blob: 7362df6c5cc3fbacd5acb720e65ce686d0a7d7ee [file] [log] [blame]
// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/layer.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include "base/atomic_sequence_num.h"
#include "base/location.h"
#include "base/metrics/histogram.h"
#include "base/single_thread_task_runner.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "cc/base/simple_enclosed_region.h"
#include "cc/debug/frame_viewer_instrumentation.h"
#include "cc/input/main_thread_scrolling_reason.h"
#include "cc/layers/layer_client.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/scrollbar_layer_interface.h"
#include "cc/output/copy_output_request.h"
#include "cc/output/copy_output_result.h"
#include "cc/proto/cc_conversions.h"
#include "cc/proto/gfx_conversions.h"
#include "cc/proto/layer.pb.h"
#include "cc/proto/skia_conversions.h"
#include "cc/trees/draw_property_utils.h"
#include "cc/trees/effect_node.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/mutable_properties.h"
#include "cc/trees/mutator_host.h"
#include "cc/trees/transform_node.h"
#include "third_party/skia/include/core/SkImageFilter.h"
#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/geometry/vector2d_conversions.h"
namespace cc {
base::StaticAtomicSequenceNumber g_next_layer_id;
Layer::Inputs::Inputs(int layer_id)
: layer_id(layer_id),
masks_to_bounds(false),
mask_layer(nullptr),
opacity(1.f),
blend_mode(SkBlendMode::kSrcOver),
is_root_for_isolated_group(false),
contents_opaque(false),
is_drawable(false),
double_sided(true),
should_flatten_transform(true),
sorting_context_id(0),
use_parent_backface_visibility(false),
background_color(0),
scroll_clip_layer_id(INVALID_ID),
user_scrollable_horizontal(true),
user_scrollable_vertical(true),
main_thread_scrolling_reasons(
MainThreadScrollingReason::kNotScrollingOnMain),
is_container_for_fixed_position_layers(false),
mutable_properties(MutableProperty::kNone),
scroll_parent(nullptr),
clip_parent(nullptr),
has_will_change_transform_hint(false),
has_preferred_raster_bounds(false),
hide_layer_and_subtree(false),
client(nullptr) {}
Layer::Inputs::~Inputs() {}
scoped_refptr<Layer> Layer::Create() {
return make_scoped_refptr(new Layer());
}
Layer::Layer()
: ignore_set_needs_commit_(false),
parent_(nullptr),
layer_tree_host_(nullptr),
layer_tree_(nullptr),
// Layer IDs start from 1.
inputs_(g_next_layer_id.GetNext() + 1),
num_descendants_that_draw_content_(0),
transform_tree_index_(TransformTree::kInvalidNodeId),
effect_tree_index_(EffectTree::kInvalidNodeId),
clip_tree_index_(ClipTree::kInvalidNodeId),
scroll_tree_index_(ScrollTree::kInvalidNodeId),
property_tree_sequence_number_(-1),
should_flatten_transform_from_property_tree_(false),
draws_content_(false),
use_local_transform_for_backface_visibility_(false),
should_check_backface_visibility_(false),
force_render_surface_for_testing_(false),
subtree_property_changed_(false),
may_contain_video_(false),
safe_opaque_background_color_(0),
draw_blend_mode_(SkBlendMode::kSrcOver),
num_unclipped_descendants_(0) {}
Layer::~Layer() {
// Our parent should be holding a reference to us so there should be no
// way for us to be destroyed while we still have a parent.
DCHECK(!parent());
// Similarly we shouldn't have a layer tree host since it also keeps a
// reference to us.
DCHECK(!layer_tree_host());
RemoveFromScrollTree();
RemoveFromClipTree();
// Remove the parent reference from all children and dependents.
RemoveAllChildren();
if (inputs_.mask_layer.get()) {
DCHECK_EQ(this, inputs_.mask_layer->parent());
inputs_.mask_layer->RemoveFromParent();
}
}
void Layer::SetLayerTreeHost(LayerTreeHost* host) {
if (layer_tree_host_ == host)
return;
if (layer_tree_host_) {
layer_tree_->property_trees()->RemoveIdFromIdToIndexMaps(id());
layer_tree_->property_trees()->needs_rebuild = true;
layer_tree_->UnregisterLayer(this);
if (inputs_.element_id) {
layer_tree_->UnregisterElement(inputs_.element_id,
ElementListType::ACTIVE, this);
}
}
if (host) {
host->GetLayerTree()->property_trees()->needs_rebuild = true;
host->GetLayerTree()->RegisterLayer(this);
if (inputs_.element_id) {
host->GetLayerTree()->RegisterElement(inputs_.element_id,
ElementListType::ACTIVE, this);
}
}
layer_tree_host_ = host;
layer_tree_ = host ? host->GetLayerTree() : nullptr;
InvalidatePropertyTreesIndices();
// When changing hosts, the layer needs to commit its properties to the impl
// side for the new host.
