Dangling pointers are not a problem unless they are dereferenced and used. However, they are a source of UaF bugs and highly discouraged unless you are 100% confident that they are never dereferenced after the pointed-to objects are freed.
Behind build flags, Chrome implements a dangling pointer detector. It causes Chrome to crash, whenever a raw_ptr becomes dangling:
raw_ptr<T> ptr_never_dangling;
On the other hand, we cannot simply ban all the usage of dangling pointers because there are valid use cases. The DisableDanglingPtrDetection
option can be used to annotate “intentional-and-safe” dangling pointers. It is meant to be used as a last resort, only if there is no better way to re-architecture the code.
raw_ptr<T, DisableDanglingPtrDetection> ptr_may_dangle;
It is gated behind both build and runtime flags:
gn args ./out/dangling/
use_goma = true is_debug = false # Important! (*) dcheck_always_on = true enable_backup_ref_ptr_support = true # true by default on most platforms enable_dangling_raw_ptr_checks = true
(*) We want to emphasize that is_debug = false
is important. It is a common mistake to set it to true
, which in turn turns on component builds, which disables PartitionAlloc-Everywhere. enable_backup_ref_ptr_support = true
can't be used without PartitionAlloc-Everywhere, and is silently set to false
.
./out/dangling/content_shell \ --enable-features=PartitionAllocBackupRefPtr,PartitionAllocDanglingPtr
By default, Chrome will crash on the first dangling raw_ptr detected.
--enable-features=PartitionAllocBackupRefPtr,PartitionAllocDanglingPtr:mode/crash
Example usage:
./out/dangling/content_shell \ --enable-features=PartitionAllocBackupRefPtr,PartitionAllocDanglingPtr:mode/log_signature \ |& tee output
The logs can be filtered and transformed into a tab separated table:
cat output \ | grep "DanglingSignature" \ | cut -f2,3 \ | sort \ | uniq -c \ | sed -E 's/^ *//; s/ /\t/' \ | sort -rn
This is used to list issues and track progresses.
This raw_ptr option means it is allowed to dangle. Contrary to DisableDanglingPtrDetection
, we don't know yet why it dangle. It is meant to be either refactored to avoid dangling, or turned into “DisableDanglingPtrDetection” with a comment explaining what happens.