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// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_PUBLIC_PLATFORM_WEB_AUDIO_SOURCE_PROVIDER_IMPL_H_
#define THIRD_PARTY_BLINK_PUBLIC_PLATFORM_WEB_AUDIO_SOURCE_PROVIDER_IMPL_H_
#include <stddef.h>
#include <memory>
#include <string>
#include "base/functional/callback.h"
#include "base/functional/callback_forward.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "media/base/audio_renderer_sink.h"
#include "third_party/blink/public/platform/web_audio_source_provider.h"
#include "third_party/blink/public/platform/web_common.h"
#include "third_party/blink/public/platform/web_vector.h"
namespace media {
class MediaLog;
}
namespace blink {
class WebAudioSourceProviderClient;
// WebAudioSourceProviderImpl is either one of two things (but not both):
// - a connection between a RestartableAudioRendererSink (the |sink_|) passed in
// constructor and an AudioRendererSink::RenderCallback passed on Initialize()
// by means of an internal AudioRendererSink::RenderCallback.
// - a connection between the said AudioRendererSink::RenderCallback and a
// WebAudioSourceProviderClient passed via setClient() (the |client_|),
// again using the internal AudioRendererSink::RenderCallback. Blink calls
// provideInput() periodically to fetch the appropriate data.
//
// In either case, the internal RenderCallback allows for delivering a copy of
// the data if a listener is configured. WASPImpl is also a
// RestartableAudioRendererSink itself in order to be controlled (Play(),
// Pause() etc).
//
// All calls are protected by a lock.
class BLINK_PLATFORM_EXPORT WebAudioSourceProviderImpl
: public WebAudioSourceProvider,
public media::SwitchableAudioRendererSink {
public:
using CopyAudioCB =
base::RepeatingCallback<void(std::unique_ptr<media::AudioBus>,
uint32_t frames_delayed,
int sample_rate)>;
// Optionally provide a callback to be run the first time a
// WebAudioSourceProviderClient is attached via SetClient(). Note that the
// callback will be run once at most, however SetClient may be called any
// number of times.
WebAudioSourceProviderImpl(
scoped_refptr<media::SwitchableAudioRendererSink> sink,
media::MediaLog* media_log,
base::OnceClosure on_set_client_callback = base::OnceClosure());
WebAudioSourceProviderImpl(const WebAudioSourceProviderImpl&) = delete;
WebAudioSourceProviderImpl& operator=(const WebAudioSourceProviderImpl&) =
delete;
// WebAudioSourceProvider implementation.
void SetClient(WebAudioSourceProviderClient* client) override;
void ProvideInput(const WebVector<float*>& audio_data,
int number_of_frames) override;
// RestartableAudioRendererSink implementation.
void Initialize(const media::AudioParameters& params,
RenderCallback* renderer) override;
void Start() override;
void Stop() override;
void Play() override;
void Pause() override;
void Flush() override;
bool SetVolume(double volume) override;
media::OutputDeviceInfo GetOutputDeviceInfo() override;
void GetOutputDeviceInfoAsync(OutputDeviceInfoCB info_cb) override;
bool IsOptimizedForHardwareParameters() override;
bool CurrentThreadIsRenderingThread() override;
void SwitchOutputDevice(const std::string& device_id,
media::OutputDeviceStatusCB callback) override;
void TaintOrigin();
// These methods allow a client to get a copy of the rendered audio.
void SetCopyAudioCallback(CopyAudioCB callback);
void ClearCopyAudioCallback();
int RenderForTesting(media::AudioBus* audio_bus);
bool IsAudioBeingCaptured() const;
protected:
~WebAudioSourceProviderImpl() override;
private:
friend class WebAudioSourceProviderImplTest;
// Calls setFormat() on |client_| from the Blink renderer thread.
void OnSetFormat();
// Used to keep the volume across reconfigurations.
double volume_ = 1.0;
// Tracks the current playback state.
enum PlaybackState { kStopped, kStarted, kPlaying };
PlaybackState state_ = kStopped;
// Closure that calls OnSetFormat() on |client_| on the renderer thread.
base::RepeatingClosure set_format_cb_;
// When set via setClient() it overrides |sink_| for consuming audio.
raw_ptr<WebAudioSourceProviderClient> client_ = nullptr;
// Where audio ends up unless overridden by |client_|.
base::Lock sink_lock_;
scoped_refptr<media::SwitchableAudioRendererSink> sink_
GUARDED_BY(sink_lock_);
std::unique_ptr<media::AudioBus> bus_wrapper_;
// An inner class acting as a T filter where actual data can be tapped.
class TeeFilter;
const std::unique_ptr<TeeFilter> tee_filter_;
// This dangling raw_ptr occurred in:
// webkit_unit_tests: WebMediaPlayerImplTest.MediaPositionState_Playing
// https://ci.chromium.org/ui/p/chromium/builders/try/win-rel/237451/test-results?q=ExactID%3Aninja%3A%2F%2Fthird_party%2Fblink%2Frenderer%2Fcontroller%3Ablink_unittests%2FWebMediaPlayerImplTest.MediaPositionState_Playing+VHash%3Abfecf1e29c759a1c
const raw_ptr<media::MediaLog, FlakyDanglingUntriaged> media_log_;
base::OnceClosure on_set_client_callback_;
bool has_copy_audio_callback_ = false;
// NOTE: Weak pointers must be invalidated before all other member variables.
base::WeakPtrFactory<WebAudioSourceProviderImpl> weak_factory_{this};
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_PUBLIC_PLATFORM_WEB_AUDIO_SOURCE_PROVIDER_IMPL_H_