blob: 6aad087ab4f69fa2250937fa7e6fb7e669efbe61 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/monitored_video_stub.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "base/test/test_timeouts.h"
#include "remoting/protocol/protocol_mock_objects.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using ::testing::_;
using ::testing::AnyNumber;
using ::testing::AtMost;
using ::testing::InvokeWithoutArgs;
namespace remoting {
namespace protocol {
static const int64 kTestOverrideDelayMilliseconds = 1;
class MonitoredVideoStubTest : public testing::Test {
protected:
void SetUp() override {
packet_.reset(new VideoPacket());
monitor_.reset(new MonitoredVideoStub(
&video_stub_,
base::TimeDelta::FromMilliseconds(kTestOverrideDelayMilliseconds),
base::Bind(
&MonitoredVideoStubTest::OnVideoChannelStatus,
base::Unretained(this))));
EXPECT_CALL(video_stub_, ProcessVideoPacketPtr(_, _)).Times(AnyNumber());
}
MOCK_METHOD1(OnVideoChannelStatus, void(bool connected));
base::MessageLoop message_loop_;
MockVideoStub video_stub_;
scoped_ptr<MonitoredVideoStub> monitor_;
scoped_ptr<VideoPacket> packet_;
base::OneShotTimer<MonitoredVideoStubTest> timer_end_test_;
};
TEST_F(MonitoredVideoStubTest, OnChannelConnected) {
EXPECT_CALL(*this, OnVideoChannelStatus(true));
// On slow machines, the connectivity check timer may fire before the test
// finishes, so we expect to see at most one transition to not ready.
EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1));
monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
base::RunLoop().RunUntilIdle();
}
TEST_F(MonitoredVideoStubTest, OnChannelDisconnected) {
EXPECT_CALL(*this, OnVideoChannelStatus(true));
monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
EXPECT_CALL(*this, OnVideoChannelStatus(false)).WillOnce(
InvokeWithoutArgs(
&message_loop_,
&base::MessageLoop::Quit));
message_loop_.Run();
}
TEST_F(MonitoredVideoStubTest, OnChannelStayConnected) {
// Verify no extra connected events are fired when packets are received
// frequently
EXPECT_CALL(*this, OnVideoChannelStatus(true));
// On slow machines, the connectivity check timer may fire before the test
// finishes, so we expect to see at most one transition to not ready.
EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(AtMost(1));
monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
base::RunLoop().RunUntilIdle();
}
TEST_F(MonitoredVideoStubTest, OnChannelStayDisconnected) {
// Verify no extra disconnected events are fired.
EXPECT_CALL(*this, OnVideoChannelStatus(true)).Times(1);
EXPECT_CALL(*this, OnVideoChannelStatus(false)).Times(1);
monitor_->ProcessVideoPacket(packet_.Pass(), base::Closure());
message_loop_.PostDelayedTask(
FROM_HERE,
base::MessageLoop::QuitClosure(),
// The delay should be much greater than |kTestOverrideDelayMilliseconds|.
TestTimeouts::tiny_timeout());
message_loop_.Run();
}
} // namespace protocol
} // namespace remoting