| // Copyright 2021 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/ozone/platform/flatland/flatland_window_manager.h" |
| |
| #include <lib/sys/cpp/component_context.h> |
| #include <memory> |
| |
| #include "base/fuchsia/process_context.h" |
| |
| namespace ui { |
| |
| FlatlandWindowManager::FlatlandWindowManager() = default; |
| |
| FlatlandWindowManager::~FlatlandWindowManager() { |
| Shutdown(); |
| } |
| |
| void FlatlandWindowManager::Shutdown() { |
| DCHECK(windows_.IsEmpty()); |
| } |
| |
| std::unique_ptr<PlatformScreen> FlatlandWindowManager::CreateScreen() { |
| DCHECK(windows_.IsEmpty()); |
| return std::make_unique<FlatlandScreen>(); |
| } |
| |
| int32_t FlatlandWindowManager::AddWindow(FlatlandWindow* window) { |
| return windows_.Add(window); |
| } |
| |
| void FlatlandWindowManager::RemoveWindow(int32_t window_id, |
| FlatlandWindow* window) { |
| DCHECK_EQ(window, windows_.Lookup(window_id)); |
| windows_.Remove(window_id); |
| } |
| |
| FlatlandWindow* FlatlandWindowManager::GetWindow(int32_t window_id) { |
| return windows_.Lookup(window_id); |
| } |
| |
| } // namespace ui |