| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/server/http_server.h" |
| |
| #include "base/bind.h" |
| #include "base/compiler_specific.h" |
| #include "base/location.h" |
| #include "base/logging.h" |
| #include "base/message_loop/message_loop_proxy.h" |
| #include "base/stl_util.h" |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/string_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/sys_byteorder.h" |
| #include "build/build_config.h" |
| #include "net/base/net_errors.h" |
| #include "net/server/http_connection.h" |
| #include "net/server/http_server_request_info.h" |
| #include "net/server/http_server_response_info.h" |
| #include "net/server/web_socket.h" |
| #include "net/socket/server_socket.h" |
| #include "net/socket/stream_socket.h" |
| #include "net/socket/tcp_server_socket.h" |
| |
| namespace net { |
| |
| HttpServer::HttpServer(scoped_ptr<ServerSocket> server_socket, |
| HttpServer::Delegate* delegate) |
| : server_socket_(server_socket.Pass()), |
| delegate_(delegate), |
| last_id_(0), |
| weak_ptr_factory_(this) { |
| DCHECK(server_socket_); |
| // Start accepting connections in next run loop in case when delegate is not |
| // ready to get callbacks. |
| base::MessageLoopProxy::current()->PostTask( |
| FROM_HERE, |
| base::Bind(&HttpServer::DoAcceptLoop, weak_ptr_factory_.GetWeakPtr())); |
| } |
| |
| HttpServer::~HttpServer() { |
| STLDeleteContainerPairSecondPointers( |
| id_to_connection_.begin(), id_to_connection_.end()); |
| } |
| |
| void HttpServer::AcceptWebSocket( |
| int connection_id, |
| const HttpServerRequestInfo& request) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| DCHECK(connection->web_socket()); |
| connection->web_socket()->Accept(request); |
| } |
| |
| void HttpServer::SendOverWebSocket(int connection_id, |
| const std::string& data) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| DCHECK(connection->web_socket()); |
| connection->web_socket()->Send(data); |
| } |
| |
| void HttpServer::SendRaw(int connection_id, const std::string& data) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| |
| bool writing_in_progress = !connection->write_buf()->IsEmpty(); |
| if (connection->write_buf()->Append(data) && !writing_in_progress) |
| DoWriteLoop(connection); |
| } |
| |
| void HttpServer::SendResponse(int connection_id, |
| const HttpServerResponseInfo& response) { |
| SendRaw(connection_id, response.Serialize()); |
| } |
| |
| void HttpServer::Send(int connection_id, |
| HttpStatusCode status_code, |
| const std::string& data, |
| const std::string& content_type) { |
| HttpServerResponseInfo response(status_code); |
| response.SetContentHeaders(data.size(), content_type); |
| SendResponse(connection_id, response); |
| SendRaw(connection_id, data); |
| } |
| |
| void HttpServer::Send200(int connection_id, |
| const std::string& data, |
| const std::string& content_type) { |
| Send(connection_id, HTTP_OK, data, content_type); |
| } |
| |
| void HttpServer::Send404(int connection_id) { |
| SendResponse(connection_id, HttpServerResponseInfo::CreateFor404()); |
| } |
| |
| void HttpServer::Send500(int connection_id, const std::string& message) { |
| SendResponse(connection_id, HttpServerResponseInfo::CreateFor500(message)); |
| } |
| |
| void HttpServer::Close(int connection_id) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (connection == NULL) |
| return; |
| |
| id_to_connection_.erase(connection_id); |
| delegate_->OnClose(connection_id); |
| |
| // The call stack might have callbacks which still have the pointer of |
| // connection. Instead of referencing connection with ID all the time, |
