| // Copyright 2015 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_ROTATION_VIEWPORT_ANCHOR_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_ROTATION_VIEWPORT_ANCHOR_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/layout/geometry/physical_rect.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/point_f.h" |
| #include "ui/gfx/geometry/size_f.h" |
| #include "ui/gfx/geometry/vector2d_f.h" |
| |
| namespace blink { |
| |
| class LocalFrameView; |
| class Node; |
| class PageScaleConstraintsSet; |
| class ScrollableArea; |
| class VisualViewport; |
| |
| // The rotation anchor provides a way to anchor a viewport origin to a DOM node. |
| // In particular, the user supplies an anchor point (in view coordinates, e.g., |
| // (0, 0) == viewport origin, (0.5, 0) == viewport top center). The anchor point |
| // tracks the underlying DOM node; as the node moves or the view is resized, the |
| // viewport anchor maintains its orientation relative to the node, and the |
| // viewport origin maintains its orientation relative to the anchor. If there is |
| // no node or it is lost during the resize, we fall back to the resize anchor |
| // logic. |
| class CORE_EXPORT RotationViewportAnchor { |
| STACK_ALLOCATED(); |
| |
| public: |
| RotationViewportAnchor(LocalFrameView& root_frame_view, |
| VisualViewport&, |
| const gfx::PointF& anchor_in_inner_view_coords, |
| PageScaleConstraintsSet&); |
| ~RotationViewportAnchor(); |
| |
| private: |
| void SetAnchor(); |
| void RestoreToAnchor(); |
| |
| gfx::PointF GetInnerOrigin(const gfx::SizeF& inner_size) const; |
| |
| void ComputeOrigins(const gfx::SizeF& inner_size, |
| gfx::Point& main_frame_origin, |
| gfx::PointF& visual_viewport_origin) const; |
| ScrollableArea& LayoutViewport() const; |
| |
| LocalFrameView* root_frame_view_; |
| VisualViewport* visual_viewport_; |
| |
| float old_page_scale_factor_; |
| float old_minimum_page_scale_factor_; |
| |
| // Inner viewport origin in the reference frame of the document in CSS pixels |
| gfx::PointF visual_viewport_in_document_; |
| |
| // Inner viewport origin in the reference frame of the outer viewport |
| // normalized to the outer viewport size. |
| gfx::Vector2dF normalized_visual_viewport_offset_; |
| |
| Node* anchor_node_; |
| |
| // In Document coordinates. |
| PhysicalRect anchor_node_bounds_; |
| |
| gfx::PointF anchor_in_inner_view_coords_; |
| gfx::PointF anchor_in_node_coords_; |
| |
| PageScaleConstraintsSet* page_scale_constraints_set_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_ROTATION_VIEWPORT_ANCHOR_H_ |