blob: c3e7c2dafe2ef876611420e4c671a3bb05be331c [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromeos/audio/cras_audio_handler.h"
#include <algorithm>
#include <cmath>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "chromeos/audio/audio_devices_pref_handler.h"
#include "chromeos/audio/audio_devices_pref_handler_stub.h"
#include "chromeos/dbus/dbus_thread_manager.h"
using std::max;
using std::min;
namespace chromeos {
namespace {
// Default value for unmuting, as a percent in the range [0, 100].
// Used when sound is unmuted, but volume was less than kMuteThresholdPercent.
const int kDefaultUnmuteVolumePercent = 4;
// Volume value which should be considered as muted in range [0, 100].
const int kMuteThresholdPercent = 1;
static CrasAudioHandler* g_cras_audio_handler = NULL;
bool IsSameAudioDevice(const AudioDevice& a, const AudioDevice& b) {
return a.id == b.id && a.is_input == b.is_input && a.type == b.type
&& a.device_name == b.device_name;
}
bool IsInNodeList(uint64 node_id, const CrasAudioHandler::NodeIdList& id_list) {
return std::find(id_list.begin(), id_list.end(), node_id) != id_list.end();
}
bool IsNodeInTheList(uint64 node_id, const AudioNodeList& node_list) {
for (size_t i = 0; i < node_list.size(); ++i) {
if (node_id == node_list[i].id)
return true;
}
return false;
}
} // namespace
CrasAudioHandler::AudioObserver::AudioObserver() {
}
CrasAudioHandler::AudioObserver::~AudioObserver() {
}
void CrasAudioHandler::AudioObserver::OnOutputVolumeChanged() {
}
void CrasAudioHandler::AudioObserver::OnInputGainChanged() {
}
void CrasAudioHandler::AudioObserver::OnOutputMuteChanged() {
}
void CrasAudioHandler::AudioObserver::OnInputMuteChanged() {
}
void CrasAudioHandler::AudioObserver::OnAudioNodesChanged() {
}
void CrasAudioHandler::AudioObserver::OnActiveOutputNodeChanged() {
}
void CrasAudioHandler::AudioObserver::OnActiveInputNodeChanged() {
}
// static
void CrasAudioHandler::Initialize(
scoped_refptr<AudioDevicesPrefHandler> audio_pref_handler) {
CHECK(!g_cras_audio_handler);
g_cras_audio_handler = new CrasAudioHandler(audio_pref_handler);
}
// static
void CrasAudioHandler::InitializeForTesting() {
CHECK(!g_cras_audio_handler);
CrasAudioHandler::Initialize(new AudioDevicesPrefHandlerStub());
}
// static
void CrasAudioHandler::Shutdown() {
CHECK(g_cras_audio_handler);
delete g_cras_audio_handler;
g_cras_audio_handler = NULL;
}
// static
bool CrasAudioHandler::IsInitialized() {
return g_cras_audio_handler != NULL;
}
// static
CrasAudioHandler* CrasAudioHandler::Get() {
CHECK(g_cras_audio_handler)
<< "CrasAudioHandler::Get() called before Initialize().";
return g_cras_audio_handler;
}
void CrasAudioHandler::AddAudioObserver(AudioObserver* observer) {
observers_.AddObserver(observer);
}
void CrasAudioHandler::RemoveAudioObserver(AudioObserver* observer) {
observers_.RemoveObserver(observer);
}
bool CrasAudioHandler::HasKeyboardMic() {
return GetKeyboardMic() != NULL;
}
bool CrasAudioHandler::IsOutputMuted() {
return output_mute_on_;
}
bool CrasAudioHandler::IsOutputMutedForDevice(uint64 device_id) {
const AudioDevice* device = GetDeviceFromId(device_id);
if (!device)
return false;
DCHECK(!device->is_input);
return audio_pref_handler_->GetMuteValue(*device);
}
bool CrasAudioHandler::IsOutputVolumeBelowDefaultMuteLevel() {
return output_volume_ <= kMuteThresholdPercent;
}
bool CrasAudioHandler::IsInputMuted() {
return input_mute_on_;
}
bool CrasAudioHandler::IsInputMutedForDevice(uint64 device_id) {
const AudioDevice* device = GetDeviceFromId(device_id);
if (!device)
return false;
DCHECK(device->is_input);
// We don't record input mute state for each device in the prefs,
// for any non-active input device, we assume mute is off.
