| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/animation/layer_animation_controller.h" |
| |
| #include <algorithm> |
| #include <vector> |
| |
| #include "cc/animation/animation.h" |
| #include "cc/animation/animation_delegate.h" |
| #include "cc/animation/animation_registrar.h" |
| #include "cc/animation/keyframed_animation_curve.h" |
| #include "cc/animation/layer_animation_value_observer.h" |
| #include "cc/animation/layer_animation_value_provider.h" |
| #include "cc/animation/scroll_offset_animation_curve.h" |
| #include "cc/base/scoped_ptr_algorithm.h" |
| #include "cc/output/filter_operations.h" |
| #include "ui/gfx/geometry/box_f.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace cc { |
| |
| LayerAnimationController::LayerAnimationController(int id) |
| : registrar_(0), |
| id_(id), |
| is_active_(false), |
| value_provider_(nullptr), |
| layer_animation_delegate_(nullptr), |
| needs_to_start_animations_(false), |
| scroll_offset_animation_was_interrupted_(false) { |
| } |
| |
| LayerAnimationController::~LayerAnimationController() { |
| if (registrar_) |
| registrar_->UnregisterAnimationController(this); |
| } |
| |
| scoped_refptr<LayerAnimationController> LayerAnimationController::Create( |
| int id) { |
| return make_scoped_refptr(new LayerAnimationController(id)); |
| } |
| |
| void LayerAnimationController::PauseAnimation(int animation_id, |
| base::TimeDelta time_offset) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->id() == animation_id) { |
| animations_[i]->SetRunState(Animation::PAUSED, |
| time_offset + animations_[i]->start_time()); |
| } |
| } |
| } |
| |
| struct HasAnimationId { |
| explicit HasAnimationId(int id) : id_(id) {} |
| bool operator()(Animation* animation) const { |
| return animation->id() == id_; |
| } |
| |
| private: |
| int id_; |
| }; |
| |
| void LayerAnimationController::RemoveAnimation(int animation_id) { |
| auto animations_to_remove = |
| animations_.remove_if(HasAnimationId(animation_id)); |
| for (auto it = animations_to_remove; it != animations_.end(); ++it) { |
| if ((*it)->target_property() == Animation::SCROLL_OFFSET) { |
| scroll_offset_animation_was_interrupted_ = true; |
| break; |
| } |
| } |
| animations_.erase(animations_to_remove, animations_.end()); |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| struct HasAnimationIdAndProperty { |
| HasAnimationIdAndProperty(int id, Animation::TargetProperty target_property) |
| : id_(id), target_property_(target_property) {} |
| bool operator()(Animation* animation) const { |
| return animation->id() == id_ && |
| animation->target_property() == target_property_; |
| } |
| |
| private: |
| int id_; |
| Animation::TargetProperty target_property_; |
| }; |
| |
| void LayerAnimationController::RemoveAnimation( |
| int animation_id, |
| Animation::TargetProperty target_property) { |
| auto animations_to_remove = animations_.remove_if( |
| HasAnimationIdAndProperty(animation_id, target_property)); |
| if (target_property == Animation::SCROLL_OFFSET && |
| animations_to_remove != animations_.end()) |
| scroll_offset_animation_was_interrupted_ = true; |
| |
| animations_.erase(animations_to_remove, animations_.end()); |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| void LayerAnimationController::AbortAnimations( |
| Animation::TargetProperty target_property) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->target_property() == target_property && |
| !animations_[i]->is_finished()) |
| animations_[i]->SetRunState(Animation::ABORTED, last_tick_time_); |
| } |
| } |
| |
| // Ensures that the list of active animations on the main thread and the impl |
| // thread are kept in sync. |
| void LayerAnimationController::PushAnimationUpdatesTo( |
| LayerAnimationController* controller_impl) { |
| DCHECK(this != controller_impl); |
| if (!has_any_animation() && !controller_impl->has_any_animation()) |
| return; |
| PurgeAnimationsMarkedForDeletion(); |
| PushNewAnimationsToImplThread(controller_impl); |
| |
| // Remove finished impl side animations only after pushing, |
| // and only after the animations are deleted on the main thread |
| // this insures we will never push an animation twice. |
| RemoveAnimationsCompletedOnMainThread(controller_impl); |
| |
| PushPropertiesToImplThread(controller_impl); |
| controller_impl->UpdateActivation(NORMAL_ACTIVATION); |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| void LayerAnimationController::Animate(base::TimeTicks monotonic_time) { |
| DCHECK(!monotonic_time.is_null()); |
