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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "headless/lib/headless_content_main_delegate.h"
#include <cstdint>
#include <memory>
#include <utility>
#include <variant>
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/environment.h"
#include "base/feature_list.h"
#include "base/files/file_path.h"
#include "base/files/file_util.h"
#include "base/lazy_instance.h"
#include "base/logging/logging_settings.h"
#include "base/notimplemented.h"
#include "base/path_service.h"
#include "base/process/current_process.h"
#include "base/run_loop.h"
#include "base/strings/string_number_conversions.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "cc/base/switches.h"
#include "components/crash/core/common/crash_key.h"
#include "components/crash/core/common/crash_keys.h"
#include "components/devtools/devtools_pipe/devtools_pipe.h"
#include "components/viz/common/switches.h"
#include "content/public/browser/browser_main_runner.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/main_function_params.h"
#include "content/public/common/profiling.h"
#include "gpu/config/gpu_switches.h"
#include "headless/lib/browser/command_line_handler.h"
#include "headless/lib/browser/headless_browser_impl.h"
#include "headless/lib/browser/headless_content_browser_client.h"
#include "headless/lib/headless_crash_reporter_client.h"
#include "headless/lib/renderer/headless_content_renderer_client.h"
#include "headless/lib/utility/headless_content_utility_client.h"
#include "headless/public/switches.h"
#include "sandbox/policy/switches.h"
#include "third_party/blink/public/common/switches.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_switches.h"
#include "ui/gfx/switches.h"
#include "ui/gl/gl_switches.h"
#include "ui/ozone/public/ozone_switches.h"
#if BUILDFLAG(IS_WIN)
#include "base/win/dark_mode_support.h"
#include "base/win/resource_exhaustion.h"
#endif // BUILDFLAG(IS_WIN)
#if defined(HEADLESS_USE_EMBEDDED_RESOURCES)
#include "headless/embedded_resource_pack_data.h" // nogncheck
#include "headless/embedded_resource_pack_strings.h" // nogncheck
#endif
#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#include "components/crash/core/app/crashpad.h"
#endif // BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#include "components/crash/core/app/crash_switches.h"
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
#if BUILDFLAG(IS_POSIX)
#include <signal.h>
#endif
#if defined(HEADLESS_USE_PREFS)
#include "components/prefs/pref_service.h" // nogncheck
#endif
#if defined(HEADLESS_SUPPORT_FIELD_TRIALS)
#include "content/public/app/initialize_mojo_core.h"
#include "headless/lib/browser/headless_field_trials.h"
#endif
namespace headless {
const base::FilePath::CharType kDefaultProfileName[] =
FILE_PATH_LITERAL("Default");
namespace {
HeadlessContentMainDelegate* g_current_headless_content_main_delegate = nullptr;
#if !BUILDFLAG(IS_FUCHSIA)
base::LazyInstance<HeadlessCrashReporterClient>::Leaky g_headless_crash_client =
LAZY_INSTANCE_INITIALIZER;
#endif
const char kLogFileName[] = "CHROME_LOG_FILE";
const char kHeadlessCrashKey[] = "headless";
#if BUILDFLAG(IS_WIN)
void OnResourceExhausted() {
// RegisterClassEx will fail if the session's pool of ATOMs is exhausted. This
// appears to happen most often when the browser is being driven by automation
// tools, though the underlying reason for this remains a mystery
// (https://crbug.com/1470483). There is nothing that Chrome can do to
// meaningfully run until the user restarts their session by signing out of
// Windows or restarting their computer.
LOG(ERROR) << "Your computer has run out of resources. "
"Sign out of Windows or restart your computer and try again.";
base::Process::TerminateCurrentProcessImmediately(EXIT_FAILURE);
}
#endif // BUILDFLAG(IS_WIN)
void InitializeResourceBundle(const base::CommandLine& command_line) {
#if defined(HEADLESS_USE_EMBEDDED_RESOURCES)
ui::ResourceBundle::InitSharedInstanceWithBuffer(kHeadlessResourcePackStrings,
ui::kScaleFactorNone);
ui::ResourceBundle::GetSharedInstance().AddDataPackFromBuffer(
kHeadlessResourcePackData, ui::k100Percent);
#else
base::FilePath resource_dir;
bool result = base::PathService::Get(base::DIR_ASSETS, &resource_dir);
DCHECK(result);
// Try loading the headless library pak file first. If it doesn't exist (i.e.,
// when we're running with the --headless switch), fall back to the browser's
// resource pak.
