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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_SCOPED_OBSERVATION_H_
#define BASE_SCOPED_OBSERVATION_H_
#include <stddef.h>
#include "base/check_op.h"
namespace base {
// ScopedObservation is used to keep track of singular observation, e.g.
// where an observer observes a single source only.
//
// Use base::ScopedMultiSourceObservation for objects that observe multiple
// sources. This class and base::ScopedMultiSourceObservation replace
// ScopedObserver.
//
// When ScopedObservation is destroyed, it removes the registered observation,
// if any. Basic example (as a member variable):
//
// class MyFooObserver : public FooObserver {
// ...
// private:
// ScopedObservation<Foo, FooObserver> foo_observation_{this};
// };
//
// MyFooObserver::MyFooObserver(Foo* foo) {
// foo_observation_.Observe(foo);
// }
//
// For cases with methods not named AddObserver/RemoveObserver:
//
// class MyFooStateObserver : public FooStateObserver {
// ...
// private:
// ScopedObservation<Foo,
// FooStateObserver,
// &Foo::AddStateObserver,
// &Foo::RemoveStateObserver>
// foo_observation_{this};
// };
template <class Source,
class Observer,
void (Source::*AddObsFn)(Observer*) = &Source::AddObserver,
void (Source::*RemoveObsFn)(Observer*) = &Source::RemoveObserver>
class ScopedObservation {
public:
explicit ScopedObservation(Observer* observer) : observer_(observer) {}
ScopedObservation(const ScopedObservation&) = delete;
ScopedObservation& operator=(const ScopedObservation&) = delete;
~ScopedObservation() { Reset(); }
// Adds the object passed to the constructor as an observer on |source|.
// IsObserving() must be false.
void Observe(Source* source) {
// TODO(https://crbug.com/1145565): Make this a DCHECK once ScopedObserver
// has been fully retired.
CHECK_EQ(source_, nullptr);
source_ = source;
(source_->*AddObsFn)(observer_);
}
// Remove the object passed to the constructor as an observer from |source_|
// if currently observing. Does nothing otherwise.
void Reset() {
if (source_) {
(source_->*RemoveObsFn)(observer_);
source_ = nullptr;
}
}
// Returns true if any source is being observed.
bool IsObserving() const { return source_ != nullptr; }
// Returns true if |source| is being observed.
bool IsObservingSource(Source* source) const {
DCHECK(source);
return source_ == source;
}
private:
Observer* const observer_;
// The observed source, if any.
Source* source_ = nullptr;
};
} // namespace base
#endif // BASE_SCOPED_OBSERVATION_H_