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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_SCOPED_INTERFACE_ENDPOINT_HANDLE_H_
#define MOJO_PUBLIC_CPP_BINDINGS_SCOPED_INTERFACE_ENDPOINT_HANDLE_H_
#include <optional>
#include <string_view>
#include "base/component_export.h"
#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "mojo/public/cpp/bindings/disconnect_reason.h"
#include "mojo/public/cpp/bindings/interface_id.h"
namespace mojo {
class AssociatedGroupController;
// ScopedInterfaceEndpointHandle refers to one end of an interface, either the
// implementation side or the client side.
// Threading: At any given time, a ScopedInterfaceEndpointHandle should only
// be accessed from a single sequence.
class COMPONENT_EXPORT(MOJO_CPP_BINDINGS_BASE) ScopedInterfaceEndpointHandle {
public:
// Creates a pair of handles representing the two endpoints of an interface,
// which are not yet associated with a message pipe.
static void CreatePairPendingAssociation(
ScopedInterfaceEndpointHandle* handle0,
ScopedInterfaceEndpointHandle* handle1);
// Creates an invalid endpoint handle.
ScopedInterfaceEndpointHandle();
ScopedInterfaceEndpointHandle(ScopedInterfaceEndpointHandle&& other);
ScopedInterfaceEndpointHandle(const ScopedInterfaceEndpointHandle&) = delete;
ScopedInterfaceEndpointHandle& operator=(
const ScopedInterfaceEndpointHandle&) = delete;
~ScopedInterfaceEndpointHandle();
ScopedInterfaceEndpointHandle& operator=(
ScopedInterfaceEndpointHandle&& other);
bool is_valid() const;
// Returns true if the interface hasn't associated with a message pipe.
bool pending_association() const;
// Returns kInvalidInterfaceId when in pending association state or the handle
// is invalid.
InterfaceId id() const;
// Returns null when in pending association state or the handle is invalid.
AssociatedGroupController* group_controller() const;
// Returns the disconnect reason if the peer handle is closed before
// association and specifies a custom disconnect reason.
const std::optional<DisconnectReason>& disconnect_reason() const;
enum AssociationEvent {
// The interface has been associated with a message pipe.
ASSOCIATED,
// The peer of this object has been closed before association.
PEER_CLOSED_BEFORE_ASSOCIATION
};
using AssociationEventCallback = base::OnceCallback<void(AssociationEvent)>;
// Note:
// - |handler| won't run if the handle is invalid. Otherwise, |handler| is run
// on the calling sequence asynchronously, even if the interface has already
// been associated or the peer has been closed before association.
// - |handler| won't be called after this object is destroyed or reset.
// - A null |handler| can be used to cancel the previous callback.
void SetAssociationEventHandler(AssociationEventCallback handler);
void reset();
void ResetWithReason(uint32_t custom_reason, std::string_view description);
private:
friend class AssociatedGroupController;
friend class AssociatedGroup;
class State;
// Used by AssociatedGroupController.
ScopedInterfaceEndpointHandle(
InterfaceId id,
scoped_refptr<AssociatedGroupController> group_controller);
// Used by AssociatedGroupController.
// The peer of this handle will join |peer_group_controller|.
bool NotifyAssociation(
InterfaceId id,
scoped_refptr<AssociatedGroupController> peer_group_controller);
void ResetInternal(const std::optional<DisconnectReason>& reason);
// Used by AssociatedGroup.
// It is safe to run the returned callback on any sequence, or after this
// handle is destroyed.
// The return value of the getter:
// - If the getter is retrieved when the handle is invalid, the return value
// of the getter will always be null.
// - If the getter is retrieved when the handle is valid and non-pending,
// the return value of the getter will be non-null and remain unchanged
// even if the handle is later reset.
// - If the getter is retrieved when the handle is valid but pending
// asssociation, the return value of the getter will initially be null,
// change to non-null when the handle is associated, and remain unchanged
// ever since.
base::RepeatingCallback<AssociatedGroupController*()>
CreateGroupControllerGetter() const;
scoped_refptr<State> state_;
};
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_BINDINGS_SCOPED_INTERFACE_ENDPOINT_HANDLE_H_