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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_
#define NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_
#include <stdint.h>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/memory/raw_ptr.h"
#include "net/base/completion_once_callback.h"
#include "net/disk_cache/blockfile/bitmap.h"
#include "net/disk_cache/blockfile/disk_format.h"
#include "net/disk_cache/disk_cache.h"
namespace net {
class IOBuffer;
class DrainableIOBuffer;
}
namespace disk_cache {
class EntryImpl;
// This class provides support for the sparse capabilities of the disk cache.
// Basically, sparse IO is directed from EntryImpl to this class, and we split
// the operation into multiple small pieces, sending each one to the
// appropriate entry. An instance of this class is associated with each entry
// used directly for sparse operations (the entry passed in to the constructor).
class SparseControl {
public:
typedef net::CompletionOnceCallback CompletionOnceCallback;
// The operation to perform.
enum SparseOperation {
kNoOperation,
kReadOperation,
kWriteOperation,
kGetRangeOperation
};
explicit SparseControl(EntryImpl* entry);
SparseControl(const SparseControl&) = delete;
SparseControl& operator=(const SparseControl&) = delete;
~SparseControl();
// Initializes the object for the current entry. If this entry already stores
// sparse data, or can be used to do it, it updates the relevant information
// on disk and returns net::OK. Otherwise it returns a net error code.
int Init();
// Performs a quick test to see if the entry is sparse or not, without
// generating disk IO (so the answer provided is only a best effort).
bool CouldBeSparse() const;
// Performs an actual sparse read or write operation for this entry. |op| is
// the operation to perform, |offset| is the desired sparse offset, |buf| and
// |buf_len| specify the actual data to use and |callback| is the callback
// to use for asynchronous operations. See the description of the Read /
// WriteSparseData for details about the arguments. The return value is the
// number of bytes read or written, or a net error code.
int StartIO(SparseOperation op,
int64_t offset,
net::IOBuffer* buf,
int buf_len,
CompletionOnceCallback callback);
// Implements Entry::GetAvailableRange().
RangeResult GetAvailableRange(int64_t offset, int len);
// Cancels the current sparse operation (if any).
void CancelIO();
// Returns OK if the entry can be used for new IO or ERR_IO_PENDING if we are
// busy. If the entry is busy, we'll invoke the callback when we are ready
// again. See disk_cache::Entry::ReadyToUse() for more info.
int ReadyToUse(CompletionOnceCallback completion_callback);
// Deletes the children entries of |entry|.
static void DeleteChildren(EntryImpl* entry);
private:
// Creates a new sparse entry or opens an aready created entry from disk.
// These methods just read / write the required info from disk for the current
// entry, and verify that everything is correct. The return value is a net
// error code.
int CreateSparseEntry();
int OpenSparseEntry(int data_len);
// Opens and closes a child entry. A child entry is a regular EntryImpl object
// with a key derived from the key of the resource to store and the range
// stored by that child.
bool OpenChild();
void CloseChild();
std::string GenerateChildKey();
// Deletes the current child and continues the current operation (open).
bool KillChildAndContinue(const std::string& key, bool fatal);
// Continues the current operation (open) without a current child.
bool ContinueWithoutChild(const std::string& key);
// Returns true if the required child is tracked by the parent entry, i.e. it
// was already created.
bool ChildPresent();
// Sets the bit for the current child to the provided |value|. In other words,
// starts or stops tracking this child.
void SetChildBit(bool value);
// Writes to disk the tracking information for this entry.
void WriteSparseData();
// Verify that the range to be accessed for the current child is appropriate.
// Returns false if an error is detected or there is no need to perform the
// current IO operation (for instance if the required range is not stored by
// the child).
bool VerifyRange();
// Updates the contents bitmap for the current range, based on the result of
// the current operation.
void UpdateRange(int result);
// Returns the number of bytes stored at |block_index|, if its allocation-bit
// is off (because it is not completely filled).
int PartialBlockLength(int block_index) const;
// Initializes the sparse info for the current child.
void InitChildData();
// Iterates through all the children needed to complete the current operation.
void DoChildrenIO();
// Performs a single operation with the current child. Returns true when we
// should move on to the next child and false when we should interrupt our
// work.
bool DoChildIO();
// Performs the required work for GetAvailableRange for one child.
int DoGetAvailableRange();
// Performs the required work after a single IO operations finishes.
void DoChildIOCompleted(int result);
// Invoked by the callback of asynchronous operations.
void OnChildIOCompleted(int result);
// Reports to the user that we are done.
void DoUserCallback();
void DoAbortCallbacks();
raw_ptr<EntryImpl> entry_; // The sparse entry.
scoped_refptr<EntryImpl> child_; // The current child entry.
SparseOperation operation_ = kNoOperation;
bool pending_ = false; // True if any child IO operation returned pending.
bool finished_ = false;
bool init_ = false;
bool range_found_ = false; // True if GetAvailableRange found something.
bool abort_ = false; // True if we should abort the current operation ASAP.
SparseHeader sparse_header_; // Data about the children of entry_.
Bitmap children_map_; // The actual bitmap of children.
SparseData child_data_; // Parent and allocation map of child_.
Bitmap child_map_; // The allocation map as a bitmap.
CompletionOnceCallback user_callback_;
std::vector<CompletionOnceCallback> abort_callbacks_;
int64_t offset_ = 0; // Current sparse offset.
scoped_refptr<net::DrainableIOBuffer> user_buf_;
int buf_len_ = 0; // Bytes to read or write.
int child_offset_ = 0; // Offset to use for the current child.
int child_len_ = 0; // Bytes to read or write for this child.
int result_ = 0;
};
} // namespace disk_cache
#endif // NET_DISK_CACHE_BLOCKFILE_SPARSE_CONTROL_H_