| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_UDP_UDP_SOCKET_WIN_H_ |
| #define NET_UDP_UDP_SOCKET_WIN_H_ |
| |
| #include <qos2.h> |
| #include <winsock2.h> |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "base/win/object_watcher.h" |
| #include "base/win/scoped_handle.h" |
| #include "net/base/address_family.h" |
| #include "net/base/completion_callback.h" |
| #include "net/base/net_export.h" |
| #include "net/base/rand_callback.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/base/io_buffer.h" |
| #include "net/base/net_log.h" |
| #include "net/udp/datagram_socket.h" |
| |
| namespace net { |
| |
| class NET_EXPORT UDPSocketWin |
| : NON_EXPORTED_BASE(public base::NonThreadSafe), |
| NON_EXPORTED_BASE(public base::win::ObjectWatcher::Delegate) { |
| public: |
| UDPSocketWin(DatagramSocket::BindType bind_type, |
| const RandIntCallback& rand_int_cb, |
| net::NetLog* net_log, |
| const net::NetLog::Source& source); |
| virtual ~UDPSocketWin(); |
| |
| // Opens the socket. |
| // Returns a net error code. |
| int Open(AddressFamily address_family); |
| |
| // Connects the socket to connect with a certain |address|. |
| // Should be called after Open(). |
| // Returns a net error code. |
| int Connect(const IPEndPoint& address); |
| |
| // Binds the address/port for this socket to |address|. This is generally |
| // only used on a server. Should be called after Open(). |
| // Returns a net error code. |
| int Bind(const IPEndPoint& address); |
| |
| // Closes the socket. |
| // TODO(rvargas, hidehiko): Disallow re-Open() after Close(). |
| void Close(); |
| |
| // Copies the remote udp address into |address| and returns a net error code. |
| int GetPeerAddress(IPEndPoint* address) const; |
| |
| // Copies the local udp address into |address| and returns a net error code. |
| // (similar to getsockname) |
| int GetLocalAddress(IPEndPoint* address) const; |
| |
| // IO: |
| // Multiple outstanding read requests are not supported. |
| // Full duplex mode (reading and writing at the same time) is supported |
| |
| // Reads from the socket. |
| // Only usable from the client-side of a UDP socket, after the socket |
| // has been connected. |
| int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
| |
| // Writes to the socket. |
| // Only usable from the client-side of a UDP socket, after the socket |
| // has been connected. |
| int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); |
| |
| // Reads from a socket and receive sender address information. |
| // |buf| is the buffer to read data into. |
| // |buf_len| is the maximum amount of data to read. |
| // |address| is a buffer provided by the caller for receiving the sender |
| // address information about the received data. This buffer must be kept |
| // alive by the caller until the callback is placed. |
| // |address_length| is a ptr to the length of the |address| buffer. This |
| // is an input parameter containing the maximum size |address| can hold |
| // and also an output parameter for the size of |address| upon completion. |
| // |callback| is the callback on completion of the RecvFrom. |
| // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. |
| // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|, |
| // and |address_length| alive until the callback is called. |
| int RecvFrom(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address, |
| const CompletionCallback& callback); |
| |
| // Sends to a socket with a particular destination. |
| // |buf| is the buffer to send |
| // |buf_len| is the number of bytes to send |
| // |address| is the recipient address. |
| // |address_length| is the size of the recipient address |
| // |callback| is the user callback function to call on complete. |
| // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. |
| // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address| |
| // alive until the callback is called. |
| int SendTo(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint& address, |
| const CompletionCallback& callback); |
| |
| // Sets the receive buffer size (in bytes) for the socket. |
| // Returns a net error code. |
| int SetReceiveBufferSize(int32 size); |
| |
| // Sets the send buffer size (in bytes) for the socket. |
| // Returns a net error code. |
| int SetSendBufferSize(int32 size); |
| |
| // Returns true if the socket is already connected or bound. |
| bool is_connected() const { return is_connected_; } |
| |
| const BoundNetLog& NetLog() const { return net_log_; } |
| |