base::FilePath string_pack =
resource_dir.Append(FILE_PATH_LITERAL("headless_lib_strings.pak"));
if (base::PathExists(string_pack)) {
ui::ResourceBundle::InitSharedInstanceWithPakPath(string_pack);
base::FilePath data_pack =
resource_dir.Append(FILE_PATH_LITERAL("headless_lib_data.pak"));
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(
data_pack, ui::k100Percent);
return;
}
const std::string locale =
command_line.GetSwitchValueASCII(::switches::kLang);
ui::ResourceBundle::InitSharedInstanceWithLocale(
locale, nullptr, ui::ResourceBundle::DO_NOT_LOAD_COMMON_RESOURCES);
// Otherwise, load resources.pak, chrome_100 and chrome_200.
base::FilePath resources_pak =
resource_dir.Append(FILE_PATH_LITERAL("resources.pak"));
base::FilePath chrome_100_pak =
resource_dir.Append(FILE_PATH_LITERAL("chrome_100_percent.pak"));
base::FilePath chrome_200_pak =
resource_dir.Append(FILE_PATH_LITERAL("chrome_200_percent.pak"));
#if BUILDFLAG(IS_MAC) && !defined(COMPONENT_BUILD)
// In non component builds, check if fall back in Resources/ folder is
// available.
if (!base::PathExists(resources_pak)) {
resources_pak =
resource_dir.Append(FILE_PATH_LITERAL("Resources/resources.pak"));
chrome_100_pak = resource_dir.Append(
FILE_PATH_LITERAL("Resources/chrome_100_percent.pak"));
chrome_200_pak = resource_dir.Append(
FILE_PATH_LITERAL("Resources/chrome_200_percent.pak"));
}
#endif
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(
resources_pak, ui::kScaleFactorNone);
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(chrome_100_pak,
ui::k100Percent);
ui::ResourceBundle::GetSharedInstance().AddDataPackFromPath(chrome_200_pak,
ui::k200Percent);
#endif
}
void InitApplicationLocale(const base::CommandLine& command_line) {
l10n_util::GetApplicationLocale(
command_line.GetSwitchValueASCII(::switches::kLang));
}
void AddSwitchesForVirtualTime() {
// Only pass viz flags into the virtual time mode.
const char* const switches[] = {
// TODO(eseckler): Make --run-all-compositor-stages-before-draw a
// per-BeginFrame mode so that we can activate it for individual
// requests
// only. With surface sync becoming the default, we can then make
// virtual_time_enabled a per-request option, too.
// We control BeginFrames ourselves and need all compositing stages to
// run.
::switches::kRunAllCompositorStagesBeforeDraw,
::switches::kDisableNewContentRenderingTimeout,
::switches::kDisableThreadedAnimation,
// Animtion-only BeginFrames are only supported when updates from the
// impl-thread are disabled, see go/headless-rendering.
::switches::kDisableCheckerImaging,
// Ensure that image animations don't resync their animation timestamps
// when looping back around.
blink::switches::kDisableImageAnimationResync,
};
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
for (const auto* flag : switches) {
command_line->AppendSwitch(flag);
}
}
} // namespace
HeadlessContentMainDelegate::HeadlessContentMainDelegate(
std::unique_ptr<HeadlessBrowserImpl> browser)
: browser_(std::move(browser)) {
DCHECK(!g_current_headless_content_main_delegate);
g_current_headless_content_main_delegate = this;
}
HeadlessContentMainDelegate::~HeadlessContentMainDelegate() {
DCHECK(g_current_headless_content_main_delegate == this);
g_current_headless_content_main_delegate = nullptr;
}
std::optional<int> HeadlessContentMainDelegate::BasicStartupComplete() {
base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
content::Profiling::ProcessStarted();
// Note that on platforms where zygotes are used, this method is invoked
// before the zygote fork, so whatever switches are modified here get
// overridden when zygote forks, potentially causing differences with
// regard to the platforms that don't use zygotes. Therefore, we don't
// want this method to ever alter command line in child processes and
// only rely on flags set in the browsers getting propagated to children
// via regular flag propagation means. See crbug.com/338414704 for context.
if (command_line->HasSwitch(::switches::kProcessType)) {
return std::nullopt;
}
// The DevTools remote debugging pipe file descriptors need to be checked
// before any other files are opened, see https://crbug.com/1423048.
