blob: 5c18eaef2c043c2bdeb5c7c86622534f792ef5f7 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SERVICES_AUDIO_SERVICE_H_
#define SERVICES_AUDIO_SERVICE_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/optional.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "services/audio/public/mojom/audio_service.mojom.h"
#include "services/audio/public/mojom/debug_recording.mojom.h"
#include "services/audio/public/mojom/device_notifications.mojom.h"
#include "services/audio/public/mojom/log_factory_manager.mojom.h"
#include "services/audio/public/mojom/stream_factory.mojom.h"
#include "services/audio/public/mojom/system_info.mojom.h"
#include "services/audio/public/mojom/testing_api.mojom.h"
#include "services/audio/stream_factory.h"
#include "services/audio/testing_api_binder.h"
namespace base {
class DeferredSequencedTaskRunner;
class SystemMonitor;
}
namespace media {
class AudioDeviceListenerMac;
class AudioManager;
class AudioLogFactory;
} // namespace media
namespace audio {
class DebugRecording;
class DeviceNotifier;
class LogFactoryManager;
class ServiceMetrics;
class SystemInfo;
class Service final : public mojom::AudioService {
public:
// Abstracts AudioManager ownership. Lives and must be accessed on a thread
// its created on, and that thread must be AudioManager main thread.
class AudioManagerAccessor {
public:
virtual ~AudioManagerAccessor() {}
// Must be called before destruction to cleanly shut down AudioManager.
// Service must ensure AudioManager is not called after that.
virtual void Shutdown() = 0;
// Returns a pointer to AudioManager.
virtual media::AudioManager* GetAudioManager() = 0;
// Attempts to associate |factory| with the audio manager.
// |factory| must outlive the audio manager.
// It only makes sense to call this method before GetAudioManager().
virtual void SetAudioLogFactory(media::AudioLogFactory* factory) = 0;
};
// If |enable_remote_client_support| is true, the service will make available
// a DeviceNotifier object that allows clients to/ subscribe to notifications
// about device changes and a LogFactoryManager object that allows clients to
// set a factory for audio logs.
Service(std::unique_ptr<AudioManagerAccessor> audio_manager_accessor,
bool enable_remote_client_support,
mojo::PendingReceiver<mojom::AudioService> receiver);
~Service() final;
// Returns a DeferredSequencedTaskRunner to be used to run the audio service
// when launched in the browser process.
static base::DeferredSequencedTaskRunner* GetInProcessTaskRunner();
// Allows tests to override how SystemInfo interface receivers are bound.
// Used by FakeSystemInfo.
static void SetSystemInfoBinderForTesting(SystemInfoBinder binder);
// Allows tests to inject support for TestingApi binding, which is normally
// unsupported by the service.
static void SetTestingApiBinderForTesting(TestingApiBinder binder);
private:
// mojom::AudioService implementation:
void BindSystemInfo(
mojo::PendingReceiver<mojom::SystemInfo> receiver) override;
void BindDebugRecording(
mojo::PendingReceiver<mojom::DebugRecording> receiver) override;
void BindStreamFactory(
mojo::PendingReceiver<mojom::StreamFactory> receiver) override;
void BindDeviceNotifier(
mojo::PendingReceiver<mojom::DeviceNotifier> receiver) override;
void BindLogFactoryManager(
mojo::PendingReceiver<mojom::LogFactoryManager> receiver) override;
void BindTestingApi(
mojo::PendingReceiver<mojom::TestingApi> receiver) override;
// Initializes a platform-specific device monitor for device-change
// notifications. If the client uses the DeviceNotifier interface to get
// notifications this function should be called before the DeviceMonitor is
// created. If the client uses base::SystemMonitor to get notifications,
// this function should be called on service startup.
void InitializeDeviceMonitor();
// The thread Service runs on should be the same as the main thread of
// AudioManager provided by AudioManagerAccessor.
THREAD_CHECKER(thread_checker_);
base::RepeatingClosure quit_closure_;
mojo::Receiver<mojom::AudioService> receiver_;
std::unique_ptr<AudioManagerAccessor> audio_manager_accessor_;
const bool enable_remote_client_support_;
std::unique_ptr<base::SystemMonitor> system_monitor_;
#if defined(OS_MAC)
std::unique_ptr<media::AudioDeviceListenerMac> audio_device_listener_mac_;
#endif
std::unique_ptr<SystemInfo> system_info_;
std::unique_ptr<DebugRecording> debug_recording_;
base::Optional<StreamFactory> stream_factory_;
std::unique_ptr<DeviceNotifier> device_notifier_;
std::unique_ptr<LogFactoryManager> log_factory_manager_;
std::unique_ptr<ServiceMetrics> metrics_;
DISALLOW_COPY_AND_ASSIGN(Service);
};
} // namespace audio
#endif // SERVICES_AUDIO_SERVICE_H_