if (device->id == active_input_node_id_)
return input_mute_on_;
return false;
}
int CrasAudioHandler::GetOutputDefaultVolumeMuteThreshold() {
return kMuteThresholdPercent;
}
int CrasAudioHandler::GetOutputVolumePercent() {
return output_volume_;
}
int CrasAudioHandler::GetOutputVolumePercentForDevice(uint64 device_id) {
if (device_id == active_output_node_id_) {
return output_volume_;
} else {
const AudioDevice* device = GetDeviceFromId(device_id);
return static_cast<int>(audio_pref_handler_->GetOutputVolumeValue(device));
}
}
int CrasAudioHandler::GetInputGainPercent() {
return input_gain_;
}
int CrasAudioHandler::GetInputGainPercentForDevice(uint64 device_id) {
if (device_id == active_input_node_id_) {
return input_gain_;
} else {
const AudioDevice* device = GetDeviceFromId(device_id);
return static_cast<int>(audio_pref_handler_->GetInputGainValue(device));
}
}
uint64 CrasAudioHandler::GetPrimaryActiveOutputNode() const {
return active_output_node_id_;
}
uint64 CrasAudioHandler::GetPrimaryActiveInputNode() const {
return active_input_node_id_;
}
void CrasAudioHandler::GetAudioDevices(AudioDeviceList* device_list) const {
device_list->clear();
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end(); ++it)
device_list->push_back(it->second);
}
bool CrasAudioHandler::GetPrimaryActiveOutputDevice(AudioDevice* device) const {
const AudioDevice* active_device = GetDeviceFromId(active_output_node_id_);
if (!active_device || !device)
return false;
*device = *active_device;
return true;
}
void CrasAudioHandler::SetKeyboardMicActive(bool active) {
const AudioDevice* keyboard_mic = GetKeyboardMic();
if (!keyboard_mic)
return;
// Keyboard mic is invisible to chromeos users. It is always added or removed
// as additional active node.
DCHECK(active_input_node_id_ && active_input_node_id_ != keyboard_mic->id);
if (active)
AddActiveNode(keyboard_mic->id, true);
else
RemoveActiveNodeInternal(keyboard_mic->id, true);
}
void CrasAudioHandler::AddActiveNode(uint64 node_id, bool notify) {
const AudioDevice* device = GetDeviceFromId(node_id);
if (!device) {
VLOG(1) << "AddActiveInputNode: Cannot find device id="
<< "0x" << std::hex << node_id;
return;
}
// If there is no primary active device, set |node_id| to primary active node.
if ((device->is_input && !active_input_node_id_) ||
(!device->is_input && !active_output_node_id_)) {
SwitchToDevice(*device, notify);
return;
}
AddAdditionalActiveNode(node_id, notify);
}
void CrasAudioHandler::ChangeActiveNodes(const NodeIdList& new_active_ids) {
// Flags for whether there are input or output nodes passed in from
// |new_active_ids|. If there are no input nodes passed in, we will not
// make any change for input nodes; same for the output nodes.
bool request_input_change = false;
bool request_output_change = false;
// Flags for whether we will actually change active status of input
// or output nodes.
bool make_input_change = false;
bool make_output_change = false;
NodeIdList nodes_to_activate;
for (size_t i = 0; i < new_active_ids.size(); ++i) {
const AudioDevice* device = GetDeviceFromId(new_active_ids[i]);
if (device) {
if (device->is_input)
request_input_change = true;
else
request_output_change = true;
// If the new active device is already active, keep it as active.
if (device->active)
continue;
nodes_to_activate.push_back(new_active_ids[i]);
if (device->is_input)
make_input_change = true;
else
make_output_change = true;
}
}
// Remove all existing active devices that are not in the |new_active_ids|
// list.
