blob: 5872db95cd3058d7002e8706b14687d71ed0072b [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file is auto-generated from
// ui/gl/generate_bindings.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
static const GLEnums::EnumToString enum_to_string_table[] = {
{
0x8D77,
"GL_RGB16UI",
},
{
0x8D76,
"GL_RGBA16UI",
},
{
0x9260,
"GL_GCCSO_SHADER_BINARY_FJ",
},
{
0x9009,
"GL_TEXTURE_CUBE_MAP_ARRAY_EXT",
},
{
0x8D71,
"GL_RGB32UI",
},
{
0x8D70,
"GL_RGBA32UI",
},
{
0x8C76,
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
},
{
0x8825,
"GL_DRAW_BUFFER0_EXT",
},
{
0x8D94,
"GL_RED_INTEGER",
},
{
0x0BC1,
"GL_ALPHA_TEST_FUNC_QCOM",
},
{
0x884C,
"GL_TEXTURE_COMPARE_MODE_EXT",
},
{
0x0BC2,
"GL_ALPHA_TEST_REF_QCOM",
},
{
0x78EF,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x884D,
"GL_TEXTURE_COMPARE_FUNC_EXT",
},
{
0x884E,
"GL_COMPARE_REF_TO_TEXTURE_EXT",
},
{
0x8E76,
"GL_TESS_GEN_MODE_EXT",
},
{
0x8E77,
"GL_TESS_GEN_SPACING_EXT",
},
{
0x000D,
"GL_TRIANGLE_STRIP_ADJACENCY_EXT",
},
{
0x000E,
"GL_PATCHES_EXT",
},
{
0x000B,
"GL_LINE_STRIP_ADJACENCY_EXT",
},
{
0x000C,
"GL_TRIANGLES_ADJACENCY_EXT",
},
{
0x000A,
"GL_LINES_ADJACENCY_EXT",
},
{
0x92CF,
"GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT",
},
{
0x93A1,
"GL_BGRA8_EXT",
},
{
0x813C,
"GL_TEXTURE_BASE_LEVEL",
},
{
0,
"GL_FALSE",
},
{
0x00400000,
"GL_STENCIL_BUFFER_BIT6_QCOM",
},
{
0x9500,
"GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
},
{
0x78F2,
"GL_SCANOUT_CHROMIUM",
},
{
0x9138,
"GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG",
},
{
0x8FC4,
"GL_SHADER_BINARY_VIV",
},
{
0x9130,
"GL_SGX_PROGRAM_BINARY_IMG",
},
{
0x9133,
"GL_RENDERBUFFER_SAMPLES_IMG",
},
{
0x82E0,
"GL_BUFFER_KHR",
},
{
0x9135,
"GL_MAX_SAMPLES_IMG",
},
{
0x9134,
"GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG",
},
{
0x9137,
"GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG",
},
{
0x9136,
"GL_TEXTURE_SAMPLES_IMG",
},
{
0x8D88,
"GL_RGBA16I",
},
{
0x8D89,
"GL_RGB16I",
},
{
0x00000020,
"GL_COLOR_BUFFER_BIT5_QCOM",
},
{
0x0008,
"GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
},
{
0x0BC0,
"GL_ALPHA_TEST_QCOM",
},
{
0x0006,
"GL_TRIANGLE_FAN",
},
{
0x0007,
"GL_QUADS_EXT",
},
{
0x0004,
"GL_TRIANGLES",
},
{
0x0005,
"GL_TRIANGLE_STRIP",
},
{
0x0002,
"GL_LINE_LOOP",
},
{
0x0003,
"GL_LINE_STRIP",
},
{
0x0000,
"GL_POINTS",
},
{
0x0001,
"GL_LINES",
},
{
0x8D7D,
"GL_RGB8UI",
},
{
0x93F0,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
},
{
0x93F1,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
},
{
0x0D04,
"GL_PACK_SKIP_PIXELS",
},
{
0x900E,
"GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
},
{
0x900D,
"GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT",
},
{
0x8C7F,
"GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
},
{
0x900F,
"GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT",
},
{
0x900A,
"GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT",
},
{
0x900C,
"GL_SAMPLER_CUBE_MAP_ARRAY_EXT",
},
{
0x88B8,
"GL_READ_ONLY",
},
{
0x88B9,
"GL_WRITE_ONLY_OES",
},
{
0x8211,
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
},
{
0x8210,
"GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
},
{
0x8741,
"GL_PROGRAM_BINARY_LENGTH_OES",
},
{
0x8740,
"GL_Z400_BINARY_AMD",
},
{
0x8215,
"GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
},
{
0x8C4D,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV",
},
{
0x8192,
"GL_GENERATE_MIPMAP_HINT",
},
{
0x8E79,
"GL_TESS_GEN_POINT_MODE_EXT",
},
{
0x8A54,
"GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
},
{
0x8A55,
"GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
},
{
0x8A56,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
},
{
0x8A57,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
},
{
0x8A51,
"GL_RGB_RAW_422_APPLE",
},
{
0x87F9,
"GL_3DC_X_AMD",
},
{
0x8A53,
"GL_SYNC_OBJECT_APPLE",
},
{
0x8DF8,
"GL_SHADER_BINARY_FORMATS",
},
{
0x8DF9,
"GL_NUM_SHADER_BINARY_FORMATS",
},
{
0x826D,
"GL_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x8E75,
"GL_TESS_CONTROL_OUTPUT_VERTICES_EXT",
},
{
0x826B,
"GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
},
{
0x826C,
"GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x8B59,
"GL_BOOL_VEC4",
},
{
0x826A,
"GL_DEBUG_TYPE_POP_GROUP_KHR",
},
{
0x8B57,
"GL_BOOL_VEC2",
},
{
0x8DF1,
"GL_MEDIUM_FLOAT",
},
{
0x8B55,
"GL_INT_VEC4",
},
{
0x8B54,
"GL_INT_VEC3",
},
{
0x8DF4,
"GL_MEDIUM_INT",
},
{
0x8DF5,
"GL_HIGH_INT",
},
{
0x8B51,
"GL_FLOAT_VEC3",
},
{
0x8B50,
"GL_FLOAT_VEC2",
},
{
0x806D,
"GL_UNPACK_SKIP_IMAGES",
},
{
0x806E,
"GL_UNPACK_IMAGE_HEIGHT",
},
{
0x806F,
"GL_TEXTURE_3D_OES",
},
{
0x92E7,
"GL_IS_PER_PATCH_EXT",
},
{
0x92E0,
"GL_DEBUG_OUTPUT_KHR",
},
{
0x806A,
"GL_TEXTURE_BINDING_3D_OES",
},
{
0x8D8E,
"GL_RGBA8I",
},
{
0x8CE3,
"GL_COLOR_ATTACHMENT3_EXT",
},
{
0x9274,
"GL_COMPRESSED_RGB8_ETC2",
},
{
0x1904,
"GL_GREEN_NV",
},
{
0x928D,
"GL_DST_OUT_NV",
},
{
0x8069,
"GL_TEXTURE_BINDING_2D",
},
{
0x8A2E,
"GL_MAX_COMBINED_UNIFORM_BLOCKS",
},
{
0x8F96,
"GL_RGB8_SNORM",
},
{
0x8F95,
"GL_RG8_SNORM",
},
{
0x8260,
"GL_UNDEFINED_VERTEX_EXT",
},
{
0x8261,
"GL_NO_RESET_NOTIFICATION_KHR",
},
{
0x0D02,
"GL_PACK_ROW_LENGTH",
},
{
0x8DFA,
"GL_SHADER_COMPILER",
},
{
0x8DFB,
"GL_MAX_VERTEX_UNIFORM_VECTORS",
},
{
0x8DFC,
"GL_MAX_VARYING_VECTORS",
},
{
0x8B5C,
"GL_FLOAT_MAT4",
},
{
0x8B5B,
"GL_FLOAT_MAT3",
},
{
0x8268,
"GL_DEBUG_TYPE_MARKER_KHR",
},
{
0x8269,
"GL_DEBUG_TYPE_PUSH_GROUP_KHR",
},
{
0x8A43,
"GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
},
{
0x1905,
"GL_BLUE_NV",
},
{
0x87FF,
"GL_PROGRAM_BINARY_FORMATS_OES",
},
{
0x87FE,
"GL_NUM_PROGRAM_BINARY_FORMATS_OES",
},
{
0x8A41,
"GL_UNIFORM_BLOCK_NAME_LENGTH",
},
{
0x2600,
"GL_NEAREST",
},
{
0x2601,
"GL_LINEAR",
},
{
0x8C03,
"GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
},
{
0x821B,
"GL_MAJOR_VERSION",
},
{
0x821A,
"GL_DEPTH_STENCIL_ATTACHMENT",
},
{
0x8A40,
"GL_UNIFORM_BLOCK_DATA_SIZE",
},
{
0x9242,
"GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM",
},
{
0x821D,
"GL_NUM_EXTENSIONS",
},
{
0x88BB,
"GL_BUFFER_ACCESS_OES",
},
{
0x88BC,
"GL_BUFFER_MAPPED_OES",
},
{
0x88BD,
"GL_BUFFER_MAP_POINTER_OES",
},
{
0x88BF,
"GL_TIME_ELAPSED_EXT",
},
{
0x8A46,
"GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
},
{
0x6003,
"GL_GET_ERROR_QUERY_CHROMIUM",
},
{
0x8F94,
"GL_R8_SNORM",
},
{
0x0C10,
"GL_SCISSOR_BOX",
},
{
0x0C11,
"GL_SCISSOR_TEST",
},
{
0x1700,
"GL_PATH_MODELVIEW_CHROMIUM",
},
{
0x80000000,
"GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
},
{
0x94F8,
"GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
},
{
0x8A48,
"GL_TEXTURE_SRGB_DECODE_EXT",
},
{
0x300E,
"GL_CONTEXT_LOST",
},
{
0x02000000,
"GL_MULTISAMPLE_BUFFER_BIT1_QCOM",
},
{
0x8C2F,
"GL_ANY_SAMPLES_PASSED_EXT",
},
{
0x8BD2,
"GL_TEXTURE_WIDTH_QCOM",
},
{
0x8C2D,
"GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT",
},
{
0x8C2C,
"GL_TEXTURE_BINDING_BUFFER_EXT",
},
{
0x8C2B,
"GL_MAX_TEXTURE_BUFFER_SIZE_EXT",
},
{
0x8C2A,