| if (!HasValueObserver()) |
| return; |
| |
| if (needs_to_start_animations_) |
| StartAnimations(monotonic_time); |
| TickAnimations(monotonic_time); |
| last_tick_time_ = monotonic_time; |
| } |
| |
| void LayerAnimationController::AccumulatePropertyUpdates( |
| base::TimeTicks monotonic_time, |
| AnimationEventsVector* events) { |
| if (!events) |
| return; |
| |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| Animation* animation = animations_[i]; |
| if (!animation->is_impl_only()) |
| continue; |
| |
| if (!animation->InEffect(monotonic_time)) |
| continue; |
| |
| base::TimeDelta trimmed = |
| animation->TrimTimeToCurrentIteration(monotonic_time); |
| switch (animation->target_property()) { |
| case Animation::OPACITY: { |
| AnimationEvent event(AnimationEvent::PROPERTY_UPDATE, id_, |
| animation->group(), Animation::OPACITY, |
| monotonic_time); |
| const FloatAnimationCurve* float_animation_curve = |
| animation->curve()->ToFloatAnimationCurve(); |
| event.opacity = float_animation_curve->GetValue(trimmed); |
| event.is_impl_only = true; |
| events->push_back(event); |
| break; |
| } |
| |
| case Animation::TRANSFORM: { |
| AnimationEvent event(AnimationEvent::PROPERTY_UPDATE, id_, |
| animation->group(), Animation::TRANSFORM, |
| monotonic_time); |
| const TransformAnimationCurve* transform_animation_curve = |
| animation->curve()->ToTransformAnimationCurve(); |
| event.transform = transform_animation_curve->GetValue(trimmed); |
| event.is_impl_only = true; |
| events->push_back(event); |
| break; |
| } |
| |
| case Animation::FILTER: { |
| AnimationEvent event(AnimationEvent::PROPERTY_UPDATE, id_, |
| animation->group(), Animation::FILTER, |
| monotonic_time); |
| const FilterAnimationCurve* filter_animation_curve = |
| animation->curve()->ToFilterAnimationCurve(); |
| event.filters = filter_animation_curve->GetValue(trimmed); |
| event.is_impl_only = true; |
| events->push_back(event); |
| break; |
| } |
| |
| case Animation::BACKGROUND_COLOR: { |
| break; |
| } |
| |
| case Animation::SCROLL_OFFSET: { |
| // Impl-side changes to scroll offset are already sent back to the |
| // main thread (e.g. for user-driven scrolling), so a PROPERTY_UPDATE |
| // isn't needed. |
| break; |
| } |
| } |
| } |
| } |
| |
| void LayerAnimationController::UpdateState(bool start_ready_animations, |
| AnimationEventsVector* events) { |
| if (!HasActiveValueObserver()) |
| return; |
| |
| // Animate hasn't been called, this happens if an observer has been added |
| // between the Commit and Draw phases. |
| if (last_tick_time_ == base::TimeTicks()) |
| return; |
| |
| if (start_ready_animations) |
| PromoteStartedAnimations(last_tick_time_, events); |
| |
| MarkFinishedAnimations(last_tick_time_); |
| MarkAnimationsForDeletion(last_tick_time_, events); |
| |
| if (needs_to_start_animations_ && start_ready_animations) { |
| StartAnimations(last_tick_time_); |
| PromoteStartedAnimations(last_tick_time_, events); |
| } |
| |
| AccumulatePropertyUpdates(last_tick_time_, events); |
| |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| struct AffectsNoObservers { |
| bool operator()(Animation* animation) const { |
| return !animation->affects_active_observers() && |
| !animation->affects_pending_observers(); |
| } |
| }; |
| |
| void LayerAnimationController::ActivateAnimations() { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| animations_[i]->set_affects_active_observers( |
| animations_[i]->affects_pending_observers()); |
| } |
| animations_.erase(cc::remove_if(&animations_, |
| animations_.begin(), |
| animations_.end(), |
| AffectsNoObservers()), |
| animations_.end()); |
| scroll_offset_animation_was_interrupted_ = false; |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| void LayerAnimationController::AddAnimation(scoped_ptr<Animation> animation) { |
| animations_.push_back(animation.Pass()); |
| needs_to_start_animations_ = true; |
| UpdateActivation(NORMAL_ACTIVATION); |
| } |
| |
| Animation* LayerAnimationController::GetAnimation( |
| Animation::TargetProperty target_property) const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| size_t index = animations_.size() - i - 1; |
| if (animations_[index]->target_property() == target_property) |
| return animations_[index]; |
| } |
| return 0; |
| } |
| |
| Animation* LayerAnimationController::GetAnimationById(int animation_id) const { |
| for (size_t i = 0; i < animations_.size(); ++i) |
| if (animations_[i]->id() == animation_id) |
| return animations_[i]; |
| return nullptr; |
| } |
| |