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end(); ++it) {
AudioDevice device = it->second;
// Remove the existing active input or output nodes that are not in the new
// active node list if there are new input or output nodes specified.
if (device.active) {
if ((device.is_input && request_input_change &&
!IsInNodeList(device.id, new_active_ids))) {
make_input_change = true;
RemoveActiveNodeInternal(device.id, false); // no notification.
} else if (!device.is_input && request_output_change &&
!IsInNodeList(device.id, new_active_ids)) {
make_output_change = true;
RemoveActiveNodeInternal(device.id, false); // no notification.
}
}
}
// Adds the new active devices.
for (size_t i = 0; i < nodes_to_activate.size(); ++i)
AddActiveNode(nodes_to_activate[i], false); // no notification.
// Notify the active nodes change now.
if (make_input_change)
NotifyActiveNodeChanged(true);
if (make_output_change)
NotifyActiveNodeChanged(false);
}
void CrasAudioHandler::SwapInternalSpeakerLeftRightChannel(bool swap) {
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end();
++it) {
const AudioDevice& device = it->second;
if (!device.is_input && device.type == AUDIO_TYPE_INTERNAL_SPEAKER) {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->SwapLeftRight(
device.id, swap);
break;
}
}
}
bool CrasAudioHandler::has_alternative_input() const {
return has_alternative_input_;
}
bool CrasAudioHandler::has_alternative_output() const {
return has_alternative_output_;
}
void CrasAudioHandler::SetOutputVolumePercent(int volume_percent) {
// Set all active devices to the same volume.
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end();
it++) {
const AudioDevice& device = it->second;
if (!device.is_input && device.active)
SetOutputNodeVolumePercent(device.id, volume_percent);
}
}
// TODO: Rename the 'Percent' to something more meaningful.
void CrasAudioHandler::SetInputGainPercent(int gain_percent) {
// TODO(jennyz): Should we set all input devices' gain to the same level?
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end();
it++) {
const AudioDevice& device = it->second;
if (device.is_input && device.active)
SetInputNodeGainPercent(active_input_node_id_, gain_percent);
}
}
void CrasAudioHandler::AdjustOutputVolumeByPercent(int adjust_by_percent) {
SetOutputVolumePercent(output_volume_ + adjust_by_percent);
}
void CrasAudioHandler::SetOutputMute(bool mute_on) {
if (!SetOutputMuteInternal(mute_on))
return;
// Save the mute state for all active output audio devices.
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end();
it++) {
const AudioDevice& device = it->second;
if (!device.is_input && device.active) {
audio_pref_handler_->SetMuteValue(device, output_mute_on_);
}
}
FOR_EACH_OBSERVER(AudioObserver, observers_, OnOutputMuteChanged());
}
void CrasAudioHandler::AdjustOutputVolumeToAudibleLevel() {
if (output_volume_ <= kMuteThresholdPercent) {
// Avoid the situation when sound has been unmuted, but the volume
// is set to a very low value, so user still can't hear any sound.
