blob: 11e4736f7218de3b54c817039a23864e30b59d49 [file] [log] [blame]
# Copyright 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
{
'conditions': [
['OS=="android" or OS=="linux" or OS=="mac" or OS=="win"', {
'variables': {
'command': [
'<(PRODUCT_DIR)/content_gl_tests<(EXECUTABLE_SUFFIX)',
],
},
}],
# TODO(kbr): these two dependencies seem to be necessary when
# running the component build to avoid "Failed to mmap datapack"
# errors. Should investigate further.
['OS=="linux" or OS=="win"', {
'variables': {
'files': [
'<(PRODUCT_DIR)/content_resources.pak',
'<(PRODUCT_DIR)/ui_test.pak',
],
},
}],
['OS=="win"', {
'variables': {
'files': [
'<(PRODUCT_DIR)/d3dcompiler_47.dll',
'<(PRODUCT_DIR)/libEGL.dll',
'<(PRODUCT_DIR)/libGLESv2.dll',
'<(PRODUCT_DIR)/osmesa.dll',
],
},
}],
# These PDBs are needed in order to get reasonable stack traces if
# an assertion fires or a crash occurs. Add more as necessary.
['OS=="win" and (fastbuild==0 or fastbuild==1)', {
'variables': {
'files': [
'<(PRODUCT_DIR)/content_gl_tests.exe.pdb',
],
},
}],
['OS=="win" and component=="shared_library" and (fastbuild==0 or fastbuild==1)', {
'variables': {
'files': [
'<(PRODUCT_DIR)/base.dll.pdb',
'<(PRODUCT_DIR)/content.dll.pdb',
],
},
}],
],
'includes': [
'../base/base.isolate',
'../gin/v8.isolate',
],
}