| bool LayerAnimationController::HasActiveAnimation() const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (!animations_[i]->is_finished()) |
| return true; |
| } |
| return false; |
| } |
| |
| bool LayerAnimationController::IsAnimatingProperty( |
| Animation::TargetProperty target_property) const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (!animations_[i]->is_finished() && |
| animations_[i]->InEffect(last_tick_time_) && |
| animations_[i]->target_property() == target_property) |
| return true; |
| } |
| return false; |
| } |
| |
| void LayerAnimationController::SetAnimationRegistrar( |
| AnimationRegistrar* registrar) { |
| if (registrar_ == registrar) |
| return; |
| |
| if (registrar_) |
| registrar_->UnregisterAnimationController(this); |
| |
| registrar_ = registrar; |
| if (registrar_) |
| registrar_->RegisterAnimationController(this); |
| |
| UpdateActivation(FORCE_ACTIVATION); |
| } |
| |
| void LayerAnimationController::NotifyAnimationStarted( |
| const AnimationEvent& event) { |
| if (event.is_impl_only) { |
| FOR_EACH_OBSERVER(LayerAnimationEventObserver, event_observers_, |
| OnAnimationStarted(event)); |
| if (layer_animation_delegate_) |
| layer_animation_delegate_->NotifyAnimationStarted( |
| event.monotonic_time, event.target_property, event.group_id); |
| return; |
| } |
| |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->group() == event.group_id && |
| animations_[i]->target_property() == event.target_property && |
| animations_[i]->needs_synchronized_start_time()) { |
| animations_[i]->set_needs_synchronized_start_time(false); |
| if (!animations_[i]->has_set_start_time()) |
| animations_[i]->set_start_time(event.monotonic_time); |
| |
| FOR_EACH_OBSERVER(LayerAnimationEventObserver, event_observers_, |
| OnAnimationStarted(event)); |
| if (layer_animation_delegate_) |
| layer_animation_delegate_->NotifyAnimationStarted( |
| event.monotonic_time, event.target_property, event.group_id); |
| |
| return; |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyAnimationFinished( |
| const AnimationEvent& event) { |
| if (event.is_impl_only) { |
| if (layer_animation_delegate_) |
| layer_animation_delegate_->NotifyAnimationFinished( |
| event.monotonic_time, event.target_property, event.group_id); |
| return; |
| } |
| |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->group() == event.group_id && |
| animations_[i]->target_property() == event.target_property) { |
| animations_[i]->set_received_finished_event(true); |
| if (layer_animation_delegate_) |
| layer_animation_delegate_->NotifyAnimationFinished( |
| event.monotonic_time, event.target_property, event.group_id); |
| |
| return; |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyAnimationAborted( |
| const AnimationEvent& event) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->group() == event.group_id && |
| animations_[i]->target_property() == event.target_property) { |
| animations_[i]->SetRunState(Animation::ABORTED, event.monotonic_time); |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyAnimationPropertyUpdate( |
| const AnimationEvent& event) { |
| bool notify_active_observers = true; |
| bool notify_pending_observers = true; |
| switch (event.target_property) { |
| case Animation::OPACITY: |
| NotifyObserversOpacityAnimated( |
| event.opacity, notify_active_observers, notify_pending_observers); |
| break; |
| case Animation::TRANSFORM: |
| NotifyObserversTransformAnimated( |
| event.transform, notify_active_observers, notify_pending_observers); |
| break; |
| default: |
| NOTREACHED(); |
| } |
| } |
| |
| void LayerAnimationController::AddValueObserver( |
| LayerAnimationValueObserver* observer) { |
| if (!value_observers_.HasObserver(observer)) |
| value_observers_.AddObserver(observer); |
| } |
| |
| void LayerAnimationController::RemoveValueObserver( |
| LayerAnimationValueObserver* observer) { |
| value_observers_.RemoveObserver(observer); |
| } |
| |
| void LayerAnimationController::AddEventObserver( |
| LayerAnimationEventObserver* observer) { |
| if (!event_observers_.HasObserver(observer)) |
| event_observers_.AddObserver(observer); |
| } |
| |
| void LayerAnimationController::RemoveEventObserver( |
| LayerAnimationEventObserver* observer) { |
| event_observers_.RemoveObserver(observer); |
| } |
| |
| bool LayerAnimationController::HasFilterAnimationThatInflatesBounds() const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (!animations_[i]->is_finished() && |
| animations_[i]->target_property() == Animation::FILTER && |
