| // Copyright 2015 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_CRONET_CRONET_UPLOAD_DATA_STREAM_H_ |
| #define COMPONENTS_CRONET_CRONET_UPLOAD_DATA_STREAM_H_ |
| |
| #include <stdint.h> |
| |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "net/base/upload_data_stream.h" |
| |
| namespace net { |
| class IOBuffer; |
| } // namespace net |
| |
| namespace cronet { |
| |
| // The CronetUploadDataStream is created on a client thread, but afterwards, |
| // lives and is deleted on the network thread. It's responsible for ensuring |
| // only one read/rewind request sent to client is outstanding at a time. |
| // The main complexity is around Reset/Initialize calls while there's a pending |
| // read or rewind. |
| class CronetUploadDataStream : public net::UploadDataStream { |
| public: |
| class Delegate { |
| public: |
| Delegate(const Delegate&) = delete; |
| Delegate& operator=(const Delegate&) = delete; |
| |
| // Called once during initial setup on the network thread, called before |
| // all other methods. |
| virtual void InitializeOnNetworkThread( |
| base::WeakPtr<CronetUploadDataStream> upload_data_stream) = 0; |
| |
| // Called for each read request. Delegate must respond by calling |
| // OnReadSuccess on the network thread asynchronous, or failing the request. |
| // Only called when there's no other pending read or rewind operation. |
| virtual void Read(scoped_refptr<net::IOBuffer> buffer, int buf_len) = 0; |
| |
| // Called to rewind the stream. Not called when already at the start of the |
| // stream. The delegate must respond by calling OnRewindSuccess |
| // asynchronously on the network thread, or failing the request. Only called |
| // when there's no other pending read or rewind operation. |
| virtual void Rewind() = 0; |
| |
| // Called when the CronetUploadDataStream is destroyed. The Delegate is then |
| // responsible for destroying itself. May be called when there's a pending |
| // read or rewind operation. |
| virtual void OnUploadDataStreamDestroyed() = 0; |
| |
| protected: |
| Delegate() = default; |
| virtual ~Delegate() = default; |
| }; |
| |
| CronetUploadDataStream(Delegate* delegate, int64_t size); |
| |
| CronetUploadDataStream(const CronetUploadDataStream&) = delete; |
| CronetUploadDataStream& operator=(const CronetUploadDataStream&) = delete; |
| |
| ~CronetUploadDataStream() override; |
| |
| // Failure is handled at the Java layer. These two success callbacks are |
| // invoked by client UploadDataSink upon completion of the operation. |
| void OnReadSuccess(int bytes_read, bool final_chunk); |
| void OnRewindSuccess(); |
| |
| private: |
| // net::UploadDataStream implementation: |
| int InitInternal(const net::NetLogWithSource& net_log) override; |
| int ReadInternal(net::IOBuffer* buf, int buf_len) override; |
| void ResetInternal() override; |
| |
| // Starts rewinding the stream. Only called when not already at the front of |
| // the stream, and no operation is pending. Completes asynchronously. |
| void StartRewind(); |
| |
| // Size of the upload. -1 if chunked. |
| const int64_t size_; |
| |
| // True if ReadInternal has been called, the read hasn't completed, and there |
| // hasn't been a ResetInternal call yet. |
| bool waiting_on_read_; |
| // True if there's a read operation in progress. This will always be true |
| // when |waiting_on_read_| is true. This will only be set to false once it |
| // completes, even though ResetInternal may have been called since the read |
| // started. |
| bool read_in_progress_; |
| |
| // True if InitInternal has been called, the rewind hasn't completed, and |
| // there hasn't been a ResetInternal call yet. Note that this may be true |
| // even when the rewind hasn't yet started, if there's a read in progress. |
| bool waiting_on_rewind_; |
| // True if there's a rewind operation in progress. Rewinding will only start |
| // when |waiting_on_rewind_| is true, and |read_in_progress_| is false. This |
| // will only be set to false once it completes, even though ResetInternal may |
| // have been called since the rewind started. |
| bool rewind_in_progress_; |
| |
| // Set to false when a read starts, true when a rewind completes. |
| bool at_front_of_stream_; |
| |
| const raw_ptr<Delegate, DanglingUntriaged> delegate_; |
| |
| // Vends pointers on the network thread, though created on a client thread. |
| base::WeakPtrFactory<CronetUploadDataStream> weak_factory_{this}; |
| }; |
| |
| } // namespace cronet |
| |
| #endif // COMPONENTS_CRONET_CRONET_UPLOAD_DATA_STREAM_H_ |