blob: c3035be705ef175c7274a4c91f447669af93abb5 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NGBlockNode_h
#define NGBlockNode_h
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/ng/geometry/ng_physical_offset.h"
#include "third_party/blink/renderer/core/layout/ng/ng_layout_input_node.h"
#include "third_party/blink/renderer/platform/fonts/font_baseline.h"
namespace blink {
class LayoutBox;
class NGBaselineRequest;
class NGBreakToken;
class NGConstraintSpace;
class NGBoxFragmentBuilder;
class NGLayoutResult;
class NGPhysicalBoxFragment;
class NGPhysicalContainerFragment;
class NGPhysicalFragment;
struct MinMaxSize;
struct NGBoxStrut;
struct NGLogicalOffset;
// Represents a node to be laid out.
class CORE_EXPORT NGBlockNode final : public NGLayoutInputNode {
friend NGLayoutInputNode;
public:
explicit NGBlockNode(LayoutBox* box) : NGLayoutInputNode(box, kBlock) {}
NGBlockNode(std::nullptr_t) : NGLayoutInputNode(nullptr) {}
scoped_refptr<NGLayoutResult> Layout(
const NGConstraintSpace& constraint_space,
const NGBreakToken* break_token = nullptr);
NGLayoutInputNode NextSibling() const;
// Computes the value of min-content and max-content for this node's border
// box.
// If the underlying layout algorithm's ComputeMinMaxSize returns
// no value, this function will synthesize these sizes using Layout with
// special constraint spaces -- infinite available size for max content, zero
// available size for min content, and percentage resolution size zero for
// both.
// An optional constraint space may be supplied, which will be used to resolve
// percentage padding on this node, to set up the right min/max size
// contribution. This is typically desirable for the subtree root of the
// min/max calculation (e.g. the node that will undergo shrink-to-fit). It is
// also used to provide provide a sensible available inline size when
// calculating min/max for orthogonal flows. This constraint space will not be
// passed on to children. If no constraint space is specified, a zero-sized
// one will be used.
// The constraint space is also used to perform layout when this block's
// writing mode is orthogonal to its parent's, in which case the constraint
// space is not optional.
MinMaxSize ComputeMinMaxSize(WritingMode container_writing_mode,
const MinMaxSizeInput&,
const NGConstraintSpace* = nullptr);
MinMaxSize ComputeMinMaxSizeFromLegacy(NGMinMaxSizeType) const;
NGBoxStrut GetScrollbarSizes() const;
NGLayoutInputNode FirstChild() const;
NGBlockNode GetRenderedLegend() const;
NGBlockNode GetFieldsetContent() const;
bool IsInlineLevel() const;
bool IsAtomicInlineLevel() const;
// CSS defines certain cases to synthesize inline block baselines from box.
// See comments in UseLogicalBottomMarginEdgeForInlineBlockBaseline().
bool UseLogicalBottomMarginEdgeForInlineBlockBaseline() const;
// Layout an atomic inline; e.g., inline block.
scoped_refptr<NGLayoutResult> LayoutAtomicInline(
const NGConstraintSpace& parent_constraint_space,
const ComputedStyle& parent_style,
FontBaseline,
bool use_first_line_style);
// Runs layout on the underlying LayoutObject and creates a fragment for the
// resulting geometry.
scoped_refptr<NGLayoutResult> RunOldLayout(const NGConstraintSpace&);
// Called if this is an out-of-flow block which needs to be
// positioned with legacy layout.
void UseOldOutOfFlowPositioning() const;
// Save static position for legacy AbsPos layout.
void SaveStaticOffsetForLegacy(const NGLogicalOffset&,
const LayoutObject* offset_container);
// Write back resolved margins to legacy.
void StoreMargins(const NGConstraintSpace&, const NGBoxStrut& margins);
static bool CanUseNewLayout(const LayoutBox&);
bool CanUseNewLayout() const;
String ToString() const;
private:
void PrepareForLayout();
// If this node is a LayoutNGMixin, the caller must pass the layout object for
// this node cast to a LayoutBlockFlow as the first argument.
void FinishLayout(LayoutBlockFlow*,
const NGConstraintSpace&,
const NGBreakToken*,
scoped_refptr<NGLayoutResult>);
// After we run the layout algorithm, this function copies back the geometry
// data to the layout box.
void CopyFragmentDataToLayoutBox(const NGConstraintSpace&,
const NGLayoutResult&);
void CopyFragmentDataToLayoutBoxForInlineChildren(
const NGPhysicalContainerFragment& container,
LayoutUnit initial_container_width,
bool initial_container_is_flipped,
NGPhysicalOffset offset = {});
void PlaceChildrenInLayoutBox(const NGConstraintSpace&,
const NGPhysicalBoxFragment&,
const NGPhysicalOffset& offset_from_start);
void PlaceChildrenInFlowThread(const NGConstraintSpace&,
const NGPhysicalBoxFragment&);
void CopyChildFragmentPosition(
const NGPhysicalFragment& fragment,
const NGPhysicalOffset fragment_offset,
const NGPhysicalOffset additional_offset = NGPhysicalOffset());
void CopyBaselinesFromOldLayout(const NGConstraintSpace&,
NGBoxFragmentBuilder*);
LayoutUnit AtomicInlineBaselineFromOldLayout(const NGBaselineRequest&,
const NGConstraintSpace&);
void UpdateShapeOutsideInfoIfNeeded(
const NGLayoutResult&,
LayoutUnit percentage_resolution_inline_size);
};
DEFINE_TYPE_CASTS(NGBlockNode,
NGLayoutInputNode,
node,
node->IsBlock(),
node.IsBlock());
} // namespace blink
#endif // NGBlockNode