SetNeedsPushProperties();
for (size_t i = 0; i < inputs_.children.size(); ++i)
inputs_.children[i]->SetLayerTreeHost(host);
if (inputs_.mask_layer.get())
inputs_.mask_layer->SetLayerTreeHost(host);
const bool has_any_animation =
layer_tree_host_ ? GetMutatorHost()->HasAnyAnimation(element_id())
: false;
if (host && has_any_animation)
host->SetNeedsCommit();
}
void Layer::SetNeedsUpdate() {
if (layer_tree_host_ && !ignore_set_needs_commit_)
layer_tree_host_->SetNeedsUpdateLayers();
}
void Layer::SetNeedsCommit() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
layer_tree_->property_trees()->needs_rebuild = true;
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsCommitNoRebuild() {
if (!layer_tree_host_)
return;
SetNeedsPushProperties();
if (ignore_set_needs_commit_)
return;
layer_tree_host_->SetNeedsCommit();
}
void Layer::SetNeedsFullTreeSync() {
if (!layer_tree_)
return;
layer_tree_->SetNeedsFullTreeSync();
}
void Layer::SetNextCommitWaitsForActivation() {
if (!layer_tree_host_)
return;
layer_tree_host_->SetNextCommitWaitsForActivation();
}
void Layer::SetNeedsPushProperties() {
if (layer_tree_)
layer_tree_->AddLayerShouldPushProperties(this);
}
void Layer::ResetNeedsPushPropertiesForTesting() {
if (layer_tree_)
layer_tree_->RemoveLayerShouldPushProperties(this);
}
bool Layer::IsPropertyChangeAllowed() const {
if (!layer_tree_)
return true;
return !layer_tree_->in_paint_layer_contents();
}
sk_sp<SkPicture> Layer::GetPicture() const {
return nullptr;
}
void Layer::SetParent(Layer* layer) {
DCHECK(!layer || !layer->HasAncestor(this));
parent_ = layer;
SetLayerTreeHost(parent_ ? parent_->layer_tree_host() : nullptr);
if (!layer_tree_host_)
return;
layer_tree_->property_trees()->needs_rebuild = true;
}
void Layer::AddChild(scoped_refptr<Layer> child) {
InsertChild(child, inputs_.children.size());
}
void Layer::InsertChild(scoped_refptr<Layer> child, size_t index) {
DCHECK(IsPropertyChangeAllowed());
child->RemoveFromParent();
AddDrawableDescendants(child->NumDescendantsThatDrawContent() +
(child->DrawsContent() ? 1 : 0));
child->SetParent(this);
child->SetSubtreePropertyChanged();
index = std::min(index, inputs_.children.size());
inputs_.children.insert(inputs_.children.begin() + index, child);
SetNeedsFullTreeSync();
}
void Layer::RemoveFromParent() {
DCHECK(IsPropertyChangeAllowed());
if (parent_)
parent_->RemoveChildOrDependent(this);
}
void Layer::RemoveChildOrDependent(Layer* child) {
if (inputs_.mask_layer.get() == child) {
inputs_.mask_layer->SetParent(nullptr);
inputs_.mask_layer = nullptr;
SetNeedsFullTreeSync();
return;
}
for (LayerList::iterator iter = inputs_.children.begin();
iter != inputs_.children.end(); ++iter) {
if (iter->get() != child)
continue;
child->SetParent(nullptr);
AddDrawableDescendants(-child->NumDescendantsThatDrawContent() -
(child->DrawsContent() ? 1 : 0));
inputs_.children.erase(iter);
SetNeedsFullTreeSync();
return;
}
}
void Layer::ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer) {
DCHECK(reference);
DCHECK_EQ(reference->parent(), this);
DCHECK(IsPropertyChangeAllowed());
if (reference == new_layer.get())
return;
// Find the index of |reference| in |children_|.
auto reference_it =
std::find_if(inputs_.children.begin(), inputs_.children.end(),
[reference](const scoped_refptr<Layer>& layer) {
return layer.get() == reference;
});
DCHECK(reference_it != inputs_.children.end());
size_t reference_index = reference_it - inputs_.children.begin();
reference->RemoveFromParent();
if (new_layer.get()) {
new_layer->RemoveFromParent();
InsertChild(new_layer, reference_index);
}
}
void Layer::SetBounds(const gfx::Size& size) {
DCHECK(IsPropertyChangeAllowed());
if (bounds() == size)
return;
inputs_.bounds = size;
if (!layer_tree_host_)
return;
if (masks_to_bounds())
SetSubtreePropertyChanged();
SetNeedsCommit();
}
Layer* Layer::RootLayer() {
Layer* layer = this;
while (layer->parent())
layer = layer->parent();
return layer;
}
void Layer::RemoveAllChildren() {
DCHECK(IsPropertyChangeAllowed());
while (inputs_.children.size()) {
Layer* layer = inputs_.children[0].get();
DCHECK_EQ(this, layer->parent());
layer->RemoveFromParent();
}
}
void Layer::SetChildren(const LayerList& children) {
DCHECK(IsPropertyChangeAllowed());
if (children == inputs_.children)
return;
RemoveAllChildren();
for (size_t i = 0; i < children.size(); ++i)
AddChild(children[i]);
}
bool Layer::HasAncestor(const Layer* ancestor) const {
for (const Layer* layer = parent(); layer; layer = layer->parent()) {
if (layer == ancestor)
return true;
}
return false;
}
void Layer::RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> request) {
DCHECK(IsPropertyChangeAllowed());
if (void* source = request->source()) {
auto it =
std::find_if(inputs_.copy_requests.begin(), inputs_.copy_requests.end(),
[source](const std::unique_ptr<CopyOutputRequest>& x) {
return x->source() == source;
});
if (it != inputs_.copy_requests.end())
inputs_.copy_requests.erase(it);
}
if (request->IsEmpty())
return;
inputs_.copy_requests.push_back(std::move(request));
SetSubtreePropertyChanged();
SetNeedsCommit();
}
void Layer::SetBackgroundColor(SkColor background_color) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.background_color == background_color)
return;
inputs_.background_color = background_color;
SetNeedsCommit();
}
void Layer::SetSafeOpaqueBackgroundColor(SkColor background_color) {
DCHECK(IsPropertyChangeAllowed());
if (safe_opaque_background_color_ == background_color)
return;
safe_opaque_background_color_ = background_color;
SetNeedsPushProperties();
}
SkColor Layer::SafeOpaqueBackgroundColor() const {
if (contents_opaque())
return safe_opaque_background_color_;
SkColor color = background_color();
if (SkColorGetA(color) == 255)
color = SK_ColorTRANSPARENT;
return color;
}
void Layer::SetMasksToBounds(bool masks_to_bounds) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.masks_to_bounds == masks_to_bounds)
return;
inputs_.masks_to_bounds = masks_to_bounds;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetMaskLayer(Layer* mask_layer) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.mask_layer.get() == mask_layer)
return;
if (inputs_.mask_layer.get()) {
DCHECK_EQ(this, inputs_.mask_layer->parent());
inputs_.mask_layer->RemoveFromParent();
}
inputs_.mask_layer = mask_layer;
if (inputs_.mask_layer.get()) {
// The mask layer should not have any children.
