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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ANDROID_VIEW_ANDROID_H_
#define UI_ANDROID_VIEW_ANDROID_H_
#include <list>
#include "base/android/jni_weak_ref.h"
#include "base/bind.h"
#include "base/memory/ref_counted.h"
#include "ui/android/ui_android_export.h"
#include "ui/gfx/geometry/rect_f.h"
namespace cc {
class Layer;
}
namespace ui {
class EventForwarder;
class MotionEventAndroid;
class ViewClient;
class WindowAndroid;
// A simple container for a UI layer.
// At the root of the hierarchy is a WindowAndroid, when attached.
// Dispatches input/view events coming from Java layer. Hit testing against
// those events is implemented so that the |ViewClient| will be invoked
// when the event got hit on the area defined by |layout_params_|.
// Hit testing is done in the order of parent -> child, and from top
// of the stack to back among siblings.
class UI_ANDROID_EXPORT ViewAndroid {
public:
// Stores an anchored view to delete itself at the end of its lifetime
// automatically. This helps manage the lifecyle without the dependency
// on |ViewAndroid|.
class ScopedAnchorView {
public:
ScopedAnchorView(JNIEnv* env,
const base::android::JavaRef<jobject>& jview,
const base::android::JavaRef<jobject>& jdelegate);
ScopedAnchorView();
ScopedAnchorView(ScopedAnchorView&& other);
ScopedAnchorView& operator=(ScopedAnchorView&& other);
// Calls JNI removeView() on the delegate for cleanup.
~ScopedAnchorView();
void Reset();
const base::android::ScopedJavaLocalRef<jobject> view() const;
private:
// TODO(jinsukkim): Following weak refs can be cast to strong refs which
// cannot be garbage-collected and leak memory. Rewrite not to use them.
// see comments in crrev.com/2103243002.
JavaObjectWeakGlobalRef view_;
JavaObjectWeakGlobalRef delegate_;
// Default copy/assign disabled by move constructor.
};
// Layout parameters used to set the view's position and size.
// Position is in parent's coordinate space.
struct LayoutParams {
static LayoutParams MatchParent() { return {true, 0, 0, 0, 0}; }
static LayoutParams Normal(int x, int y, int width, int height) {
return {false, x, y, width, height};
};
bool match_parent; // Bounds matches that of the parent if true.
int x;
int y;
int width;
int height;
LayoutParams(const LayoutParams& p) = default;
private:
LayoutParams(bool match_parent, int x, int y, int width, int height)
: match_parent(match_parent),
x(x),
y(y),
width(width),
height(height) {}
};
explicit ViewAndroid(ViewClient* view_client);
ViewAndroid();
virtual ~ViewAndroid();
// The content offset is in CSS pixels, and is used to translate
// snapshots to the correct part of the view.
void set_content_offset(const gfx::Vector2dF& content_offset) {
content_offset_ = content_offset;
}
gfx::Vector2dF content_offset() const {
return content_offset_;
}
// Returns the window at the root of this hierarchy, or |null|
// if disconnected.
virtual WindowAndroid* GetWindowAndroid() const;
// Used to return and set the layer for this view. May be |null|.
cc::Layer* GetLayer() const;
void SetLayer(scoped_refptr<cc::Layer> layer);
void SetDelegate(const base::android::JavaRef<jobject>& delegate);
// Gets (creates one if not present) Java object of the EventForwarder
// for a view tree in the view hierarchy including this node.
// Only one instance per the view tree is allowed.
base::android::ScopedJavaLocalRef<jobject> GetEventForwarder();
// Adds a child to this view.
void AddChild(ViewAndroid* child);
// Moves the give child ViewAndroid to the front of the list so that it can be
// the first responder of events.
void MoveToFront(ViewAndroid* child);
// Detaches this view from its parent.
void RemoveFromParent();
// Sets the layout relative to parent. Used to do hit testing against events.
void SetLayout(LayoutParams params);
bool StartDragAndDrop(const base::android::JavaRef<jstring>& jtext,
const base::android::JavaRef<jobject>& jimage);
gfx::Size GetPhysicalBackingSize();
void OnPhysicalBackingSizeChanged(const gfx::Size& size);
void OnBackgroundColorChanged(unsigned int color);
void OnTopControlsChanged(float top_controls_offset,
float top_content_offset);
void OnBottomControlsChanged(float bottom_controls_offset,
float bottom_content_offset);
int GetSystemWindowInsetBottom();
ScopedAnchorView AcquireAnchorView();
void SetAnchorRect(const base::android::JavaRef<jobject>& anchor,
const gfx::RectF& bounds);
// This may return null.
base::android::ScopedJavaLocalRef<jobject> GetContainerView();
float GetDipScale();
protected:
ViewAndroid* parent_;
private:
friend class EventForwarder;
friend class ViewAndroidBoundsTest;
using ViewClientCallback =
const base::Callback<bool(ViewClient*, const MotionEventAndroid&)>;
bool OnTouchEvent(const MotionEventAndroid& event, bool for_touch_handle);
bool OnMouseEvent(const MotionEventAndroid& event);
bool OnMouseWheelEvent(const MotionEventAndroid& event);
void RemoveChild(ViewAndroid* child);
bool HitTest(ViewClientCallback send_to_client,
const MotionEventAndroid& event);
static bool SendTouchEventToClient(bool for_touch_handle,
ViewClient* client,
const MotionEventAndroid& event);
static bool SendMouseEventToClient(ViewClient* client,
const MotionEventAndroid& event);
static bool SendMouseWheelEventToClient(ViewClient* client,
const MotionEventAndroid& event);
bool has_event_forwarder() const { return !!event_forwarder_; }
// Checks if there is any event forwarder in any node up to root.
static bool RootPathHasEventForwarder(ViewAndroid* view);
// Checks if there is any event forwarder in the node paths down to
// each leaf of subtree.
static bool SubtreeHasEventForwarder(ViewAndroid* view);
// Returns the Java delegate for this view. This is used to delegate work
// up to the embedding view (or the embedder that can deal with the
// implementation details).
const base::android::ScopedJavaLocalRef<jobject>
GetViewAndroidDelegate() const;
std::list<ViewAndroid*> children_;
scoped_refptr<cc::Layer> layer_;
JavaObjectWeakGlobalRef delegate_;
ViewClient* const client_;
// Basic view layout information. Used to do hit testing deciding whether
// the passed events should be processed by the view.
LayoutParams layout_params_;
gfx::Size physical_size_;
gfx::Vector2dF content_offset_; // in CSS pixel.
std::unique_ptr<EventForwarder> event_forwarder_;
DISALLOW_COPY_AND_ASSIGN(ViewAndroid);
};
} // namespace ui
#endif // UI_ANDROID_VIEW_ANDROID_H_