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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_TEST_ASH_TEST_BASE_H_
#define ASH_TEST_ASH_TEST_BASE_H_
#include <stdint.h>
#include <memory>
#include <string>
#include <utility>
#include "ash/public/cpp/app_types.h"
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/session/test_session_controller_client.h"
#include "ash/wm/desks/desks_util.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/test/task_environment.h"
#include "base/threading/thread.h"
#include "base/traits_bag.h"
#include "components/prefs/testing_pref_service.h"
#include "components/user_manager/user_type.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/aura/client/window_types.h"
#include "ui/aura/env.h"
#include "ui/display/display.h"
#include "ui/events/test/event_generator.h"
namespace aura {
class Window;
class WindowDelegate;
} // namespace aura
namespace base {
namespace test {
class TaskEnvironment;
}
} // namespace base
namespace chromeos {
class FakePowerManagerClient;
}
namespace display {
class Display;
class DisplayManager;
namespace test {
class DisplayManagerTestApi;
} // namespace test
} // namespace display
namespace gfx {
class Rect;
}
namespace views {
class View;
class Widget;
class WidgetDelegate;
} // namespace views
namespace ash {
class AmbientAshTestHelper;
class AppListTestHelper;
class AshTestHelper;
class Shelf;
class TestScreenshotDelegate;
class TestShellDelegate;
class TestSystemTrayClient;
class UnifiedSystemTray;
class WorkAreaInsets;
class AshTestBase : public testing::Test {
public:
// Constructs an AshTestBase with |traits| being forwarded to its
// TaskEnvironment. MainThreadType always defaults to UI and must not be
// specified.
template <typename... TaskEnvironmentTraits>
NOINLINE explicit AshTestBase(TaskEnvironmentTraits&&... traits)
: AshTestBase(std::make_unique<base::test::TaskEnvironment>(
base::test::TaskEnvironment::MainThreadType::UI,
std::forward<TaskEnvironmentTraits>(traits)...)) {}
// Alternatively a subclass may pass a TaskEnvironment directly.
explicit AshTestBase(
std::unique_ptr<base::test::TaskEnvironment> task_environment);
~AshTestBase() override;
// testing::Test:
void SetUp() override;
void SetUp(std::unique_ptr<TestShellDelegate> delegate);
void TearDown() override;
// Returns the Shelf for the primary display.
static Shelf* GetPrimaryShelf();
// Returns the unified system tray on the primary display.
static UnifiedSystemTray* GetPrimaryUnifiedSystemTray();
// Returns WorkAreaInsets for the primary display.
static WorkAreaInsets* GetPrimaryWorkAreaInsets();
// Update the display configuration as given in |display_specs|.
// See ash::DisplayManagerTestApi::UpdateDisplay for more details.
void UpdateDisplay(const std::string& display_specs);
// Returns a root Window. Usually this is the active root Window, but that
// method can return NULL sometimes, and in those cases, we fall back on the
// primary root Window.
aura::Window* GetContext();
// Creates and shows a widget. See ash/public/cpp/shell_window_ids.h for
// values for |container_id|.
static std::unique_ptr<views::Widget> CreateTestWidget(
views::WidgetDelegate* delegate = nullptr,
int container_id = desks_util::GetActiveDeskContainerId(),
const gfx::Rect& bounds = gfx::Rect(),
bool show = true);
// Creates a widget with a visible WINDOW_TYPE_NORMAL window with the given
// |app_type|. If |app_type| is AppType::NON_APP, this window is considered a
// non-app window.
// If |bounds_in_screen| is empty the window is added to the primary root
// window, otherwise the window is added to the display matching
// |bounds_in_screen|. |shell_window_id| is the shell window id to give to
// the new window.
std::unique_ptr<aura::Window> CreateAppWindow(
const gfx::Rect& bounds_in_screen = gfx::Rect(),
AppType app_type = AppType::SYSTEM_APP,
int shell_window_id = kShellWindowId_Invalid);
// Creates a visible window in the appropriate container. If
// |bounds_in_screen| is empty the window is added to the primary root
// window, otherwise the window is added to the display matching
// |bounds_in_screen|. |shell_window_id| is the shell window id to give to
// the new window.
// If |type| is WINDOW_TYPE_NORMAL this creates a views::Widget, otherwise
// this creates an aura::Window.
std::unique_ptr<aura::Window> CreateTestWindow(
const gfx::Rect& bounds_in_screen = gfx::Rect(),
aura::client::WindowType type = aura::client::WINDOW_TYPE_NORMAL,
int shell_window_id = kShellWindowId_Invalid);
// Creates a visible top-level window with a delegate.
std::unique_ptr<aura::Window> CreateToplevelTestWindow(
const gfx::Rect& bounds_in_screen = gfx::Rect(),
int shell_window_id = kShellWindowId_Invalid);
// Versions of the functions in aura::test:: that go through our shell
// StackingController instead of taking a parent.
aura::Window* CreateTestWindowInShellWithId(int id);
aura::Window* CreateTestWindowInShellWithBounds(const gfx::Rect& bounds);
aura::Window* CreateTestWindowInShellWithDelegate(
aura::WindowDelegate* delegate,
int id,
const gfx::Rect& bounds);
aura::Window* CreateTestWindowInShellWithDelegateAndType(
aura::WindowDelegate* delegate,
aura::client::WindowType type,
int id,
const gfx::Rect& bounds);
// Attach |window| to the current shell's root window.