SetOutputVolumePercent(kDefaultUnmuteVolumePercent);
}
}
void CrasAudioHandler::SetInputMute(bool mute_on) {
SetInputMuteInternal(mute_on);
FOR_EACH_OBSERVER(AudioObserver, observers_, OnInputMuteChanged());
}
void CrasAudioHandler::SetActiveOutputNode(uint64 node_id, bool notify) {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetActiveOutputNode(node_id);
if (notify)
NotifyActiveNodeChanged(false);
}
void CrasAudioHandler::SetActiveInputNode(uint64 node_id, bool notify) {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetActiveInputNode(node_id);
if (notify)
NotifyActiveNodeChanged(true);
}
void CrasAudioHandler::SetVolumeGainPercentForDevice(uint64 device_id,
int value) {
const AudioDevice* device = GetDeviceFromId(device_id);
if (!device)
return;
if (device->is_input)
SetInputNodeGainPercent(device_id, value);
else
SetOutputNodeVolumePercent(device_id, value);
}
void CrasAudioHandler::SetMuteForDevice(uint64 device_id, bool mute_on) {
if (device_id == active_output_node_id_) {
SetOutputMute(mute_on);
return;
} else if (device_id == active_input_node_id_) {
VLOG(1) << "SetMuteForDevice sets active input device id="
<< "0x" << std::hex << device_id << " mute=" << mute_on;
SetInputMute(mute_on);
return;
}
const AudioDevice* device = GetDeviceFromId(device_id);
// Input device's mute state is not recorded in the pref. crbug.com/365050.
if (device && !device->is_input)
audio_pref_handler_->SetMuteValue(*device, mute_on);
}
void CrasAudioHandler::LogErrors() {
log_errors_ = true;
}
CrasAudioHandler::CrasAudioHandler(
scoped_refptr<AudioDevicesPrefHandler> audio_pref_handler)
: audio_pref_handler_(audio_pref_handler),
output_mute_on_(false),
input_mute_on_(false),
output_volume_(0),
input_gain_(0),
active_output_node_id_(0),
active_input_node_id_(0),
has_alternative_input_(false),
has_alternative_output_(false),
output_mute_locked_(false),
log_errors_(false),
weak_ptr_factory_(this) {
if (!audio_pref_handler.get())
return;
// If the DBusThreadManager or the CrasAudioClient aren't available, there
// isn't much we can do. This should only happen when running tests.
if (!chromeos::DBusThreadManager::IsInitialized() ||
!chromeos::DBusThreadManager::Get() ||
!chromeos::DBusThreadManager::Get()->GetCrasAudioClient())
return;
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->AddObserver(this);
audio_pref_handler_->AddAudioPrefObserver(this);
if (chromeos::DBusThreadManager::Get()->GetSessionManagerClient()) {
chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->
AddObserver(this);
}
InitializeAudioState();
}
CrasAudioHandler::~CrasAudioHandler() {
if (!chromeos::DBusThreadManager::IsInitialized() ||
!chromeos::DBusThreadManager::Get() ||
!chromeos::DBusThreadManager::Get()->GetCrasAudioClient())
return;
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
RemoveObserver(this);
chromeos::DBusThreadManager::Get()->GetSessionManagerClient()->
RemoveObserver(this);
if (audio_pref_handler_.get())
audio_pref_handler_->RemoveAudioPrefObserver(this);
audio_pref_handler_ = NULL;
}
void CrasAudioHandler::AudioClientRestarted() {
// Make sure the logging is enabled in case cras server
// restarts after crashing.
LogErrors();
InitializeAudioState();
}
void CrasAudioHandler::NodesChanged() {
// Refresh audio nodes data.
GetNodes();
}
void CrasAudioHandler::ActiveOutputNodeChanged(uint64 node_id) {
if (active_output_node_id_ == node_id)
return;
// Active audio output device should always be changed by chrome.
// During system boot, cras may change active input to unknown device 0x1,
// we don't need to log it, since it is not an valid device.
if (GetDeviceFromId(node_id)) {
LOG_IF(WARNING, log_errors_)
<< "Active output node changed unexpectedly by system node_id="
<< "0x" << std::hex << node_id;
}
}
void CrasAudioHandler::ActiveInputNodeChanged(uint64 node_id) {
if (active_input_node_id_ == node_id)
return;
// Active audio input device should always be changed by chrome.
