| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_V0_INSERTION_POINT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_V0_INSERTION_POINT_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/css/css_selector_list.h" |
| #include "third_party/blink/renderer/core/dom/distributed_nodes.h" |
| #include "third_party/blink/renderer/core/html/html_element.h" |
| #include "third_party/blink/renderer/platform/wtf/casting.h" |
| |
| namespace blink { |
| |
| class CORE_EXPORT V0InsertionPoint : public HTMLElement { |
| public: |
| ~V0InsertionPoint() override; |
| |
| bool HasDistribution() const { return !distributed_nodes_.IsEmpty(); } |
| void SetDistributedNodes(DistributedNodes&); |
| void ClearDistribution() { distributed_nodes_.Clear(); } |
| bool IsActive() const; |
| bool CanBeActive() const; |
| |
| bool IsContentInsertionPoint() const; |
| |
| StaticNodeList* getDistributedNodes(); |
| |
| virtual bool CanAffectSelector() const { return false; } |
| |
| void AttachLayoutTree(AttachContext&) override; |
| void DetachLayoutTree(const AttachContext& = AttachContext()) override; |
| void RebuildDistributedChildrenLayoutTrees(WhitespaceAttacher&); |
| |
| size_t DistributedNodesSize() const { return distributed_nodes_.size(); } |
| Node* DistributedNodeAt(wtf_size_t index) const { |
| return distributed_nodes_.at(index); |
| } |
| Node* FirstDistributedNode() const { |
| return distributed_nodes_.IsEmpty() ? nullptr : distributed_nodes_.First(); |
| } |
| Node* LastDistributedNode() const { |
| return distributed_nodes_.IsEmpty() ? nullptr : distributed_nodes_.Last(); |
| } |
| Node* DistributedNodeNextTo(const Node* node) const { |
| return distributed_nodes_.NextTo(node); |
| } |
| Node* DistributedNodePreviousTo(const Node* node) const { |
| return distributed_nodes_.PreviousTo(node); |
| } |
| bool DistributedNodesAreFallback() const { |
| // We either do not have distributed children or the distributed children |
| // are the fallback children. |
| return !HasDistribution() || DistributedNodeAt(0)->parentNode() == this; |
| } |
| |
| void Trace(Visitor*) override; |
| |
| protected: |
| V0InsertionPoint(const QualifiedName&, Document&); |
| bool LayoutObjectIsNeeded(const ComputedStyle&) const override; |
| void ChildrenChanged(const ChildrenChange&) override; |
| InsertionNotificationRequest InsertedInto(ContainerNode&) override; |
| void RemovedFrom(ContainerNode&) override; |
| void DidRecalcStyle(const StyleRecalcChange) override; |
| |
| private: |
| bool IsV0InsertionPoint() const = |
| delete; // This will catch anyone doing an unnecessary check. |
| |
| DistributedNodes distributed_nodes_; |
| bool registered_with_shadow_root_; |
| }; |
| |
| using DestinationInsertionPoints = HeapVector<Member<V0InsertionPoint>, 1>; |
| |
| inline bool IsActiveV0InsertionPoint(const Node& node) { |
| auto* insertion_point = DynamicTo<V0InsertionPoint>(node); |
| return insertion_point && insertion_point->IsActive(); |
| } |
| |
| inline ShadowRoot* ShadowRootWhereNodeCanBeDistributedForV0(const Node& node) { |
| Node* parent = node.parentNode(); |
| if (!parent) |
| return nullptr; |
| if (IsActiveV0InsertionPoint(*parent)) |
| return node.ContainingShadowRoot(); |
| if (parent->IsElementNode()) |
| return ToElement(parent)->GetShadowRoot(); |
| return nullptr; |
| } |
| |
| const V0InsertionPoint* ResolveReprojection(const Node*); |
| |
| void CollectDestinationInsertionPoints( |
| const Node&, |
| HeapVector<Member<V0InsertionPoint>, 8>& results); |
| |
| template <> |
| inline bool IsElementOfType<const V0InsertionPoint>(const Node& node) { |
| return node.IsV0InsertionPoint(); |
| } |
| |
| template <> |
| struct DowncastTraits<V0InsertionPoint> { |
| static bool AllowFrom(const Node& node) { return node.IsV0InsertionPoint(); } |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_V0_INSERTION_POINT_H_ |