void ParentWindowInPrimaryRootWindow(aura::Window* window);
// Returns the EventGenerator that uses screen coordinates and works
// across multiple displays. It creates a new generator if it
// hasn't been created yet.
ui::test::EventGenerator* GetEventGenerator();
// Convenience method to return the DisplayManager.
display::DisplayManager* display_manager();
// Convenience method to return the FakePowerManagerClient.
chromeos::FakePowerManagerClient* power_manager_client() const;
// Test if moving a mouse to |point_in_screen| warps it to another
// display.
bool TestIfMouseWarpsAt(ui::test::EventGenerator* event_generator,
const gfx::Point& point_in_screen);
// Moves the mouse to the center of the view and generates a left button click
// event.
void SimulateMouseClickAt(ui::test::EventGenerator* event_generator,
const views::View* target_view);
protected:
enum UserSessionBlockReason {
FIRST_BLOCK_REASON,
BLOCKED_BY_LOCK_SCREEN = FIRST_BLOCK_REASON,
BLOCKED_BY_LOGIN_SCREEN,
BLOCKED_BY_USER_ADDING_SCREEN,
NUMBER_OF_BLOCK_REASONS
};
// Returns the rotation currentl active for the display |id|.
static display::Display::Rotation GetActiveDisplayRotation(int64_t id);
// Returns the rotation currently active for the internal display.
static display::Display::Rotation GetCurrentInternalDisplayRotation();
void set_start_session(bool start_session) { start_session_ = start_session; }
base::test::TaskEnvironment* task_environment() {
return task_environment_.get();
}
TestingPrefServiceSimple* local_state() { return &local_state_; }
AshTestHelper* ash_test_helper() { return ash_test_helper_.get(); }
void SetUserPref(const std::string& user_email,
const std::string& path,
const base::Value& value);
TestScreenshotDelegate* GetScreenshotDelegate();
TestSessionControllerClient* GetSessionControllerClient();
TestSystemTrayClient* GetSystemTrayClient();
AppListTestHelper* GetAppListTestHelper();
AmbientAshTestHelper* GetAmbientAshTestHelper();
// Emulates an ash session that have |session_count| user sessions running.
// Note that existing user sessions will be cleared.
void CreateUserSessions(int session_count);
// Simulates a user sign-in. It creates a new user session, adds it to
// existing user sessions and makes it the active user session.
void SimulateUserLogin(
const std::string& user_email,
user_manager::UserType user_type = user_manager::USER_TYPE_REGULAR);
// Simular to SimulateUserLogin but for a newly created user first ever login.
void SimulateNewUserFirstLogin(const std::string& user_email);
// Similar to SimulateUserLogin but for a guest user.
void SimulateGuestLogin();
// Simulates kiosk mode. |user_type| must correlate to a kiosk type user.
void SimulateKioskMode(user_manager::UserType user_type);
// Simulates setting height of the accessibility panel.
// Note: Accessibility panel widget needs to be setup first.
void SetAccessibilityPanelHeight(int panel_height);
// Clears all user sessions and resets to the primary login screen state.
void ClearLogin();
// Emulates whether the active user can lock screen.
void SetCanLockScreen(bool can_lock);
// Emulates whether the screen should be locked automatically.
void SetShouldLockScreenAutomatically(bool should_lock);
// Emulates whether the user adding screen is running.
void SetUserAddingScreenRunning(bool user_adding_screen_running);
// Methods to emulate blocking and unblocking user session with given
// |block_reason|.
void BlockUserSession(UserSessionBlockReason block_reason);
void UnblockUserSession();
// Enable or disable the virtual on-screen keyboard and run the message loop
// to allow observer operations to complete.
void SetVirtualKeyboardEnabled(bool enabled);
void DisableIME();
// Swap the primary display with the secondary.
void SwapPrimaryDisplay();
display::Display GetPrimaryDisplay() const;
display::Display GetSecondaryDisplay() const;
private:
void CreateWindowTreeIfNecessary();
bool setup_called_ = false;
bool teardown_called_ = false;
// SetUp() doesn't activate session if this is set to false.
bool start_session_ = true;
// |task_environment_| is initialized-once at construction time but
// subclasses may elect to provide their own.
std::unique_ptr<base::test::TaskEnvironment> task_environment_;
// A pref service used for local state.
TestingPrefServiceSimple local_state_;
// Must be constructed after |task_environment_|.
std::unique_ptr<AshTestHelper> ash_test_helper_;
std::unique_ptr<ui::test::EventGenerator> event_generator_;
DISALLOW_COPY_AND_ASSIGN(AshTestBase);
};
class NoSessionAshTestBase : public AshTestBase {
public:
NoSessionAshTestBase() { set_start_session(false); }
~NoSessionAshTestBase() override {}
private:
DISALLOW_COPY_AND_ASSIGN(NoSessionAshTestBase);
};
} // namespace ash
#endif // ASH_TEST_ASH_TEST_BASE_H_