// During system boot, cras may change active input to unknown device 0x2,
// we don't need to log it, since it is not an valid device.
if (GetDeviceFromId(node_id)) {
LOG_IF(WARNING, log_errors_)
<< "Active input node changed unexpectedly by system node_id="
<< "0x" << std::hex << node_id;
}
}
void CrasAudioHandler::OnAudioPolicyPrefChanged() {
ApplyAudioPolicy();
}
void CrasAudioHandler::EmitLoginPromptVisibleCalled() {
// Enable logging after cras server is started, which will be after
// EmitLoginPromptVisible.
LogErrors();
}
const AudioDevice* CrasAudioHandler::GetDeviceFromId(uint64 device_id) const {
AudioDeviceMap::const_iterator it = audio_devices_.find(device_id);
if (it == audio_devices_.end())
return NULL;
return &(it->second);
}
const AudioDevice* CrasAudioHandler::GetKeyboardMic() const {
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end(); it++) {
if (it->second.is_input && it->second.type == AUDIO_TYPE_KEYBOARD_MIC)
return &(it->second);
}
return NULL;
}
void CrasAudioHandler::SetupAudioInputState() {
// Set the initial audio state to the ones read from audio prefs.
const AudioDevice* device = GetDeviceFromId(active_input_node_id_);
if (!device) {
LOG_IF(ERROR, log_errors_)
<< "Can't set up audio state for unknown input device id ="
<< "0x" << std::hex << active_input_node_id_;
return;
}
input_gain_ = audio_pref_handler_->GetInputGainValue(device);
VLOG(1) << "SetupAudioInputState for active device id="
<< "0x" << std::hex << device->id << " mute=" << input_mute_on_;
SetInputMuteInternal(input_mute_on_);
// TODO(rkc,jennyz): Set input gain once we decide on how to store
// the gain values since the range and step are both device specific.
}
void CrasAudioHandler::SetupAudioOutputState() {
const AudioDevice* device = GetDeviceFromId(active_output_node_id_);
if (!device) {
LOG_IF(ERROR, log_errors_)
<< "Can't set up audio state for unknown output device id ="
<< "0x" << std::hex << active_output_node_id_;
return;
}
DCHECK(!device->is_input);
output_mute_on_ = audio_pref_handler_->GetMuteValue(*device);
output_volume_ = audio_pref_handler_->GetOutputVolumeValue(device);
SetOutputMuteInternal(output_mute_on_);
SetOutputNodeVolume(active_output_node_id_, output_volume_);
}
// This sets up the state of an additional active node.
void CrasAudioHandler::SetupAdditionalActiveAudioNodeState(uint64 node_id) {
const AudioDevice* device = GetDeviceFromId(node_id);
if (!device) {
VLOG(1) << "Can't set up audio state for unknown device id ="
<< "0x" << std::hex << node_id;
return;
}
DCHECK(node_id != active_output_node_id_ && node_id != active_input_node_id_);
// Note: The mute state is a system wide state, we don't set mute per device,
// but just keep the mute state consistent for the active node in prefs.
// The output volume should be set to the same value for all active output
// devices. For input devices, we don't restore their gain value so far.
// TODO(jennyz): crbug.com/417418, track the status for the decison if
// we should persist input gain value in prefs.
if (!device->is_input) {
audio_pref_handler_->SetMuteValue(*device, IsOutputMuted());
SetOutputNodeVolumePercent(node_id, GetOutputVolumePercent());
}
}
void CrasAudioHandler::InitializeAudioState() {
ApplyAudioPolicy();
GetNodes();
}
void CrasAudioHandler::ApplyAudioPolicy() {
output_mute_locked_ = false;
if (!audio_pref_handler_->GetAudioOutputAllowedValue()) {
// Mute the device, but do not update the preference.
SetOutputMuteInternal(true);
output_mute_locked_ = true;
} else {
// Restore the mute state.
const AudioDevice* device = GetDeviceFromId(active_output_node_id_);
if (device)
SetOutputMuteInternal(audio_pref_handler_->GetMuteValue(*device));
}
// Policy for audio input is handled by kAudioCaptureAllowed in the Chrome
// media system.