"GL_TEXTURE_BUFFER_EXT",
},
{
0x8BD7,
"GL_TEXTURE_TYPE_QCOM",
},
{
0x8B8D,
"GL_CURRENT_PROGRAM",
},
{
0x8BD9,
"GL_TEXTURE_NUM_LEVELS_QCOM",
},
{
0x00200000,
"GL_STENCIL_BUFFER_BIT5_QCOM",
},
{
0x8D9F,
"GL_INT_2_10_10_10_REV",
},
{
0x8B8A,
"GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
},
{
0x8B8B,
"GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
},
{
0x8B8C,
"GL_SHADING_LANGUAGE_VERSION",
},
{
0x8BDA,
"GL_TEXTURE_TARGET_QCOM",
},
{
0x8BDB,
"GL_TEXTURE_OBJECT_VALID_QCOM",
},
{
0x8BDC,
"GL_STATE_RESTORE",
},
{
0x8B88,
"GL_SHADER_SOURCE_LENGTH",
},
{
0x8B89,
"GL_ACTIVE_ATTRIBUTES",
},
{
0x93C9,
"GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
},
{
0x93C8,
"GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
},
{
0x8B84,
"GL_INFO_LOG_LENGTH",
},
{
0x8B85,
"GL_ATTACHED_SHADERS",
},
{
0x8B86,
"GL_ACTIVE_UNIFORMS",
},
{
0x8B87,
"GL_ACTIVE_UNIFORM_MAX_LENGTH",
},
{
0x8B80,
"GL_DELETE_STATUS",
},
{
0x8B81,
"GL_COMPILE_STATUS",
},
{
0x8B82,
"GL_LINK_STATUS",
},
{
0x8B83,
"GL_VALIDATE_STATUS",
},
{
0x9380,
"GL_NUM_SAMPLE_COUNTS",
},
{
0x8D48,
"GL_STENCIL_INDEX8",
},
{
0x8D46,
"GL_STENCIL_INDEX1_OES",
},
{
0x8D47,
"GL_STENCIL_INDEX4_OES",
},
{
0x8D44,
"GL_RENDERBUFFER_INTERNAL_FORMAT",
},
{
0x00000100,
"GL_DEPTH_BUFFER_BIT",
},
{
0x8D42,
"GL_RENDERBUFFER_WIDTH",
},
{
0x8D43,
"GL_RENDERBUFFER_HEIGHT",
},
{
0x8D40,
"GL_FRAMEBUFFER",
},
{
0x8D41,
"GL_RENDERBUFFER",
},
{
0x8A3A,
"GL_UNIFORM_BLOCK_INDEX",
},
{
0x0BD0,
"GL_DITHER",
},
{
0x93D3,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
},
{
0x9144,
"GL_MAX_DEBUG_LOGGED_MESSAGES_KHR",
},
{
0x1801,
"GL_DEPTH_EXT",
},
{
0x1800,
"GL_COLOR_EXT",
},
{
0x1802,
"GL_STENCIL_EXT",
},
{
0x9288,
"GL_SRC_OVER_NV",
},
{
0x9120,
"GL_BUFFER_MAP_LENGTH",
},
{
0x0B21,
"GL_LINE_WIDTH",
},
{
0x9308,
"GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT",
},
{
0x81A5,
"GL_DEPTH_COMPONENT16",
},
{
0x81A6,
"GL_DEPTH_COMPONENT24_OES",
},
{
0x81A7,
"GL_DEPTH_COMPONENT32_OES",
},
{
0x88FD,
"GL_VERTEX_ATTRIB_ARRAY_INTEGER",
},
{
0x88FE,
"GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
},
{
0x88FF,
"GL_MAX_ARRAY_TEXTURE_LAYERS",
},
{
0x8B6A,
"GL_FLOAT_MAT4x3_NV",
},
{
0x93D0,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
},
{
0x9143,
"GL_MAX_DEBUG_MESSAGE_LENGTH_KHR",
},
{
0x8DFD,
"GL_MAX_FRAGMENT_UNIFORM_VECTORS",
},
{
0x9145,
"GL_DEBUG_LOGGED_MESSAGES_KHR",
},
{
0x9146,
"GL_DEBUG_SEVERITY_HIGH_KHR",
},
{
0x9147,
"GL_DEBUG_SEVERITY_MEDIUM_KHR",
},
{
0x9148,
"GL_DEBUG_SEVERITY_LOW_KHR",
},
{
0x8F63,
"GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT",
},
{
0x8F60,
"GL_MALI_SHADER_BINARY_ARM",
},
{
0x8F61,
"GL_MALI_PROGRAM_BINARY_ARM",
},
{
0x8F66,
"GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM",
},
{
0x8F67,
"GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT",
},
{
0x8F64,
"GL_SHADER_PIXEL_LOCAL_STORAGE_EXT",
},
{
0x8F65,
"GL_FETCH_PER_SAMPLE_ARM",
},
{
0x92D3,
"GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT",
},
{
0x87EE,
"GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
},
{
0x822B,
"GL_RG8_EXT",
},
{
0x822F,
"GL_RG16F_EXT",
},
{
0x822D,
"GL_R16F_EXT",
},
{
0x822E,
"GL_R32F_EXT",
},
{
1,
"GL_ES_VERSION_2_0",
},
{
0x84F9,
"GL_DEPTH_STENCIL_OES",
},
{
0x82DB,
"GL_TEXTURE_VIEW_MIN_LEVEL_EXT",
},
{
0x8368,
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
},
{
0x8819,
"GL_LUMINANCE_ALPHA32F_EXT",
},
{
0x8818,
"GL_LUMINANCE32F_EXT",
},
{
0x82DF,
"GL_TEXTURE_IMMUTABLE_LEVELS",
},
{
0x8363,
"GL_UNSIGNED_SHORT_5_6_5",
},
{
0x9051,
"GL_IMAGE_BUFFER_EXT",
},
{
0x84F2,
"GL_ALL_COMPLETED_NV",
},
{
0x8E5A,
"GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT",
},
{
0x84F4,
"GL_FENCE_CONDITION_NV",
},
{
0x8366,
"GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
},
{
0x8365,
"GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
},
{
0x84F7,
"GL_COMMANDS_COMPLETED_CHROMIUM",
},
{
0x8F9C,
"GL_SIGNED_NORMALIZED",
},
{
0x92D5,
"GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT",
},
{
0x881E,
"GL_LUMINANCE16F_EXT",
},
{
0x84FA,
"GL_UNSIGNED_INT_24_8_OES",
},
{
0x92D4,
"GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT",
},
{
0x881A,
"GL_RGBA16F_EXT",
},
{
0x84FE,
"GL_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x0901,
"GL_CCW",
},
{
0x0900,
"GL_CW",
},
{
0x9317,
"GL_MAX_FRAMEBUFFER_LAYERS_EXT",
},
{
0x8229,
"GL_R8_EXT",
},
{
0x8230,
"GL_RG32F_EXT",
},
{
0x9312,
"GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT",
},
{
0x9283,
"GL_DISJOINT_NV",
},
{
0x8221,
"GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED",
},
{
0x8227,
"GL_RG_EXT",
},
{
0x8B66,
"GL_FLOAT_MAT2x4_NV",
},
{
0x8B67,
"GL_FLOAT_MAT3x2_NV",
},
{
0x8E1E,
"GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT",
},
{
0x8B62,
"GL_SAMPLER_2D_SHADOW_EXT",
},
{
0x8B63,
"GL_SAMPLER_2D_RECT_ARB",
},
{
0x8B60,
"GL_SAMPLER_CUBE",
},
{
0x00001000,
"GL_DEPTH_BUFFER_BIT4_QCOM",
},
{
0x8B68,
"GL_FLOAT_MAT3x4_NV",
},
{
0x83F0,
"GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
},
{
0x8D6A,
"GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT",
},
{
0x00000080,
"GL_COLOR_BUFFER_BIT7_QCOM",
},
{
0x88F0,
"GL_DEPTH24_STENCIL8_OES",
},
{
0x8E1F,
"GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT",
},
{
0x80A0,
"GL_SAMPLE_COVERAGE",
},
{
0x928F,
"GL_DST_ATOP_NV",
},
{
0x8213,
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
},
{
0x80A9,
"GL_SAMPLES",
},
{
0x80A8,
"GL_SAMPLE_BUFFERS",
},
{
0x0D55,
"GL_ALPHA_BITS",
},
{
0x0D54,
"GL_BLUE_BITS",
},
{
0x0D57,
"GL_STENCIL_BITS",
},
{
0x0D56,
"GL_DEPTH_BITS",
},
{
0x8CD5,
"GL_FRAMEBUFFER_COMPLETE",
},
{
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0x0D52,
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0x8037,
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0x8034,
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0x8033,
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0x928B,
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{
0x0305,
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{
0x0304,
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{
0x0307,
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{
0x0306,
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{
0x0301,
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{
0x0303,
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{
0x0302,
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{
0x8212,
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0x0308,
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{
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{
0x82DC,
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{
0x8C29,
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0x82DD,
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{
0x00800000,
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0x82DE,
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0x8FA0,
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0x8814,
