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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <vector>
#include "base/time/time.h"
#include "ui/gfx/image/image_skia.h"
namespace ash {
// A frame of an animation, which contains an image and the length that image
// should be display.
struct AnimationFrame {
gfx::ImageSkia image;
base::TimeDelta duration;
using AnimationFrames = std::vector<AnimationFrame>;
} // namespace ash