| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "views/controls/throbber.h" |
| |
| #include "base/time.h" |
| #include "grit/ui_resources.h" |
| #include "third_party/skia/include/core/SkBitmap.h" |
| #include "ui/base/resource/resource_bundle.h" |
| #include "ui/gfx/canvas.h" |
| |
| using base::Time; |
| using base::TimeDelta; |
| |
| namespace views { |
| |
| Throbber::Throbber(int frame_time_ms, |
| bool paint_while_stopped) |
| : running_(false), |
| paint_while_stopped_(paint_while_stopped), |
| frames_(NULL), |
| frame_time_(TimeDelta::FromMilliseconds(frame_time_ms)) { |
| SetFrames(ResourceBundle::GetSharedInstance().GetBitmapNamed(IDR_THROBBER)); |
| } |
| |
| Throbber::~Throbber() { |
| Stop(); |
| } |
| |
| void Throbber::Start() { |
| if (running_) |
| return; |
| |
| start_time_ = Time::Now(); |
| |
| timer_.Start(FROM_HERE, frame_time_ - TimeDelta::FromMilliseconds(10), |
| this, &Throbber::Run); |
| |
| running_ = true; |
| |
| SchedulePaint(); // paint right away |
| } |
| |
| void Throbber::Stop() { |
| if (!running_) |
| return; |
| |
| timer_.Stop(); |
| |
| running_ = false; |
| SchedulePaint(); // Important if we're not painting while stopped |
| } |
| |
| void Throbber::SetFrames(SkBitmap* frames) { |
| frames_ = frames; |
| DCHECK(frames_->width() > 0 && frames_->height() > 0); |
| DCHECK(frames_->width() % frames_->height() == 0); |
| frame_count_ = frames_->width() / frames_->height(); |
| PreferredSizeChanged(); |
| } |
| |
| void Throbber::Run() { |
| DCHECK(running_); |
| |
| SchedulePaint(); |
| } |
| |
| gfx::Size Throbber::GetPreferredSize() { |
| return gfx::Size(frames_->height(), frames_->height()); |
| } |
| |
| void Throbber::OnPaint(gfx::Canvas* canvas) { |
| if (!running_ && !paint_while_stopped_) |
| return; |
| |
| const TimeDelta elapsed_time = Time::Now() - start_time_; |
| const int current_frame = |
| static_cast<int>(elapsed_time / frame_time_) % frame_count_; |
| |
| int image_size = frames_->height(); |
| int image_offset = current_frame * image_size; |
| canvas->DrawBitmapInt(*frames_, |
| image_offset, 0, image_size, image_size, |
| 0, 0, image_size, image_size, |
| false); |
| } |
| |
| |
| |
| // Smoothed throbber --------------------------------------------------------- |
| |
| |
| // Delay after work starts before starting throbber, in milliseconds. |
| static const int kStartDelay = 200; |
| |
| // Delay after work stops before stopping, in milliseconds. |
| static const int kStopDelay = 50; |
| |
| |
| SmoothedThrobber::SmoothedThrobber(int frame_time_ms) |
| : Throbber(frame_time_ms, /* paint_while_stopped= */ false), |
| start_delay_ms_(kStartDelay), |
| stop_delay_ms_(kStopDelay) { |
| } |
| |
| SmoothedThrobber::~SmoothedThrobber() {} |
| |
| void SmoothedThrobber::Start() { |
| stop_timer_.Stop(); |
| |
| if (!running_ && !start_timer_.IsRunning()) { |
| start_timer_.Start(FROM_HERE, TimeDelta::FromMilliseconds(start_delay_ms_), |
| this, &SmoothedThrobber::StartDelayOver); |
| } |
| } |
| |
| void SmoothedThrobber::StartDelayOver() { |
| Throbber::Start(); |
| } |
| |
| void SmoothedThrobber::Stop() { |
| if (!running_) |
| start_timer_.Stop(); |
| |
| stop_timer_.Stop(); |
| stop_timer_.Start(FROM_HERE, TimeDelta::FromMilliseconds(stop_delay_ms_), |
| this, &SmoothedThrobber::StopDelayOver); |
| } |
| |
| void SmoothedThrobber::StopDelayOver() { |
| Throbber::Stop(); |
| } |
| |
| // Checkmark throbber --------------------------------------------------------- |
| |
| CheckmarkThrobber::CheckmarkThrobber() |
| : Throbber(kFrameTimeMs, false), |
| checked_(false) { |
| InitClass(); |
| } |
| |
| void CheckmarkThrobber::SetChecked(bool checked) { |
| bool changed = checked != checked_; |
| if (changed) { |
| checked_ = checked; |
| SchedulePaint(); |
| } |
| } |
| |
| void CheckmarkThrobber::OnPaint(gfx::Canvas* canvas) { |
| if (running_) { |
| // Let the throbber throb... |
| Throbber::OnPaint(canvas); |
| return; |
| } |
| // Otherwise we paint our tick mark or nothing depending on our state. |
| if (checked_) { |
| int checkmark_x = (width() - checkmark_->width()) / 2; |
| int checkmark_y = (height() - checkmark_->height()) / 2; |
| canvas->DrawBitmapInt(*checkmark_, checkmark_x, checkmark_y); |
| } |
| } |
| |
| // static |
| void CheckmarkThrobber::InitClass() { |
| static bool initialized = false; |
| if (!initialized) { |
| ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| checkmark_ = rb.GetBitmapNamed(IDR_CHECKMARK); |
| initialized = true; |
| } |
| } |
| |
| // static |
| SkBitmap* CheckmarkThrobber::checkmark_ = NULL; |
| |
| } // namespace views |