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{
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{
0x8816,
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{
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{
0x90F3,
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{
0x90F2,
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{
0x90F1,
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{
0x90F0,
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{
0x803C,
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{
0x8904,
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{
0x84F5,
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{
0x882A,
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{
0x8E7F,
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{
0x80AA,
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{
0x84F6,
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0x80AB,
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{
0x8E7D,
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{
0x6005,
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{
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{
0x8E7E,
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{
0x9102,
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{
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{
0x8236,
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{
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{
0x00000040,
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{
0x882B,
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{
0x8E7C,
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{
0x8C8E,
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{
0x8C8D,
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{
0x8C8F,
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{
0x8C8A,
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0x8C8C,
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0x8C8B,
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{
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0x8A3E,
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{
0x8E7A,
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{
0x6006,
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{
0x8D99,
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{
0x8D98,
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{
0x8A4A,
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{
0x8A4F,
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{
0x882C,
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{
0x0010,
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{
0x8918,
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{
0x8919,
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{
0x92CD,
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{
0x92CE,
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{
0x8C85,
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{
0x8D7C,
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{
0x6007,
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{
0x8D83,
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{
0x8916,
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{
0x8917,
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{
0x881F,
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{
0x84FD,
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{
0x882D,
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{
0x0BA6,
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{
0x8A42,
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{
0x8F37,
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{
0x8F36,
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{
0x84FF,
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{
0x8A3C,
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{
0x8A44,
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{
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{
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{
0x8A49,
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{
0x881B,
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{
0x0B71,
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{
0x0B70,
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{
0x0B73,
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{
0x0B72,
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{
0x8BD5,
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{
0x85BA,
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{
0x8C87,
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{
0x8C80,
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{
0x8C83,
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{
0x8D69,
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{
0x882E,
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{
0x8A32,
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{
0x8A31,
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{
0x8C89,
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{
0x8C88,
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{
0x8C1A,
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{
0x910D,
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{
0x8E80,
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{
0x910B,
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{
0x910C,
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{
0x94FA,
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0x8073,
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{
0x8072,
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0x9289,
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{
0x882F,
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{
0x8074,
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{
0x80E1,
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{
0x8ED7,
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{
0x8ED6,
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{
0x8ED5,
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0x8ED4,
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0x8ED3,
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{
0x8ED2,
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{
0x8ED1,
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{
0x8ED0,
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{
0x8217,
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0x8E89,
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{
0x8216,
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{
0x8A36,
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0x8A37,
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0x8A34,
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0x3006,
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{
0x800B,
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0x8A33,
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0x00000400,