DCHECK(inputs_.mask_layer->children().empty());
inputs_.mask_layer->RemoveFromParent();
DCHECK(!inputs_.mask_layer->parent());
inputs_.mask_layer->SetParent(this);
inputs_.mask_layer->SetIsMask(true);
}
SetSubtreePropertyChanged();
SetNeedsFullTreeSync();
}
void Layer::SetFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.filters == filters)
return;
inputs_.filters = filters;
SetSubtreePropertyChanged();
SetNeedsCommit();
}
void Layer::SetBackgroundFilters(const FilterOperations& filters) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.background_filters == filters)
return;
inputs_.background_filters = filters;
SetSubtreePropertyChanged();
SetNeedsCommit();
}
void Layer::SetFiltersOrigin(const gfx::PointF& filters_origin) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.filters_origin == filters_origin)
return;
inputs_.filters_origin = filters_origin;
SetSubtreePropertyChanged();
SetNeedsCommit();
}
void Layer::SetOpacity(float opacity) {
DCHECK(IsPropertyChangeAllowed());
DCHECK_GE(opacity, 0.f);
DCHECK_LE(opacity, 1.f);
if (inputs_.opacity == opacity)
return;
// We need to force a property tree rebuild when opacity changes from 1 to a
// non-1 value or vice-versa as render surfaces can change.
bool force_rebuild = opacity == 1.f || inputs_.opacity == 1.f;
inputs_.opacity = opacity;
SetSubtreePropertyChanged();
if (layer_tree_host_ && !force_rebuild) {
PropertyTrees* property_trees = layer_tree_->property_trees();
auto effect_id_to_index = property_trees->effect_id_to_index_map.find(id());
if (effect_id_to_index != property_trees->effect_id_to_index_map.end()) {
EffectNode* node =
property_trees->effect_tree.Node(effect_id_to_index->second);
node->opacity = opacity;
node->effect_changed = true;
property_trees->effect_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
}
SetNeedsCommit();
}
float Layer::EffectiveOpacity() const {
return inputs_.hide_layer_and_subtree ? 0.f : inputs_.opacity;
}
bool Layer::OpacityCanAnimateOnImplThread() const {
return false;
}
bool Layer::AlwaysUseActiveTreeOpacity() const {
return false;
}
void Layer::SetBlendMode(SkBlendMode blend_mode) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.blend_mode == blend_mode)
return;
// Allowing only blend modes that are defined in the CSS Compositing standard:
// http://dev.w3.org/fxtf/compositing-1/#blending
switch (blend_mode) {
case SkBlendMode::kSrcOver:
case SkBlendMode::kScreen:
case SkBlendMode::kOverlay:
case SkBlendMode::kDarken:
case SkBlendMode::kLighten:
case SkBlendMode::kColorDodge:
case SkBlendMode::kColorBurn:
case SkBlendMode::kHardLight:
case SkBlendMode::kSoftLight:
case SkBlendMode::kDifference:
case SkBlendMode::kExclusion:
case SkBlendMode::kMultiply:
case SkBlendMode::kHue:
case SkBlendMode::kSaturation:
case SkBlendMode::kColor:
case SkBlendMode::kLuminosity:
// supported blend modes
break;
case SkBlendMode::kClear:
case SkBlendMode::kSrc:
case SkBlendMode::kDst:
case SkBlendMode::kDstOver:
case SkBlendMode::kSrcIn:
case SkBlendMode::kDstIn:
case SkBlendMode::kSrcOut:
case SkBlendMode::kDstOut:
case SkBlendMode::kSrcATop:
case SkBlendMode::kDstATop:
case SkBlendMode::kXor:
case SkBlendMode::kPlus:
case SkBlendMode::kModulate:
// Porter Duff Compositing Operators are not yet supported
// http://dev.w3.org/fxtf/compositing-1/#porterduffcompositingoperators
NOTREACHED();
return;
}
inputs_.blend_mode = blend_mode;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetIsRootForIsolatedGroup(bool root) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.is_root_for_isolated_group == root)
return;
inputs_.is_root_for_isolated_group = root;
SetNeedsCommit();
}
void Layer::SetContentsOpaque(bool opaque) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.contents_opaque == opaque)
return;
inputs_.contents_opaque = opaque;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetPosition(const gfx::PointF& position) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.position == position)
return;
inputs_.position = position;
if (!layer_tree_host_)
return;
SetSubtreePropertyChanged();
PropertyTrees* property_trees = layer_tree_->property_trees();
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* transform_node =
property_trees->transform_tree.Node(transform_tree_index());
transform_node->update_post_local_transform(position, transform_origin());
if (transform_node->sticky_position_constraint_id >= 0) {
StickyPositionNodeData* sticky_data =
property_trees->transform_tree.StickyPositionData(
transform_tree_index());
sticky_data->main_thread_offset =
position.OffsetFromOrigin() -
sticky_data->constraints.parent_relative_sticky_box_offset
.OffsetFromOrigin();
}
transform_node->needs_local_transform_update = true;
transform_node->transform_changed = true;
layer_tree_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
SetNeedsCommit();
}
bool Layer::IsContainerForFixedPositionLayers() const {
if (!inputs_.transform.IsIdentityOrTranslation())
return true;
if (parent_ && !parent_->inputs_.transform.IsIdentityOrTranslation())
return true;
return inputs_.is_container_for_fixed_position_layers;
}
bool Are2dAxisAligned(const gfx::Transform& a, const gfx::Transform& b) {
if (a.IsScaleOrTranslation() && b.IsScaleOrTranslation()) {
return true;
}
gfx::Transform inverse(gfx::Transform::kSkipInitialization);
if (b.GetInverse(&inverse)) {
inverse *= a;
return inverse.Preserves2dAxisAlignment();
} else {
// TODO(weiliangc): Should return false because b is not invertible.
return a.Preserves2dAxisAlignment();
}
}
void Layer::SetTransform(const gfx::Transform& transform) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.transform == transform)
return;
SetSubtreePropertyChanged();
if (layer_tree_host_) {
PropertyTrees* property_trees = layer_tree_->property_trees();
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
// We need to trigger a rebuild if we could have affected 2d axis
// alignment. We'll check to see if transform and inputs_.transform
// are axis
// align with respect to one another.
