blob: 2cf1c1e64a089e4db3f8d6e949284475a67578af [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/ash_export.h"
#include "base/macros.h"
namespace aura {
class Window;
namespace gfx {
class Display;
class Rect;
class Point;
namespace ash {
class ASH_EXPORT ScreenUtil {
// Finds the display that contains |point| in screeen coordinates.
// Returns invalid display if there is no display that can satisfy
// the condition.
static gfx::Display FindDisplayContainingPoint(const gfx::Point& point);
// Returns the bounds for maximized windows in parent coordinates.
// Maximized windows trigger auto-hiding the shelf.
static gfx::Rect GetMaximizedWindowBoundsInParent(aura::Window* window);
// Returns the display bounds in parent coordinates.
static gfx::Rect GetDisplayBoundsInParent(aura::Window* window);
// Returns the display's work area bounds in parent coordinates.
static gfx::Rect GetDisplayWorkAreaBoundsInParent(aura::Window* window);
// Returns the physical display bounds containing the shelf that
// shares the same root window as |root|. Physical displays can
// differ from logical displays in unified desktop mode.
// TODO(oshima): If we need to expand the unified desktop support to
// general use, we should consider always using physical display in
// window layout instead of root window, and keep the logical
// display only in display management code.
static gfx::Rect GetShelfDisplayBoundsInRoot(aura::Window* window);
// TODO(oshima): Move following two to wm/coordinate_conversion.h
// Converts |rect| from |window|'s coordinates to the virtual screen
// coordinates.
static gfx::Rect ConvertRectToScreen(aura::Window* window,
const gfx::Rect& rect);
// Converts |rect| from virtual screen coordinates to the |window|'s
// coordinates.
static gfx::Rect ConvertRectFromScreen(aura::Window* window,
const gfx::Rect& rect);
// Returns a gfx::Display object for secondary display. Returns
// invalid display if there is no secondary display connected.
static const gfx::Display& GetSecondaryDisplay();
ScreenUtil() {}
~ScreenUtil() {}
} // namespace ash
#endif // ASH_SCREEN_UTIL_H_