blob: a7ea1d639b198e85e2266244ab8f06901a70b791 [file] [log] [blame]
// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/debug/layer_tree_debug_state.h"
#include "base/logging.h"
#include "cc/proto/layer_tree_debug_state.pb.h"
namespace cc {
// IMPORTANT: new fields must be added to Equal() and Unite()
LayerTreeDebugState::LayerTreeDebugState()
: show_fps_counter(false),
show_debug_borders(false),
show_paint_rects(false),
show_property_changed_rects(false),
show_surface_damage_rects(false),
show_screen_space_rects(false),
show_replica_screen_space_rects(false),
show_touch_event_handler_rects(false),
show_wheel_event_handler_rects(false),
show_scroll_event_handler_rects(false),
show_non_fast_scrollable_rects(false),
show_layer_animation_bounds_rects(false),
slow_down_raster_scale_factor(0),
rasterize_only_visible_content(false),
show_picture_borders(false),
record_rendering_stats_(false) {}
LayerTreeDebugState::~LayerTreeDebugState() {}
void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) {
record_rendering_stats_ = enabled;
}
bool LayerTreeDebugState::RecordRenderingStats() const {
return record_rendering_stats_;
}
bool LayerTreeDebugState::ShowHudInfo() const {
return show_fps_counter || ShowHudRects();
}
bool LayerTreeDebugState::ShowHudRects() const {
return show_paint_rects || show_property_changed_rects ||
show_surface_damage_rects || show_screen_space_rects ||
show_replica_screen_space_rects || show_touch_event_handler_rects ||
show_wheel_event_handler_rects || show_scroll_event_handler_rects ||
show_non_fast_scrollable_rects || show_layer_animation_bounds_rects;
}
bool LayerTreeDebugState::ShowMemoryStats() const {
return show_fps_counter;
}
void LayerTreeDebugState::ToProtobuf(proto::LayerTreeDebugState* proto) const {
proto->set_show_fps_counter(show_fps_counter);
proto->set_show_debug_borders(show_debug_borders);
proto->set_show_paint_rects(show_paint_rects);
proto->set_show_property_changed_rects(show_property_changed_rects);
proto->set_show_surface_damage_rects(show_surface_damage_rects);
proto->set_show_screen_space_rects(show_screen_space_rects);
proto->set_show_replica_screen_space_rects(show_replica_screen_space_rects);
proto->set_show_touch_event_handler_rects(show_touch_event_handler_rects);
proto->set_show_wheel_event_handler_rects(show_wheel_event_handler_rects);
proto->set_show_scroll_event_handler_rects(show_scroll_event_handler_rects);
proto->set_show_non_fast_scrollable_rects(show_non_fast_scrollable_rects);
proto->set_show_layer_animation_bounds_rects(
show_layer_animation_bounds_rects);
proto->set_slow_down_raster_scale_factor(slow_down_raster_scale_factor);
proto->set_rasterize_only_visible_content(rasterize_only_visible_content);
proto->set_show_picture_borders(show_picture_borders);
proto->set_record_rendering_stats(record_rendering_stats_);
}
void LayerTreeDebugState::FromProtobuf(
const proto::LayerTreeDebugState& proto) {
show_fps_counter = proto.show_fps_counter();
show_debug_borders = proto.show_debug_borders();
show_paint_rects = proto.show_paint_rects();
show_property_changed_rects = proto.show_property_changed_rects();
show_surface_damage_rects = proto.show_surface_damage_rects();
show_screen_space_rects = proto.show_screen_space_rects();
show_replica_screen_space_rects = proto.show_replica_screen_space_rects();
show_touch_event_handler_rects = proto.show_touch_event_handler_rects();
show_wheel_event_handler_rects = proto.show_wheel_event_handler_rects();
show_scroll_event_handler_rects = proto.show_scroll_event_handler_rects();
show_non_fast_scrollable_rects = proto.show_non_fast_scrollable_rects();
show_layer_animation_bounds_rects = proto.show_layer_animation_bounds_rects();
slow_down_raster_scale_factor = proto.slow_down_raster_scale_factor();
rasterize_only_visible_content = proto.rasterize_only_visible_content();
show_picture_borders = proto.show_picture_borders();
record_rendering_stats_ = proto.record_rendering_stats();
}
bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a,
const LayerTreeDebugState& b) {
return (
a.show_fps_counter == b.show_fps_counter &&
a.show_debug_borders == b.show_debug_borders &&
a.show_paint_rects == b.show_paint_rects &&
a.show_property_changed_rects == b.show_property_changed_rects &&
a.show_surface_damage_rects == b.show_surface_damage_rects &&
a.show_screen_space_rects == b.show_screen_space_rects &&
a.show_replica_screen_space_rects == b.show_replica_screen_space_rects &&
a.show_touch_event_handler_rects == b.show_touch_event_handler_rects &&
a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects &&
a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects &&
a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects &&
a.show_layer_animation_bounds_rects ==
b.show_layer_animation_bounds_rects &&
a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor &&
a.rasterize_only_visible_content == b.rasterize_only_visible_content &&
a.show_picture_borders == b.show_picture_borders &&
a.record_rendering_stats_ == b.record_rendering_stats_);
}
LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a,
const LayerTreeDebugState& b) {
LayerTreeDebugState r(a);
r.show_fps_counter |= b.show_fps_counter;
r.show_debug_borders |= b.show_debug_borders;
r.show_paint_rects |= b.show_paint_rects;
r.show_property_changed_rects |= b.show_property_changed_rects;
r.show_surface_damage_rects |= b.show_surface_damage_rects;
r.show_screen_space_rects |= b.show_screen_space_rects;
r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects;
r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects;
r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects;
r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects;
r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects;
r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects;
if (b.slow_down_raster_scale_factor)
r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor;
r.rasterize_only_visible_content |= b.rasterize_only_visible_content;
r.show_picture_borders |= b.show_picture_borders;
r.record_rendering_stats_ |= b.record_rendering_stats_;
return r;
}
} // namespace cc