, base::TimeTicks()); |
| } |
| |
| void Animation::SetRunState(RunState run_state, |
| base::TimeTicks monotonic_time) { |
| if (suspended_) |
| return; |
| |
| char name_buffer[256]; |
| base::snprintf(name_buffer, |
| sizeof(name_buffer), |
| "%s-%d", |
| s_targetPropertyNames[target_property_], |
| group_); |
| |
| bool is_waiting_to_start = |
| run_state_ == WAITING_FOR_TARGET_AVAILABILITY || run_state_ == STARTING; |
| |
| if (is_controlling_instance_ && is_waiting_to_start && run_state == RUNNING) { |
| TRACE_EVENT_ASYNC_BEGIN1( |
| "cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer)); |
| } |
| |
| bool was_finished = is_finished(); |
| |
| const char* old_run_state_name = s_runStateNames[run_state_]; |
| |
| if (run_state == RUNNING && run_state_ == PAUSED) |
| total_paused_time_ += (monotonic_time - pause_time_); |
| else if (run_state == PAUSED) |
| pause_time_ = monotonic_time; |
| run_state_ = run_state; |
| |
| const char* new_run_state_name = s_runStateNames[run_state]; |
| |
| if (is_controlling_instance_ && !was_finished && is_finished()) |
| TRACE_EVENT_ASYNC_END0("cc", "Animation", this); |
| |
| char state_buffer[256]; |
| base::snprintf(state_buffer, |
| sizeof(state_buffer), |
| "%s->%s", |
| old_run_state_name, |
| new_run_state_name); |
| |
| TRACE_EVENT_INSTANT2("cc", |
| "LayerAnimationController::SetRunState", |
| TRACE_EVENT_SCOPE_THREAD, |
| "Name", |
| TRACE_STR_COPY(name_buffer), |
| "State", |
| TRACE_STR_COPY(state_buffer)); |
| } |
| |
| void Animation::Suspend(base::TimeTicks monotonic_time) { |
| SetRunState(PAUSED, monotonic_time); |
| suspended_ = true; |
| } |
| |
| void Animation::Resume(base::TimeTicks monotonic_time) { |
| suspended_ = false; |
| SetRunState(RUNNING, monotonic_time); |
| } |
| |
| bool Animation::IsFinishedAt(base::TimeTicks monotonic_time) const { |
| if (is_finished()) |
| return true; |
| |
| if (needs_synchronized_start_time_) |
| return false; |
| |
| if (playback_rate_ == 0) |
| return false; |
| |
| return run_state_ == RUNNING && iterations_ >= 0 && |
| TimeUtil::Scale(curve_->Duration(), |
| iterations_ / std::abs(playback_rate_)) <= |
| (monotonic_time + time_offset_ - start_time_ - total_paused_time_); |
| } |
| |
| bool Animation::InEffect(base::TimeTicks monotonic_time) const { |
| return ConvertToActiveTime(monotonic_time) >= base::TimeDelta() || |
| (fill_mode_ == FILL_MODE_BOTH || fill_mode_ == FILL_MODE_BACKWARDS); |
| } |
| |
| base::TimeDelta Animation::ConvertToActiveTime( |
| base::TimeTicks monotonic_time) const { |
| base::TimeTicks trimmed = monotonic_time + time_offset_; |
| |
| // If we're paused, time is 'stuck' at the pause time. |
| if (run_state_ == PAUSED) |
| trimmed = pause_time_; |
| |
| // Returned time should always be relative to the start time and should |
| // subtract all time spent paused. |
| trimmed -= (start_time_ - base::TimeTicks()) + total_paused_time_; |
| |
| // If we're just starting or we're waiting on receiving a start time, |
| // time is 'stuck' at the initial state. |
| if ((run_state_ == STARTING && !has_set_start_time()) || |
| needs_synchronized_start_time()) |
| trimmed = base::TimeTicks() + time_offset_; |
| |
| return (trimmed - base::TimeTicks()); |
| } |
| |
| base::TimeDelta Animation::TrimTimeToCurrentIteration( |
| base::TimeTicks monotonic_time) const { |
| // Check for valid parameters |
| DCHECK(playback_rate_); |
| DCHECK_GE(iteration_start_, 0); |
| |
| base::TimeDelta active_time = ConvertToActiveTime(monotonic_time); |