#if BUILDFLAG(IS_WIN)
const bool pipes_are_specified_explicitly =
command_line->HasSwitch(::switches::kRemoteDebuggingIoPipes);
#else
const bool pipes_are_specified_explicitly = false;
#endif
if (command_line->HasSwitch(::switches::kRemoteDebuggingPipe) &&
!pipes_are_specified_explicitly &&
!devtools_pipe::AreFileDescriptorsOpen()) {
LOG(ERROR) << "Remote debugging pipe file descriptors are not open.";
return EXIT_FAILURE;
}
// Make sure all processes know that we're in headless mode.
if (!command_line->HasSwitch(::switches::kHeadless)) {
command_line->AppendSwitchASCII(::switches::kHeadless, "old");
}
// Use software rendering by default, but don't mess with gl and angle
// switches if user is overriding them.
if (!command_line->HasSwitch(::switches::kUseGL) &&
!command_line->HasSwitch(::switches::kUseANGLE) &&
!command_line->HasSwitch(switches::kEnableGPU)) {
command_line->AppendSwitchASCII(::switches::kUseGL,
gl::kGLImplementationANGLEName);
command_line->AppendSwitchASCII(
::switches::kUseANGLE, gl::kANGLEImplementationSwiftShaderForWebGLName);
}
#if BUILDFLAG(IS_OZONE)
// The headless backend is automatically chosen for a headless build, but also
// adding it here allows us to run in a non-headless build too.
command_line->AppendSwitchASCII(::switches::kOzonePlatform, "headless");
#endif
// When running headless there is no need to suppress input until content
// is ready for display (because it isn't displayed to users). Nor is it
// necessary to delay compositor commits in any way via PaintHolding,
// but we disable that feature based on the --headless switch. The code is
// in content/public/common/content_switch_dependent_feature_overrides.cc
command_line->AppendSwitch(::blink::switches::kAllowPreCommitInput);
#if BUILDFLAG(IS_WIN)
command_line->AppendSwitch(
::switches::kDisableGpuProcessForDX12InfoCollection);
#endif
return std::nullopt;
}
void HeadlessContentMainDelegate::InitLogging(
const base::CommandLine& command_line) {
const std::string process_type =
command_line.GetSwitchValueASCII(::switches::kProcessType);
#if !BUILDFLAG(IS_WIN)
if (!command_line.HasSwitch(::switches::kEnableLogging))
return;
#else
// Child processes in Windows are not able to initialize logging.
if (!process_type.empty())
return;
#endif // !BUILDFLAG(IS_WIN)
logging::LoggingDestination log_mode;
base::FilePath log_filename(FILE_PATH_LITERAL("chrome_debug.log"));
if (command_line.GetSwitchValueASCII(::switches::kEnableLogging) ==
"stderr") {
log_mode = logging::LOG_TO_SYSTEM_DEBUG_LOG | logging::LOG_TO_STDERR;
} else {
base::FilePath custom_filename(
command_line.GetSwitchValuePath(::switches::kEnableLogging));
if (custom_filename.empty()) {
log_mode = logging::LOG_TO_ALL;
} else {
log_mode = logging::LOG_TO_FILE;
log_filename = custom_filename;
}
}
if (command_line.HasSwitch(::switches::kLoggingLevel) &&
logging::GetMinLogLevel() >= 0) {
std::string log_level =
command_line.GetSwitchValueASCII(::switches::kLoggingLevel);
int level = 0;
if (base::StringToInt(log_level, &level) && level >= 0 &&
level < logging::LOGGING_NUM_SEVERITIES) {
logging::SetMinLogLevel(level);
} else {
DLOG(WARNING) << "Bad log level: " << log_level;
}
}
base::FilePath log_path;
logging::LoggingSettings settings;
// In release builds we should log into the user profile directory.
#ifdef NDEBUG
base::FilePath user_data_dir =
command_line.GetSwitchValuePath(switches::kUserDataDir);
if (!user_data_dir.empty()) {
log_path = user_data_dir.Append(kDefaultProfileName);
base::CreateDirectory(log_path);
log_path = log_path.Append(log_filename);
}
#endif // NDEBUG
// Otherwise we log to where the executable is.
if (log_path.empty()) {
#if BUILDFLAG(IS_FUCHSIA)
// TODO(crbug.com/40202595): Use the same solution as used for LOG_DIR.
// Use -1 to allow this to compile.
