| /* |
| * Copyright 2008, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/dom/document.h" |
| #include "third_party/blink/renderer/core/dom/events/event_target.h" |
| #include "third_party/blink/renderer/core/layout/geometry/physical_offset.h" |
| #include "third_party/blink/renderer/platform/bindings/script_wrappable.h" |
| #include "third_party/blink/renderer/platform/heap/garbage_collected.h" |
| #include "ui/gfx/geometry/point_f.h" |
| #include "ui/gfx/geometry/size_f.h" |
| |
| namespace blink { |
| |
| class LocalFrame; |
| class TouchInit; |
| |
| class CORE_EXPORT Touch final : public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| static Touch* Create(LocalFrame* frame, |
| EventTarget* target, |
| int identifier, |
| const gfx::PointF& screen_pos, |
| const gfx::PointF& page_pos, |
| const gfx::SizeF& radius, |
| float rotation_angle, |
| float force) { |
| return MakeGarbageCollected<Touch>(frame, target, identifier, screen_pos, |
| page_pos, radius, rotation_angle, force); |
| } |
| |
| static Touch* Create(const Document& document, const TouchInit* initializer) { |
| return MakeGarbageCollected<Touch>(document.GetFrame(), initializer); |
| } |
| |
| Touch(LocalFrame*, |
| EventTarget*, |
| int identifier, |
| const gfx::PointF& screen_pos, |
| const gfx::PointF& page_pos, |
| const gfx::SizeF& radius, |
| float rotation_angle, |
| float force); |
| |
| Touch(EventTarget*, |
| int identifier, |
| const gfx::PointF& client_pos, |
| const gfx::PointF& screen_pos, |
| const gfx::PointF& page_pos, |
| const gfx::SizeF& radius, |
| float rotation_angle, |
| float force, |
| PhysicalOffset absolute_location); |
| |
| Touch(LocalFrame*, const TouchInit*); |
| |
| // DOM Touch implementation |
| EventTarget* target() const { return target_.Get(); } |
| int identifier() const { return identifier_; } |
| double clientX() const { return client_pos_.x(); } |
| double clientY() const { return client_pos_.y(); } |
| double screenX() const { return screen_pos_.x(); } |
| double screenY() const { return screen_pos_.y(); } |
| double pageX() const { return page_pos_.x(); } |
| double pageY() const { return page_pos_.y(); } |
| float radiusX() const { return radius_.width(); } |
| float radiusY() const { return radius_.height(); } |
| float rotationAngle() const { return rotation_angle_; } |
| float force() const { return force_; } |
| |
| // Blink-internal methods |
| const PhysicalOffset& AbsoluteLocation() const { return absolute_location_; } |
| const gfx::PointF& ScreenLocation() const { return screen_pos_; } |
| Touch* CloneWithNewTarget(EventTarget*) const; |
| |
| void Trace(Visitor*) const override; |
| |
| private: |
| Member<EventTarget> target_; |
| int identifier_; |
| // Position relative to the viewport in CSS px. |
| gfx::PointF client_pos_; |
| // Position relative to the screen in DIPs. |
| gfx::PointF screen_pos_; |
| // Position relative to the page in CSS px. |
| gfx::PointF page_pos_; |
| // Radius in CSS px. |
| gfx::SizeF radius_; |
| float rotation_angle_; |
| float force_; |
| // FIXME(rbyers): Shouldn't we be able to migrate callers to relying on |
| // screenPos, pagePos or clientPos? absoluteLocation appears to be the same as |
| // pagePos but without browser scale applied. |
| PhysicalOffset absolute_location_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_INPUT_TOUCH_H_ |