| base::TimeDelta start_offset = |
| TimeUtil::Scale(curve_->Duration(), iteration_start_); |
| |
| // Return start offset if we are before the start of the animation |
| if (active_time < base::TimeDelta()) |
| return start_offset; |
| // Always return zero if we have no iterations. |
| if (!iterations_) |
| return base::TimeDelta(); |
| |
| // Don't attempt to trim if we have no duration. |
| if (curve_->Duration() <= base::TimeDelta()) |
| return base::TimeDelta(); |
| |
| base::TimeDelta repeated_duration = |
| TimeUtil::Scale(curve_->Duration(), iterations_); |
| base::TimeDelta active_duration = |
| TimeUtil::Scale(repeated_duration, 1.0 / std::abs(playback_rate_)); |
| |
| // Check if we are past active duration |
| if (iterations_ > 0 && active_time >= active_duration) |
| active_time = active_duration; |
| |
| // Calculate the scaled active time |
| base::TimeDelta scaled_active_time; |
| if (playback_rate_ < 0) |
| scaled_active_time = |
| TimeUtil::Scale((active_time - active_duration), playback_rate_) + |
| start_offset; |
| else |
| scaled_active_time = |
| TimeUtil::Scale(active_time, playback_rate_) + start_offset; |
| |
| // Calculate the iteration time |
| base::TimeDelta iteration_time; |
| if (scaled_active_time - start_offset == repeated_duration && |
| fmod(iterations_ + iteration_start_, 1) == 0) |
| iteration_time = curve_->Duration(); |
| else |
| iteration_time = TimeUtil::Mod(scaled_active_time, curve_->Duration()); |
| |
| // Calculate the current iteration |
| int iteration; |
| if (scaled_active_time <= base::TimeDelta()) |
| iteration = 0; |
| else if (iteration_time == curve_->Duration()) |
| iteration = ceil(iteration_start_ + iterations_ - 1); |
| else |
| iteration = static_cast<int>(scaled_active_time / curve_->Duration()); |
| |
| // Check if we are running the animation in reverse direction for the current |
| // iteration |
| bool reverse = |
| (direction_ == DIRECTION_REVERSE) || |
| (direction_ == DIRECTION_ALTERNATE && iteration % 2 == 1) || |
| (direction_ == DIRECTION_ALTERNATE_REVERSE && iteration % 2 == 0); |
| |
| // If we are running the animation in reverse direction, reverse the result |
| if (reverse) |
| iteration_time = curve_->Duration() - iteration_time; |
| |
| return iteration_time; |
| } |
| |
| scoped_ptr<Animation> Animation::CloneAndInitialize( |
| RunState initial_run_state) const { |
| scoped_ptr<Animation> to_return( |
| new Animation(curve_->Clone(), id_, group_, target_property_)); |
| to_return->run_state_ = initial_run_state; |
| to_return->iterations_ = iterations_; |
| to_return->iteration_start_ = iteration_start_; |
| to_return->start_time_ = start_time_; |
| to_return->pause_time_ = pause_time_; |
| to_return->total_paused_time_ = total_paused_time_; |
| to_return->time_offset_ = time_offset_; |
| to_return->direction_ = direction_; |
| to_return->playback_rate_ = playback_rate_; |
| to_return->fill_mode_ = fill_mode_; |
| DCHECK(!to_return->is_controlling_instance_); |
| to_return->is_controlling_instance_ = true; |
| return to_return.Pass(); |
| } |
| |
| void Animation::PushPropertiesTo(Animation* other) const { |
| // Currently, we only push changes due to pausing and resuming animations on |
| // the main thread. |
| if (run_state_ == Animation::PAUSED || |
| other->run_state_ == Animation::PAUSED) { |
| other->run_state_ = run_state_; |
| other->pause_time_ = pause_time_; |
| other->total_paused_time_ = total_paused_time_; |
| } |
| } |
| |
| } // namespace cc |