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* transform_node =
property_trees->transform_tree.Node(transform_tree_index());
bool preserves_2d_axis_alignment =
Are2dAxisAligned(inputs_.transform, transform);
transform_node->local = transform;
transform_node->needs_local_transform_update = true;
transform_node->transform_changed = true;
layer_tree_->property_trees()->transform_tree.set_needs_update(true);
if (preserves_2d_axis_alignment)
SetNeedsCommitNoRebuild();
else
SetNeedsCommit();
inputs_.transform = transform;
return;
}
}
inputs_.transform = transform;
SetNeedsCommit();
}
void Layer::SetTransformOrigin(const gfx::Point3F& transform_origin) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.transform_origin == transform_origin)
return;
inputs_.transform_origin = transform_origin;
if (!layer_tree_host_)
return;
SetSubtreePropertyChanged();
PropertyTrees* property_trees = layer_tree_->property_trees();
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* transform_node =
property_trees->transform_tree.Node(transform_tree_index());
transform_node->update_pre_local_transform(transform_origin);
transform_node->update_post_local_transform(position(), transform_origin);
transform_node->needs_local_transform_update = true;
transform_node->transform_changed = true;
layer_tree_->property_trees()->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
SetNeedsCommit();
}
bool Layer::ScrollOffsetAnimationWasInterrupted() const {
return GetMutatorHost()->ScrollOffsetAnimationWasInterrupted(element_id());
}
bool Layer::HasOnlyTranslationTransforms() const {
return GetMutatorHost()->HasOnlyTranslationTransforms(
element_id(), GetElementTypeForAnimation());
}
void Layer::SetScrollParent(Layer* parent) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.scroll_parent == parent)
return;
if (inputs_.scroll_parent)
inputs_.scroll_parent->RemoveScrollChild(this);
inputs_.scroll_parent = parent;
if (inputs_.scroll_parent)
inputs_.scroll_parent->AddScrollChild(this);
SetNeedsCommit();
}
void Layer::AddScrollChild(Layer* child) {
if (!scroll_children_)
scroll_children_.reset(new std::set<Layer*>);
scroll_children_->insert(child);
SetNeedsCommit();
}
void Layer::RemoveScrollChild(Layer* child) {
scroll_children_->erase(child);
if (scroll_children_->empty())
scroll_children_ = nullptr;
SetNeedsCommit();
}
void Layer::SetClipParent(Layer* ancestor) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.clip_parent == ancestor)
return;
if (inputs_.clip_parent)
inputs_.clip_parent->RemoveClipChild(this);
inputs_.clip_parent = ancestor;
if (inputs_.clip_parent)
inputs_.clip_parent->AddClipChild(this);
SetNeedsCommit();
if (layer_tree_)
layer_tree_->SetNeedsMetaInfoRecomputation(true);
}
void Layer::AddClipChild(Layer* child) {
if (!clip_children_)
clip_children_.reset(new std::set<Layer*>);
clip_children_->insert(child);
SetNeedsCommit();
}
void Layer::RemoveClipChild(Layer* child) {
clip_children_->erase(child);
if (clip_children_->empty())
clip_children_ = nullptr;
SetNeedsCommit();
}
void Layer::SetScrollOffset(const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.scroll_offset == scroll_offset)
return;
inputs_.scroll_offset = scroll_offset;
if (!layer_tree_host_)
return;
PropertyTrees* property_trees = layer_tree_->property_trees();
if (scroll_tree_index() != ScrollTree::kInvalidNodeId && scrollable())
property_trees->scroll_tree.SetScrollOffset(id(), scroll_offset);
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* transform_node =
property_trees->transform_tree.Node(transform_tree_index());
transform_node->scroll_offset = CurrentScrollOffset();
transform_node->needs_local_transform_update = true;
property_trees->transform_tree.set_needs_update(true);
SetNeedsCommitNoRebuild();
return;
}
SetNeedsCommit();
}
void Layer::SetScrollOffsetFromImplSide(
const gfx::ScrollOffset& scroll_offset) {
DCHECK(IsPropertyChangeAllowed());
// This function only gets called during a BeginMainFrame, so there
// is no need to call SetNeedsUpdate here.
DCHECK(layer_tree_host_ && layer_tree_host_->CommitRequested());
if (inputs_.scroll_offset == scroll_offset)
return;
inputs_.scroll_offset = scroll_offset;
SetNeedsPushProperties();
bool needs_rebuild = true;
PropertyTrees* property_trees = layer_tree_->property_trees();
if (scroll_tree_index() != ScrollTree::kInvalidNodeId && scrollable())
property_trees->scroll_tree.SetScrollOffset(id(), scroll_offset);
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* transform_node =
property_trees->transform_tree.Node(transform_tree_index());
transform_node->scroll_offset = CurrentScrollOffset();
transform_node->needs_local_transform_update = true;
property_trees->transform_tree.set_needs_update(true);
needs_rebuild = false;
}
if (needs_rebuild)
property_trees->needs_rebuild = true;
if (!inputs_.did_scroll_callback.is_null())
inputs_.did_scroll_callback.Run();
// The callback could potentially change the layer structure:
// "this" may have been destroyed during the process.
