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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/svg/svg_number.h"
#include "third_party/blink/renderer/core/svg/animation/smil_animation_effect_parameters.h"
#include "third_party/blink/renderer/core/svg/svg_parser_utilities.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/text/character_visitor.h"
namespace blink {
SVGNumber::SVGNumber(float value) : value_(value) {}
SVGNumber* SVGNumber::Clone() const {
return MakeGarbageCollected<SVGNumber>(value_);
}
SVGPropertyBase* SVGNumber::CloneForAnimation(const String& value) const {
auto* property = MakeGarbageCollected<SVGNumber>();
property->SetValueAsString(value);
return property;
}
String SVGNumber::ValueAsString() const {
return String::Number(value_);
}
template <typename CharType>
SVGParsingError SVGNumber::Parse(const CharType* ptr, const CharType* end) {
float value = 0;
const CharType* start = ptr;
if (!ParseNumber(ptr, end, value, kAllowLeadingAndTrailingWhitespace))
return SVGParsingError(SVGParseStatus::kExpectedNumber, ptr - start);
if (ptr != end)
return SVGParsingError(SVGParseStatus::kTrailingGarbage, ptr - start);
value_ = value;
return SVGParseStatus::kNoError;
}
SVGParsingError SVGNumber::SetValueAsString(const String& string) {
value_ = 0;
if (string.empty())
return SVGParseStatus::kNoError;
return WTF::VisitCharacters(string, [&](const auto* chars, unsigned length) {
return Parse(chars, chars + length);
});
}
void SVGNumber::Add(const SVGPropertyBase* other, const SVGElement*) {
SetValue(value_ + To<SVGNumber>(other)->Value());
}
void SVGNumber::CalculateAnimatedValue(
const SMILAnimationEffectParameters& parameters,
float percentage,
unsigned repeat_count,
const SVGPropertyBase* from,
const SVGPropertyBase* to,
const SVGPropertyBase* to_at_end_of_duration,
const SVGElement*) {
auto* from_number = To<SVGNumber>(from);
auto* to_number = To<SVGNumber>(to);
auto* to_at_end_of_duration_number = To<SVGNumber>(to_at_end_of_duration);
float result = ComputeAnimatedNumber(parameters, percentage, repeat_count,
from_number->Value(), to_number->Value(),
to_at_end_of_duration_number->Value());
if (parameters.is_additive)
result += value_;
value_ = result;
}
float SVGNumber::CalculateDistance(const SVGPropertyBase* other,
const SVGElement*) const {
return fabsf(value_ - To<SVGNumber>(other)->Value());
}
SVGNumber* SVGNumberAcceptPercentage::Clone() const {
return MakeGarbageCollected<SVGNumberAcceptPercentage>(value_);
}
template <typename CharType>
static SVGParsingError ParseNumberOrPercentage(const CharType*& ptr,
const CharType* end,
float& number) {
const CharType* start = ptr;
if (!ParseNumber(ptr, end, number, kAllowLeadingWhitespace))
return SVGParsingError(SVGParseStatus::kExpectedNumberOrPercentage,
ptr - start);
if (ptr < end && *ptr == '%') {
number /= 100;
ptr++;
}
if (SkipOptionalSVGSpaces(ptr, end))
return SVGParsingError(SVGParseStatus::kTrailingGarbage, ptr - start);
return SVGParseStatus::kNoError;
}
SVGParsingError SVGNumberAcceptPercentage::SetValueAsString(
const String& string) {
value_ = 0;
if (string.empty())
return SVGParseStatus::kExpectedNumberOrPercentage;
float number = 0;
SVGParsingError error =
WTF::VisitCharacters(string, [&](const auto* chars, unsigned length) {
return ParseNumberOrPercentage(chars, chars + length, number);
});
if (error == SVGParseStatus::kNoError)
value_ = number;
return error;
}
SVGNumberAcceptPercentage::SVGNumberAcceptPercentage(float value)
: SVGNumber(value) {}
} // namespace blink