| animations_[i] |
| ->curve() |
| ->ToFilterAnimationCurve() |
| ->HasFilterThatMovesPixels()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool LayerAnimationController::HasTransformAnimationThatInflatesBounds() const { |
| return IsAnimatingProperty(Animation::TRANSFORM); |
| } |
| |
| bool LayerAnimationController::FilterAnimationBoundsForBox( |
| const gfx::BoxF& box, gfx::BoxF* bounds) const { |
| // TODO(avallee): Implement. |
| return false; |
| } |
| |
| bool LayerAnimationController::TransformAnimationBoundsForBox( |
| const gfx::BoxF& box, |
| gfx::BoxF* bounds) const { |
| DCHECK(HasTransformAnimationThatInflatesBounds()) |
| << "TransformAnimationBoundsForBox will give incorrect results if there " |
| << "are no transform animations affecting bounds, non-animated transform " |
| << "is not known"; |
| |
| // Compute bounds based on animations for which is_finished() is false. |
| // Do nothing if there are no such animations; in this case, it is assumed |
| // that callers will take care of computing bounds based on the owning layer's |
| // actual transform. |
| *bounds = gfx::BoxF(); |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->is_finished() || |
| animations_[i]->target_property() != Animation::TRANSFORM) |
| continue; |
| |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| gfx::BoxF animation_bounds; |
| bool success = |
| transform_animation_curve->AnimatedBoundsForBox(box, &animation_bounds); |
| if (!success) |
| return false; |
| bounds->Union(animation_bounds); |
| } |
| |
| return true; |
| } |
| |
| bool LayerAnimationController::HasAnimationThatAffectsScale() const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->is_finished() || |
| animations_[i]->target_property() != Animation::TRANSFORM) |
| continue; |
| |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| if (transform_animation_curve->AffectsScale()) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool LayerAnimationController::HasOnlyTranslationTransforms() const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->is_finished() || |
| animations_[i]->target_property() != Animation::TRANSFORM) |
| continue; |
| |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| if (!transform_animation_curve->IsTranslation()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool LayerAnimationController::AnimationsPreserveAxisAlignment() const { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->is_finished() || |
| animations_[i]->target_property() != Animation::TRANSFORM) |
| continue; |
| |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| if (!transform_animation_curve->PreservesAxisAlignment()) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool LayerAnimationController::MaximumTargetScale(float* max_scale) const { |
| *max_scale = 0.f; |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->is_finished() || |
| animations_[i]->target_property() != Animation::TRANSFORM) |
| continue; |
| |
| bool forward_direction = true; |
| switch (animations_[i]->direction()) { |
| case Animation::DIRECTION_NORMAL: |
| case Animation::DIRECTION_ALTERNATE: |
| forward_direction = animations_[i]->playback_rate() >= 0.0; |
| break; |
| case Animation::DIRECTION_REVERSE: |
| case Animation::DIRECTION_ALTERNATE_REVERSE: |
| forward_direction = animations_[i]->playback_rate() < 0.0; |
| break; |
| } |
| |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| float animation_scale = 0.f; |
| if (!transform_animation_curve->MaximumTargetScale(forward_direction, |
| &animation_scale)) |
| return false; |
| *max_scale = std::max(*max_scale, animation_scale); |
| } |
| |
| return true; |
| } |
| |
| void LayerAnimationController::PushNewAnimationsToImplThread( |
| LayerAnimationController* controller_impl) const { |
| // Any new animations owned by the main thread's controller are cloned and |
| // add to the impl thread's controller. |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| // If the animation is already running on the impl thread, there is no |
| // need to copy it over. |
| if (controller_impl->GetAnimationById(animations_[i]->id())) |
| continue; |
| |
| // If the animation is not running on the impl thread, it does not |
| // necessarily mean that it needs to be copied over and started; it may |
| // have already finished. In this case, the impl thread animation will |
| // have already notified that it has started and the main thread animation |
| // will no longer need |
| // a synchronized start time. |
| if (!animations_[i]->needs_synchronized_start_time()) |