}
void CrasAudioHandler::SetOutputNodeVolume(uint64 node_id, int volume) {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetOutputNodeVolume(node_id, volume);
}
void CrasAudioHandler::SetOutputNodeVolumePercent(uint64 node_id,
int volume_percent) {
const AudioDevice* device = this->GetDeviceFromId(node_id);
if (!device || device->is_input)
return;
volume_percent = min(max(volume_percent, 0), 100);
if (volume_percent <= kMuteThresholdPercent)
volume_percent = 0;
if (node_id == active_output_node_id_)
output_volume_ = volume_percent;
audio_pref_handler_->SetVolumeGainValue(*device, volume_percent);
if (device->active) {
SetOutputNodeVolume(node_id, volume_percent);
FOR_EACH_OBSERVER(AudioObserver, observers_, OnOutputVolumeChanged());
}
}
bool CrasAudioHandler::SetOutputMuteInternal(bool mute_on) {
if (output_mute_locked_)
return false;
output_mute_on_ = mute_on;
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetOutputUserMute(mute_on);
return true;
}
void CrasAudioHandler::SetInputNodeGain(uint64 node_id, int gain) {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetInputNodeGain(node_id, gain);
}
void CrasAudioHandler::SetInputNodeGainPercent(uint64 node_id,
int gain_percent) {
const AudioDevice* device = GetDeviceFromId(node_id);
if (!device || !device->is_input)
return;
// NOTE: We do not sanitize input gain values since the range is completely
// dependent on the device.
if (active_input_node_id_ == node_id)
input_gain_ = gain_percent;
audio_pref_handler_->SetVolumeGainValue(*device, gain_percent);
if (device->active) {
SetInputNodeGain(node_id, gain_percent);
FOR_EACH_OBSERVER(AudioObserver, observers_, OnInputGainChanged());
}
}
void CrasAudioHandler::SetInputMuteInternal(bool mute_on) {
input_mute_on_ = mute_on;
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->
SetInputMute(mute_on);
}
void CrasAudioHandler::GetNodes() {
chromeos::DBusThreadManager::Get()->GetCrasAudioClient()->GetNodes(
base::Bind(&CrasAudioHandler::HandleGetNodes,
weak_ptr_factory_.GetWeakPtr()),
base::Bind(&CrasAudioHandler::HandleGetNodesError,
weak_ptr_factory_.GetWeakPtr()));
}
bool CrasAudioHandler::ChangeActiveDevice(const AudioDevice& new_active_device,
uint64* current_active_node_id) {
// If the device we want to switch to is already the current active device,
// do nothing.
if (new_active_device.active &&
new_active_device.id == *current_active_node_id) {
return false;
}
// Reset all other input or output devices' active status. The active audio
// device from the previous user session can be remembered by cras, but not
// in chrome. see crbug.com/273271.
for (AudioDeviceMap::iterator it = audio_devices_.begin();
it != audio_devices_.end(); ++it) {
if (it->second.is_input == new_active_device.is_input &&
it->second.id != new_active_device.id)
it->second.active = false;
}
// Set the current active input/output device to the new_active_device.
*current_active_node_id = new_active_device.id;
audio_devices_[*current_active_node_id].active = true;
return true;
}
bool CrasAudioHandler::NonActiveDeviceUnplugged(
size_t old_devices_size,
size_t new_devices_size,
uint64 current_active_node) {
return (new_devices_size < old_devices_size &&
GetDeviceFromId(current_active_node));
}
void CrasAudioHandler::SwitchToDevice(const AudioDevice& device, bool notify) {
if (device.is_input) {
if (!ChangeActiveDevice(device, &active_input_node_id_))
return;
SetupAudioInputState();
SetActiveInputNode(active_input_node_id_, notify);
} else {
if (!ChangeActiveDevice(device, &active_output_node_id_))
return;
SetupAudioOutputState();
SetActiveOutputNode(active_output_node_id_, notify);
}
}
bool CrasAudioHandler::HasDeviceChange(const AudioNodeList& new_nodes,
bool is_input,
AudioNodeList* new_discovered) {
size_t num_old_devices = 0;
size_t num_new_devices = 0;
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end(); ++it) {
if (is_input == it->second.is_input)
++num_old_devices;
}
bool new_or_changed_device = false;
new_discovered->clear();
for (AudioNodeList::const_iterator it = new_nodes.begin();
it != new_nodes.end(); ++it) {
if (is_input == it->is_input) {
++num_new_devices;
// Look to see if the new device not in the old device list.
