| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |
| #define VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "base/string16.h" |
| #include "base/time.h" |
| #include "ui/gfx/font.h" |
| #include "views/background.h" |
| #include "views/controls/button/text_button.h" |
| |
| namespace views { |
| |
| class MouseEvent; |
| class ViewMenuDelegate; |
| |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // MenuButton |
| // |
| // A button that shows a menu when the left mouse button is pushed |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| class VIEWS_EXPORT MenuButton : public TextButton { |
| public: |
| static const char kViewClassName[]; |
| |
| // Create a Button. |
| MenuButton(ButtonListener* listener, |
| const string16& text, |
| ViewMenuDelegate* menu_delegate, |
| bool show_menu_marker); |
| virtual ~MenuButton(); |
| |
| void set_menu_marker(const SkBitmap* menu_marker) { |
| menu_marker_ = menu_marker; |
| } |
| |
| const gfx::Point& menu_offset() const { return menu_offset_; } |
| void set_menu_offset(int x, int y) { menu_offset_.SetPoint(x, y); } |
| |
| // Activate the button (called when the button is pressed). |
| virtual bool Activate(); |
| |
| // Overridden from TextButton for the potential use of a drop marker. |
| virtual void PaintButton(gfx::Canvas* canvas, PaintButtonMode mode) OVERRIDE; |
| |
| // Overridden from View: |
| virtual gfx::Size GetPreferredSize() OVERRIDE; |
| virtual std::string GetClassName() const OVERRIDE; |
| virtual bool OnMousePressed(const MouseEvent& event) OVERRIDE; |
| virtual void OnMouseReleased(const MouseEvent& event) OVERRIDE; |
| virtual void OnMouseExited(const MouseEvent& event) OVERRIDE; |
| virtual bool OnKeyPressed(const KeyEvent& event) OVERRIDE; |
| virtual bool OnKeyReleased(const KeyEvent& event) OVERRIDE; |
| virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
| |
| protected: |
| // True if the menu is currently visible. |
| bool menu_visible_; |
| |
| // Offset of the associated menu position. |
| gfx::Point menu_offset_; |
| |
| private: |
| friend class TextButtonBackground; |
| |
| // Compute the maximum X coordinate for the current screen. MenuButtons |
| // use this to make sure a menu is never shown off screen. |
| int GetMaximumScreenXCoordinate(); |
| |
| // We use a time object in order to keep track of when the menu was closed. |
| // The time is used for simulating menu behavior for the menu button; that |
| // is, if the menu is shown and the button is pressed, we need to close the |
| // menu. There is no clean way to get the second click event because the |
| // menu is displayed using a modal loop and, unlike regular menus in Windows, |
| // the button is not part of the displayed menu. |
| base::Time menu_closed_time_; |
| |
| // The associated menu's resource identifier. |
| ViewMenuDelegate* menu_delegate_; |
| |
| // Whether or not we're showing a drop marker. |
| bool show_menu_marker_; |
| |
| // The down arrow used to differentiate the menu button from normal |
| // text buttons. |
| const SkBitmap* menu_marker_; |
| |
| // If non-null the destuctor sets this to true. This is set while the menu is |
| // showing and used to detect if the menu was deleted while running. |
| bool* destroyed_flag_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MenuButton); |
| }; |
| |
| } // namespace views |
| |
| #endif // VIEWS_CONTROLS_BUTTON_MENU_BUTTON_H_ |