| continue; |
| |
| // Scroll animations always start at the current scroll offset. |
| if (animations_[i]->target_property() == Animation::SCROLL_OFFSET) { |
| gfx::ScrollOffset current_scroll_offset; |
| if (controller_impl->value_provider_) { |
| current_scroll_offset = |
| controller_impl->value_provider_->ScrollOffsetForAnimation(); |
| } else { |
| // The owning layer isn't yet in the active tree, so the main thread |
| // scroll offset will be up-to-date. |
| current_scroll_offset = value_provider_->ScrollOffsetForAnimation(); |
| } |
| animations_[i]->curve()->ToScrollOffsetAnimationCurve()->SetInitialValue( |
| current_scroll_offset); |
| } |
| |
| // The new animation should be set to run as soon as possible. |
| Animation::RunState initial_run_state = |
| Animation::WAITING_FOR_TARGET_AVAILABILITY; |
| scoped_ptr<Animation> to_add( |
| animations_[i]->CloneAndInitialize(initial_run_state)); |
| DCHECK(!to_add->needs_synchronized_start_time()); |
| to_add->set_affects_active_observers(false); |
| controller_impl->AddAnimation(to_add.Pass()); |
| } |
| } |
| |
| static bool IsCompleted( |
| Animation* animation, |
| const LayerAnimationController* main_thread_controller) { |
| if (animation->is_impl_only()) { |
| return (animation->run_state() == Animation::WAITING_FOR_DELETION); |
| } else { |
| return !main_thread_controller->GetAnimationById(animation->id()); |
| } |
| } |
| |
| static bool AffectsActiveOnlyAndIsWaitingForDeletion(Animation* animation) { |
| return animation->run_state() == Animation::WAITING_FOR_DELETION && |
| !animation->affects_pending_observers(); |
| } |
| |
| void LayerAnimationController::RemoveAnimationsCompletedOnMainThread( |
| LayerAnimationController* controller_impl) const { |
| // Animations removed on the main thread should no longer affect pending |
| // observers, and should stop affecting active observers after the next call |
| // to ActivateAnimations. If already WAITING_FOR_DELETION, they can be removed |
| // immediately. |
| ScopedPtrVector<Animation>& animations = controller_impl->animations_; |
| for (size_t i = 0; i < animations.size(); ++i) { |
| if (IsCompleted(animations[i], this)) |
| animations[i]->set_affects_pending_observers(false); |
| } |
| animations.erase(cc::remove_if(&animations, |
| animations.begin(), |
| animations.end(), |
| AffectsActiveOnlyAndIsWaitingForDeletion), |
| animations.end()); |
| } |
| |
| void LayerAnimationController::PushPropertiesToImplThread( |
| LayerAnimationController* controller_impl) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| Animation* current_impl = |
| controller_impl->GetAnimationById(animations_[i]->id()); |
| if (current_impl) |
| animations_[i]->PushPropertiesTo(current_impl); |
| } |
| controller_impl->scroll_offset_animation_was_interrupted_ = |
| scroll_offset_animation_was_interrupted_; |
| scroll_offset_animation_was_interrupted_ = false; |
| } |
| |
| void LayerAnimationController::StartAnimations(base::TimeTicks monotonic_time) { |
| DCHECK(needs_to_start_animations_); |
| needs_to_start_animations_ = false; |
| // First collect running properties affecting each type of observer. |
| TargetProperties blocked_properties_for_active_observers; |
| TargetProperties blocked_properties_for_pending_observers; |
| std::vector<size_t> animations_waiting_for_target; |
| |
| animations_waiting_for_target.reserve(animations_.size()); |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->run_state() == Animation::STARTING || |
| animations_[i]->run_state() == Animation::RUNNING) { |
| if (animations_[i]->affects_active_observers()) { |
| blocked_properties_for_active_observers.insert( |
| animations_[i]->target_property()); |
| } |
| if (animations_[i]->affects_pending_observers()) { |
| blocked_properties_for_pending_observers.insert( |
| animations_[i]->target_property()); |
| } |
| } else if (animations_[i]->run_state() == |
| Animation::WAITING_FOR_TARGET_AVAILABILITY) { |
| animations_waiting_for_target.push_back(i); |
| } |
| } |
| |
| for (size_t i = 0; i < animations_waiting_for_target.size(); ++i) { |
| // Collect all properties for animations with the same group id (they |
| // should all also be in the list of animations). |
| size_t animation_index = animations_waiting_for_target[i]; |
| Animation* animation_waiting_for_target = animations_[animation_index]; |
| // Check for the run state again even though the animation was waiting |
| // for target because it might have changed the run state while handling |
