blob: 541ae50882ff1d8926d232dd8703a15fee384a9a [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
namespace net {
class StreamSocket;
namespace test_server {
// An interface for connection event notifications.
class EmbeddedTestServerConnectionListener {
// Notified when a socket was accepted by the EmbeddedTestServer. The listener
// can return |socket| or a wrapper to customize the socket behavior.
virtual std::unique_ptr<StreamSocket> AcceptedSocket(
std::unique_ptr<StreamSocket> socket) = 0;
// Notified when a socket was read from by the EmbeddedTestServer.
virtual void ReadFromSocket(const StreamSocket& socket, int rv) = 0;
// Notified when the EmbeddedTestServer has completed a request and response
// successfully on |socket|. The listener can take |socket| to manually handle
// further traffic on it (for example, if doing a proxy tunnel). Not called if
// the socket has already been closed by the remote side, since it can't be
// used to convey data if that happens.
// Note: Connection and stream management on HTTP/2 is separated from this
// request/response concept, and as such this event is NOT supported for
// HTTP/2 connections/negotiated sockets.
virtual void OnResponseCompletedSuccessfully(
std::unique_ptr<StreamSocket> socket);
EmbeddedTestServerConnectionListener() = default;
virtual ~EmbeddedTestServerConnectionListener() = default;
} // namespace test_server
} // namespace net