AudioDevice device(*it);
DeviceStatus status = CheckDeviceStatus(device);
if (status == NEW_DEVICE)
new_discovered->push_back(*it);
if (status == NEW_DEVICE || status == CHANGED_DEVICE) {
new_or_changed_device = true;
}
}
}
return new_or_changed_device || (num_old_devices != num_new_devices);
}
CrasAudioHandler::DeviceStatus CrasAudioHandler::CheckDeviceStatus(
const AudioDevice& device) {
const AudioDevice* device_found = GetDeviceFromId(device.id);
if (!device_found)
return NEW_DEVICE;
if (!IsSameAudioDevice(device, *device_found)) {
LOG(WARNING) << "Different Audio devices with same id:"
<< " new device: " << device.ToString()
<< " old device: " << device_found->ToString();
return CHANGED_DEVICE;
} else if (device.active != device_found->active) {
return CHANGED_DEVICE;
}
return OLD_DEVICE;
}
void CrasAudioHandler::NotifyActiveNodeChanged(bool is_input) {
if (is_input)
FOR_EACH_OBSERVER(AudioObserver, observers_, OnActiveInputNodeChanged());
else
FOR_EACH_OBSERVER(AudioObserver, observers_, OnActiveOutputNodeChanged());
}
void CrasAudioHandler::UpdateDevicesAndSwitchActive(
const AudioNodeList& nodes) {
size_t old_output_device_size = 0;
size_t old_input_device_size = 0;
for (AudioDeviceMap::const_iterator it = audio_devices_.begin();
it != audio_devices_.end(); ++it) {
if (it->second.is_input)
++old_input_device_size;
else
++old_output_device_size;
}
AudioNodeList hotplug_output_nodes;
AudioNodeList hotplug_input_nodes;
bool output_devices_changed =
HasDeviceChange(nodes, false, &hotplug_output_nodes);
bool input_devices_changed =
HasDeviceChange(nodes, true, &hotplug_input_nodes);
audio_devices_.clear();
has_alternative_input_ = false;
has_alternative_output_ = false;
while (!input_devices_pq_.empty())
input_devices_pq_.pop();
while (!output_devices_pq_.empty())
output_devices_pq_.pop();
size_t new_output_device_size = 0;
size_t new_input_device_size = 0;
for (size_t i = 0; i < nodes.size(); ++i) {
AudioDevice device(nodes[i]);
audio_devices_[device.id] = device;
if (!has_alternative_input_ &&
device.is_input &&
device.type != AUDIO_TYPE_INTERNAL_MIC &&
device.type != AUDIO_TYPE_KEYBOARD_MIC) {
has_alternative_input_ = true;
} else if (!has_alternative_output_ &&
!device.is_input &&
device.type != AUDIO_TYPE_INTERNAL_SPEAKER) {
has_alternative_output_ = true;
}
if (device.is_input) {
input_devices_pq_.push(device);
++new_input_device_size;
} else {
output_devices_pq_.push(device);
++new_output_device_size;
}
}
// If the previous active device is removed from the new node list,
// reset active_output_node_id_.
if (!GetDeviceFromId(active_output_node_id_))
active_output_node_id_ = 0;
if (!GetDeviceFromId(active_input_node_id_))
active_input_node_id_ = 0;
// If audio nodes change is caused by unplugging some non-active audio
// devices, the previously set active audio device will stay active.