| // previous animation in this loop (if they belong to same group). |
| if (animation_waiting_for_target->run_state() == |
| Animation::WAITING_FOR_TARGET_AVAILABILITY) { |
| TargetProperties enqueued_properties; |
| bool affects_active_observers = |
| animation_waiting_for_target->affects_active_observers(); |
| bool affects_pending_observers = |
| animation_waiting_for_target->affects_pending_observers(); |
| enqueued_properties.insert( |
| animation_waiting_for_target->target_property()); |
| for (size_t j = animation_index + 1; j < animations_.size(); ++j) { |
| if (animation_waiting_for_target->group() == animations_[j]->group()) { |
| enqueued_properties.insert(animations_[j]->target_property()); |
| affects_active_observers |= |
| animations_[j]->affects_active_observers(); |
| affects_pending_observers |= |
| animations_[j]->affects_pending_observers(); |
| } |
| } |
| |
| // Check to see if intersection of the list of properties affected by |
| // the group and the list of currently blocked properties is null, taking |
| // into account the type(s) of observers affected by the group. In any |
| // case, the group's target properties need to be added to the lists of |
| // blocked properties. |
| bool null_intersection = true; |
| for (TargetProperties::iterator p_iter = enqueued_properties.begin(); |
| p_iter != enqueued_properties.end(); |
| ++p_iter) { |
| if (affects_active_observers && |
| !blocked_properties_for_active_observers.insert(*p_iter).second) |
| null_intersection = false; |
| if (affects_pending_observers && |
| !blocked_properties_for_pending_observers.insert(*p_iter).second) |
| null_intersection = false; |
| } |
| |
| // If the intersection is null, then we are free to start the animations |
| // in the group. |
| if (null_intersection) { |
| animation_waiting_for_target->SetRunState(Animation::STARTING, |
| monotonic_time); |
| for (size_t j = animation_index + 1; j < animations_.size(); ++j) { |
| if (animation_waiting_for_target->group() == |
| animations_[j]->group()) { |
| animations_[j]->SetRunState(Animation::STARTING, monotonic_time); |
| } |
| } |
| } else { |
| needs_to_start_animations_ = true; |
| } |
| } |
| } |
| } |
| |
| void LayerAnimationController::PromoteStartedAnimations( |
| base::TimeTicks monotonic_time, |
| AnimationEventsVector* events) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->run_state() == Animation::STARTING && |
| animations_[i]->affects_active_observers()) { |
| animations_[i]->SetRunState(Animation::RUNNING, monotonic_time); |
| if (!animations_[i]->has_set_start_time() && |
| !animations_[i]->needs_synchronized_start_time()) |
| animations_[i]->set_start_time(monotonic_time); |
| if (events) { |
| AnimationEvent started_event( |
| AnimationEvent::STARTED, id_, animations_[i]->group(), |
| animations_[i]->target_property(), monotonic_time); |
| started_event.is_impl_only = animations_[i]->is_impl_only(); |
| if (started_event.is_impl_only) |
| NotifyAnimationStarted(started_event); |
| else |
| events->push_back(started_event); |
| } |
| } |
| } |
| } |
| |
| void LayerAnimationController::MarkFinishedAnimations( |
| base::TimeTicks monotonic_time) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->IsFinishedAt(monotonic_time) && |
| animations_[i]->run_state() != Animation::ABORTED && |
| animations_[i]->run_state() != Animation::WAITING_FOR_DELETION) |
| animations_[i]->SetRunState(Animation::FINISHED, monotonic_time); |
| } |
| } |
| |
| void LayerAnimationController::MarkAnimationsForDeletion( |
| base::TimeTicks monotonic_time, |
| AnimationEventsVector* events) { |
| bool marked_animations_for_deletions = false; |
| std::vector<size_t> animations_with_same_group_id; |
| |
| animations_with_same_group_id.reserve(animations_.size()); |
| // Non-aborted animations are marked for deletion after a corresponding |
| // AnimationEvent::FINISHED event is sent or received. This means that if |
| // we don't have an events vector, we must ensure that non-aborted animations |
| // have received a finished event before marking them for deletion. |
| for (size_t i = 0; i < animations_.size(); i++) { |
| int group_id = animations_[i]->group(); |
| if (animations_[i]->run_state() == Animation::ABORTED) { |
| if (events && !animations_[i]->is_impl_only()) { |
| AnimationEvent aborted_event(AnimationEvent::ABORTED, id_, group_id, |
| animations_[i]->target_property(), |
| monotonic_time); |
| events->push_back(aborted_event); |
| } |
| animations_[i]->SetRunState(Animation::WAITING_FOR_DELETION, |
