| // Copyright 2012 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_GL_GL_CONTEXT_EGL_H_ |
| #define UI_GL_GL_CONTEXT_EGL_H_ |
| |
| #include "base/memory/raw_ptr.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_export.h" |
| |
| typedef void* EGLContext; |
| typedef void* EGLConfig; |
| |
| namespace gl { |
| class GLDisplayEGL; |
| class GLSurface; |
| |
| // Encapsulates an EGL OpenGL ES context. |
| class GL_EXPORT GLContextEGL : public GLContextReal { |
| public: |
| explicit GLContextEGL(GLShareGroup* share_group); |
| |
| GLContextEGL(const GLContextEGL&) = delete; |
| GLContextEGL& operator=(const GLContextEGL&) = delete; |
| |
| // Implement GLContext. |
| bool InitializeImpl(GLSurface* compatible_surface, |
| const GLContextAttribs& attribs) override; |
| bool MakeCurrentImpl(GLSurface* surface) override; |
| void ReleaseCurrent(GLSurface* surface) override; |
| bool IsCurrent(GLSurface* surface) override; |
| void* GetHandle() override; |
| unsigned int CheckStickyGraphicsResetStatusImpl() override; |
| void SetUnbindFboOnMakeCurrent() override; |
| void SetVisibility(bool visibility) override; |
| GLDisplayEGL* GetGLDisplayEGL() override; |
| GLContextEGL* AsGLContextEGL() override; |
| bool CanShareTexturesWithContext(GLContext* other_context) override; |
| |
| protected: |
| ~GLContextEGL() override; |
| |
| private: |
| void Destroy(); |
| void ReleaseBackpressureFences(); |
| |
| EGLContext context_ = nullptr; |
| raw_ptr<GLDisplayEGL> gl_display_ = nullptr; |
| EGLConfig config_ = nullptr; |
| unsigned int graphics_reset_status_ = 0; // GL_NO_ERROR; |
| bool unbind_fbo_on_makecurrent_ = false; |
| bool lost_ = false; |
| |
| // Cached values used by |CanShareTexturesWithContext|. |
| bool global_texture_share_group_ = false; |
| AngleContextVirtualizationGroup angle_context_virtualization_group_number_ = |
| AngleContextVirtualizationGroup::kDefault; |
| }; |
| |
| } // namespace gl |
| |
| #endif // UI_GL_GL_CONTEXT_EGL_H_ |