// Otherwise, switch to a new active audio device according to their priority.
if (input_devices_changed &&
!NonActiveDeviceUnplugged(old_input_device_size,
new_input_device_size,
active_input_node_id_)) {
// Some devices like chromeboxes don't have the internal audio input. In
// that case the active input node id should be reset.
if (input_devices_pq_.empty()) {
active_input_node_id_ = 0;
NotifyActiveNodeChanged(true);
} else {
// If user has hot plugged a new node, we should change to the active
// device to the new node if it has the highest priority; otherwise,
// we should keep the existing active node chosen by user.
// For all other cases, we will choose the node with highest priority.
if (!active_input_node_id_ || hotplug_input_nodes.empty() ||
IsNodeInTheList(input_devices_pq_.top().id, hotplug_input_nodes)) {
SwitchToDevice(input_devices_pq_.top(), true);
}
}
}
if (output_devices_changed &&
!NonActiveDeviceUnplugged(old_output_device_size,
new_output_device_size,
active_output_node_id_)) {
// This is really unlikely to happen because all ChromeOS devices have the
// internal audio output.
if (output_devices_pq_.empty()) {
active_output_node_id_ = 0;
NotifyActiveNodeChanged(false);
} else {
// ditto input node case.
if (!active_output_node_id_ || hotplug_output_nodes.empty() ||
IsNodeInTheList(output_devices_pq_.top().id, hotplug_output_nodes)) {
SwitchToDevice(output_devices_pq_.top(), true);
}
}
}
}
void CrasAudioHandler::HandleGetNodes(const chromeos::AudioNodeList& node_list,
bool success) {
if (!success) {
LOG_IF(ERROR, log_errors_) << "Failed to retrieve audio nodes data";
return;
}
UpdateDevicesAndSwitchActive(node_list);
FOR_EACH_OBSERVER(AudioObserver, observers_, OnAudioNodesChanged());
}
void CrasAudioHandler::HandleGetNodesError(const std::string& error_name,
const std::string& error_msg) {
LOG_IF(ERROR, log_errors_) << "Failed to call GetNodes: "
<< error_name << ": " << error_msg;
}
void CrasAudioHandler::AddAdditionalActiveNode(uint64 node_id, bool notify) {
const AudioDevice* device = GetDeviceFromId(node_id);
if (!device) {
VLOG(1) << "AddActiveInputNode: Cannot find device id="
<< "0x" << std::hex << node_id;
return;
}
audio_devices_[node_id].active = true;
SetupAdditionalActiveAudioNodeState(node_id);
if (device->is_input) {
DCHECK(node_id != active_input_node_id_);
chromeos::DBusThreadManager::Get()
->GetCrasAudioClient()
->AddActiveInputNode(node_id);
if (notify)
NotifyActiveNodeChanged(true);
} else {
DCHECK(node_id != active_output_node_id_);
chromeos::DBusThreadManager::Get()
->GetCrasAudioClient()
->AddActiveOutputNode(node_id);
if (notify)
NotifyActiveNodeChanged(false);
}
}
void CrasAudioHandler::RemoveActiveNodeInternal(uint64 node_id, bool notify) {
const AudioDevice* device = GetDeviceFromId(node_id);
if (!device) {
VLOG(1) << "RemoveActiveInputNode: Cannot find device id="
<< "0x" << std::hex << node_id;
return;
}
audio_devices_[node_id].active = false;
if (device->is_input) {
if (node_id == active_input_node_id_)
active_input_node_id_ = 0;
chromeos::DBusThreadManager::Get()
->GetCrasAudioClient()
->RemoveActiveInputNode(node_id);
if (notify)
NotifyActiveNodeChanged(true);
} else {
if (node_id == active_output_node_id_)
active_output_node_id_ = 0;
chromeos::DBusThreadManager::Get()
->GetCrasAudioClient()
->RemoveActiveOutputNode(node_id);
if (notify)
NotifyActiveNodeChanged(false);
}
}
} // namespace chromeos