}
void Layer::SetScrollClipLayerId(int clip_layer_id) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.scroll_clip_layer_id == clip_layer_id)
return;
inputs_.scroll_clip_layer_id = clip_layer_id;
SetNeedsCommit();
}
Layer* Layer::scroll_clip_layer() const {
DCHECK(layer_tree_);
return layer_tree_->LayerById(inputs_.scroll_clip_layer_id);
}
void Layer::SetUserScrollable(bool horizontal, bool vertical) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.user_scrollable_horizontal == horizontal &&
inputs_.user_scrollable_vertical == vertical)
return;
inputs_.user_scrollable_horizontal = horizontal;
inputs_.user_scrollable_vertical = vertical;
SetNeedsCommit();
}
void Layer::AddMainThreadScrollingReasons(
uint32_t main_thread_scrolling_reasons) {
DCHECK(IsPropertyChangeAllowed());
DCHECK(main_thread_scrolling_reasons);
uint32_t new_reasons =
inputs_.main_thread_scrolling_reasons | main_thread_scrolling_reasons;
if (inputs_.main_thread_scrolling_reasons == new_reasons)
return;
inputs_.main_thread_scrolling_reasons = new_reasons;
didUpdateMainThreadScrollingReasons();
SetNeedsCommit();
}
void Layer::ClearMainThreadScrollingReasons(
uint32_t main_thread_scrolling_reasons_to_clear) {
DCHECK(IsPropertyChangeAllowed());
DCHECK(main_thread_scrolling_reasons_to_clear);
uint32_t new_reasons = ~main_thread_scrolling_reasons_to_clear &
inputs_.main_thread_scrolling_reasons;
if (new_reasons == inputs_.main_thread_scrolling_reasons)
return;
inputs_.main_thread_scrolling_reasons = new_reasons;
didUpdateMainThreadScrollingReasons();
SetNeedsCommit();
}
void Layer::SetNonFastScrollableRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.non_fast_scrollable_region == region)
return;
inputs_.non_fast_scrollable_region = region;
SetNeedsCommit();
}
void Layer::SetTouchEventHandlerRegion(const Region& region) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.touch_event_handler_region == region)
return;
inputs_.touch_event_handler_region = region;
SetNeedsCommit();
}
void Layer::SetForceRenderSurfaceForTesting(bool force) {
DCHECK(IsPropertyChangeAllowed());
if (force_render_surface_for_testing_ == force)
return;
force_render_surface_for_testing_ = force;
SetNeedsCommit();
}
void Layer::SetDoubleSided(bool double_sided) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.double_sided == double_sided)
return;
inputs_.double_sided = double_sided;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::Set3dSortingContextId(int id) {
DCHECK(IsPropertyChangeAllowed());
if (id == inputs_.sorting_context_id)
return;
inputs_.sorting_context_id = id;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetTransformTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (transform_tree_index_ == index)
return;
transform_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::transform_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return TransformTree::kInvalidNodeId;
}
return transform_tree_index_;
}
void Layer::SetClipTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (clip_tree_index_ == index)
return;
clip_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::clip_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return ClipTree::kInvalidNodeId;
}
return clip_tree_index_;
}
void Layer::SetEffectTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (effect_tree_index_ == index)
return;
effect_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::effect_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return EffectTree::kInvalidNodeId;
}
return effect_tree_index_;
}
void Layer::SetScrollTreeIndex(int index) {
DCHECK(IsPropertyChangeAllowed());
if (scroll_tree_index_ == index)
return;
scroll_tree_index_ = index;
SetNeedsPushProperties();
}
int Layer::scroll_tree_index() const {
if (!layer_tree_host_ ||
layer_tree_->property_trees()->sequence_number !=
property_tree_sequence_number_) {
return ScrollTree::kInvalidNodeId;
}
return scroll_tree_index_;
}
void Layer::InvalidatePropertyTreesIndices() {
SetTransformTreeIndex(TransformTree::kInvalidNodeId);
SetClipTreeIndex(ClipTree::kInvalidNodeId);
SetEffectTreeIndex(EffectTree::kInvalidNodeId);
SetScrollTreeIndex(ScrollTree::kInvalidNodeId);
}
void Layer::SetShouldFlattenTransform(bool should_flatten) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.should_flatten_transform == should_flatten)
return;
inputs_.should_flatten_transform = should_flatten;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetUseParentBackfaceVisibility(bool use) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.use_parent_backface_visibility == use)
return;
inputs_.use_parent_backface_visibility = use;
SetNeedsPushProperties();
}
void Layer::SetUseLocalTransformForBackfaceVisibility(bool use_local) {
if (use_local_transform_for_backface_visibility_ == use_local)
return;
use_local_transform_for_backface_visibility_ = use_local;
SetNeedsPushProperties();
}
void Layer::SetShouldCheckBackfaceVisibility(
bool should_check_backface_visibility) {
if (should_check_backface_visibility_ == should_check_backface_visibility)
return;
should_check_backface_visibility_ = should_check_backface_visibility;
SetNeedsPushProperties();
}
void Layer::SetIsDrawable(bool is_drawable) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.is_drawable == is_drawable)
return;
inputs_.is_drawable = is_drawable;
UpdateDrawsContent(HasDrawableContent());
}
void Layer::SetHideLayerAndSubtree(bool hide) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.hide_layer_and_subtree == hide)
return;
inputs_.hide_layer_and_subtree = hide;
SetNeedsCommit();
SetSubtreePropertyChanged();
}
void Layer::SetNeedsDisplayRect(const gfx::Rect& dirty_rect) {
if (dirty_rect.IsEmpty())
return;
SetNeedsPushProperties();
inputs_.update_rect.Union(dirty_rect);
if (DrawsContent())
SetNeedsUpdate();
}
bool Layer::DescendantIsFixedToContainerLayer() const {
for (size_t i = 0; i < inputs_.children.size(); ++i) {
if (inputs_.children[i]->inputs_.position_constraint.is_fixed_position() ||
inputs_.children[i]->DescendantIsFixedToContainerLayer())
return true;
}
return false;
}
void Layer::SetIsContainerForFixedPositionLayers(bool container) {
if (inputs_.is_container_for_fixed_position_layers == container)
return;
inputs_.is_container_for_fixed_position_layers = container;
if (layer_tree_host_ && layer_tree_host_->CommitRequested())
return;
// Only request a commit if we have a fixed positioned descendant.
if (DescendantIsFixedToContainerLayer())
SetNeedsCommit();
}
void Layer::SetPositionConstraint(const LayerPositionConstraint& constraint) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.position_constraint == constraint)
return;
inputs_.position_constraint = constraint;
SetNeedsCommit();
}
void Layer::SetStickyPositionConstraint(
const LayerStickyPositionConstraint& constraint) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.sticky_position_constraint == constraint)
return;
inputs_.sticky_position_constraint = constraint;
SetNeedsCommit();
}
static void RunCopyCallbackOnMainThread(
std::unique_ptr<CopyOutputRequest> request,
std::unique_ptr<CopyOutputResult> result) {
request->SendResult(std::move(result));
}
static void PostCopyCallbackToMainThread(
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner,
std::unique_ptr<CopyOutputRequest> request,
std::unique_ptr<CopyOutputResult> result) {
main_thread_task_runner->PostTask(FROM_HERE,
base::Bind(&RunCopyCallbackOnMainThread,
base::Passed(&request),
base::Passed(&result)));
}
bool Layer::IsSnapped() {
return scrollable();
}
void Layer::PushPropertiesTo(LayerImpl* layer) {
TRACE_EVENT0("cc", "Layer::PushPropertiesTo");
DCHECK(layer_tree_host_);
// If we did not SavePaintProperties() for the layer this frame, then push the
// real property values, not the paint property values.
