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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// The base class for streams which deliver data to/from an application.
// In each direction, the data on such a stream first contains compressed
// headers then body data.
#include <sys/types.h>
#include <list>
#include <string>
#include "base/basictypes.h"
#include "base/strings/string_piece.h"
#include "net/base/iovec.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_export.h"
#include "net/quic/quic_ack_notifier.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_stream_sequencer.h"
#include "net/quic/reliable_quic_stream.h"
#include "net/spdy/spdy_framer.h"
namespace net {
namespace test {
class QuicDataStreamPeer;
class ReliableQuicStreamPeer;
} // namespace test
class QuicSpdySession;
// A QUIC data stream that can also send and receive headers.
class NET_EXPORT_PRIVATE QuicDataStream : public ReliableQuicStream {
// Visitor receives callbacks from the stream.
class NET_EXPORT_PRIVATE Visitor {
Visitor() {}
// Called when the stream is closed.
virtual void OnClose(QuicDataStream* stream) = 0;
virtual ~Visitor() {}
QuicDataStream(QuicStreamId id, QuicSpdySession* spdy_session);
~QuicDataStream() override;
// ReliableQuicStream implementation
void OnClose() override;
uint32 ProcessRawData(const char* data, uint32 data_len) override;
// By default, this is the same as priority(), however it allows streams
// to temporarily alter effective priority. For example if a SPDY stream has
// compressed but not written headers it can write the headers with a higher
// priority.
QuicPriority EffectivePriority() const override;
// Overridden by subclasses to process data. The headers will be delivered
// via OnStreamHeaders, so only data will be delivered through this method.
virtual uint32 ProcessData(const char* data, uint32 data_len) = 0;
// Called by the session when decompressed headers data is received
// for this stream.
// May be called multiple times, with each call providing additional headers
// data until OnStreamHeadersComplete is called.
virtual void OnStreamHeaders(base::StringPiece headers_data);
// Called by the session when headers with a priority have been received
// for this stream. This method will only be called for server streams.
virtual void OnStreamHeadersPriority(QuicPriority priority);
// Called by the session when decompressed headers have been completely
// delilvered to this stream. If |fin| is true, then this stream
// should be closed; no more data will be sent by the peer.
virtual void OnStreamHeadersComplete(bool fin, size_t frame_len);
// Writes the headers contained in |header_block| to the dedicated
// headers stream.
virtual size_t WriteHeaders(
const SpdyHeaderBlock& header_block,
bool fin,
QuicAckNotifier::DelegateInterface* ack_notifier_delegate);
// Marks |bytes_consumed| of the headers data as consumed.
void MarkHeadersConsumed(size_t bytes_consumed);
// This block of functions wraps the sequencer's functions of the same
// name. These methods return uncompressed data until that has
// been fully processed. Then they simply delegate to the sequencer.
virtual size_t Readv(const struct iovec* iov, size_t iov_len);
virtual int GetReadableRegions(iovec* iov, size_t iov_len) const;
// Returns true when all data has been read from the peer, including the fin.
bool IsDoneReading() const;
bool HasBytesToRead() const;
void set_visitor(Visitor* visitor) { visitor_ = visitor; }
bool headers_decompressed() const { return headers_decompressed_; }
const std::string& decompressed_headers() const {
return decompressed_headers_;
// Sets priority_ to priority. This should only be called before bytes are
// written to the server.
void set_priority(QuicPriority priority);
// This is protected because external classes should use EffectivePriority
// instead.
QuicPriority priority() const { return priority_; }
bool FinishedReadingHeaders() const;
friend class test::QuicDataStreamPeer;
friend class test::ReliableQuicStreamPeer;
friend class QuicStreamUtils;
QuicSpdySession* spdy_session_;
Visitor* visitor_;
// True if the headers have been completely decompressed.
bool headers_decompressed_;
// The priority of the stream, once parsed.
QuicPriority priority_;
// Contains a copy of the decompressed headers until they are consumed
// via ProcessData or Readv.
std::string decompressed_headers_;
} // namespace net