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0x800A,
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0x8214,
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0x8A38,
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0x8A39,
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0x8E2C,
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0x889F,
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0x8219,
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0x8E23,
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0x8E22,
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0x8E25,
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0x8E28,
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0x8006,
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0x8003,
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0x8001,
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0x0204,
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0x0205,
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0x0206,
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0x0207,
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0x0200,
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0x0201,
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0x0202,
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0x0203,
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0x8BD6,
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0x9067,
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0x93D8,
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0x93D9,
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0x1E02,
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0x1E03,
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0x93D7,
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0x8D55,
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0x8D54,
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0x8D57,
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0x8D56,
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0x8D51,
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0x8D50,
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0x8D53,
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0x8D52,
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0x92A6,
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0x78F1,
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0x886A,
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0x0C01,
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0x886C,
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0x90CB,
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{
0x8DCA,
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0x93C7,
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0x8B5F,
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0x8B95,
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0x9250,
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0x9251,
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0x9252,
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0x9253,
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0x8DC8,
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0x3000,
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0x8C92,
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0x8DC1,
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0x9154,
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0x9153,
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0x8864,
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0x9151,
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0x00000002,
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0x8A3F,
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0x00000000,
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0x00000004,
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{
0x1702,
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0x3003,
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{
0x00000008,
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{
0x8B58,
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{
0x8A3D,
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0x8828,
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0x8DF0,
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0x1906,
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{
0x1907,
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0x8FBB,
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0x1901,
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0x1902,
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0x8B56,
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0x8B9B,
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0x8B9A,
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0x93DA,
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0x1908,
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{
0x8DF2,
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{
0x93DD,
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0x8827,
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{
0x9243,
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0x8DF3,
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{
0x82E8,
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{
0x82E6,
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{
0x0C02,
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{
0x82E3,
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{
0x82E2,
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{
0x82E1,
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0x8B52,
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{
0x8239,
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{
0x8238,
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0x9240,
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0x8DF6,
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0x8A30,
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0x9273,
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0x8231,
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0x8866,
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0x8233,
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{
0x8DF7,
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{
0x8235,
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{
0x8234,
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{
0x8237,
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{
0x9246,
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{
0x8B69,
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{
0x812D,
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{
0x812F,
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{
0x92A4,
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{
0x8DD8,