bool use_paint_properties = paint_properties_.source_frame_number ==
layer_tree_host_->SourceFrameNumber();
layer->SetBackgroundColor(inputs_.background_color);
layer->SetSafeOpaqueBackgroundColor(safe_opaque_background_color_);
layer->SetBounds(use_paint_properties ? paint_properties_.bounds
: inputs_.bounds);
#if defined(NDEBUG)
if (frame_viewer_instrumentation::IsTracingLayerTreeSnapshots())
layer->SetDebugInfo(TakeDebugInfo());
#else
layer->SetDebugInfo(TakeDebugInfo());
#endif
layer->SetTransformTreeIndex(transform_tree_index());
layer->SetEffectTreeIndex(effect_tree_index());
layer->SetClipTreeIndex(clip_tree_index());
layer->SetScrollTreeIndex(scroll_tree_index());
layer->set_offset_to_transform_parent(offset_to_transform_parent_);
layer->SetDrawsContent(DrawsContent());
// subtree_property_changed_ is propagated to all descendants while building
// property trees. So, it is enough to check it only for the current layer.
if (subtree_property_changed_)
layer->NoteLayerPropertyChanged();
layer->set_may_contain_video(may_contain_video_);
layer->SetMasksToBounds(inputs_.masks_to_bounds);
layer->set_main_thread_scrolling_reasons(
inputs_.main_thread_scrolling_reasons);
layer->SetNonFastScrollableRegion(inputs_.non_fast_scrollable_region);
layer->SetTouchEventHandlerRegion(inputs_.touch_event_handler_region);
layer->SetContentsOpaque(inputs_.contents_opaque);
layer->SetPosition(inputs_.position);
layer->set_should_flatten_transform_from_property_tree(
should_flatten_transform_from_property_tree_);
layer->set_draw_blend_mode(draw_blend_mode_);
layer->SetUseParentBackfaceVisibility(inputs_.use_parent_backface_visibility);
layer->SetUseLocalTransformForBackfaceVisibility(
use_local_transform_for_backface_visibility_);
layer->SetShouldCheckBackfaceVisibility(should_check_backface_visibility_);
layer->Set3dSortingContextId(inputs_.sorting_context_id);
layer->SetScrollClipLayer(inputs_.scroll_clip_layer_id);
layer->set_user_scrollable_horizontal(inputs_.user_scrollable_horizontal);
layer->set_user_scrollable_vertical(inputs_.user_scrollable_vertical);
layer->SetElementId(inputs_.element_id);
layer->SetMutableProperties(inputs_.mutable_properties);
// When a scroll offset animation is interrupted the new scroll position on
// the pending tree will clobber any impl-side scrolling occuring on the
// active tree. To do so, avoid scrolling the pending tree along with it
// instead of trying to undo that scrolling later.
if (ScrollOffsetAnimationWasInterrupted())
layer_tree_->property_trees()
->scroll_tree.SetScrollOffsetClobberActiveValue(layer->id());
// If the main thread commits multiple times before the impl thread actually
// draws, then damage tracking will become incorrect if we simply clobber the
// update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
// union) any update changes that have occurred on the main thread.
inputs_.update_rect.Union(layer->update_rect());
layer->SetUpdateRect(inputs_.update_rect);
layer->SetHasWillChangeTransformHint(has_will_change_transform_hint());
if (has_preferred_raster_bounds())
layer->SetPreferredRasterBounds(preferred_raster_bounds());
else
layer->ClearPreferredRasterBounds();
layer->SetNeedsPushProperties();
// Reset any state that should be cleared for the next update.
subtree_property_changed_ = false;
inputs_.update_rect = gfx::Rect();
layer_tree_->RemoveLayerShouldPushProperties(this);
}
void Layer::TakeCopyRequests(
std::vector<std::unique_ptr<CopyOutputRequest>>* requests) {
for (auto& it : inputs_.copy_requests) {
scoped_refptr<base::SingleThreadTaskRunner> main_thread_task_runner =
layer_tree_host()->GetTaskRunnerProvider()->MainThreadTaskRunner();
std::unique_ptr<CopyOutputRequest> original_request = std::move(it);
const CopyOutputRequest& original_request_ref = *original_request;
std::unique_ptr<CopyOutputRequest> main_thread_request =
CopyOutputRequest::CreateRelayRequest(
original_request_ref,
base::Bind(&PostCopyCallbackToMainThread, main_thread_task_runner,
base::Passed(&original_request)));
if (main_thread_request->has_area()) {
main_thread_request->set_area(gfx::IntersectRects(
main_thread_request->area(), gfx::Rect(bounds())));
}
requests->push_back(std::move(main_thread_request));
}
inputs_.copy_requests.clear();
}
void Layer::SetTypeForProtoSerialization(proto::LayerNode* proto) const {
proto->set_type(proto::LayerNode::LAYER);
}
void Layer::ToLayerNodeProto(proto::LayerNode* proto) const {
proto->set_id(inputs_.layer_id);
SetTypeForProtoSerialization(proto);
if (parent_)
proto->set_parent_id(parent_->id());
DCHECK_EQ(0, proto->children_size());
for (const auto& child : inputs_.children) {
child->ToLayerNodeProto(proto->add_children());
}
if (inputs_.mask_layer)
inputs_.mask_layer->ToLayerNodeProto(proto->mutable_mask_layer());
}
void Layer::ToLayerPropertiesProto(proto::LayerProperties* proto) {
proto->set_id(inputs_.layer_id);
proto::BaseLayerProperties* base = proto->mutable_base();
RectToProto(inputs_.update_rect, base->mutable_update_rect());
inputs_.update_rect = gfx::Rect();
bool use_paint_properties = layer_tree_host_ &&
paint_properties_.source_frame_number ==
layer_tree_host_->SourceFrameNumber();
SizeToProto(use_paint_properties ? paint_properties_.bounds : inputs_.bounds,
base->mutable_bounds());
base->set_masks_to_bounds(inputs_.masks_to_bounds);
base->set_opacity(inputs_.opacity);
base->set_blend_mode(SkXfermodeModeToProto(inputs_.blend_mode));
base->set_is_root_for_isolated_group(inputs_.is_root_for_isolated_group);
base->set_contents_opaque(inputs_.contents_opaque);
PointFToProto(inputs_.position, base->mutable_position());
TransformToProto(inputs_.transform, base->mutable_transform());
Point3FToProto(inputs_.transform_origin, base->mutable_transform_origin());
base->set_is_drawable(inputs_.is_drawable);
base->set_double_sided(inputs_.double_sided);
base->set_should_flatten_transform(inputs_.should_flatten_transform);
base->set_sorting_context_id(inputs_.sorting_context_id);
base->set_use_parent_backface_visibility(
inputs_.use_parent_backface_visibility);
base->set_background_color(inputs_.background_color);
ScrollOffsetToProto(inputs_.scroll_offset, base->mutable_scroll_offset());
base->set_scroll_clip_layer_id(inputs_.scroll_clip_layer_id);
base->set_user_scrollable_horizontal(inputs_.user_scrollable_horizontal);
base->set_user_scrollable_vertical(inputs_.user_scrollable_vertical);
base->set_main_thread_scrolling_reasons(
inputs_.main_thread_scrolling_reasons);
RegionToProto(inputs_.non_fast_scrollable_region,
base->mutable_non_fast_scrollable_region());
RegionToProto(inputs_.touch_event_handler_region,
base->mutable_touch_event_handler_region());
base->set_is_container_for_fixed_position_layers(
inputs_.is_container_for_fixed_position_layers);
inputs_.position_constraint.ToProtobuf(base->mutable_position_constraint());
inputs_.sticky_position_constraint.ToProtobuf(
base->mutable_sticky_position_constraint());
int scroll_parent_id =
inputs_.scroll_parent ? inputs_.scroll_parent->id() : INVALID_ID;
base->set_scroll_parent_id(scroll_parent_id);
int clip_parent_id =
inputs_.clip_parent ? inputs_.clip_parent->id() : INVALID_ID;
base->set_clip_parent_id(clip_parent_id);
base->set_has_will_change_transform_hint(
inputs_.has_will_change_transform_hint);
base->set_hide_layer_and_subtree(inputs_.hide_layer_and_subtree);
// TODO(nyquist): Add support for serializing FilterOperations for
// |filters_| and |background_filters_|. See crbug.com/541321.