if (base::PathService::Get(-1, &log_path)) {
#else
if (base::PathService::Get(base::DIR_MODULE, &log_path)) {
#endif
log_path = log_path.Append(log_filename);
} else {
log_path = log_filename;
}
}
std::unique_ptr<base::Environment> env(base::Environment::Create());
if (std::optional<std::string> filename = env->GetVar(kLogFileName)) {
log_path = base::FilePath::FromUTF8Unsafe(filename.value());
}
// On Windows, having non canonical forward slashes in log file name causes
// problems with sandbox filters, see https://crbug.com/859676
log_path = log_path.NormalizePathSeparators();
settings.logging_dest = log_mode;
settings.log_file_path = log_path.value().c_str();
settings.lock_log = logging::DONT_LOCK_LOG_FILE;
settings.delete_old = process_type.empty() ? logging::DELETE_OLD_LOG_FILE
: logging::APPEND_TO_OLD_LOG_FILE;
bool success = logging::InitLogging(settings);
DCHECK(success);
}
void HeadlessContentMainDelegate::InitCrashReporter(
const base::CommandLine& command_line) {
const std::string process_type =
command_line.GetSwitchValueASCII(::switches::kProcessType);
bool enable_crash_reporter =
process_type.empty() &&
command_line.HasSwitch(switches::kEnableCrashReporter) &&
!command_line.HasSwitch(switches::kDisableCrashReporter);
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
enable_crash_reporter |=
command_line.HasSwitch(crash_reporter::switches::kCrashpadHandlerPid);
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
if (!enable_crash_reporter) {
return;
}
#if BUILDFLAG(IS_FUCHSIA)
// TODO(crbug.com/40188745): Implement this when crash reporting is available
// for Fuchsia.
NOTIMPLEMENTED();
#else
crash_reporter::SetCrashReporterClient(g_headless_crash_client.Pointer());
crash_reporter::InitializeCrashKeys();
if (process_type != ::switches::kZygoteProcess) {
g_headless_crash_client.Pointer()->set_crash_dumps_dir(
command_line.GetSwitchValuePath(switches::kCrashDumpsDir));
#if !BUILDFLAG(IS_WIN)
crash_reporter::InitializeCrashpad(process_type.empty(), process_type);
#endif // !BUILDFLAG(IS_WIN)
crash_keys::SetSwitchesFromCommandLine(command_line, nullptr);
}
#endif // BUILDFLAG(IS_FUCHSIA)
// Mark any bug reports from headless mode as such.
static crash_reporter::CrashKeyString<32> headless_key(kHeadlessCrashKey);
headless_key.Set("true");
}
void HeadlessContentMainDelegate::PreSandboxStartup() {
const base::CommandLine& command_line(
*base::CommandLine::ForCurrentProcess());
#if BUILDFLAG(IS_WIN)
// Windows always needs to initialize logging, otherwise you get a renderer
// crash.
InitLogging(command_line);
#else
if (command_line.HasSwitch(::switches::kEnableLogging))
InitLogging(command_line);
#endif // BUILDFLAG(IS_WIN)
InitCrashReporter(command_line);
InitializeResourceBundle(command_line);
// Even though InitializeResourceBundle() has indirectly done the locale
// initialization, do it again explicitly to avoid depending on the resource
// bundle, which may go away in the future in Headless code.
InitApplicationLocale(command_line);
}
std::variant<int, content::MainFunctionParams>
HeadlessContentMainDelegate::RunProcess(
const std::string& process_type,
content::MainFunctionParams main_function_params) {
if (!process_type.empty())
return std::move(main_function_params);
base::CurrentProcess::GetInstance().SetProcessType(
base::CurrentProcessType::PROCESS_BROWSER);
std::unique_ptr<content::BrowserMainRunner> browser_runner =
content::BrowserMainRunner::Create();
int result_code = browser_runner->Initialize(std::move(main_function_params));
DCHECK_LT(result_code, 0)
<< "content::BrowserMainRunner::Initialize failed in "
"HeadlessContentMainDelegate::RunProcess";
browser_runner->Run();
browser_runner->Shutdown();
return browser_->exit_code();
}
#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
void SIGTERMProfilingShutdown(int signal) {
content::Profiling::Stop();
struct sigaction sigact;
UNSAFE_TODO(memset(&sigact, 0, sizeof(sigact)));
sigact.sa_handler = SIG_DFL;
CHECK_EQ(sigaction(SIGTERM, &sigact, NULL), 0);
raise(signal);
}
void SetUpProfilingShutdownHandler() {
struct sigaction sigact;
sigact.sa_handler = SIGTERMProfilingShutdown;
sigact.sa_flags = SA_RESETHAND;
sigemptyset(&sigact.sa_mask);
CHECK_EQ(sigaction(SIGTERM, &sigact, NULL), 0);
}
void HeadlessContentMainDelegate::ZygoteForked() {
content::Profiling::ProcessStarted();
if (content::Profiling::BeingProfiled()) {
base::debug::RestartProfilingAfterFork();
SetUpProfilingShutdownHandler();
}
const base::CommandLine& command_line(
*base::CommandLine::ForCurrentProcess());
if (command_line.HasSwitch(crash_reporter::switches::kCrashpadHandlerPid)) {
const std::string process_type =
command_line.GetSwitchValueASCII(::switches::kProcessType);
crash_reporter::InitializeCrashpad(false, process_type);
crash_keys::SetSwitchesFromCommandLine(command_line, nullptr);
}
}
#endif // BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
// static
HeadlessContentMainDelegate* HeadlessContentMainDelegate::GetInstance() {
return g_current_headless_content_main_delegate;
}
std::optional<int> HeadlessContentMainDelegate::PreBrowserMain() {
HeadlessBrowser::Options browser_options;
if (!HandleCommandLineSwitches(*base::CommandLine::ForCurrentProcess(),
browser_options)) {
return EXIT_FAILURE;
}
browser_->SetOptions(std::move(browser_options));
#if BUILDFLAG(IS_WIN)
// Register callback to handle resource exhaustion.