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{
0x8DD9,
"GL_GEOMETRY_SHADER_EXT",
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{
0x86A3,
"GL_COMPRESSED_TEXTURE_FORMATS",
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{
0x8DD4,
"GL_UNSIGNED_INT_SAMPLER_CUBE",
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{
0x9244,
"GL_BIND_GENERATES_RESOURCE_CHROMIUM",
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{
0x8DD2,
"GL_UNSIGNED_INT_SAMPLER_2D",
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{
0x8DD3,
"GL_UNSIGNED_INT_SAMPLER_3D",
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{
0x8DD0,
"GL_INT_SAMPLER_BUFFER_EXT",
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{
0x86A2,
"GL_NUM_COMPRESSED_TEXTURE_FORMATS",
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{
0x0CF3,
"GL_UNPACK_SKIP_ROWS_EXT",
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{
0x0CF2,
"GL_UNPACK_ROW_LENGTH_EXT",
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{
0x140C,
"GL_FIXED",
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{
0x140B,
"GL_HALF_FLOAT",
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{
0x8008,
"GL_MAX_EXT",
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{
0x0CF5,
"GL_UNPACK_ALIGNMENT",
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{
0x8867,
"GL_QUERY_RESULT_AVAILABLE_EXT",
},
{
0x8D82,
"GL_RGBA32I",
},
{
0x8009,
"GL_BLEND_EQUATION",
},
{
0x911F,
"GL_BUFFER_ACCESS_FLAGS",
},
{
0x1401,
"GL_UNSIGNED_BYTE",
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{
0x1400,
"GL_BYTE",
},
{
0x1403,
"GL_UNSIGNED_SHORT",
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{
0x1402,
"GL_SHORT",
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{
0x1405,
"GL_UNSIGNED_INT",
},
{
0x1404,
"GL_INT",
},
{
0x1406,
"GL_FLOAT",
},
{
0x8C1D,
"GL_TEXTURE_BINDING_2D_ARRAY",
},
{
0x8DDF,
"GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT",
},
{
0x8043,
"GL_LUMINANCE4_ALPHA4_OES",
},
{
0x8040,
"GL_LUMINANCE8_OES",
},
{
0x8045,
"GL_LUMINANCE8_ALPHA8_OES",
},
{
0x8CD1,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
},
{
0x00040000,
"GL_STENCIL_BUFFER_BIT2_QCOM",
},
{
0x8CD0,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
},
{
0x823A,
"GL_RG16UI",
},
{
0x8CE4,
"GL_COLOR_ATTACHMENT4_EXT",
},
{
0x823B,
"GL_RG32I",
},
{
0x8CD3,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
},
{
0x846E,
"GL_ALIASED_LINE_WIDTH_RANGE",
},
{
0x0B90,
"GL_STENCIL_TEST",
},
{
0x8CD2,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
},
{
0x881C,
"GL_ALPHA16F_EXT",
},
{
0x928E,
"GL_SRC_ATOP_NV",
},
{
0x8CD4,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
},
{
0x9113,
"GL_SYNC_CONDITION_APPLE",
},
{
0x8CD7,
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
},
{
0x08000000,
"GL_MULTISAMPLE_BUFFER_BIT3_QCOM",
},
{
0x93A4,
"GL_PACK_REVERSE_ROW_ORDER_ANGLE",
},
{
0x8038,
"GL_POLYGON_OFFSET_FACTOR",
},
{
0x94F9,
"GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL",
},
{
0x851A,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
},
{
0x851C,
"GL_MAX_CUBE_MAP_TEXTURE_SIZE",
},
{
0x8CD9,
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
},
{
0x84CC,
"GL_TEXTURE12",
},
{
0x0BA2,
"GL_VIEWPORT",
},
{
0x84CA,
"GL_TEXTURE10",
},
{
0x0BA7,
"GL_PATH_PROJECTION_MATRIX_CHROMIUM",
},
{
0x84CF,
"GL_TEXTURE15",
},
{
0x84CE,
"GL_TEXTURE14",
},
{
0x84CD,
"GL_TEXTURE13",
},
{
0x83F9,
"GL_PERFQUERY_DONOT_FLUSH_INTEL",
},
{
0x9115,
"GL_SYNC_FLAGS_APPLE",
},
{
0x9286,
"GL_SRC_NV",
},
{
0x83F3,
"GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
},
{
0x83F2,
"GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
},
{
0x83F1,
"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
},
{
0x9114,
"GL_SYNC_STATUS_APPLE",
},
{
0x8C0A,
"GL_SGX_BINARY_IMG",
},
{
0x93BB,
"GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
},
{
0x911C,
"GL_CONDITION_SATISFIED_APPLE",
},
{
0x911B,
"GL_TIMEOUT_EXPIRED_APPLE",
},
{
0x911A,
"GL_ALREADY_SIGNALED_APPLE",
},
{
0x9284,
"GL_CONJOINT_NV",
},
{
0x9124,
"GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT",
},
{
0x911D,
"GL_WAIT_FAILED_APPLE",
},
{
0x929A,
"GL_COLORBURN_KHR",
},
{
0x929B,
"GL_HARDLIGHT_KHR",
},
{
0x929C,
"GL_SOFTLIGHT_KHR",
},
{
0x846D,
"GL_ALIASED_POINT_SIZE_RANGE",
},
{
0x929E,
"GL_DIFFERENCE_KHR",
},
{
0x929F,
"GL_MINUS_NV",
},
{
0x9282,
"GL_UNCORRELATED_NV",
},
{
0x9298,
"GL_LIGHTEN_KHR",
},
{
0x9299,
"GL_COLORDODGE_KHR",
},
{
0x9111,
"GL_MAX_SERVER_WAIT_TIMEOUT_APPLE",
},
{
0x93A6,
"GL_PROGRAM_BINARY_ANGLE",
},
{
0x9117,
"GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE",
},
{
0x93A0,
"GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
},
{
0x93A3,
"GL_FRAMEBUFFER_ATTACHMENT_ANGLE",
},
{
0x93A2,
"GL_TEXTURE_USAGE_ANGLE",
},
{
0x8802,
"GL_STENCIL_BACK_PASS_DEPTH_FAIL",
},
{
0x9119,
"GL_SIGNALED_APPLE",
},
{
0x9118,
"GL_UNSIGNALED_APPLE",
},
{
0x9294,
"GL_MULTIPLY_KHR",
},
{
0x9295,
"GL_SCREEN_KHR",
},
{
0x9296,
"GL_OVERLAY_KHR",
},
{
0x9297,
"GL_DARKEN_KHR",
},
{
0x0020,
"GL_MAP_UNSYNCHRONIZED_BIT_EXT",
},
{
0x8E78,
"GL_TESS_GEN_VERTEX_ORDER_EXT",
},
{
0x8C01,
"GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
},
{
0x8C00,
"GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
},
{
0x8A52,
"GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
},
{
0x8C02,
"GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
},
{
0x84C9,
"GL_TEXTURE9",
},
{
0x84C8,
"GL_TEXTURE8",
},
{
0x8869,
"GL_MAX_VERTEX_ATTRIBS",
},
{
0x84C3,
"GL_TEXTURE3",
},
{
0x84C2,
"GL_TEXTURE2",
},
{
0x84C1,
"GL_TEXTURE1",
},
{
0x84C0,
"GL_TEXTURE0",
},
{
0x84C7,
"GL_TEXTURE7",
},
{
0x84C6,
"GL_TEXTURE6",
},
{
0x84C5,
"GL_TEXTURE5",
},
{
0x8803,
"GL_STENCIL_BACK_PASS_DEPTH_PASS",
},
{
0x928A,
"GL_SRC_IN_NV",
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{
0x8518,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
},
{
0x8519,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
},
{
0x8514,
"GL_TEXTURE_BINDING_CUBE_MAP",
},
{
0x8515,
"GL_TEXTURE_CUBE_MAP_POSITIVE_X",
},
{
0x8516,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
},
{
0x8517,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
},
{
0x8218,
"GL_FRAMEBUFFER_DEFAULT",
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{
0x8513,
"GL_TEXTURE_CUBE_MAP",
},
{
0x8626,
"GL_CURRENT_VERTEX_ATTRIB",
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{
0x92B1,
"GL_PLUS_CLAMPED_NV",
},
{
0x92B0,
"GL_HSL_LUMINOSITY_KHR",
},
{
0x92B3,
"GL_MINUS_CLAMPED_NV",
},
{
0x92B2,
"GL_PLUS_CLAMPED_ALPHA_NV",
},
{
0x8765,
"GL_BUFFER_USAGE",
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{
0x8764,
"GL_BUFFER_SIZE",
},
{
0x8B99,
"GL_PALETTE8_RGB5_A1_OES",
},
{
0x0503,
"GL_STACK_OVERFLOW_KHR",
},
{
0x0502,
"GL_INVALID_OPERATION",
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{
0x0501,
"GL_INVALID_VALUE",
},
{
0x0500,
"GL_INVALID_ENUM",
},
{
0x0507,
"GL_CONTEXT_LOST_KHR",
},
{
0x0506,
"GL_INVALID_FRAMEBUFFER_OPERATION",
},
{
0x0505,
"GL_OUT_OF_MEMORY",
