| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "cc/animation/timing_function.h" |
| #include "cc/base/math_util.h" |
| |
| namespace cc { |
| |
| TimingFunction::TimingFunction() {} |
| |
| TimingFunction::~TimingFunction() {} |
| |
| scoped_ptr<CubicBezierTimingFunction> CubicBezierTimingFunction::Create( |
| double x1, double y1, double x2, double y2) { |
| return make_scoped_ptr(new CubicBezierTimingFunction(x1, y1, x2, y2)); |
| } |
| |
| CubicBezierTimingFunction::CubicBezierTimingFunction(double x1, |
| double y1, |
| double x2, |
| double y2) |
| : bezier_(x1, y1, x2, y2) {} |
| |
| CubicBezierTimingFunction::~CubicBezierTimingFunction() {} |
| |
| float CubicBezierTimingFunction::GetValue(double x) const { |
| return static_cast<float>(bezier_.Solve(x)); |
| } |
| |
| float CubicBezierTimingFunction::Velocity(double x) const { |
| return static_cast<float>(bezier_.Slope(x)); |
| } |
| |
| void CubicBezierTimingFunction::Range(float* min, float* max) const { |
| double min_d = 0; |
| double max_d = 1; |
| bezier_.Range(&min_d, &max_d); |
| *min = static_cast<float>(min_d); |
| *max = static_cast<float>(max_d); |
| } |
| |
| scoped_ptr<TimingFunction> CubicBezierTimingFunction::Clone() const { |
| return make_scoped_ptr(new CubicBezierTimingFunction(*this)); |
| } |
| |
| // These numbers come from |
| // http://www.w3.org/TR/css3-transitions/#transition-timing-function_tag. |
| scoped_ptr<TimingFunction> EaseTimingFunction::Create() { |
| return CubicBezierTimingFunction::Create(0.25, 0.1, 0.25, 1.0); |
| } |
| |
| scoped_ptr<TimingFunction> EaseInTimingFunction::Create() { |
| return CubicBezierTimingFunction::Create(0.42, 0.0, 1.0, 1.0); |
| } |
| |
| scoped_ptr<TimingFunction> EaseOutTimingFunction::Create() { |
| return CubicBezierTimingFunction::Create(0.0, 0.0, 0.58, 1.0); |
| } |
| |
| scoped_ptr<TimingFunction> EaseInOutTimingFunction::Create() { |
| return CubicBezierTimingFunction::Create(0.42, 0.0, 0.58, 1); |
| } |
| |
| scoped_ptr<StepsTimingFunction> StepsTimingFunction::Create( |
| int steps, |
| float steps_start_offset) { |
| return make_scoped_ptr(new StepsTimingFunction(steps, steps_start_offset)); |
| } |
| |
| StepsTimingFunction::StepsTimingFunction(int steps, float steps_start_offset) |
| : steps_(steps), steps_start_offset_(steps_start_offset) { |
| // Restrict it to CSS presets: step_start, step_end and step_middle. |
| // See the Web Animations specification, 3.12.4. Timing in discrete steps. |
| DCHECK(steps_start_offset_ == 0 || steps_start_offset_ == 1 || |
| steps_start_offset_ == 0.5); |
| } |
| |
| StepsTimingFunction::~StepsTimingFunction() { |
| } |
| |
| float StepsTimingFunction::GetValue(double t) const { |
| const double steps = static_cast<double>(steps_); |
| const double value = MathUtil::ClampToRange( |
| std::floor((steps * t) + steps_start_offset_) / steps, 0.0, 1.0); |
| return static_cast<float>(value); |
| } |
| |
| scoped_ptr<TimingFunction> StepsTimingFunction::Clone() const { |
| return make_scoped_ptr(new StepsTimingFunction(*this)); |
| } |
| |
| void StepsTimingFunction::Range(float* min, float* max) const { |
| *min = 0.0f; |
| *max = 1.0f; |
| } |
| |
| float StepsTimingFunction::Velocity(double x) const { |
| return 0.0f; |
| } |
| |
| } // namespace cc |