}
std::unique_ptr<LayerImpl> Layer::CreateLayerImpl(LayerTreeImpl* tree_impl) {
return LayerImpl::Create(tree_impl, inputs_.layer_id);
}
bool Layer::DrawsContent() const {
return draws_content_;
}
bool Layer::HasDrawableContent() const {
return inputs_.is_drawable;
}
void Layer::UpdateDrawsContent(bool has_drawable_content) {
bool draws_content = has_drawable_content;
DCHECK(inputs_.is_drawable || !has_drawable_content);
if (draws_content == draws_content_)
return;
if (parent())
parent()->AddDrawableDescendants(draws_content ? 1 : -1);
draws_content_ = draws_content;
SetNeedsCommit();
}
int Layer::NumDescendantsThatDrawContent() const {
return num_descendants_that_draw_content_;
}
void Layer::SavePaintProperties() {
DCHECK(layer_tree_host_);
// TODO(reveman): Save all layer properties that we depend on not
// changing until PushProperties() has been called. crbug.com/231016
paint_properties_.bounds = inputs_.bounds;
paint_properties_.source_frame_number = layer_tree_host_->SourceFrameNumber();
}
bool Layer::Update() {
DCHECK(layer_tree_host_);
DCHECK_EQ(layer_tree_host_->SourceFrameNumber(),
paint_properties_.source_frame_number)
<< "SavePaintProperties must be called for any layer that is painted.";
return false;
}
bool Layer::IsSuitableForGpuRasterization() const {
return true;
}
std::unique_ptr<base::trace_event::ConvertableToTraceFormat>
Layer::TakeDebugInfo() {
if (inputs_.client)
return inputs_.client->TakeDebugInfo(this);
else
return nullptr;
}
void Layer::didUpdateMainThreadScrollingReasons() {
if (inputs_.client)
inputs_.client->didUpdateMainThreadScrollingReasons();
}
void Layer::SetSubtreePropertyChanged() {
if (subtree_property_changed_)
return;
subtree_property_changed_ = true;
SetNeedsPushProperties();
}
void Layer::SetMayContainVideo(bool yes) {
if (may_contain_video_ == yes)
return;
may_contain_video_ = yes;
SetNeedsPushProperties();
}
void Layer::SetScrollbarsHiddenFromImplSide(bool hidden) {
if (inputs_.client)
inputs_.client->didChangeScrollbarsHidden(hidden);
}
bool Layer::FilterIsAnimating() const {
return GetMutatorHost()->IsAnimatingFilterProperty(
element_id(), GetElementTypeForAnimation());
}
bool Layer::TransformIsAnimating() const {
return GetMutatorHost()->IsAnimatingTransformProperty(
element_id(), GetElementTypeForAnimation());
}
gfx::ScrollOffset Layer::ScrollOffsetForAnimation() const {
return CurrentScrollOffset();
}
// On<Property>Animated is called due to an ongoing accelerated animation.
// Since this animation is also being run on the compositor thread, there
// is no need to request a commit to push this value over, so the value is
// set directly rather than by calling Set<Property>.
void Layer::OnFilterAnimated(const FilterOperations& filters) {
inputs_.filters = filters;
}
void Layer::OnOpacityAnimated(float opacity) {
DCHECK_GE(opacity, 0.f);
DCHECK_LE(opacity, 1.f);
if (inputs_.opacity == opacity)
return;
inputs_.opacity = opacity;
// Changing the opacity may make a previously hidden layer visible, so a new
// recording may be needed.
SetNeedsUpdate();
if (layer_tree_host_) {
PropertyTrees* property_trees = layer_tree_->property_trees();
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::EFFECT,
id())) {
DCHECK_EQ(effect_tree_index(),
property_trees->effect_id_to_index_map[id()]);
EffectNode* node = property_trees->effect_tree.Node(effect_tree_index());
node->opacity = opacity;
property_trees->effect_tree.set_needs_update(true);
}
}
}
void Layer::OnTransformAnimated(const gfx::Transform& transform) {
if (inputs_.transform == transform)
return;
inputs_.transform = transform;
// Changing the transform may change the visible part of this layer, so a new
// recording may be needed.
SetNeedsUpdate();
if (layer_tree_host_) {
PropertyTrees* property_trees = layer_tree_->property_trees();
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
TransformNode* node =
property_trees->transform_tree.Node(transform_tree_index());
node->local = transform;
node->needs_local_transform_update = true;
node->has_potential_animation = true;
property_trees->transform_tree.set_needs_update(true);
}
}
}
void Layer::OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) {
// Do nothing. Scroll deltas will be sent from the compositor thread back
// to the main thread in the same manner as during non-animated
// compositor-driven scrolling.