},
{
0x0504,
"GL_STACK_UNDERFLOW_KHR",
},
{
0x0CF4,
"GL_UNPACK_SKIP_PIXELS_EXT",
},
{
0x0B44,
"GL_CULL_FACE",
},
{
0x8B5E,
"GL_SAMPLER_2D",
},
{
0x0B46,
"GL_FRONT_FACE",
},
{
0x8FB3,
"GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM",
},
{
0x824A,
"GL_DEBUG_SOURCE_APPLICATION_KHR",
},
{
0x824B,
"GL_DEBUG_SOURCE_OTHER_KHR",
},
{
0x824C,
"GL_DEBUG_TYPE_ERROR_KHR",
},
{
0x824D,
"GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
},
{
0x824E,
"GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
},
{
0x824F,
"GL_DEBUG_TYPE_PORTABILITY_KHR",
},
{
0x8DD7,
"GL_UNSIGNED_INT_SAMPLER_2D_ARRAY",
},
{
0x8B31,
"GL_VERTEX_SHADER",
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{
0x8B30,
"GL_FRAGMENT_SHADER",
},
{
0x8FB1,
"GL_CPU_OPTIMIZED_QCOM",
},
{
0x93D2,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
},
{
0x82FB,
"GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
},
{
0x8B5A,
"GL_FLOAT_MAT2",
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{
0x84D8,
"GL_TEXTURE24",
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{
0x84D9,
"GL_TEXTURE25",
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{
0x84D6,
"GL_TEXTURE22",
},
{
0x84D7,
"GL_TEXTURE23",
},
{
0x84D4,
"GL_TEXTURE20",
},
{
0x0D05,
"GL_PACK_ALIGNMENT",
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{
0x84D2,
"GL_TEXTURE18",
},
{
0x84D3,
"GL_TEXTURE19",
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{
0x84D0,
"GL_TEXTURE16",
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{
0x84D1,
"GL_TEXTURE17",
},
{
0x93D1,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
},
{
0x84DF,
"GL_TEXTURE31",
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{
0x8B97,
"GL_PALETTE8_R5_G6_B5_OES",
},
{
0x84DD,
"GL_TEXTURE29",
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{
0x84DE,
"GL_TEXTURE30",
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{
0x84DB,
"GL_TEXTURE27",
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{
0x84DC,
"GL_TEXTURE28",
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{
0x6002,
"GL_TEXTURE_POOL_UNMANAGED_CHROMIUM",
},
{
0x84DA,
"GL_TEXTURE26",
},
{
0x8242,
"GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
},
{
0x8243,
"GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
},
{
0x8244,
"GL_DEBUG_CALLBACK_FUNCTION_KHR",
},
{
0x8245,
"GL_DEBUG_CALLBACK_USER_PARAM_KHR",
},
{
0x8246,
"GL_DEBUG_SOURCE_API_KHR",
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{
0x8247,
"GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
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{
0x8248,
"GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
},
{
0x8249,
"GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
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{
0x88ED,
"GL_PIXEL_PACK_BUFFER_BINDING",
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{
0x8B94,
"GL_PALETTE4_RGB5_A1_OES",
},
{
0x94F4,
"GL_PERFQUERY_COUNTER_RAW_INTEL",
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{
0x823C,
"GL_RG32UI",
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{
0x8A29,
"GL_UNIFORM_BUFFER_START",
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{
0x8A28,
"GL_UNIFORM_BUFFER_BINDING",
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{
0x92BE,
"GL_PRIMITIVE_BOUNDING_BOX_EXT",
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{
0x8645,
"GL_VERTEX_ATTRIB_ARRAY_POINTER",
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{
0x8865,
"GL_CURRENT_QUERY_EXT",
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{
0x8E5B,
"GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES",
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{
0x8E5C,
"GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES",
},
{
0x8E5D,
"GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES",
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{
0x906A,
"GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
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{
0x906F,
"GL_RGB10_A2UI",
},
{
0x8E72,
"GL_PATCH_VERTICES_EXT",
},
{
0x8BD3,
"GL_TEXTURE_HEIGHT_QCOM",
},
{
0x87FA,
"GL_3DC_XY_AMD",
},
{
0x84C4,
"GL_TEXTURE4",
},
{
0x821C,
"GL_MINOR_VERSION",
},
{
0x8E8A,
"GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT",
},
{
0x85B5,
"GL_VERTEX_ARRAY_BINDING_OES",
},
{
0x8253,
"GL_GUILTY_CONTEXT_RESET_KHR",
},
{
0x8D6B,
"GL_MAX_ELEMENT_INDEX",
},
{
0x8D6C,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT",
},
{
0x92A1,
"GL_CONTRAST_NV",
},
{
0x8252,
"GL_LOSE_CONTEXT_ON_RESET_KHR",
},
{
0x8C4C,
"GL_COMPRESSED_SRGB_S3TC_DXT1_NV",
},
{
0x8C4E,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV",
},
{
0x8251,
"GL_DEBUG_TYPE_OTHER_KHR",
},
{
0x8C4F,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV",
},
{
0x9309,
"GL_REFERENCED_BY_GEOMETRY_SHADER_EXT",
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{
0x93E9,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
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{
0x93E8,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
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{
0x8C43,
"GL_SRGB8_ALPHA8_EXT",
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{
0x8C42,
"GL_SRGB_ALPHA_EXT",
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{
0x8C45,
"GL_SLUMINANCE8_ALPHA8_NV",
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{
0x8C44,
"GL_SLUMINANCE_ALPHA_NV",
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{
0x8C47,
"GL_SLUMINANCE8_NV",
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{
0x8C46,
"GL_SLUMINANCE_NV",
},
{
0x93E1,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
},
{
0x93E0,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
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{
0x93E3,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
},
{
0x93E2,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
},
{
0x93E5,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
},
{
0x93E4,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
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{
0x93E7,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
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{
0x93E6,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
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{
0x8D68,
"GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES",
},
{
0x8E82,
"GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT",
},
{
0x8E81,
"GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT",
},
{
0x85BB,
"GL_UNSIGNED_SHORT_8_8_REV_APPLE",
},
{
0x8E87,
"GL_TESS_EVALUATION_SHADER_EXT",
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{
0x8E86,
"GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT",
},
{
0x8E85,
"GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT",
},
{
0x8E84,
"GL_MAX_TESS_PATCH_COMPONENTS_EXT",
},
{
0x8D61,
"GL_HALF_FLOAT_OES",
},
{
0x8D62,
"GL_RGB565",
},
{
0x8E88,
"GL_TESS_CONTROL_SHADER_EXT",