| // destroys the connection in next run loop to make sure any pending |
| // callbacks in the call stack return. |
| base::MessageLoopProxy::current()->DeleteSoon(FROM_HERE, connection); |
| } |
| |
| int HttpServer::GetLocalAddress(IPEndPoint* address) { |
| return server_socket_->GetLocalAddress(address); |
| } |
| |
| void HttpServer::SetReceiveBufferSize(int connection_id, int32 size) { |
| HttpConnection* connection = FindConnection(connection_id); |
| DCHECK(connection); |
| connection->read_buf()->set_max_buffer_size(size); |
| } |
| |
| void HttpServer::SetSendBufferSize(int connection_id, int32 size) { |
| HttpConnection* connection = FindConnection(connection_id); |
| DCHECK(connection); |
| connection->write_buf()->set_max_buffer_size(size); |
| } |
| |
| void HttpServer::DoAcceptLoop() { |
| int rv; |
| do { |
| rv = server_socket_->Accept(&accepted_socket_, |
| base::Bind(&HttpServer::OnAcceptCompleted, |
| weak_ptr_factory_.GetWeakPtr())); |
| if (rv == ERR_IO_PENDING) |
| return; |
| rv = HandleAcceptResult(rv); |
| } while (rv == OK); |
| } |
| |
| void HttpServer::OnAcceptCompleted(int rv) { |
| if (HandleAcceptResult(rv) == OK) |
| DoAcceptLoop(); |
| } |
| |
| int HttpServer::HandleAcceptResult(int rv) { |
| if (rv < 0) { |
| LOG(ERROR) << "Accept error: rv=" << rv; |
| return rv; |
| } |
| |
| HttpConnection* connection = |
| new HttpConnection(++last_id_, accepted_socket_.Pass()); |
| id_to_connection_[connection->id()] = connection; |
| delegate_->OnConnect(connection->id()); |
| if (!HasClosedConnection(connection)) |
| DoReadLoop(connection); |
| return OK; |
| } |
| |
| void HttpServer::DoReadLoop(HttpConnection* connection) { |
| int rv; |
| do { |
| HttpConnection::ReadIOBuffer* read_buf = connection->read_buf(); |
| // Increases read buffer size if necessary. |
| if (read_buf->RemainingCapacity() == 0 && !read_buf->IncreaseCapacity()) { |
| Close(connection->id()); |
| return; |
| } |
| |
| rv = connection->socket()->Read( |
| read_buf, |
| read_buf->RemainingCapacity(), |
| base::Bind(&HttpServer::OnReadCompleted, |
| weak_ptr_factory_.GetWeakPtr(), connection->id())); |
| if (rv == ERR_IO_PENDING) |
| return; |
| rv = HandleReadResult(connection, rv); |
| } while (rv == OK); |
| } |
| |
| void HttpServer::OnReadCompleted(int connection_id, int rv) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (!connection) // It might be closed right before by write error. |
| return; |
| |
| if (HandleReadResult(connection, rv) == OK) |
| DoReadLoop(connection); |
| } |
| |
| int HttpServer::HandleReadResult(HttpConnection* connection, int rv) { |
| if (rv <= 0) { |
| Close(connection->id()); |
| return rv == 0 ? ERR_CONNECTION_CLOSED : rv; |
| } |
| |
| HttpConnection::ReadIOBuffer* read_buf = connection->read_buf(); |
| read_buf->DidRead(rv); |
| |
| // Handles http requests or websocket messages. |
| while (read_buf->GetSize() > 0) { |
| if (connection->web_socket()) { |
| std::string message; |
| WebSocket::ParseResult result = connection->web_socket()->Read(&message); |
| if (result == WebSocket::FRAME_INCOMPLETE) |
| break; |
| |
| if (result == WebSocket::FRAME_CLOSE || |
| result == WebSocket::FRAME_ERROR) { |
| Close(connection->id()); |
| return ERR_CONNECTION_CLOSED; |
| } |
| delegate_->OnWebSocketMessage(connection->id(), message); |
| if (HasClosedConnection(connection)) |
| return ERR_CONNECTION_CLOSED; |
| continue; |
| } |
| |
| HttpServerRequestInfo request; |
| size_t pos = 0; |
| if (!ParseHeaders(read_buf->StartOfBuffer(), read_buf->GetSize(), |
| &request, &pos)) { |
| break; |
| } |
| |
| // Sets peer address if exists. |