base::win::SetOnResourceExhaustedFunction(&OnResourceExhausted);
#endif
#if BUILDFLAG(IS_MAC)
PlatformPreBrowserMain();
#endif
return std::nullopt;
}
#if BUILDFLAG(IS_WIN)
bool HeadlessContentMainDelegate::ShouldHandleConsoleControlEvents() {
// Handle console control events so that orderly shutdown can be performed by
// HeadlessContentBrowserClient's override of SessionEnding.
return true;
}
#endif
content::ContentClient* HeadlessContentMainDelegate::CreateContentClient() {
return &content_client_;
}
content::ContentBrowserClient*
HeadlessContentMainDelegate::CreateContentBrowserClient() {
DCHECK(browser_);
browser_client_ =
std::make_unique<HeadlessContentBrowserClient>(browser_.get());
return browser_client_.get();
}
content::ContentRendererClient*
HeadlessContentMainDelegate::CreateContentRendererClient() {
renderer_client_ = std::make_unique<HeadlessContentRendererClient>();
return renderer_client_.get();
}
content::ContentUtilityClient*
HeadlessContentMainDelegate::CreateContentUtilityClient() {
utility_client_ = std::make_unique<HeadlessContentUtilityClient>();
return utility_client_.get();
}
std::optional<int> HeadlessContentMainDelegate::PostEarlyInitialization(
InvokedIn invoked_in) {
if (std::holds_alternative<InvokedInChildProcess>(invoked_in)) {
return std::nullopt;
}
#if defined(HEADLESS_USE_PREFS)
browser_->CreatePrefService();
#endif
#if defined(HEADLESS_SUPPORT_FIELD_TRIALS)
// Check if we're telling content to not to create the feature list and do it
// here if so. Content can create default feature list on its own however here
// we want the feature list to be created by field trial machinery.
if (!ShouldCreateFeatureList(invoked_in)) {
SetUpFieldTrials(browser()->GetPrefs(),
browser()->options()->user_data_dir);
// Schedule a Local State write since the above function may have resulted
// in some prefs being updated. Headless shell runs are typically short and
// often end in crashes, so it helps to commit early.
browser_->GetPrefs()->CommitPendingWrite();
}
// Check if we're telling content to not to initialize Mojo and do it here
// since we want it do be done after the feature list is created.
if (!ShouldInitializeMojo(invoked_in)) {
content::InitializeMojoCore();
}
#endif // defined(HEADLESS_SUPPORT_FIELD_TRIALS)
if (base::FeatureList::IsEnabled(features::kVirtualTime)) {
AddSwitchesForVirtualTime();
}
#if BUILDFLAG(IS_WIN)
// Make sure that 'uxtheme.dll' is pinned before blocking on the main thread
// is disallowed; see https://crbug.com/368388543#comment11.
base::win::IsDarkModeAvailable();
#endif // BUILDFLAG(IS_WIN)
return std::nullopt;
}
#if defined(HEADLESS_SUPPORT_FIELD_TRIALS)
bool HeadlessContentMainDelegate::ShouldCreateFeatureList(
InvokedIn invoked_in) {
// The content layer is always responsible for creating the FeatureList in
// child processes.
if (std::holds_alternative<InvokedInChildProcess>(invoked_in)) {
return true;
}
// VariationsFieldTrialCreator::SetUpFieldTrials() instantiates its own
// feature list so prevent content from instantiating a default one if we're
// going to set up field trials.
return !ShouldEnableFieldTrials();
}
bool HeadlessContentMainDelegate::ShouldInitializeMojo(InvokedIn invoked_in) {
// Mojo cannot be initialized without a feature list instance available so
// postpone its initialization until after feature list is instantiated by
// field trials setup if field trials are enabled.
return ShouldCreateFeatureList(invoked_in);
}
#endif // defined(HEADLESS_SUPPORT_FIELD_TRIALS)
} // namespace headless