},
{
0x8D64,
"GL_ETC1_RGB8_OES",
},
{
0x8D65,
"GL_TEXTURE_EXTERNAL_OES",
},
{
0x8D66,
"GL_SAMPLER_EXTERNAL_OES",
},
{
0x8D67,
"GL_TEXTURE_BINDING_EXTERNAL_OES",
},
{
0x10000000,
"GL_MULTISAMPLE_BUFFER_BIT4_QCOM",
},
{
0x04000000,
"GL_MULTISAMPLE_BUFFER_BIT2_QCOM",
},
{
0x90D7,
"GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT",
},
{
0x90D9,
"GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT",
},
{
0x90D8,
"GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT",
},
{
0x8CEE,
"GL_COLOR_ATTACHMENT14_EXT",
},
{
0x8DC7,
"GL_UNSIGNED_INT_VEC3",
},
{
0x1701,
"GL_PATH_PROJECTION_CHROMIUM",
},
{
0x2800,
"GL_TEXTURE_MAG_FILTER",
},
{
0x2801,
"GL_TEXTURE_MIN_FILTER",
},
{
0x2802,
"GL_TEXTURE_WRAP_S",
},
{
0x2803,
"GL_TEXTURE_WRAP_T",
},
{
0x8DCB,
"GL_INT_SAMPLER_3D",
},
{
0x3007,
"GL_CLIP_DISTANCE7_APPLE",
},
{
0x2703,
"GL_LINEAR_MIPMAP_LINEAR",
},
{
0x3005,
"GL_CLIP_DISTANCE5_APPLE",
},
{
0x3004,
"GL_CLIP_DISTANCE4_APPLE",
},
{
0x8B98,
"GL_PALETTE8_RGBA4_OES",
},
{
0x3002,
"GL_CLIP_DISTANCE2_APPLE",
},
{
0x3001,
"GL_CLIP_DISTANCE1_APPLE",
},
{
0x2702,
"GL_NEAREST_MIPMAP_LINEAR",
},
{
0x1F03,
"GL_EXTENSIONS",
},
{
0x1F02,
"GL_VERSION",
},
{
0x1F01,
"GL_RENDERER",
},
{
0x1F00,
"GL_VENDOR",
},
{
0x9247,
"GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM",
},
{
0x2701,
"GL_LINEAR_MIPMAP_NEAREST",
},
{
0x9245,
"GL_OVERLAY_TRANSFORM_NONE_CHROMIUM",
},
{
0x92B4,
"GL_INVERT_OVG_NV",
},
{
0x9249,
"GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM",
},
{
0x0B94,
"GL_STENCIL_FAIL",
},
{
0x8B4A,
"GL_MAX_VERTEX_UNIFORM_COMPONENTS",
},
{
0x8B4B,
"GL_MAX_VARYING_COMPONENTS",
},
{
0x8B4C,
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
},
{
0x8B4D,
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
},
{
0x8B4F,
"GL_SHADER_TYPE",
},
{
0x9122,
"GL_MAX_VERTEX_OUTPUT_COMPONENTS",
},
{
0x9123,
"GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT",
},
{
0x83FB,
"GL_PERFQUERY_WAIT_INTEL",
},
{
0x9121,
"GL_BUFFER_MAP_OFFSET",
},
{
0x00004000,
"GL_COLOR_BUFFER_BIT",
},
{
0x9125,
"GL_MAX_FRAGMENT_INPUT_COMPONENTS",
},
{
0x00000010,
"GL_TESS_EVALUATION_SHADER_BIT_EXT",
},
{
0x8834,
"GL_DRAW_BUFFER15_EXT",
},
{
0x8833,
"GL_DRAW_BUFFER14_EXT",
},
{
0x8832,
"GL_DRAW_BUFFER13_EXT",
},
{
0x8831,
"GL_DRAW_BUFFER12_EXT",
},
{
0x8830,
"GL_DRAW_BUFFER11_EXT",
},
{
0x8DC5,
"GL_SAMPLER_CUBE_SHADOW_NV",
},
{
0x94FF,
"GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL",
},
{
0x94FE,
"GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL",
},
{
0x94FD,
"GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL",
},
{
0x94FC,
"GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL",
},
{
0x94FB,
"GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL",
},
{
0x93B8,
"GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
},
{
0x8B65,
"GL_FLOAT_MAT2x3_NV",
},
{
0x9241,
"GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM",
},
{
0x00010000,
"GL_STENCIL_BUFFER_BIT0_QCOM",
},
{
0x83FA,
"GL_PERFQUERY_FLUSH_INTEL",
},
{
0x0D03,
"GL_PACK_SKIP_ROWS",
},
{
0x84F3,
"GL_FENCE_STATUS_NV",
},
{
0x88E6,
"GL_STATIC_COPY",
},
{
0x0B93,
"GL_STENCIL_VALUE_MASK",
},
{
0x0B92,
"GL_STENCIL_FUNC",
},
{
0x0B91,
"GL_STENCIL_CLEAR_VALUE",
},
{
0x883D,
"GL_BLEND_EQUATION_ALPHA",
},
{
0x0B97,
"GL_STENCIL_REF",
},
{
0x0B96,
"GL_STENCIL_PASS_DEPTH_PASS",
},
{
0x0B95,
"GL_STENCIL_PASS_DEPTH_FAIL",
},
{
0x2700,
"GL_NEAREST_MIPMAP_NEAREST",
},
{
0x94F5,
"GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL",
},
{
0x0B98,
"GL_STENCIL_WRITEMASK",
},
{
0x94F3,
"GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL",
},
{
0x94F2,
"GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL",
},
{
0x94F1,
"GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL",
},
{
0x94F0,
"GL_PERFQUERY_COUNTER_EVENT_INTEL",
},
{
0x8B40,
"GL_PROGRAM_OBJECT_EXT",
},
{
0x1004,
"GL_TEXTURE_BORDER_COLOR_EXT",
},
{
0x8A2D,
"GL_MAX_FRAGMENT_UNIFORM_BLOCKS",
},
{
0x8B48,
"GL_SHADER_OBJECT_EXT",
},
{
0x8B49,
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS",
},
{
0x813A,
"GL_TEXTURE_MIN_LOD",
},
{
0x8DE1,
"GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT",
},
{
0x8DE0,
"GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT",
},
{
0x924C,
"GL_MOUSE_POSITION_CHROMIUM",
},
{
0x924B,
"GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM",
},
{
0x924A,
"GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
},
{
0x8A2F,
"GL_MAX_UNIFORM_BUFFER_BINDINGS",
},
{
0x20000000,
"GL_MULTISAMPLE_BUFFER_BIT5_QCOM",
},
{
64,
"GL_MAILBOX_SIZE_CHROMIUM",
},
{
0x0DE1,
"GL_TEXTURE_2D",
},
{
0x8A2C,
"GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT",
},
{
0x80C9,
"GL_BLEND_SRC_RGB",
},
{
0x80C8,
"GL_BLEND_DST_RGB",
},
{
0x912F,
"GL_TEXTURE_IMMUTABLE_FORMAT_EXT",
},
{
0x8A2B,
"GL_MAX_VERTEX_UNIFORM_BLOCKS",
},
{
0x88EC,
"GL_PIXEL_UNPACK_BUFFER",
},
{
0x8D8F,
"GL_RGB8I",
},
{
0x8059,
"GL_RGB10_A2_EXT",
},
{
0x8058,
"GL_RGBA8_OES",
},
{
0x8B93,
"GL_PALETTE4_RGBA4_OES",
},
{
0x88EB,
"GL_PIXEL_PACK_BUFFER",
},
{
0x8E83,
"GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT",
},
{
0x8051,
"GL_RGB8_OES",
},
{
0x8CAD,
"GL_DEPTH32F_STENCIL8",
},
{
0x8052,
"GL_RGB10_EXT",
},
{
0x8CAB,
"GL_RENDERBUFFER_SAMPLES_ANGLE",
},
{
0x8CAC,
"GL_DEPTH_COMPONENT32F",
},
{
0x8057,
"GL_RGB5_A1",
},
{
0x8056,
"GL_RGBA4",
},
{
0x8232,
"GL_R8UI",
},
{
0x150A,
"GL_INVERT",
},
{
0x01000000,
"GL_MULTISAMPLE_BUFFER_BIT0_QCOM",
},
{
0x78ED,
"GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78EE,
"GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x6001,
"GL_TEXTURE_POOL_MANAGED_CHROMIUM",
},
{
0x0B45,
"GL_CULL_FACE_MODE",
},
{
0x8B92,
"GL_PALETTE4_R5_G6_B5_OES",
},
{
0x00100000,
"GL_STENCIL_BUFFER_BIT4_QCOM",
},
{
0x8E4E,
"GL_LAST_VERTEX_CONVENTION_EXT",
},
{
0x8E4D,
"GL_FIRST_VERTEX_CONVENTION_EXT",
},
{
0x8E24,
"GL_TRANSFORM_FEEDBACK_ACTIVE",
},
{
0x8E45,
"GL_TEXTURE_SWIZZLE_A",
},
{
0x8E44,
"GL_TEXTURE_SWIZZLE_B",
},
{
0x8E43,
"GL_TEXTURE_SWIZZLE_G",
},
{
0x8E42,
"GL_TEXTURE_SWIZZLE_R",
},
{
0x8D20,
"GL_STENCIL_ATTACHMENT",
},
{
0x8B91,
"GL_PALETTE4_RGBA8_OES",
},
{
0x00000200,
"GL_DEPTH_BUFFER_BIT1_QCOM",
},
{
0x00008000,
"GL_COVERAGE_BUFFER_BIT_NV",
},
{
0x1506,
"GL_XOR_NV",
},
{
0x8CA8,
"GL_READ_FRAMEBUFFER_ANGLE",
},
{
0x8CA9,
"GL_DRAW_FRAMEBUFFER_ANGLE",
},
{
0x8CA6,
"GL_FRAMEBUFFER_BINDING",
},
{
0x8CA7,
"GL_RENDERBUFFER_BINDING",
},
{
0x8CA4,
"GL_STENCIL_BACK_VALUE_MASK",
},
{
0x8CA5,
"GL_STENCIL_BACK_WRITEMASK",
},
{
0x8B90,
"GL_PALETTE4_RGB8_OES",
},
{
0x8CA3,
"GL_STENCIL_BACK_REF",
},
{
0x80E8,
"GL_MAX_ELEMENTS_VERTICES",
},
{
0x80CB,
"GL_BLEND_SRC_ALPHA",
},
{
0x80CA,
"GL_BLEND_DST_ALPHA",
},
{
0x8CE7,
"GL_COLOR_ATTACHMENT7_EXT",
},
{
0x93B0,
"GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
},
{
0x93B1,
"GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
},
{
0x93B2,
"GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
},
{
0x93B3,
"GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
},
{
0x93B4,
"GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
},
{
0x93B5,
"GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
},
{
0x93B6,
"GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
},
{
0x93B7,
"GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
},
{
0x8CD6,
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
},
{
0x93B9,
"GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
},
{
0x80E9,
"GL_MAX_ELEMENTS_INDICES",
},
{
0x8CE5,
"GL_COLOR_ATTACHMENT5_EXT",
},
{
0x8C84,
"GL_TRANSFORM_FEEDBACK_BUFFER_START",
},
{
0x8DC2,
"GL_SAMPLER_BUFFER_EXT",
},
{
0x8C36,
"GL_SAMPLE_SHADING_OES",
},
{
0x8C37,
"GL_MIN_SAMPLE_SHADING_VALUE_OES",
},
{
0x8F97,
"GL_RGBA8_SNORM",
},
{
0x8CE9,
"GL_COLOR_ATTACHMENT9_EXT",
},
{
0x8DAD,
"GL_FLOAT_32_UNSIGNED_INT_24_8_REV",
},
{
0x8B96,
"GL_PALETTE8_RGBA8_OES",
},
{
0x8872,
"GL_MAX_TEXTURE_IMAGE_UNITS",
},
{
0x8DC6,
"GL_UNSIGNED_INT_VEC2",
},
{
0x8905,
"GL_MAX_PROGRAM_TEXEL_OFFSET",
},
{
0x8508,
"GL_DECR_WRAP",
},
{
0x92AD,
"GL_HSL_HUE_KHR",
},
{
0x92AE,
"GL_HSL_SATURATION_KHR",
},
{
0x92AF,
"GL_HSL_COLOR_KHR",
},
{
0x8BD4,
"GL_TEXTURE_DEPTH_QCOM",
},
{
0x8DC4,
"GL_SAMPLER_2D_ARRAY_SHADOW_NV",
},
{
0x8507,
"GL_INCR_WRAP",
},
{
0x82FC,
"GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
},
{
0x8895,
"GL_ELEMENT_ARRAY_BUFFER_BINDING",
},
{
0x8894,
"GL_ARRAY_BUFFER_BINDING",
},
{
0x92A3,
"GL_INVERT_RGB_NV",
},
{
0x905F,
"GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT",
},
{
0x92A5,
"GL_LINEARBURN_NV",
},
{
0x8893,
"GL_ELEMENT_ARRAY_BUFFER",
},
{
0x8892,
"GL_ARRAY_BUFFER",
},
{
0x92A8,
"GL_PINLIGHT_NV",
},
{
0x92A9,
"GL_HARDMIX_NV",
},
{
0x9112,
"GL_OBJECT_TYPE_APPLE",
},
{
0x90CC,
"GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT",
},
{
0x90CD,
"GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT",
},
{
0x919F,
"GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT",
},
{
0x919E,
"GL_TEXTURE_BUFFER_SIZE_EXT",
},
{
0x919D,
"GL_TEXTURE_BUFFER_OFFSET_EXT",
},
{
0x8BD8,
"GL_TEXTURE_IMAGE_VALID_QCOM",
},
{
0x9278,
"GL_COMPRESSED_RGBA8_ETC2_EAC",
},
{
0x9279,
"GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
},
{
0x8DA7,
"GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT",
},
{
0x9272,
"GL_COMPRESSED_RG11_EAC",
},
{
0x8DA8,
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT",
},
{
0x9270,
"GL_COMPRESSED_R11_EAC",
},
{
0x9271,
"GL_COMPRESSED_SIGNED_R11_EAC",
},
{
0x9276,
"GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
},
{
0x887F,
"GL_GEOMETRY_SHADER_INVOCATIONS_EXT",
},
{
0x8A3B,
"GL_UNIFORM_OFFSET",
},
{
0x9275,
"GL_COMPRESSED_SRGB8_ETC2",
},
{
0x84D5,
"GL_TEXTURE21",
},
{
0x8C3A,
"GL_R11F_G11F_B10F_APPLE",
},
{
0x8C3B,
"GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
},
{
0x8C3D,
"GL_RGB9_E5_APPLE",
},
{
0x8C3E,
"GL_UNSIGNED_INT_5_9_9_9_REV_APPLE",
},
{
0x9287,
"GL_DST_NV",
},
{
0x93BA,
"GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
},
{
0x9285,
"GL_BLEND_ADVANCED_COHERENT_KHR",
},
{
0x93BC,
"GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
},
{
0x93BD,
"GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
},
{
0x84E8,
"GL_MAX_RENDERBUFFER_SIZE",
},
{
0x9281,
"GL_BLEND_OVERLAP_NV",
},
{
0x9280,
"GL_BLEND_PREMULTIPLIED_SRC_NV",
},
{
0x00002000,
"GL_DEPTH_BUFFER_BIT5_QCOM",
},
{
0x8370,
"GL_MIRRORED_REPEAT",
},
{
0x84E0,
"GL_ACTIVE_TEXTURE",
},
{
0x8800,
"GL_STENCIL_BACK_FUNC",
},
{
0x8801,
"GL_STENCIL_BACK_FAIL",
},
{
0x0D33,
"GL_MAX_TEXTURE_SIZE",
},
{
0x0D32,
"GL_MAX_CLIP_DISTANCES_APPLE",
},
{
0x8624,
"GL_VERTEX_ATTRIB_ARRAY_STRIDE",
},
{
0x8625,
"GL_VERTEX_ATTRIB_ARRAY_TYPE",
},
{
0x8622,
"GL_VERTEX_ATTRIB_ARRAY_ENABLED",
},
{
0x8623,
"GL_VERTEX_ATTRIB_ARRAY_SIZE",
},
{
0x8DB9,
"GL_FRAMEBUFFER_SRGB_EXT",
},
{
0x9307,
"GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT",
},
{
0x8259,
"GL_ACTIVE_PROGRAM_EXT",
},
{
0x8258,
"GL_PROGRAM_SEPARABLE_EXT",
},
{
0x8257,
"GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
},
{
0x8256,
"GL_RESET_NOTIFICATION_STRATEGY_KHR",
},
{
0x8255,
"GL_UNKNOWN_CONTEXT_RESET_KHR",
},
{
0x8254,
"GL_INNOCENT_CONTEXT_RESET_KHR",
},
{
0x1100,
"GL_DONT_CARE",
},
{
0x1101,
"GL_FASTEST",
},
{
0x1102,
"GL_NICEST",
},
{
0x8250,
"GL_DEBUG_TYPE_PERFORMANCE_KHR",
},
{
0x8CEB,
"GL_COLOR_ATTACHMENT11_EXT",
},
{
0x8CEC,
"GL_COLOR_ATTACHMENT12_EXT",
},
{
0x0408,
"GL_FRONT_AND_BACK",
},
{
0x8CEA,
"GL_COLOR_ATTACHMENT10_EXT",
},
{
0x8CEF,
"GL_COLOR_ATTACHMENT15_EXT",
},
{
0x8CED,
"GL_COLOR_ATTACHMENT13_EXT",
},
{
0x8829,
"GL_DRAW_BUFFER4_EXT",
},
{
0x0404,
"GL_FRONT",
},
{
0x0405,
"GL_BACK",
},
{
0x88E1,
"GL_STREAM_READ",
},
{
0x88E0,
"GL_STREAM_DRAW",
},
{
0x88E2,
"GL_STREAM_COPY",
},
{
0x88E5,
"GL_STATIC_READ",
},
{
0x88E4,
"GL_STATIC_DRAW",
},
{
0x93C6,
"GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
},
{
0x88E9,
"GL_DYNAMIC_READ",
},
{
0x88E8,
"GL_DYNAMIC_DRAW",
},
{
0x9291,
"GL_PLUS_NV",
},
{
0x8CAA,
"GL_READ_FRAMEBUFFER_BINDING_ANGLE",
},
{
0x93C5,
"GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
},
{
0x40000000,
"GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
},
{
0x88EA,
"GL_DYNAMIC_COPY",
},
{
0x9116,
"GL_SYNC_FENCE_APPLE",
},
{
0x93C4,
"GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
},
{
0x88EE,
"GL_ETC1_SRGB8_NV",
},
{
0x78EC,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x88EF,
"GL_PIXEL_UNPACK_BUFFER_BINDING",
},
{
0x93C3,
"GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
},
{
0x00000800,
"GL_DEPTH_BUFFER_BIT3_QCOM",
},
{
0x1903,
"GL_RED_EXT",
},
{
0x93C2,
"GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
},
{
0x8CE2,
"GL_COLOR_ATTACHMENT2_EXT",
},
{
0x8BC1,
"GL_COUNTER_RANGE_AMD",
},
{
0x8CE0,
"GL_COLOR_ATTACHMENT0",
},
{
0x8CE1,
"GL_COLOR_ATTACHMENT1_EXT",
},
{
0x8CE6,
"GL_COLOR_ATTACHMENT6_EXT",
},
{
0x93C1,
"GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
},
{
0x8A1F,
"GL_RGB_422_APPLE",
},
{
0x93DC,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
},
{
0x9292,
"GL_PLUS_DARKER_NV",
},
{
0x8CE8,
"GL_COLOR_ATTACHMENT8_EXT",
},
{
0x93C0,
"GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
},
{
0x0C23,
"GL_COLOR_WRITEMASK",
},
{
0x0C22,
"GL_COLOR_CLEAR_VALUE",
},
{
0x8A11,
"GL_UNIFORM_BUFFER",
},
{
0x8823,
"GL_WRITEONLY_RENDERING_QCOM",
},
{
0x8824,
"GL_MAX_DRAW_BUFFERS_EXT",
},
{
0x825E,
"GL_LAYER_PROVOKING_VERTEX_EXT",
},
{
0x825A,
"GL_PROGRAM_PIPELINE_BINDING_EXT",
},
{
0x1909,
"GL_LUMINANCE",
},
{
0x0D3A,
"GL_MAX_VIEWPORT_DIMS",
},
{
0x8B53,
"GL_INT_VEC2",
},
{
0x8826,
"GL_DRAW_BUFFER1_EXT",
},
{
0x809E,
"GL_SAMPLE_ALPHA_TO_COVERAGE",
},
{
0x8BC0,
"GL_COUNTER_TYPE_AMD",
},
{
0x8BC3,
"GL_PERCENTAGE_AMD",
},
{
0x8BC2,
"GL_UNSIGNED_INT64_AMD",
},
{
0x8BC5,
"GL_PERFMON_RESULT_SIZE_AMD",
},
{
0x8BC4,
"GL_PERFMON_RESULT_AVAILABLE_AMD",
},
{
0x8BC6,
"GL_PERFMON_RESULT_AMD",
},
};
const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
enum_to_string_table;
const size_t GLEnums::enum_to_string_table_len_ =
sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);