| connection->socket()->GetPeerAddress(&request.peer); |
| |
| if (request.HasHeaderValue("connection", "upgrade")) { |
| scoped_ptr<WebSocket> websocket( |
| WebSocket::CreateWebSocket(this, connection, request, &pos)); |
| if (!websocket) // Not enough data was received. |
| break; |
| connection->SetWebSocket(websocket.Pass()); |
| read_buf->DidConsume(pos); |
| delegate_->OnWebSocketRequest(connection->id(), request); |
| if (HasClosedConnection(connection)) |
| return ERR_CONNECTION_CLOSED; |
| continue; |
| } |
| |
| const char kContentLength[] = "content-length"; |
| if (request.headers.count(kContentLength) > 0) { |
| size_t content_length = 0; |
| const size_t kMaxBodySize = 100 << 20; |
| if (!base::StringToSizeT(request.GetHeaderValue(kContentLength), |
| &content_length) || |
| content_length > kMaxBodySize) { |
| SendResponse(connection->id(), |
| HttpServerResponseInfo::CreateFor500( |
| "request content-length too big or unknown: " + |
| request.GetHeaderValue(kContentLength))); |
| Close(connection->id()); |
| return ERR_CONNECTION_CLOSED; |
| } |
| |
| if (read_buf->GetSize() - pos < content_length) |
| break; // Not enough data was received yet. |
| request.data.assign(read_buf->StartOfBuffer() + pos, content_length); |
| pos += content_length; |
| } |
| |
| read_buf->DidConsume(pos); |
| delegate_->OnHttpRequest(connection->id(), request); |
| if (HasClosedConnection(connection)) |
| return ERR_CONNECTION_CLOSED; |
| } |
| |
| return OK; |
| } |
| |
| void HttpServer::DoWriteLoop(HttpConnection* connection) { |
| int rv = OK; |
| HttpConnection::QueuedWriteIOBuffer* write_buf = connection->write_buf(); |
| while (rv == OK && write_buf->GetSizeToWrite() > 0) { |
| rv = connection->socket()->Write( |
| write_buf, |
| write_buf->GetSizeToWrite(), |
| base::Bind(&HttpServer::OnWriteCompleted, |
| weak_ptr_factory_.GetWeakPtr(), connection->id())); |
| if (rv == ERR_IO_PENDING || rv == OK) |
| return; |
| rv = HandleWriteResult(connection, rv); |
| } |
| } |
| |
| void HttpServer::OnWriteCompleted(int connection_id, int rv) { |
| HttpConnection* connection = FindConnection(connection_id); |
| if (!connection) // It might be closed right before by read error. |
| return; |
| |
| if (HandleWriteResult(connection, rv) == OK) |
| DoWriteLoop(connection); |
| } |
| |
| int HttpServer::HandleWriteResult(HttpConnection* connection, int rv) { |
| if (rv < 0) { |
| Close(connection->id()); |
| return rv; |
| } |
| |
| connection->write_buf()->DidConsume(rv); |
| return OK; |
| } |
| |
| namespace { |
| |
| // |
| // HTTP Request Parser |
| // This HTTP request parser uses a simple state machine to quickly parse |
| // through the headers. The parser is not 100% complete, as it is designed |
| // for use in this simple test driver. |
| // |
| // Known issues: |
| // - does not handle whitespace on first HTTP line correctly. Expects |
| // a single space between the method/url and url/protocol. |
| |
| // Input character types. |
| enum header_parse_inputs { |
| INPUT_LWS, |
| INPUT_CR, |
| INPUT_LF, |
| INPUT_COLON, |
| INPUT_DEFAULT, |
| MAX_INPUTS, |
| }; |
| |
| // Parser states. |
| enum header_parse_states { |
| ST_METHOD, // Receiving the method |
| ST_URL, // Receiving the URL |
| ST_PROTO, // Receiving the protocol |
| ST_HEADER, // Starting a Request Header |
| ST_NAME, // Receiving a request header name |
| ST_SEPARATOR, // Receiving the separator between header name and value |
| ST_VALUE, // Receiving a request header value |
| ST_DONE, // Parsing is complete and successful |
| ST_ERR, // Parsing encountered invalid syntax. |
