| // Copyright 2014 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_ |
| |
| #include "third_party/blink/renderer/platform/graphics/paint/paint_image.h" |
| #include "third_party/blink/renderer/platform/graphics/pattern.h" |
| |
| namespace blink { |
| |
| class Image; |
| |
| class PLATFORM_EXPORT ImagePattern final : public Pattern { |
| public: |
| static scoped_refptr<ImagePattern> Create(scoped_refptr<Image>, RepeatMode); |
| |
| bool IsTextureBacked() const override; |
| |
| protected: |
| sk_sp<PaintShader> CreateShader(const SkMatrix&) const override; |
| |
| private: |
| ImagePattern(scoped_refptr<Image>, RepeatMode); |
| |
| PaintImage tile_image_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_ |