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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_
#include "third_party/blink/renderer/platform/graphics/paint/paint_image.h"
#include "third_party/blink/renderer/platform/graphics/pattern.h"
namespace blink {
class Image;
class PLATFORM_EXPORT ImagePattern final : public Pattern {
public:
static scoped_refptr<ImagePattern> Create(scoped_refptr<Image>, RepeatMode);
bool IsTextureBacked() const override;
protected:
sk_sp<PaintShader> CreateShader(const SkMatrix&) const override;
private:
ImagePattern(scoped_refptr<Image>, RepeatMode);
PaintImage tile_image_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_IMAGE_PATTERN_H_