| MAX_STATES |
| }; |
| |
| // State transition table |
| int parser_state[MAX_STATES][MAX_INPUTS] = { |
| /* METHOD */ { ST_URL, ST_ERR, ST_ERR, ST_ERR, ST_METHOD }, |
| /* URL */ { ST_PROTO, ST_ERR, ST_ERR, ST_URL, ST_URL }, |
| /* PROTOCOL */ { ST_ERR, ST_HEADER, ST_NAME, ST_ERR, ST_PROTO }, |
| /* HEADER */ { ST_ERR, ST_ERR, ST_NAME, ST_ERR, ST_ERR }, |
| /* NAME */ { ST_SEPARATOR, ST_DONE, ST_ERR, ST_VALUE, ST_NAME }, |
| /* SEPARATOR */ { ST_SEPARATOR, ST_ERR, ST_ERR, ST_VALUE, ST_ERR }, |
| /* VALUE */ { ST_VALUE, ST_HEADER, ST_NAME, ST_VALUE, ST_VALUE }, |
| /* DONE */ { ST_DONE, ST_DONE, ST_DONE, ST_DONE, ST_DONE }, |
| /* ERR */ { ST_ERR, ST_ERR, ST_ERR, ST_ERR, ST_ERR } |
| }; |
| |
| // Convert an input character to the parser's input token. |
| int charToInput(char ch) { |
| switch(ch) { |
| case ' ': |
| case '\t': |
| return INPUT_LWS; |
| case '\r': |
| return INPUT_CR; |
| case '\n': |
| return INPUT_LF; |
| case ':': |
| return INPUT_COLON; |
| } |
| return INPUT_DEFAULT; |
| } |
| |
| } // namespace |
| |
| bool HttpServer::ParseHeaders(const char* data, |
| size_t data_len, |
| HttpServerRequestInfo* info, |
| size_t* ppos) { |
| size_t& pos = *ppos; |
| int state = ST_METHOD; |
| std::string buffer; |
| std::string header_name; |
| std::string header_value; |
| while (pos < data_len) { |
| char ch = data[pos++]; |
| int input = charToInput(ch); |
| int next_state = parser_state[state][input]; |
| |
| bool transition = (next_state != state); |
| HttpServerRequestInfo::HeadersMap::iterator it; |
| if (transition) { |
| // Do any actions based on state transitions. |
| switch (state) { |
| case ST_METHOD: |
| info->method = buffer; |
| buffer.clear(); |
| break; |
| case ST_URL: |
| info->path = buffer; |
| buffer.clear(); |
| break; |
| case ST_PROTO: |
| // TODO(mbelshe): Deal better with parsing protocol. |
| DCHECK(buffer == "HTTP/1.1"); |
| buffer.clear(); |
| break; |
| case ST_NAME: |
| header_name = base::StringToLowerASCII(buffer); |
| buffer.clear(); |
| break; |
| case ST_VALUE: |
| base::TrimWhitespaceASCII(buffer, base::TRIM_LEADING, &header_value); |
| it = info->headers.find(header_name); |
| // See last paragraph ("Multiple message-header fields...") |
| // of www.w3.org/Protocols/rfc2616/rfc2616-sec4.html#sec4.2 |
| if (it == info->headers.end()) { |
| info->headers[header_name] = header_value; |
| } else { |
| it->second.append(","); |
| it->second.append(header_value); |
| } |
| buffer.clear(); |
| break; |
| case ST_SEPARATOR: |
| break; |
| } |
| state = next_state; |
| } else { |
| // Do any actions based on current state |
| switch (state) { |
| case ST_METHOD: |
| case ST_URL: |
| case ST_PROTO: |
| case ST_VALUE: |
| case ST_NAME: |
| buffer.append(&ch, 1); |
| break; |
| case ST_DONE: |
| DCHECK(input == INPUT_LF); |
| return true; |
| case ST_ERR: |
| return false; |
| } |
| } |
| } |
| // No more characters, but we haven't finished parsing yet. |
| return false; |
| } |
| |
| HttpConnection* HttpServer::FindConnection(int connection_id) { |
| IdToConnectionMap::iterator it = id_to_connection_.find(connection_id); |
| if (it == id_to_connection_.end()) |
| return NULL; |
| return it->second; |
| } |
| |
| // This is called after any delegate callbacks are called to check if Close() |
| // has been called during callback processing. Using the pointer of connection, |
| // |connection| is safe here because Close() deletes the connection in next run |
| // loop. |
| bool HttpServer::HasClosedConnection(HttpConnection* connection) { |
| return FindConnection(connection->id()) != connection; |
| } |
| |
| } // namespace net |