blob: 48e5cb914e39110aceb99f2e267494be3b3bff0c [file] [log] [blame]
// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/connect_job_test_util.h"
#include <utility>
#include "base/check.h"
#include "base/run_loop.h"
#include "net/socket/stream_socket.h"
#include "net/test/gtest_util.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace net {
TestConnectJobDelegate::TestConnectJobDelegate(SocketExpected socket_expected)
: socket_expected_(socket_expected) {}
TestConnectJobDelegate::~TestConnectJobDelegate() = default;
void TestConnectJobDelegate::OnConnectJobComplete(int result, ConnectJob* job) {
EXPECT_FALSE(has_result_);
result_ = result;
socket_ = job->PassSocket();
EXPECT_EQ(socket_.get() != nullptr,
result == OK || socket_expected_ == SocketExpected::ALWAYS);
// On success, generally end up with a connected socket. Could theoretically
// be racily disconnected before it was returned, but that case isn't tested
// with this class.
if (result == OK)
EXPECT_TRUE(socket_->IsConnected());
has_result_ = true;
run_loop_.Quit();
}
void TestConnectJobDelegate::OnNeedsProxyAuth(
const HttpResponseInfo& response,
HttpAuthController* auth_controller,
base::OnceClosure restart_with_auth_callback,
ConnectJob* job) {
EXPECT_TRUE(auth_controller);
EXPECT_TRUE(restart_with_auth_callback);
EXPECT_FALSE(has_result_);
EXPECT_FALSE(auth_controller_);
EXPECT_FALSE(restart_with_auth_callback_);
num_auth_challenges_++;
auth_response_info_ = response;
auth_controller_ = auth_controller;
restart_with_auth_callback_ = std::move(restart_with_auth_callback);
if (auth_challenge_run_loop_)
auth_challenge_run_loop_->Quit();
}
void TestConnectJobDelegate::WaitForAuthChallenge(
int num_auth_challenges_to_wait_for) {
// It a bit strange to call this after a job has already complete, and doing
// so probably indicates a bug.
EXPECT_FALSE(has_result_);
while (num_auth_challenges_ < num_auth_challenges_to_wait_for) {
auth_challenge_run_loop_ = std::make_unique<base::RunLoop>();
auth_challenge_run_loop_->Run();
auth_challenge_run_loop_.reset();
}
EXPECT_EQ(num_auth_challenges_to_wait_for, num_auth_challenges_);
}
void TestConnectJobDelegate::RunAuthCallback() {
ASSERT_TRUE(restart_with_auth_callback_);
auth_controller_ = nullptr;
std::move(restart_with_auth_callback_).Run();
}
int TestConnectJobDelegate::WaitForResult() {
run_loop_.Run();
DCHECK(has_result_);
return result_;
}
void TestConnectJobDelegate::StartJobExpectingResult(ConnectJob* connect_job,
net::Error expected_result,
bool expect_sync_result) {
int rv = connect_job->Connect();
if (rv == ERR_IO_PENDING) {
EXPECT_FALSE(expect_sync_result);
EXPECT_THAT(WaitForResult(), test::IsError(expected_result));
} else {
EXPECT_TRUE(expect_sync_result);
// The callback should not have been invoked.
ASSERT_FALSE(has_result_);
OnConnectJobComplete(rv, connect_job);
EXPECT_THAT(result_, test::IsError(expected_result));
}
}
std::unique_ptr<StreamSocket> TestConnectJobDelegate::ReleaseSocket() {
return std::move(socket_);
}
} // namespace net