| // Sets corresponding flags in |socket_options_| to allow the socket |
| // to share the local address to which the socket will be bound with |
| // other processes. Should be called between Open() and Bind(). |
| // Returns a net error code. |
| int AllowAddressReuse(); |
| |
| // Sets corresponding flags in |socket_options_| to allow sending |
| // and receiving packets to and from broadcast addresses. |
| int SetBroadcast(bool broadcast); |
| |
| // Joins the multicast group. |
| // |group_address| is the group address to join, could be either |
| // an IPv4 or IPv6 address. |
| // Returns a net error code. |
| int JoinGroup(const IPAddressNumber& group_address) const; |
| |
| // Leaves the multicast group. |
| // |group_address| is the group address to leave, could be either |
| // an IPv4 or IPv6 address. If the socket hasn't joined the group, |
| // it will be ignored. |
| // It's optional to leave the multicast group before destroying |
| // the socket. It will be done by the OS. |
| // Return a net error code. |
| int LeaveGroup(const IPAddressNumber& group_address) const; |
| |
| // Sets interface to use for multicast. If |interface_index| set to 0, |
| // default interface is used. |
| // Should be called before Bind(). |
| // Returns a net error code. |
| int SetMulticastInterface(uint32 interface_index); |
| |
| // Sets the time-to-live option for UDP packets sent to the multicast |
| // group address. The default value of this option is 1. |
| // Cannot be negative or more than 255. |
| // Should be called before Bind(). |
| int SetMulticastTimeToLive(int time_to_live); |
| |
| // Sets the loopback flag for UDP socket. If this flag is true, the host |
| // will receive packets sent to the joined group from itself. |
| // The default value of this option is true. |
| // Should be called before Bind(). |
| // |
| // Note: the behavior of |SetMulticastLoopbackMode| is slightly |
| // different between Windows and Unix-like systems. The inconsistency only |
| // happens when there are more than one applications on the same host |
| // joined to the same multicast group while having different settings on |
| // multicast loopback mode. On Windows, the applications with loopback off |
| // will not RECEIVE the loopback packets; while on Unix-like systems, the |
| // applications with loopback off will not SEND the loopback packets to |
| // other applications on the same host. See MSDN: http://goo.gl/6vqbj |
| int SetMulticastLoopbackMode(bool loopback); |
| |
| // Sets the differentiated services flags on outgoing packets. May not |
| // do anything on some platforms. |
| int SetDiffServCodePoint(DiffServCodePoint dscp); |
| |
| // Resets the thread to be used for thread-safety checks. |
| void DetachFromThread(); |
| |
| // This class by default uses overlapped IO. Call this method before Open() |
| // to switch to non-blocking IO. |
| void UseNonBlockingIO(); |
| |
| private: |
| enum SocketOptions { |
| SOCKET_OPTION_MULTICAST_LOOP = 1 << 0 |
| }; |
| |
| class Core; |
| |
| void DoReadCallback(int rv); |
| void DoWriteCallback(int rv); |
| |
| void DidCompleteRead(); |
| void DidCompleteWrite(); |
| |
| // base::ObjectWatcher::Delegate implementation. |
| virtual void OnObjectSignaled(HANDLE object); |
| void OnReadSignaled(); |
| void OnWriteSignaled(); |
| |
| void WatchForReadWrite(); |
| |
| // Handles stats and logging. |result| is the number of bytes transferred, on |
| // success, or the net error code on failure. |
| void LogRead(int result, const char* bytes, const IPEndPoint* address) const; |
| void LogWrite(int result, const char* bytes, const IPEndPoint* address) const; |
| |
| // Same as SendTo(), except that address is passed by pointer |
| // instead of by reference. It is called from Write() with |address| |
| // set to NULL. |
| int SendToOrWrite(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address, |
| const CompletionCallback& callback); |
| |
| int InternalConnect(const IPEndPoint& address); |
| |
| // Version for using overlapped IO. |
| int InternalRecvFromOverlapped(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address); |
| int InternalSendToOverlapped(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address); |
| |
| // Version for using non-blocking IO. |
| int InternalRecvFromNonBlocking(IOBuffer* buf, |
| int buf_len, |
| IPEndPoint* address); |
| int InternalSendToNonBlocking(IOBuffer* buf, |
| int buf_len, |
| const IPEndPoint* address); |
| |