| monotonic_time); |
| marked_animations_for_deletions = true; |
| continue; |
| } |
| |
| bool all_anims_with_same_id_are_finished = false; |
| |
| // Since deleting an animation on the main thread leads to its deletion |
| // on the impl thread, we only mark a FINISHED main thread animation for |
| // deletion once it has received a FINISHED event from the impl thread. |
| bool animation_i_will_send_or_has_received_finish_event = |
| events || animations_[i]->received_finished_event(); |
| // If an animation is finished, and not already marked for deletion, |
| // find out if all other animations in the same group are also finished. |
| if (animations_[i]->run_state() == Animation::FINISHED && |
| animation_i_will_send_or_has_received_finish_event) { |
| // Clear the animations_with_same_group_id if it was added for |
| // the previous animation's iteration. |
| if (animations_with_same_group_id.size() > 0) |
| animations_with_same_group_id.clear(); |
| all_anims_with_same_id_are_finished = true; |
| for (size_t j = 0; j < animations_.size(); ++j) { |
| bool animation_j_will_send_or_has_received_finish_event = |
| events || animations_[j]->received_finished_event(); |
| if (group_id == animations_[j]->group()) { |
| if (!animations_[j]->is_finished() || |
| (animations_[j]->run_state() == Animation::FINISHED && |
| !animation_j_will_send_or_has_received_finish_event)) { |
| all_anims_with_same_id_are_finished = false; |
| break; |
| } else if (j >= i && |
| animations_[j]->run_state() != Animation::ABORTED) { |
| // Mark down the animations which belong to the same group |
| // and is not yet aborted. If this current iteration finds that all |
| // animations with same ID are finished, then the marked |
| // animations below will be set to WAITING_FOR_DELETION in next |
| // iteration. |
| animations_with_same_group_id.push_back(j); |
| } |
| } |
| } |
| } |
| if (all_anims_with_same_id_are_finished) { |
| // We now need to remove all animations with the same group id as |
| // group_id (and send along animation finished notifications, if |
| // necessary). |
| for (size_t j = 0; j < animations_with_same_group_id.size(); j++) { |
| size_t animation_index = animations_with_same_group_id[j]; |
| if (events) { |
| AnimationEvent finished_event( |
| AnimationEvent::FINISHED, id_, |
| animations_[animation_index]->group(), |
| animations_[animation_index]->target_property(), |
| monotonic_time); |
| finished_event.is_impl_only = |
| animations_[animation_index]->is_impl_only(); |
| if (finished_event.is_impl_only) |
| NotifyAnimationFinished(finished_event); |
| else |
| events->push_back(finished_event); |
| } |
| animations_[animation_index]->SetRunState( |
| Animation::WAITING_FOR_DELETION, monotonic_time); |
| } |
| marked_animations_for_deletions = true; |
| } |
| } |
| if (marked_animations_for_deletions) |
| NotifyObserversAnimationWaitingForDeletion(); |
| } |
| |
| static bool IsWaitingForDeletion(Animation* animation) { |
| return animation->run_state() == Animation::WAITING_FOR_DELETION; |
| } |
| |
| void LayerAnimationController::PurgeAnimationsMarkedForDeletion() { |
| animations_.erase(cc::remove_if(&animations_, |
| animations_.begin(), |
| animations_.end(), |
| IsWaitingForDeletion), |
| animations_.end()); |
| } |
| |
| void LayerAnimationController::TickAnimations(base::TimeTicks monotonic_time) { |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->run_state() == Animation::STARTING || |
| animations_[i]->run_state() == Animation::RUNNING || |
| animations_[i]->run_state() == Animation::PAUSED) { |
| if (!animations_[i]->InEffect(monotonic_time)) |
| continue; |
| |
| base::TimeDelta trimmed = |
| animations_[i]->TrimTimeToCurrentIteration(monotonic_time); |
| |
| switch (animations_[i]->target_property()) { |
| case Animation::TRANSFORM: { |
| const TransformAnimationCurve* transform_animation_curve = |
| animations_[i]->curve()->ToTransformAnimationCurve(); |
| const gfx::Transform transform = |
| transform_animation_curve->GetValue(trimmed); |
| NotifyObserversTransformAnimated( |
| transform, |
| animations_[i]->affects_active_observers(), |
| animations_[i]->affects_pending_observers()); |
| break; |
| } |
| |
| case Animation::OPACITY: { |
| const FloatAnimationCurve* float_animation_curve = |
| animations_[i]->curve()->ToFloatAnimationCurve(); |
| const float opacity = std::max( |
| std::min(float_animation_curve->GetValue(trimmed), 1.0f), 0.f); |
| NotifyObserversOpacityAnimated( |
| opacity, |
