blob: e8b36654b614b5685eb737cb4eb0ac1ad01f155b [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <memory>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_vector.h"
#include "media/base/eme_constants.h"
#include "media/base/media_export.h"
#include "url/gurl.h"
namespace base {
class Time;
namespace media {
class CdmContext;
struct CdmKeyInformation;
struct ContentDecryptionModuleTraits;
template <typename... T>
class CdmPromiseTemplate;
typedef CdmPromiseTemplate<std::string> NewSessionCdmPromise;
typedef CdmPromiseTemplate<> SimpleCdmPromise;
typedef ScopedVector<CdmKeyInformation> CdmKeysInfo;
// Type of license required when creating/loading a session.
// Must be consistent with the values specified in the spec:
enum class CdmSessionType {
// An interface that represents the Content Decryption Module (CDM) in the
// Encrypted Media Extensions (EME) spec in Chromium.
// See
// * Ownership
// This class is ref-counted. However, a ref-count should only be held by:
// - The owner of the CDM. This is usually some class in the EME stack, e.g.
// CdmSessionAdapter in the render process, or MojoCdmService in a non-render
// process.
// - The media player that uses the CDM, to prevent the CDM from being
// destructed while still being used by the media player.
// When binding class methods into callbacks, prefer WeakPtr to using |this|
// directly to avoid having a ref-count held by the callback.
// * Thread Safety
// Most CDM operations happen on one thread. However, it is not uncommon that
// the media player lives on a different thread and may call into the CDM from
// that thread. For example, if the CDM supports a Decryptor interface, the
// Decryptor methods could be called on a different thread. The CDM
// implementation should make sure it's thread safe for these situations.
class MEDIA_EXPORT ContentDecryptionModule
: public base::RefCountedThreadSafe<ContentDecryptionModule,
ContentDecryptionModuleTraits> {
// Type of message being sent to the application.
// Must be consistent with the values specified in the spec:
enum MessageType {
// Provides a server certificate to be used to encrypt messages to the
// license server.
virtual void SetServerCertificate(
const std::vector<uint8_t>& certificate,
std::unique_ptr<SimpleCdmPromise> promise) = 0;
// Creates a session with |session_type|. Then generates a request with the
// |init_data_type| and |init_data|.
// Note:
// 1. The session ID will be provided when the |promise| is resolved.
// 2. The generated request should be returned through a SessionMessageCB,
// which must be AFTER the |promise| is resolved. Otherwise, the session ID
// in the callback will not be recognized.
// 3. UpdateSession(), CloseSession() and RemoveSession() should only be
// called after the |promise| is resolved.
virtual void CreateSessionAndGenerateRequest(
CdmSessionType session_type,
EmeInitDataType init_data_type,
const std::vector<uint8_t>& init_data,
std::unique_ptr<NewSessionCdmPromise> promise) = 0;
// Loads a session with the |session_id| provided. Resolves the |promise| with
// |session_id| if the session is successfully loaded. Resolves the |promise|
// with an empty session ID if the session cannot be found. Rejects the
// |promise| if session loading is not supported, or other unexpected failure
// happened.
// Note: UpdateSession(), CloseSession() and RemoveSession() should only be
// called after the |promise| is resolved.
virtual void LoadSession(CdmSessionType session_type,
const std::string& session_id,
std::unique_ptr<NewSessionCdmPromise> promise) = 0;
// Updates a session specified by |session_id| with |response|.
virtual void UpdateSession(const std::string& session_id,
const std::vector<uint8_t>& response,
std::unique_ptr<SimpleCdmPromise> promise) = 0;
// Closes the session specified by |session_id|. The CDM should resolve or
// reject the |promise| when the call has been processed. This may be before
// the session is closed. Once the session is closed, a SessionClosedCB must
// also be called.
// Note that the EME spec executes the close() action asynchronously, so
// CloseSession() may be called multiple times on the same session.
virtual void CloseSession(const std::string& session_id,
std::unique_ptr<SimpleCdmPromise> promise) = 0;
// Removes stored session data associated with the session specified by
// |session_id|.
virtual void RemoveSession(const std::string& session_id,
std::unique_ptr<SimpleCdmPromise> promise) = 0;
// Returns the CdmContext associated with |this|. The returned CdmContext is
// owned by |this| and the caller needs to make sure it is not used after
// |this| is destructed.
// Returns null if CdmContext is not supported. Instead the media player may
// use the CDM via some platform specific method.
// By default this method returns null.
// TODO(xhwang): Convert all SetCdm() implementations to use CdmContext so
// that this function should never return nullptr.
virtual CdmContext* GetCdmContext();
// Deletes |this| on the correct thread. By default |this| is deleted
// immediately. Override this method if |this| needs to be deleted on a
// specific thread.
virtual void DeleteOnCorrectThread() const;
friend class base::RefCountedThreadSafe<ContentDecryptionModule,
virtual ~ContentDecryptionModule();
struct MEDIA_EXPORT ContentDecryptionModuleTraits {
// Destroys |cdm| on the correct thread.
static void Destruct(const ContentDecryptionModule* cdm);
// CDM session event callbacks.
// Called when the CDM needs to queue a message event to the session object.
// See
typedef base::Callback<void(const std::string& session_id,
ContentDecryptionModule::MessageType message_type,
const std::vector<uint8_t>& message)>
// Called when the session specified by |session_id| is closed. Note that the
// CDM may close a session at any point, such as in response to a CloseSession()
// call, when the session is no longer needed, or when system resources are
// lost. See
typedef base::Callback<void(const std::string& session_id)> SessionClosedCB;
// Called when there has been a change in the keys in the session or their
// status. See
typedef base::Callback<void(const std::string& session_id,
bool has_additional_usable_key,
CdmKeysInfo keys_info)>
// Called when the CDM changes the expiration time of a session.
// See
typedef base::Callback<void(const std::string& session_id,
base::Time new_expiry_time)>
} // namespace media