| // Applies |socket_options_| to |socket_|. Should be called before |
| // Bind(). |
| int SetMulticastOptions(); |
| int DoBind(const IPEndPoint& address); |
| // Binds to a random port on |address|. |
| int RandomBind(const IPAddressNumber& address); |
| |
| SOCKET socket_; |
| int addr_family_; |
| bool is_connected_; |
| |
| // Bitwise-or'd combination of SocketOptions. Specifies the set of |
| // options that should be applied to |socket_| before Bind(). |
| int socket_options_; |
| |
| // Multicast interface. |
| uint32 multicast_interface_; |
| |
| // Multicast socket options cached for SetMulticastOption. |
| // Cannot be used after Bind(). |
| int multicast_time_to_live_; |
| |
| // How to do source port binding, used only when UDPSocket is part of |
| // UDPClientSocket, since UDPServerSocket provides Bind. |
| DatagramSocket::BindType bind_type_; |
| |
| // PRNG function for generating port numbers. |
| RandIntCallback rand_int_cb_; |
| |
| // These are mutable since they're just cached copies to make |
| // GetPeerAddress/GetLocalAddress smarter. |
| mutable scoped_ptr<IPEndPoint> local_address_; |
| mutable scoped_ptr<IPEndPoint> remote_address_; |
| |
| // The core of the socket that can live longer than the socket itself. We pass |
| // resources to the Windows async IO functions and we have to make sure that |
| // they are not destroyed while the OS still references them. |
| scoped_refptr<Core> core_; |
| |
| // True if non-blocking IO is used. |
| bool use_non_blocking_io_; |
| |
| // Watches |read_write_event_|. |
| base::win::ObjectWatcher read_write_watcher_; |
| |
| // Events for read and write. |
| base::win::ScopedHandle read_write_event_; |
| |
| // The buffers used in Read() and Write(). |
| scoped_refptr<IOBuffer> read_iobuffer_; |
| scoped_refptr<IOBuffer> write_iobuffer_; |
| |
| int read_iobuffer_len_; |
| int write_iobuffer_len_; |
| |
| IPEndPoint* recv_from_address_; |
| |
| // Cached copy of the current address we're sending to, if any. Used for |
| // logging. |
| scoped_ptr<IPEndPoint> send_to_address_; |
| |
| // External callback; called when read is complete. |
| CompletionCallback read_callback_; |
| |
| // External callback; called when write is complete. |
| CompletionCallback write_callback_; |
| |
| BoundNetLog net_log_; |
| |
| // QWAVE data. Used to set DSCP bits on outgoing packets. |
| HANDLE qos_handle_; |
| QOS_FLOWID qos_flow_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); |
| }; |
| |
| //----------------------------------------------------------------------------- |
| |
| // QWAVE (Quality Windows Audio/Video Experience) is the latest windows |
| // library for setting packet priorities (and other things). Unfortunately, |
| // Microsoft has decided that setting the DSCP bits with setsockopt() no |
| // longer works, so we have to use this API instead. |
| // This class is meant to be used as a singleton. It exposes a few dynamically |
| // loaded functions and a bool called "qwave_supported". |
| class NET_EXPORT QwaveAPI { |
| typedef BOOL (WINAPI *CreateHandleFn)(PQOS_VERSION, PHANDLE); |
| typedef BOOL (WINAPI *CloseHandleFn)(HANDLE); |
| typedef BOOL (WINAPI *AddSocketToFlowFn)( |
| HANDLE, SOCKET, PSOCKADDR, QOS_TRAFFIC_TYPE, DWORD, PQOS_FLOWID); |
| typedef BOOL (WINAPI *RemoveSocketFromFlowFn)( |
| HANDLE, SOCKET, QOS_FLOWID, DWORD); |
| typedef BOOL (WINAPI *SetFlowFn)( |
| HANDLE, QOS_FLOWID, QOS_SET_FLOW, ULONG, PVOID, DWORD, LPOVERLAPPED); |
| |
| public: |
| QwaveAPI(); |
| |
| static QwaveAPI& Get(); |
| |
| bool qwave_supported() const; |
| BOOL CreateHandle(PQOS_VERSION version, PHANDLE handle); |
| BOOL CloseHandle(HANDLE handle); |
| BOOL AddSocketToFlow(HANDLE handle, |
| SOCKET socket, |
| PSOCKADDR addr, |
| QOS_TRAFFIC_TYPE traffic_type, |
| DWORD flags, |
| PQOS_FLOWID flow_id); |
| BOOL RemoveSocketFromFlow(HANDLE handle, |
| SOCKET socket, |
| QOS_FLOWID flow_id, |
| DWORD reserved); |
| BOOL SetFlow(HANDLE handle, |
| QOS_FLOWID flow_id, |
| QOS_SET_FLOW op, |
| ULONG size, |
| PVOID data, |
| DWORD reserved, |
| LPOVERLAPPED overlapped); |
| |
| private: |
| bool qwave_supported_; |
| CreateHandleFn create_handle_func_; |
| CloseHandleFn close_handle_func_; |
| AddSocketToFlowFn add_socket_to_flow_func_; |
| RemoveSocketFromFlowFn remove_socket_from_flow_func_; |
| SetFlowFn set_flow_func_; |
| |
| FRIEND_TEST_ALL_PREFIXES(UDPSocketTest, SetDSCPFake); |
| DISALLOW_COPY_AND_ASSIGN(QwaveAPI); |
| }; |
| |
| |
| } // namespace net |
| |
| #endif // NET_UDP_UDP_SOCKET_WIN_H_ |