| animations_[i]->affects_active_observers(), |
| animations_[i]->affects_pending_observers()); |
| break; |
| } |
| |
| case Animation::FILTER: { |
| const FilterAnimationCurve* filter_animation_curve = |
| animations_[i]->curve()->ToFilterAnimationCurve(); |
| const FilterOperations filter = |
| filter_animation_curve->GetValue(trimmed); |
| NotifyObserversFilterAnimated( |
| filter, |
| animations_[i]->affects_active_observers(), |
| animations_[i]->affects_pending_observers()); |
| break; |
| } |
| |
| case Animation::BACKGROUND_COLOR: { |
| // Not yet implemented. |
| break; |
| } |
| |
| case Animation::SCROLL_OFFSET: { |
| const ScrollOffsetAnimationCurve* scroll_offset_animation_curve = |
| animations_[i]->curve()->ToScrollOffsetAnimationCurve(); |
| const gfx::ScrollOffset scroll_offset = |
| scroll_offset_animation_curve->GetValue(trimmed); |
| NotifyObserversScrollOffsetAnimated( |
| scroll_offset, |
| animations_[i]->affects_active_observers(), |
| animations_[i]->affects_pending_observers()); |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| void LayerAnimationController::UpdateActivation(UpdateActivationType type) { |
| bool force = type == FORCE_ACTIVATION; |
| if (registrar_) { |
| bool was_active = is_active_; |
| is_active_ = false; |
| for (size_t i = 0; i < animations_.size(); ++i) { |
| if (animations_[i]->run_state() != Animation::WAITING_FOR_DELETION) { |
| is_active_ = true; |
| break; |
| } |
| } |
| |
| if (is_active_ && (!was_active || force)) |
| registrar_->DidActivateAnimationController(this); |
| else if (!is_active_ && (was_active || force)) |
| registrar_->DidDeactivateAnimationController(this); |
| } |
| } |
| |
| void LayerAnimationController::NotifyObserversOpacityAnimated( |
| float opacity, |
| bool notify_active_observers, |
| bool notify_pending_observers) { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| LayerAnimationValueObserver* obs; |
| while ((obs = it.GetNext()) != nullptr) { |
| if ((notify_active_observers && notify_pending_observers) || |
| (notify_active_observers && obs->IsActive()) || |
| (notify_pending_observers && !obs->IsActive())) |
| obs->OnOpacityAnimated(opacity); |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyObserversTransformAnimated( |
| const gfx::Transform& transform, |
| bool notify_active_observers, |
| bool notify_pending_observers) { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| LayerAnimationValueObserver* obs; |
| while ((obs = it.GetNext()) != nullptr) { |
| if ((notify_active_observers && notify_pending_observers) || |
| (notify_active_observers && obs->IsActive()) || |
| (notify_pending_observers && !obs->IsActive())) |
| obs->OnTransformAnimated(transform); |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyObserversFilterAnimated( |
| const FilterOperations& filters, |
| bool notify_active_observers, |
| bool notify_pending_observers) { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| LayerAnimationValueObserver* obs; |
| while ((obs = it.GetNext()) != nullptr) { |
| if ((notify_active_observers && notify_pending_observers) || |
| (notify_active_observers && obs->IsActive()) || |
| (notify_pending_observers && !obs->IsActive())) |
| obs->OnFilterAnimated(filters); |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyObserversScrollOffsetAnimated( |
| const gfx::ScrollOffset& scroll_offset, |
| bool notify_active_observers, |
| bool notify_pending_observers) { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| LayerAnimationValueObserver* obs; |
| while ((obs = it.GetNext()) != nullptr) { |
| if ((notify_active_observers && notify_pending_observers) || |
| (notify_active_observers && obs->IsActive()) || |
| (notify_pending_observers && !obs->IsActive())) |
| obs->OnScrollOffsetAnimated(scroll_offset); |
| } |
| } |
| } |
| |
| void LayerAnimationController::NotifyObserversAnimationWaitingForDeletion() { |
| FOR_EACH_OBSERVER(LayerAnimationValueObserver, |
| value_observers_, |
| OnAnimationWaitingForDeletion()); |
| } |
| |
| bool LayerAnimationController::HasValueObserver() { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| return it.GetNext() != nullptr; |
| } |
| return false; |
| } |
| |
| bool LayerAnimationController::HasActiveValueObserver() { |
| if (value_observers_.might_have_observers()) { |
| ObserverListBase<LayerAnimationValueObserver>::Iterator it( |
| &value_observers_); |
| LayerAnimationValueObserver* obs; |
| while ((obs = it.GetNext()) != nullptr) |
| if (obs->IsActive()) |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace cc |