| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef VIEWS_CONTROLS_SCROLLBAR_SCROLLBAR_H_ |
| #define VIEWS_CONTROLS_SCROLLBAR_SCROLLBAR_H_ |
| #pragma once |
| |
| #include "base/basictypes.h" |
| #include "base/compiler_specific.h" |
| #include "views/view.h" |
| #include "views/views_export.h" |
| |
| namespace views { |
| |
| class ScrollBar; |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // |
| // ScrollBarController |
| // |
| // ScrollBarController defines the method that should be implemented to |
| // receive notification from a scrollbar |
| // |
| ///////////////////////////////////////////////////////////////////////////// |
| class VIEWS_EXPORT ScrollBarController { |
| public: |
| |
| // Invoked by the scrollbar when the scrolling position changes |
| // This method typically implements the actual scrolling. |
| // |
| // The provided position is expressed in pixels. It is the new X or Y |
| // position which is in the GetMinPosition() / GetMaxPosition range. |
| virtual void ScrollToPosition(ScrollBar* source, int position) = 0; |
| |
| // Returns the amount to scroll. The amount to scroll may be requested in |
| // two different amounts. If is_page is true the 'page scroll' amount is |
| // requested. The page scroll amount typically corresponds to the |
| // visual size of the view. If is_page is false, the 'line scroll' amount |
| // is being requested. The line scroll amount typically corresponds to the |
| // size of one row/column. |
| // |
| // The return value should always be positive. A value <= 0 results in |
| // scrolling by a fixed amount. |
| virtual int GetScrollIncrement(ScrollBar* source, |
| bool is_page, |
| bool is_positive) = 0; |
| }; |
| |
| ///////////////////////////////////////////////////////////////////////////// |
| // |
| // ScrollBar |
| // |
| // A View subclass to wrap to implement a ScrollBar. Our current windows |
| // version simply wraps a native windows scrollbar. |
| // |
| // A scrollbar is either horizontal or vertical |
| // |
| ///////////////////////////////////////////////////////////////////////////// |
| class VIEWS_EXPORT ScrollBar : public View { |
| public: |
| virtual ~ScrollBar(); |
| |
| // Overridden from View: |
| virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; |
| |
| // Returns whether this scrollbar is horizontal. |
| bool IsHorizontal() const; |
| |
| void set_controller(ScrollBarController* controller) { |
| controller_ = controller; |
| } |
| ScrollBarController* controller() const { return controller_; } |
| |
| // Update the scrollbar appearance given a viewport size, content size and |
| // current position |
| virtual void Update(int viewport_size, int content_size, int current_pos); |
| |
| // Returns the max and min positions. |
| int GetMaxPosition() const; |
| int GetMinPosition() const; |
| |
| // Returns the position of the scrollbar. |
| virtual int GetPosition() const = 0; |
| |
| // Get the width or height of this scrollbar, for use in layout calculations. |
| // For a vertical scrollbar, this is the width of the scrollbar, likewise it |
| // is the height for a horizontal scrollbar. |
| virtual int GetLayoutSize() const = 0; |
| |
| protected: |
| // Create new scrollbar, either horizontal or vertical. These are protected |
| // since you need to be creating either a NativeScrollBar or a |
| // BitmapScrollBar. |
| ScrollBar(bool is_horiz); |
| |
| private: |
| const bool is_horiz_; |
| |
| ScrollBarController* controller_; |
| |
| int max_pos_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScrollBar); |
| }; |
| |
| } // namespace views |
| |
| #endif // VIEWS_CONTROLS_SCROLLBAR_SCROLLBAR_H_ |