}
void Layer::OnIsAnimatingChanged(const PropertyAnimationState& mask,
const PropertyAnimationState& state) {
DCHECK(layer_tree_host_);
PropertyTrees* property_trees = layer_tree_->property_trees();
TransformNode* transform_node = nullptr;
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::TRANSFORM,
id())) {
DCHECK_EQ(transform_tree_index(),
property_trees->transform_id_to_index_map[id()]);
transform_node =
property_trees->transform_tree.Node(transform_tree_index());
}
EffectNode* effect_node = nullptr;
if (property_trees->IsInIdToIndexMap(PropertyTrees::TreeType::EFFECT, id())) {
DCHECK_EQ(effect_tree_index(),
property_trees->effect_id_to_index_map[id()]);
effect_node = property_trees->effect_tree.Node(effect_tree_index());
}
for (int property = TargetProperty::FIRST_TARGET_PROPERTY;
property <= TargetProperty::LAST_TARGET_PROPERTY; ++property) {
switch (property) {
case TargetProperty::TRANSFORM:
if (transform_node) {
if (mask.currently_running[property])
transform_node->is_currently_animating =
state.currently_running[property];
if (mask.potentially_animating[property]) {
transform_node->has_potential_animation =
state.potentially_animating[property];
if (state.potentially_animating[property]) {
transform_node->has_only_translation_animations =
HasOnlyTranslationTransforms();
} else {
transform_node->has_only_translation_animations = true;
}
property_trees->transform_tree.set_needs_update(true);
}
}
break;
case TargetProperty::OPACITY:
if (effect_node) {
if (mask.currently_running[property])
effect_node->is_currently_animating_opacity =
state.currently_running[property];
if (mask.potentially_animating[property]) {
effect_node->has_potential_opacity_animation =
state.potentially_animating[property] ||
OpacityCanAnimateOnImplThread();
property_trees->effect_tree.set_needs_update(true);
}
}
break;
case TargetProperty::FILTER:
if (effect_node) {
if (mask.currently_running[property])
effect_node->is_currently_animating_filter =
state.currently_running[property];
if (mask.potentially_animating[property])
effect_node->has_potential_filter_animation =
state.potentially_animating[property];
}
break;
default:
break;
}
}
}
bool Layer::HasActiveAnimationForTesting() const {
return layer_tree_host_
? GetMutatorHost()->HasActiveAnimationForTesting(element_id())
: false;
}
void Layer::SetHasWillChangeTransformHint(bool has_will_change) {
if (inputs_.has_will_change_transform_hint == has_will_change)
return;
inputs_.has_will_change_transform_hint = has_will_change;
SetNeedsCommit();
}
void Layer::SetPreferredRasterBounds(const gfx::Size& preferred_raster_bounds) {
if (inputs_.has_preferred_raster_bounds &&
inputs_.preferred_raster_bounds == preferred_raster_bounds)
return;
inputs_.has_preferred_raster_bounds = true;
inputs_.preferred_raster_bounds = preferred_raster_bounds;
SetNeedsCommit();
}
void Layer::ClearPreferredRasterBounds() {
if (!inputs_.has_preferred_raster_bounds)
return;
inputs_.has_preferred_raster_bounds = false;
inputs_.preferred_raster_bounds = gfx::Size();
SetNeedsCommit();
}
MutatorHost* Layer::GetMutatorHost() const {
return layer_tree_ ? layer_tree_->mutator_host() : nullptr;
}
ElementListType Layer::GetElementTypeForAnimation() const {
return ElementListType::ACTIVE;
}
ScrollbarLayerInterface* Layer::ToScrollbarLayer() {
return nullptr;
}
void Layer::RemoveFromScrollTree() {
if (scroll_children_.get()) {
std::set<Layer*> copy = *scroll_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetScrollParent(nullptr);
}
DCHECK(!scroll_children_);
SetScrollParent(nullptr);
}
void Layer::RemoveFromClipTree() {
if (clip_children_.get()) {
std::set<Layer*> copy = *clip_children_;
for (std::set<Layer*>::iterator it = copy.begin(); it != copy.end(); ++it)
(*it)->SetClipParent(nullptr);
}
DCHECK(!clip_children_);
SetClipParent(nullptr);
}
void Layer::AddDrawableDescendants(int num) {
DCHECK_GE(num_descendants_that_draw_content_, 0);
DCHECK_GE(num_descendants_that_draw_content_ + num, 0);
if (num == 0)
return;
num_descendants_that_draw_content_ += num;
SetNeedsCommit();
if (parent())
parent()->AddDrawableDescendants(num);
}
void Layer::RunMicroBenchmark(MicroBenchmark* benchmark) {
benchmark->RunOnLayer(this);
}
void Layer::SetElementId(ElementId id) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.element_id == id)
return;
TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
"Layer::SetElementId", "element", id.AsValue().release());
if (inputs_.element_id && layer_tree_host()) {
layer_tree_->UnregisterElement(inputs_.element_id, ElementListType::ACTIVE,
this);
}
inputs_.element_id = id;
if (inputs_.element_id && layer_tree_host()) {
layer_tree_->RegisterElement(inputs_.element_id, ElementListType::ACTIVE,
this);
}
SetNeedsCommit();
}
void Layer::SetMutableProperties(uint32_t properties) {
DCHECK(IsPropertyChangeAllowed());
if (inputs_.mutable_properties == properties)
return;
TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("compositor-worker"),
"Layer::SetMutableProperties", "properties", properties);
inputs_.mutable_properties = properties;
SetNeedsCommit();
}
void Layer::DidBeginTracing() {
// We'll be dumping layer trees as part of trace, so make sure
// PushPropertiesTo() propagates layer debug info to the impl
// side -- otherwise this won't happen for the the layers that
// remain unchanged since tracing started.
SetNeedsPushProperties();
}
int Layer::num_copy_requests_in_target_subtree() {
return layer_tree_->property_trees()
->effect_tree.Node(effect_tree_index())
->num_copy_requests_in_subtree;
}
gfx::Transform Layer::screen_space_transform() const {
DCHECK_NE(transform_tree_index_, TransformTree::kInvalidNodeId);
return draw_property_utils::ScreenSpaceTransform(
this, layer_tree_->property_trees()->transform_tree);
}
LayerTree* Layer::GetLayerTree() const {
return layer_tree_;
}
void Layer::SetLayerIdForTesting(int id) {
inputs_.layer_id = id;
}
} // namespace cc